Add specialized object allocator
This creates a simple specialized object allocator for basic
objects.
This avoids wasting space with malloc overhead (metadata and
extra alignment), since the specialized allocator knows the
alignment, and that objects, once allocated, are never freed.
It also allows us to track some basic statistics about object
allocations. For example, for the mozilla import, it shows
object usage as follows:
blobs: 627629 (14710 kB)
trees: 1119035 (34969 kB)
commits: 196423 (8440 kB)
tags: 1336 (46 kB)
and the simpler allocator shaves off about 2.5% off the memory
footprint off a "git-rev-list --all --objects", and is a bit
faster too.
[ Side note: this concludes the series of "save memory in object storage".
The thing is, there simply isn't much more to be saved on the objects.
Doing "git-rev-list --all --objects" on the mozilla archive has a final
total RSS of 131498 pages for me: that's about 513MB. Of that, the
object overhead is now just 56MB, the rest is going somewhere else (put
another way: the fact that this patch shaves off 2.5% of the total
memory overhead, considering that objects are now not much more than 10%
of the total shows how big the wasted space really was: this makes
object allocations much more memory- and time-efficient).
I haven't looked at where the rest is, but I suspect the bulk of it is
just the pack-file loading. It may be that we should pack the tree
objects separately from the blob objects: for git-rev-list --objects, we
don't actually ever need to even look at the blobs, but since trees and
blobs are interspersed in the pack-file, we end up not being dense in
the tree accesses, so we end up looking at more pages than we strictly
need to.
So with a 535MB pack-file, it's entirely possible - even likely - that
most of the remaining RSS is just the mmap of the pack-file itself. We
don't need to map in _all_ of it, but we do end up mapping a fair
amount. ]
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
19 years ago
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/*
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* alloc.c - specialized allocator for internal objects
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*
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* Copyright (C) 2006 Linus Torvalds
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*
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* The standard malloc/free wastes too much space for objects, partly because
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* it maintains all the allocation infrastructure (which isn't needed, since
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* we never free an object descriptor anyway), but even more because it ends
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* up with maximal alignment because it doesn't know what the object alignment
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* for the new allocation is.
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*/
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#include "cache.h"
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#include "object.h"
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#include "blob.h"
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#include "tree.h"
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#include "commit.h"
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#include "tag.h"
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#define BLOCKING 1024
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union any_object {
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struct object object;
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struct blob blob;
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struct tree tree;
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struct commit commit;
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struct tag tag;
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};
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alloc.c: remove the alloc_raw_commit_node() function
In order to encapsulate the setting of the unique commit index, commit
969eba63 ("commit: push commit_index update into alloc_commit_node",
10-06-2014) introduced a (logically private) intermediary allocator
function. However, this function (alloc_raw_commit_node()) was declared
as a public function, which undermines its entire purpose.
Introduce an inline function, alloc_node(), which implements the main
logic of the allocator used by DEFINE_ALLOCATOR, and redefine the macro
in terms of the new function. In addition, use the new function in the
implementation of the alloc_commit_node() allocator, rather than the
intermediary allocator, which can now be removed.
Noticed by sparse ("symbol 'alloc_raw_commit_node' was not declared.
Should it be static?").
Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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struct alloc_state {
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int count; /* total number of nodes allocated */
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int nr; /* number of nodes left in current allocation */
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void *p; /* first free node in current allocation */
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};
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static inline void *alloc_node(struct alloc_state *s, size_t node_size)
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{
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void *ret;
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if (!s->nr) {
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s->nr = BLOCKING;
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s->p = xmalloc(BLOCKING * node_size);
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}
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s->nr--;
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s->count++;
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ret = s->p;
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s->p = (char *)s->p + node_size;
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memset(ret, 0, node_size);
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return ret;
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}
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alloc: write out allocator definitions
Because the allocator functions for tree, blobs, etc are all
very similar, we originally used a macro to avoid repeating
ourselves. Since the prior commit, though, the heavy lifting
is done by an inline helper function. The macro does still
save us a few lines, but at some readability cost. It
obfuscates the function definitions (and makes them hard to
find via grep).
