You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
811 lines
22 KiB
811 lines
22 KiB
# HG changeset patch |
|
# User Vladimir Protasov <eoranged@ya.ru> |
|
# Date 1406065659 -14400 |
|
# Branch eoranged |
|
# Node ID aa464842c834f46d0bf8d92dc1841c5e90b8970b |
|
# Parent 58f8152e9cd94f17c6dafbb2f7c44a0fe9638603 |
|
PulseAudio backend. |
|
|
|
http://moc.daper.net/node/831 |
|
Thanks for marienz. |
|
|
|
diff --git a/audio.c b/audio.c |
|
--- a/audio.c |
|
+++ b/audio.c |
|
@@ -32,6 +32,9 @@ |
|
#include "log.h" |
|
#include "lists.h" |
|
|
|
+#ifdef HAVE_PULSE |
|
+# include "pulse.h" |
|
+#endif |
|
#ifdef HAVE_OSS |
|
# include "oss.h" |
|
#endif |
|
@@ -893,6 +896,15 @@ |
|
} |
|
#endif |
|
|
|
+#ifdef HAVE_PULSE |
|
+ if (!strcasecmp(name, "pulseaudio")) { |
|
+ pulse_funcs (funcs); |
|
+ printf ("Trying PulseAudio...\n"); |
|
+ if (funcs->init(&hw_caps)) |
|
+ return; |
|
+ } |
|
+#endif |
|
+ |
|
#ifdef HAVE_OSS |
|
if (!strcasecmp(name, "oss")) { |
|
oss_funcs (funcs); |
|
diff --git a/configure.in b/configure.in |
|
--- a/configure.in |
|
+++ b/configure.in |
|
@@ -162,6 +162,21 @@ |
|
AC_MSG_ERROR([BerkeleyDB (libdb) not found.])) |
|
fi |
|
|
|
+AC_ARG_WITH(pulse, AS_HELP_STRING(--without-pulse, |
|
+ Compile without PulseAudio support.)) |
|
+ |
|
+if test "x$with_pulse" != "xno" |
|
+then |
|
+ PKG_CHECK_MODULES(PULSE, [libpulse], |
|
+ [SOUND_DRIVERS="$SOUND_DRIVERS PULSE" |
|
+ EXTRA_OBJS="$EXTRA_OBJS pulse.o" |
|
+ AC_DEFINE([HAVE_PULSE], 1, [Define if you have PulseAudio.]) |
|
+ EXTRA_LIBS="$EXTRA_LIBS $PULSE_LIBS" |
|
+ CFLAGS="$CFLAGS $PULSE_CFLAGS"], |
|
+ [true]) |
|
+fi |
|
+ |
|
+ |
|
AC_ARG_WITH(oss, AS_HELP_STRING([--without-oss], |
|
[Compile without OSS support])) |
|
|
|
diff --git a/options.c b/options.c |
|
--- a/options.c |
|
+++ b/options.c |
|
@@ -572,10 +572,11 @@ |
|
|
|
#ifdef OPENBSD |
|
add_list ("SoundDriver", "SNDIO:JACK:OSS", |
|
- CHECK_DISCRETE(5), "SNDIO", "Jack", "ALSA", "OSS", "null"); |
|
+ CHECK_DISCRETE(5), "SNDIO", "PulseAudio", "Jack", "ALSA", "OSS", "null"); |
|
+ |
|
#else |
|
add_list ("SoundDriver", "Jack:ALSA:OSS", |
|
- CHECK_DISCRETE(5), "SNDIO", "Jack", "ALSA", "OSS", "null"); |
|
+ CHECK_DISCRETE(5), "SNDIO", "PulseAudio", "Jack", "ALSA", "OSS", "null"); |
|
#endif |
|
|
|
add_str ("JackClientName", "moc", CHECK_NONE); |
|
diff --git a/pulse.c b/pulse.c |
|
new file mode 100644 |
|
--- /dev/null |
|
+++ b/pulse.c |
|
@@ -0,0 +1,705 @@ |
|
+/* |
|
+ * MOC - music on console |
|
+ * Copyright (C) 2011 Marien Zwart <marienz@marienz.net> |
|
+ * |
|
+ * This program is free software; you can redistribute it and/or modify |
|
+ * it under the terms of the GNU General Public License as published by |
|
+ * the Free Software Foundation; either version 2 of the License, or |
|
+ * (at your option) any later version. |
|
+ * |
|
+ */ |
|
+ |
|
+/* PulseAudio backend. |
|
+ * |
|
+ * FEATURES: |
|
+ * |
|
+ * Does not autostart a PulseAudio server, but uses an already-started |
|
+ * one, which should be better than alsa-through-pulse. |
|
+ * |
|
+ * Supports control of either our stream's or our entire sink's volume |
|
+ * while we are actually playing. Volume control while paused is |
|
+ * intentionally unsupported: the PulseAudio documentation strongly |
|
+ * suggests not passing in an initial volume when creating a stream |
|
+ * (allowing the server to track this instead), and we do not know |
|
+ * which sink to control if we do not have a stream open. |
|
+ * |
|
+ * IMPLEMENTATION: |
|
+ * |
|
+ * Most client-side (resource allocation) errors are fatal. Failure to |
|
+ * create a server context or stream is not fatal (and MOC should cope |
|
+ * with these failures too), but server communication failures later |
