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Just as the previous commit implemented BLOB_NONE, we can support BLOB_LIMIT filters by looking at the sizes of any blobs in the result and unsetting their bits as appropriate. This is slightly more expensive than BLOB_NONE, but still produces a noticeable speedup (these results are on git.git): Test HEAD~2 HEAD ------------------------------------------------------------------------------------ 5310.9: rev-list count with blob:none 1.80(1.77+0.02) 0.22(0.20+0.02) -87.8% 5310.10: rev-list count with blob:limit=1k 1.99(1.96+0.03) 0.29(0.25+0.03) -85.4% The implementation is similar to the BLOB_NONE one, with the exception that we have to go object-by-object while walking the blob-type bitmap (since we can't mask out the matches, but must look up the size individually for each blob). The trick with using ctz64() is taken from show_objects_for_type(), which likewise needs to find individual bits (but wants to quickly skip over big chunks without blobs). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>maint


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