Much worse, though, is the fact that it isn't used
consistently for all allocators. Somebody coming later may
be tempted to modify DEFINE_ALLOCATOR, but they would miss
alloc_commit_node, which is treated specially.
Let's just drop the macro and write everything out
explicitly.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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static struct alloc_state blob_state;
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void *alloc_blob_node(void)
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{
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struct blob *b = alloc_node(&blob_state, sizeof(struct blob));
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b->object.type = OBJ_BLOB;
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alloc: write out allocator definitions
Because the allocator functions for tree, blobs, etc are all
very similar, we originally used a macro to avoid repeating
ourselves. Since the prior commit, though, the heavy lifting
is done by an inline helper function. The macro does still
save us a few lines, but at some readability cost. It
obfuscates the function definitions (and makes them hard to
find via grep).
Much worse, though, is the fact that it isn't used
consistently for all allocators. Somebody coming later may
be tempted to modify DEFINE_ALLOCATOR, but they would miss
alloc_commit_node, which is treated specially.
Let's just drop the macro and write everything out
explicitly.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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return b;
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}
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static struct alloc_state tree_state;
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void *alloc_tree_node(void)
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{
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struct tree *t = alloc_node(&tree_state, sizeof(struct tree));
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t->object.type = OBJ_TREE;
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alloc: write out allocator definitions
Because the allocator functions for tree, blobs, etc are all
very similar, we originally used a macro to avoid repeating
ourselves. Since the prior commit, though, the heavy lifting
is done by an inline helper function. The macro does still
save us a few lines, but at some readability cost. It
obfuscates the function definitions (and makes them hard to
find via grep).
Much worse, though, is the fact that it isn't used
consistently for all allocators. Somebody coming later may
be tempted to modify DEFINE_ALLOCATOR, but they would miss
alloc_commit_node, which is treated specially.
Let's just drop the macro and write everything out
explicitly.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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return t;
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}
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static struct alloc_state tag_state;
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void *alloc_tag_node(void)
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{
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struct tag *t = alloc_node(&tag_state, sizeof(struct tag));
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t->object.type = OBJ_TAG;
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alloc: write out allocator definitions
Because the allocator functions for tree, blobs, etc are all
very similar, we originally used a macro to avoid repeating
ourselves. Since the prior commit, though, the heavy lifting
is done by an inline helper function. The macro does still
save us a few lines, but at some readability cost. It
obfuscates the function definitions (and makes them hard to
find via grep).
Much worse, though, is the fact that it isn't used
consistently for all allocators. Somebody coming later may
be tempted to modify DEFINE_ALLOCATOR, but they would miss
alloc_commit_node, which is treated specially.
Let's just drop the macro and write everything out
explicitly.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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return t;
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}
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static struct alloc_state object_state;
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void *alloc_object_node(void)
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{
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struct object *obj = alloc_node(&object_state, sizeof(union any_object));
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obj->type = OBJ_NONE;
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alloc: write out allocator definitions
Because the allocator functions for tree, blobs, etc are all
very similar, we originally used a macro to avoid repeating
ourselves. Since the prior commit, though, the heavy lifting
is done by an inline helper function. The macro does still
save us a few lines, but at some readability cost. It
obfuscates the function definitions (and makes them hard to
find via grep).
Much worse, though, is the fact that it isn't used
consistently for all allocators. Somebody coming later may
be tempted to modify DEFINE_ALLOCATOR, but they would miss
alloc_commit_node, which is treated specially.
Let's just drop the macro and write everything out
explicitly.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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return obj;
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}
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Add specialized object allocator
This creates a simple specialized object allocator for basic
objects.
This avoids wasting space with malloc overhead (metadata and
extra alignment), since the specialized allocator knows the
alignment, and that objects, once allocated, are never freed.
It also allows us to track some basic statistics about object
allocations. For example, for the mozilla import, it shows
object usage as follows:
blobs: 627629 (14710 kB)
trees: 1119035 (34969 kB)
commits: 196423 (8440 kB)
tags: 1336 (46 kB)
and the simpler allocator shaves off about 2.5% off the memory
footprint off a "git-rev-list --all --objects", and is a bit
faster too.
[ Side note: this concludes the series of "save memory in object storage".
