256 lines
8.4 KiB
C
256 lines
8.4 KiB
C
#ifndef OBJECT_FILE_H
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#define OBJECT_FILE_H
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#include "git-zlib.h"
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#include "object.h"
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#include "object-store.h"
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struct index_state;
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/*
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* Set this to 0 to prevent oid_object_info_extended() from fetching missing
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* blobs. This has a difference only if extensions.partialClone is set.
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*
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* Its default value is 1.
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*/
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extern int fetch_if_missing;
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enum {
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INDEX_WRITE_OBJECT = (1 << 0),
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INDEX_FORMAT_CHECK = (1 << 1),
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INDEX_RENORMALIZE = (1 << 2),
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};
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int index_fd(struct index_state *istate, struct object_id *oid, int fd, struct stat *st, enum object_type type, const char *path, unsigned flags);
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int index_path(struct index_state *istate, struct object_id *oid, const char *path, struct stat *st, unsigned flags);
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struct object_directory;
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/*
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* Populate and return the loose object cache array corresponding to the
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* given object ID.
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*/
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struct oidtree *odb_loose_cache(struct object_directory *odb,
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const struct object_id *oid);
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/* Empty the loose object cache for the specified object directory. */
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void odb_clear_loose_cache(struct object_directory *odb);
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/*
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* Put in `buf` the name of the file in the local object database that
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* would be used to store a loose object with the specified oid.
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*/
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const char *odb_loose_path(struct object_directory *odb,
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struct strbuf *buf,
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const struct object_id *oid);
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/*
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* Return true iff an alternate object database has a loose object
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* with the specified name. This function does not respect replace
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* references.
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*/
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int has_loose_object_nonlocal(const struct object_id *);
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int has_loose_object(const struct object_id *);
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void *map_loose_object(struct repository *r, const struct object_id *oid,
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unsigned long *size);
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/*
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* Iterate over the files in the loose-object parts of the object
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* directory "path", triggering the following callbacks:
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*
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* - loose_object is called for each loose object we find.
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*
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* - loose_cruft is called for any files that do not appear to be
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* loose objects. Note that we only look in the loose object
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* directories "objects/[0-9a-f]{2}/", so we will not report
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* "objects/foobar" as cruft.
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*
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* - loose_subdir is called for each top-level hashed subdirectory
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* of the object directory (e.g., "$OBJDIR/f0"). It is called
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* after the objects in the directory are processed.
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*
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* Any callback that is NULL will be ignored. Callbacks returning non-zero
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* will end the iteration.
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*
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* In the "buf" variant, "path" is a strbuf which will also be used as a
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* scratch buffer, but restored to its original contents before
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* the function returns.
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*/
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typedef int each_loose_object_fn(const struct object_id *oid,
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const char *path,
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void *data);
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typedef int each_loose_cruft_fn(const char *basename,
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const char *path,
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void *data);
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typedef int each_loose_subdir_fn(unsigned int nr,
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const char *path,
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void *data);
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int for_each_file_in_obj_subdir(unsigned int subdir_nr,
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struct strbuf *path,
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each_loose_object_fn obj_cb,
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each_loose_cruft_fn cruft_cb,
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each_loose_subdir_fn subdir_cb,
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void *data);
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int for_each_loose_file_in_objdir(const char *path,
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each_loose_object_fn obj_cb,
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each_loose_cruft_fn cruft_cb,
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each_loose_subdir_fn subdir_cb,
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void *data);
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int for_each_loose_file_in_objdir_buf(struct strbuf *path,
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each_loose_object_fn obj_cb,
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each_loose_cruft_fn cruft_cb,
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each_loose_subdir_fn subdir_cb,
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void *data);
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/*
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* Iterate over all accessible loose objects without respect to
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* reachability. By default, this includes both local and alternate objects.
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* The order in which objects are visited is unspecified.
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*
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* Any flags specific to packs are ignored.
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*/
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int for_each_loose_object(each_loose_object_fn, void *,
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enum for_each_object_flags flags);
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/**
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* format_object_header() is a thin wrapper around s xsnprintf() that
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* writes the initial "<type> <obj-len>" part of the loose object
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* header. It returns the size that snprintf() returns + 1.
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*/
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int format_object_header(char *str, size_t size, enum object_type type,
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size_t objsize);
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/**
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* unpack_loose_header() initializes the data stream needed to unpack
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* a loose object header.
