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110 lines
2.5 KiB
110 lines
2.5 KiB
/* |
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* alloc.c - specialized allocator for internal objects |
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* |
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* Copyright (C) 2006 Linus Torvalds |
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* |
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* The standard malloc/free wastes too much space for objects, partly because |
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* it maintains all the allocation infrastructure (which isn't needed, since |
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* we never free an object descriptor anyway), but even more because it ends |
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* up with maximal alignment because it doesn't know what the object alignment |
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* for the new allocation is. |
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*/ |
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#include "cache.h" |
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#include "object.h" |
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#include "blob.h" |
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#include "tree.h" |
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#include "commit.h" |
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#include "tag.h" |
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#define BLOCKING 1024 |
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union any_object { |
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struct object object; |
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struct blob blob; |
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struct tree tree; |
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struct commit commit; |
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struct tag tag; |
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}; |
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struct alloc_state { |
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int count; /* total number of nodes allocated */ |
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int nr; /* number of nodes left in current allocation */ |
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void *p; /* first free node in current allocation */ |
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}; |
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static inline void *alloc_node(struct alloc_state *s, size_t node_size) |
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{ |
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void *ret; |
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if (!s->nr) { |
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s->nr = BLOCKING; |
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s->p = xmalloc(BLOCKING * node_size); |
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} |
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s->nr--; |
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s->count++; |
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ret = s->p; |
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s->p = (char *)s->p + node_size; |
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memset(ret, 0, node_size); |
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return ret; |
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} |
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static struct alloc_state blob_state; |
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void *alloc_blob_node(void) |
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{ |
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struct blob *b = alloc_node(&blob_state, sizeof(struct blob)); |
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b->object.type = OBJ_BLOB; |
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return b; |
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} |
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static struct alloc_state tree_state; |
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void *alloc_tree_node(void) |
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{ |
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struct tree *t = alloc_node(&tree_state, sizeof(struct tree)); |
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t->object.type = OBJ_TREE; |
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return t; |
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} |
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static struct alloc_state tag_state; |
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void *alloc_tag_node(void) |
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{ |
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struct tag *t = alloc_node(&tag_state, sizeof(struct tag)); |
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t->object.type = OBJ_TAG; |
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return t; |
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} |
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static struct alloc_state object_state; |
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void *alloc_object_node(void) |
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{ |
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struct object *obj = alloc_node(&object_state, sizeof(union any_object)); |
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obj->type = OBJ_NONE; |
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return obj; |
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} |
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static struct alloc_state commit_state; |
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void *alloc_commit_node(void) |
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{ |
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static int commit_count; |
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struct commit *c = alloc_node(&commit_state, sizeof(struct commit)); |
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c->object.type = OBJ_COMMIT; |
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c->index = commit_count++; |
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return c; |
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} |
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static void report(const char *name, unsigned int count, size_t size) |
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{ |
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fprintf(stderr, "%10s: %8u (%"PRIuMAX" kB)\n", |
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name, count, (uintmax_t) size); |
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} |
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#define REPORT(name, type) \ |
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report(#name, name##_state.count, name##_state.count * sizeof(type) >> 10) |
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void alloc_report(void) |
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{ |
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REPORT(blob, struct blob); |
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REPORT(tree, struct tree); |
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REPORT(commit, struct commit); |
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REPORT(tag, struct tag); |
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REPORT(object, union any_object); |
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}
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