|
+ * on are currently not handled (MOC has no great way for us to tell |
|
+ * it we no longer work, and I am not sure if attempting to reconnect |
|
+ * is worth it or even a good idea). |
|
+ * |
|
+ * The pulse "simple" API is too simple: it combines connecting to the |
|
+ * server and opening a stream into one operation, while I want to |
|
+ * connect to the server when MOC starts (and fall back to a different |
|
+ * backend if there is no server), and I cannot open a stream at that |
|
+ * time since I do not know the audio format yet. |
|
+ * |
|
+ * PulseAudio strongly recommends we use a high-latency connection, |
|
+ * which the MOC frontend code might not expect from its audio |
|
+ * backend. We'll see. |
|
+ * |
|
+ * We map MOC's percentage volumes linearly to pulse's PA_VOLUME_MUTED |
|
+ * (0) .. PA_VOLUME_NORM range. This is what the PulseAudio docs recommend |
|
+ * ( http://pulseaudio.org/wiki/WritingVolumeControlUIs ). It does mean |
|
+ * PulseAudio volumes above PA_VOLUME_NORM do not work well with MOC. |
|
+ * |
|
+ * Comments in audio.h claim "All functions are executed only by one |
|
+ * thread" (referring to the function in the hw_funcs struct). This is |
|
+ * a blatant lie. Most of them are invoked off the "output buffer" |
|
+ * thread (out_buf.c) but at least the "playing" thread (audio.c) |
|
+ * calls audio_close which calls our close function. We can mostly |
|
+ * ignore this problem because we serialize on the pulseaudio threaded |
|
+ * mainloop lock. But it does mean that functions that are normally |
|
+ * only called between open and close (like reset) are sometimes |
|
+ * called without us having a stream. Bulletproof, therefore: |
|
+ * serialize setting/unsetting our global stream using the threaded |
|
+ * mainloop lock, and check for that stream being non-null before |
|
+ * using it. |
|
+ * |
|
+ * I am not convinced there are no further dragons lurking here: can |
|
+ * the "playing" thread(s) close and reopen our output stream while |
|
+ * the "output buffer" thread is sending output there? We can bail if |
|
+ * our stream is simply closed, but we do not currently detect it |
|
+ * being reopened and no longer using the same sample format, which |
|
+ * might have interesting results... |
|
+ * |
|
+ * Also, read_mixer is called from the main server thread (handling |
|
+ * commands). This crashed me once when it got at a stream that was in |
|
+ * the "creating" state and therefore did not have a valid stream |
|
+ * index yet. Fixed by only assigning to the stream global when the |
|
+ * stream is valid. |
|
+ */ |
|
+ |
|
+#ifdef HAVE_CONFIG_H |
|
+# include "config.h" |
|
+#endif |
|
+ |
|
+#define DEBUG |
|
+ |
|
+#include <pulse/pulseaudio.h> |
|
+#include "common.h" |
|
+#include "log.h" |
|
+#include "audio.h" |
|
+ |
|
+ |
|
+/* The pulse mainloop and context are initialized in pulse_init and |
|
+ * destroyed in pulse_shutdown. |
|
+ */ |
|
+static pa_threaded_mainloop *mainloop = NULL; |
|
+static pa_context *context = NULL; |
|
+ |
|
+/* The stream is initialized in pulse_open and destroyed in pulse_close. */ |
|
+static pa_stream *stream = NULL; |
|
+ |
|
+static int showing_sink_volume = 0; |
|
+ |
|
+/* Callbacks that do nothing but wake up the mainloop. */ |
|
+ |
|
+static void context_state_callback (pa_context *context ATTR_UNUSED, |
|
+ void *userdata) |
|
+{ |
|
+ pa_threaded_mainloop *m = userdata; |
|
+ |
|
+ pa_threaded_mainloop_signal (m, 0); |
|
+} |
|
+ |
|
+static void stream_state_callback (pa_stream *stream ATTR_UNUSED, |
|
+ void *userdata) |
|
+{ |
|
+ pa_threaded_mainloop *m = userdata; |
|
+ |
|
+ pa_threaded_mainloop_signal (m, 0); |
|
+} |
|
+ |
|