The thing is, there simply isn't much more to be saved on the objects.
Doing "git-rev-list --all --objects" on the mozilla archive has a final
total RSS of 131498 pages for me: that's about 513MB. Of that, the
object overhead is now just 56MB, the rest is going somewhere else (put
another way: the fact that this patch shaves off 2.5% of the total
memory overhead, considering that objects are now not much more than 10%
of the total shows how big the wasted space really was: this makes
object allocations much more memory- and time-efficient).
I haven't looked at where the rest is, but I suspect the bulk of it is
just the pack-file loading. It may be that we should pack the tree
objects separately from the blob objects: for git-rev-list --objects, we
don't actually ever need to even look at the blobs, but since trees and
blobs are interspersed in the pack-file, we end up not being dense in
the tree accesses, so we end up looking at more pages than we strictly
need to.
So with a 535MB pack-file, it's entirely possible - even likely - that
most of the remaining RSS is just the mmap of the pack-file itself. We
don't need to map in _all_ of it, but we do end up mapping a fair
amount. ]
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
19 years ago
|
|
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|
alloc.c: remove the alloc_raw_commit_node() function
In order to encapsulate the setting of the unique commit index, commit
969eba63 ("commit: push commit_index update into alloc_commit_node",
10-06-2014) introduced a (logically private) intermediary allocator
function. However, this function (alloc_raw_commit_node()) was declared
as a public function, which undermines its entire purpose.
Introduce an inline function, alloc_node(), which implements the main
logic of the allocator used by DEFINE_ALLOCATOR, and redefine the macro
in terms of the new function. In addition, use the new function in the
implementation of the alloc_commit_node() allocator, rather than the
intermediary allocator, which can now be removed.
Noticed by sparse ("symbol 'alloc_raw_commit_node' was not declared.
Should it be static?").
Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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static struct alloc_state commit_state;
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void *alloc_commit_node(void)
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{
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static int commit_count;
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alloc.c: remove the alloc_raw_commit_node() function
In order to encapsulate the setting of the unique commit index, commit
969eba63 ("commit: push commit_index update into alloc_commit_node",
10-06-2014) introduced a (logically private) intermediary allocator
function. However, this function (alloc_raw_commit_node()) was declared
as a public function, which undermines its entire purpose.
Introduce an inline function, alloc_node(), which implements the main
logic of the allocator used by DEFINE_ALLOCATOR, and redefine the macro
in terms of the new function. In addition, use the new function in the
implementation of the alloc_commit_node() allocator, rather than the
intermediary allocator, which can now be removed.
Noticed by sparse ("symbol 'alloc_raw_commit_node' was not declared.
Should it be static?").
Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
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struct commit *c = alloc_node(&commit_state, sizeof(struct commit));
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c->object.type = OBJ_COMMIT;
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c->index = commit_count++;
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return c;
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}
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static void report(const char *name, unsigned int count, size_t size)
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{
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fprintf(stderr, "%10s: %8u (%"PRIuMAX" kB)\n",
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name, count, (uintmax_t) size);
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}
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#define REPORT(name, type) \
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alloc.c: remove the alloc_raw_commit_node() function
In order to encapsulate the setting of the unique commit index, commit
969eba63 ("commit: push commit_index update into alloc_commit_node",
10-06-2014) introduced a (logically private) intermediary allocator
function. However, this function (alloc_raw_commit_node()) was declared
as a public function, which undermines its entire purpose.
Introduce an inline function, alloc_node(), which implements the main
logic of the allocator used by DEFINE_ALLOCATOR, and redefine the macro
in terms of the new function. In addition, use the new function in the
implementation of the alloc_commit_node() allocator, rather than the
intermediary allocator, which can now be removed.
Noticed by sparse ("symbol 'alloc_raw_commit_node' was not declared.
Should it be static?").
Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
|
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report(#name, name##_state.count, name##_state.count * sizeof(type) >> 10)
|
Add specialized object allocator
This creates a simple specialized object allocator for basic
objects.
This avoids wasting space with malloc overhead (metadata and
extra alignment), since the specialized allocator knows the
alignment, and that objects, once allocated, are never freed.
