#ifndef OBJECT_FILE_H #define OBJECT_FILE_H #include "git-zlib.h" #include "object.h" #include "object-store.h" struct index_state; /* * Set this to 0 to prevent oid_object_info_extended() from fetching missing * blobs. This has a difference only if extensions.partialClone is set. * * Its default value is 1. */ extern int fetch_if_missing; enum { INDEX_WRITE_OBJECT = (1 << 0), INDEX_FORMAT_CHECK = (1 << 1), INDEX_RENORMALIZE = (1 << 2), }; int index_fd(struct index_state *istate, struct object_id *oid, int fd, struct stat *st, enum object_type type, const char *path, unsigned flags); int index_path(struct index_state *istate, struct object_id *oid, const char *path, struct stat *st, unsigned flags); struct object_directory; /* * Populate and return the loose object cache array corresponding to the * given object ID. */ struct oidtree *odb_loose_cache(struct object_directory *odb, const struct object_id *oid); /* Empty the loose object cache for the specified object directory. */ void odb_clear_loose_cache(struct object_directory *odb); /* * Put in `buf` the name of the file in the local object database that * would be used to store a loose object with the specified oid. */ const char *odb_loose_path(struct object_directory *odb, struct strbuf *buf, const struct object_id *oid); /* * Return true iff an alternate object database has a loose object * with the specified name. This function does not respect replace * references. */ int has_loose_object_nonlocal(const struct object_id *); int has_loose_object(const struct object_id *); void *map_loose_object(struct repository *r, const struct object_id *oid, unsigned long *size); /* * Iterate over the files in the loose-object parts of the object * directory "path", triggering the following callbacks: * * - loose_object is called for each loose object we find. * * - loose_cruft is called for any files that do not appear to be * loose objects. Note that we only look in the loose object * directories "objects/[0-9a-f]{2}/", so we will not report * "objects/foobar" as cruft. * * - loose_subdir is called for each top-level hashed subdirectory * of the object directory (e.g., "$OBJDIR/f0"). It is called * after the objects in the directory are processed. * * Any callback that is NULL will be ignored. Callbacks returning non-zero * will end the iteration. * * In the "buf" variant, "path" is a strbuf which will also be used as a * scratch buffer, but restored to its original contents before * the function returns. */ typedef int each_loose_object_fn(const struct object_id *oid, const char *path, void *data); typedef int each_loose_cruft_fn(const char *basename, const char *path, void *data); typedef int each_loose_subdir_fn(unsigned int nr, const char *path, void *data); int for_each_file_in_obj_subdir(unsigned int subdir_nr, struct strbuf *path, each_loose_object_fn obj_cb, each_loose_cruft_fn cruft_cb, each_loose_subdir_fn subdir_cb, void *data); int for_each_loose_file_in_objdir(const char *path, each_loose_object_fn obj_cb, each_loose_cruft_fn cruft_cb, each_loose_subdir_fn subdir_cb, void *data); int for_each_loose_file_in_objdir_buf(struct strbuf *path, each_loose_object_fn obj_cb, each_loose_cruft_fn cruft_cb, each_loose_subdir_fn subdir_cb, void *data); /* * Iterate over all accessible loose objects without respect to * reachability. By default, this includes both local and alternate objects. * The order in which objects are visited is unspecified. * * Any flags specific to packs are ignored. */ int for_each_loose_object(each_loose_object_fn, void *, enum for_each_object_flags flags); /** * format_object_header() is a thin wrapper around s xsnprintf() that * writes the initial " " part of the loose object * header. It returns the size that snprintf() returns + 1. */ int format_object_header(char *str, size_t size, enum object_type type, size_t objsize); /** * unpack_loose_header() initializes the data stream needed to unpack * a loose object header. * * Returns: * * - ULHR_OK on success * - ULHR_BAD on error * - ULHR_TOO_LONG if the header was too long * * It will only parse up to MAX_HEADER_LEN bytes unless an optional * "hdrbuf" argument is non-NULL. This is intended for use with * OBJECT_INFO_ALLOW_UNKNOWN_TYPE to extract the bad type for (error) * reporting. The full header will be extracted to "hdrbuf" for use * with parse_loose_header(), ULHR_TOO_LONG will still be returned * from this function to indicate that the header was too long. */ enum unpack_loose_header_result { ULHR_OK, ULHR_BAD, ULHR_TOO_LONG, }; enum unpack_loose_header_result unpack_loose_header(git_zstream *stream, unsigned char *map, unsigned long mapsize, void *buffer, unsigned long bufsiz, struct strbuf *hdrbuf); /** * parse_loose_header() parses the starting " \0" of an * object. If it doesn't follow that format -1 is returned. To check * the validity of the populate the "typep" in the "struct * object_info". It will be OBJ_BAD if the object type is unknown. The * parsed can be retrieved via "oi->sizep", and from there * passed to unpack_loose_rest(). */ struct object_info; int parse_loose_header(const char *hdr, struct object_info *oi); enum { /* * By default, `write_object_file_literally()` does not actually write * anything into the object store, but only computes the object ID. * This flag changes that so that the object will be written as a loose * object and persisted. */ WRITE_OBJECT_FILE_PERSIST = (1 << 0), /* * Do not print an error in case something gose wrong. */ WRITE_OBJECT_FILE_SILENT = (1 << 1), }; int write_object_file_flags(const void *buf, unsigned long len, enum object_type type, struct object_id *oid, struct object_id *comapt_oid_in, unsigned flags); static inline int write_object_file(const void *buf, unsigned long len, enum object_type type, struct object_id *oid) { return write_object_file_flags(buf, len, type, oid, NULL, 0); } struct input_stream { const void *(*read)(struct input_stream *, unsigned long *len); void *data; int is_finished; }; int write_object_file_literally(const void *buf, unsigned long len, const char *type, struct object_id *oid, unsigned flags); int stream_loose_object(struct input_stream *in_stream, size_t len, struct object_id *oid); int force_object_loose(const struct object_id *oid, time_t mtime); /** * With in-core object data in "buf", rehash it to make sure the * object name actually matches "oid" to detect object corruption. * * A negative value indicates an error, usually that the OID is not * what we expected, but it might also indicate another error. */ int check_object_signature(struct repository *r, const struct object_id *oid, void *map, unsigned long size, enum object_type type); /** * A streaming version of check_object_signature(). * Try reading the object named with "oid" using * the streaming interface and rehash it to do the same. */ int stream_object_signature(struct repository *r, const struct object_id *oid); int loose_object_info(struct repository *r, const struct object_id *oid, struct object_info *oi, int flags); enum finalize_object_file_flags { FOF_SKIP_COLLISION_CHECK = 1, }; int finalize_object_file(const char *tmpfile, const char *filename); int finalize_object_file_flags(const char *tmpfile, const char *filename, enum finalize_object_file_flags flags); void hash_object_file(const struct git_hash_algo *algo, const void *buf, unsigned long len, enum object_type type, struct object_id *oid); /* Helper to check and "touch" a file */ int check_and_freshen_file(const char *fn, int freshen); /* * Open the loose object at path, check its hash, and return the contents, * use the "oi" argument to assert things about the object, or e.g. populate its * type, and size. If the object is a blob, then "contents" may return NULL, * to allow streaming of large blobs. * * Returns 0 on success, negative on error (details may be written to stderr). */ int read_loose_object(const char *path, const struct object_id *expected_oid, struct object_id *real_oid, void **contents, struct object_info *oi); #endif /* OBJECT_FILE_H */