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*
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* Returns:
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*
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* - ULHR_OK on success
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* - ULHR_BAD on error
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* - ULHR_TOO_LONG if the header was too long
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*
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* It will only parse up to MAX_HEADER_LEN bytes unless an optional
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* "hdrbuf" argument is non-NULL. This is intended for use with
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* OBJECT_INFO_ALLOW_UNKNOWN_TYPE to extract the bad type for (error)
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* reporting. The full header will be extracted to "hdrbuf" for use
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* with parse_loose_header(), ULHR_TOO_LONG will still be returned
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* from this function to indicate that the header was too long.
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*/
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enum unpack_loose_header_result {
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ULHR_OK,
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ULHR_BAD,
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ULHR_TOO_LONG,
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};
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enum unpack_loose_header_result unpack_loose_header(git_zstream *stream,
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unsigned char *map,
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unsigned long mapsize,
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void *buffer,
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unsigned long bufsiz,
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struct strbuf *hdrbuf);
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/**
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* parse_loose_header() parses the starting "<type> <len>\0" of an
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* object. If it doesn't follow that format -1 is returned. To check
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* the validity of the <type> populate the "typep" in the "struct
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* object_info". It will be OBJ_BAD if the object type is unknown. The
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* parsed <len> can be retrieved via "oi->sizep", and from there
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* passed to unpack_loose_rest().
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*/
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struct object_info;
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int parse_loose_header(const char *hdr, struct object_info *oi);
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enum {
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/*
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* By default, `write_object_file_literally()` does not actually write
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* anything into the object store, but only computes the object ID.
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* This flag changes that so that the object will be written as a loose
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* object and persisted.
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*/
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WRITE_OBJECT_FILE_PERSIST = (1 << 0),
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/*
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* Do not print an error in case something gose wrong.
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*/
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WRITE_OBJECT_FILE_SILENT = (1 << 1),
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};
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int write_object_file_flags(const void *buf, unsigned long len,
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enum object_type type, struct object_id *oid,
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struct object_id *comapt_oid_in, unsigned flags);
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static inline int write_object_file(const void *buf, unsigned long len,
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enum object_type type, struct object_id *oid)
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{
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return write_object_file_flags(buf, len, type, oid, NULL, 0);
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}
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struct input_stream {
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const void *(*read)(struct input_stream *, unsigned long *len);
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void *data;
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int is_finished;
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};
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int write_object_file_literally(const void *buf, unsigned long len,
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const char *type, struct object_id *oid,
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unsigned flags);
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int stream_loose_object(struct input_stream *in_stream, size_t len,
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struct object_id *oid);
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int force_object_loose(const struct object_id *oid, time_t mtime);
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/**
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* With in-core object data in "buf", rehash it to make sure the
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* object name actually matches "oid" to detect object corruption.
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*
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* A negative value indicates an error, usually that the OID is not
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* what we expected, but it might also indicate another error.
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*/
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int check_object_signature(struct repository *r, const struct object_id *oid,
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void *map, unsigned long size,
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enum object_type type);
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/**
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* A streaming version of check_object_signature().
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* Try reading the object named with "oid" using
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* the streaming interface and rehash it to do the same.
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*/
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int stream_object_signature(struct repository *r, const struct object_id *oid);
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int loose_object_info(struct repository *r,
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const struct object_id *oid,
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struct object_info *oi, int flags);
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enum finalize_object_file_flags {
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FOF_SKIP_COLLISION_CHECK = 1,
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};
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int finalize_object_file(const char *tmpfile, const char *filename);
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int finalize_object_file_flags(const char *tmpfile, const char *filename,
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enum finalize_object_file_flags flags);
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void hash_object_file(const struct git_hash_algo *algo, const void *buf,
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unsigned long len, enum object_type type,
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struct object_id *oid);
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/* Helper to check and "touch" a file */
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int check_and_freshen_file(const char *fn, int freshen);
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/*
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* Open the loose object at path, check its hash, and return the contents,
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* use the "oi" argument to assert things about the object, or e.g. populate its
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* type, and size. If the object is a blob, then "contents" may return NULL,
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* to allow streaming of large blobs.
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*
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* Returns 0 on success, negative on error (details may be written to stderr).
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*/
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int read_loose_object(const char *path,
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const struct object_id *expected_oid,
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struct object_id *real_oid,
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void **contents,
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struct object_info *oi);
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#endif /* OBJECT_FILE_H */
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