It also allows us to track some basic statistics about object
allocations. For example, for the mozilla import, it shows
object usage as follows:
blobs: 627629 (14710 kB)
trees: 1119035 (34969 kB)
commits: 196423 (8440 kB)
tags: 1336 (46 kB)
and the simpler allocator shaves off about 2.5% off the memory
footprint off a "git-rev-list --all --objects", and is a bit
faster too.
[ Side note: this concludes the series of "save memory in object storage".
The thing is, there simply isn't much more to be saved on the objects.
Doing "git-rev-list --all --objects" on the mozilla archive has a final
total RSS of 131498 pages for me: that's about 513MB. Of that, the
object overhead is now just 56MB, the rest is going somewhere else (put
another way: the fact that this patch shaves off 2.5% of the total
memory overhead, considering that objects are now not much more than 10%
of the total shows how big the wasted space really was: this makes
object allocations much more memory- and time-efficient).
I haven't looked at where the rest is, but I suspect the bulk of it is
just the pack-file loading. It may be that we should pack the tree
objects separately from the blob objects: for git-rev-list --objects, we
don't actually ever need to even look at the blobs, but since trees and
blobs are interspersed in the pack-file, we end up not being dense in
the tree accesses, so we end up looking at more pages than we strictly
need to.
So with a 535MB pack-file, it's entirely possible - even likely - that
most of the remaining RSS is just the mmap of the pack-file itself. We
don't need to map in _all_ of it, but we do end up mapping a fair
amount. ]
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
19 years ago
|
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void alloc_report(void)
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{
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REPORT(blob, struct blob);
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REPORT(tree, struct tree);
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alloc.c: remove the alloc_raw_commit_node() function
In order to encapsulate the setting of the unique commit index, commit
969eba63 ("commit: push commit_index update into alloc_commit_node",
10-06-2014) introduced a (logically private) intermediary allocator
function. However, this function (alloc_raw_commit_node()) was declared
as a public function, which undermines its entire purpose.
Introduce an inline function, alloc_node(), which implements the main
logic of the allocator used by DEFINE_ALLOCATOR, and redefine the macro
in terms of the new function. In addition, use the new function in the
implementation of the alloc_commit_node() allocator, rather than the
intermediary allocator, which can now be removed.
Noticed by sparse ("symbol 'alloc_raw_commit_node' was not declared.
Should it be static?").
Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
11 years ago
|
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REPORT(commit, struct commit);
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REPORT(tag, struct tag);
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REPORT(object, union any_object);
|
Add specialized object allocator
This creates a simple specialized object allocator for basic
objects.
This avoids wasting space with malloc overhead (metadata and
extra alignment), since the specialized allocator knows the
alignment, and that objects, once allocated, are never freed.
It also allows us to track some basic statistics about object
allocations. For example, for the mozilla import, it shows
object usage as follows:
blobs: 627629 (14710 kB)
trees: 1119035 (34969 kB)
commits: 196423 (8440 kB)
tags: 1336 (46 kB)
and the simpler allocator shaves off about 2.5% off the memory
footprint off a "git-rev-list --all --objects", and is a bit
faster too.
[ Side note: this concludes the series of "save memory in object storage".
The thing is, there simply isn't much more to be saved on the objects.
Doing "git-rev-list --all --objects" on the mozilla archive has a final
total RSS of 131498 pages for me: that's about 513MB. Of that, the
object overhead is now just 56MB, the rest is going somewhere else (put
another way: the fact that this patch shaves off 2.5% of the total
memory overhead, considering that objects are now not much more than 10%
of the total shows how big the wasted space really was: this makes
object allocations much more memory- and time-efficient).
I haven't looked at where the rest is, but I suspect the bulk of it is
just the pack-file loading. It may be that we should pack the tree
objects separately from the blob objects: for git-rev-list --objects, we
don't actually ever need to even look at the blobs, but since trees and
blobs are interspersed in the pack-file, we end up not being dense in
the tree accesses, so we end up looking at more pages than we strictly
need to.
So with a 535MB pack-file, it's entirely possible - even likely - that
most of the remaining RSS is just the mmap of the pack-file itself. We
don't need to map in _all_ of it, but we do end up mapping a fair
amount. ]
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
19 years ago
|
|
|
}
|