+static void stream_write_callback (pa_stream *stream ATTR_UNUSED, |
|
+ size_t nbytes ATTR_UNUSED, void *userdata) |
|
+{ |
|
+ pa_threaded_mainloop *m = userdata; |
|
+ |
|
+ pa_threaded_mainloop_signal (m, 0); |
|
+} |
|
+ |
|
+/* Initialize pulse mainloop and context. Failure to connect to the |
|
+ * pulse daemon is nonfatal, everything else is fatal (as it |
|
+ * presumably means we ran out of resources). |
|
+ */ |
|
+static int pulse_init (struct output_driver_caps *caps) |
|
+{ |
|
+ pa_context *c; |
|
+ pa_proplist *proplist; |
|
+ |
|
+ assert (!mainloop); |
|
+ assert (!context); |
|
+ |
|
+ mainloop = pa_threaded_mainloop_new (); |
|
+ if (!mainloop) |
|
+ fatal ("Cannot create PulseAudio mainloop"); |
|
+ |
|
+ if (pa_threaded_mainloop_start (mainloop) < 0) |
|
+ fatal ("Cannot start PulseAudio mainloop"); |
|
+ |
|
+ /* TODO: possibly add more props. |
|
+ * |
|
+ * There are a few we could set in proplist.h but nothing I |
|
+ * expect to be very useful. |
|
+ * |
|
+ * http://pulseaudio.org/wiki/ApplicationProperties recommends |
|
+ * setting at least application.name, icon.name and media.role. |
|
+ * |
|
+ * No need to set application.name here, the name passed to |
|
+ * pa_context_new_with_proplist overrides it. |
|
+ */ |
|
+ proplist = pa_proplist_new (); |
|
+ if (!proplist) |
|
+ fatal ("Cannot allocate PulseAudio proplist"); |
|
+ |
|
+ pa_proplist_sets (proplist, |
|
+ PA_PROP_APPLICATION_VERSION, PACKAGE_VERSION); |
|
+ pa_proplist_sets (proplist, PA_PROP_MEDIA_ROLE, "music"); |
|
+ pa_proplist_sets (proplist, PA_PROP_APPLICATION_ID, "net.daper.moc"); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ c = pa_context_new_with_proplist ( |
|
+ pa_threaded_mainloop_get_api (mainloop), |
|
+ PACKAGE_NAME, proplist); |
|
+ pa_proplist_free (proplist); |
|
+ |
|
+ if (!c) |
|
+ fatal ("Cannot allocate PulseAudio context"); |
|
+ |
|
+ pa_context_set_state_callback (c, context_state_callback, mainloop); |
|
+ |
|
+ /* Ignore return value, rely on state being set properly */ |
|
+ pa_context_connect (c, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL); |
|
+ |
|
+ while (1) { |
|
+ pa_context_state_t state = pa_context_get_state (c); |
|
+ |
|
+ if (state == PA_CONTEXT_READY) |
|
+ break; |
|
+ |
|
+ if (!PA_CONTEXT_IS_GOOD (state)) { |
|
+ error ("PulseAudio connection failed: %s", |
|
+ pa_strerror (pa_context_errno (c))); |
|
+ |
|
+ goto unlock_and_fail; |
|
+ } |
|
+ |
|
+ debug ("waiting for context to become ready..."); |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ } |
|
+ |
|
+ /* Only set the global now that the context is actually ready */ |
|
+ context = c; |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ /* We just make up the hardware capabilities, since pulse is |
|
+ * supposed to be abstracting these out. Assume pulse will |
|
+ * deal with anything we want to throw at it, and that we will |
|
+ * only want mono or stereo audio. |
|
+ */ |
|
+ caps->min_channels = 1; |
|
+ caps->max_channels = 2; |
|
+ caps->formats = (SFMT_S8 | SFMT_S16 | SFMT_S32 | |
|
+ SFMT_FLOAT | SFMT_BE | SFMT_LE); |
|
+ |
|
+ return 1; |
|
+ |
|
+unlock_and_fail: |
|
+ |
|
+ pa_context_unref (c); |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ pa_threaded_mainloop_stop (mainloop); |
|
+ pa_threaded_mainloop_free (mainloop); |
|
+ mainloop = NULL; |
|
+ |
|
+ return 0; |
|
+} |
|
+ |
|
+static void pulse_shutdown (void) |
|
+{ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ pa_context_disconnect (context); |
|
+ pa_context_unref (context); |
|
+ context = NULL; |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ pa_threaded_mainloop_stop (mainloop); |
|
+ pa_threaded_mainloop_free (mainloop); |
|
+ mainloop = NULL; |
|
+} |
|
+ |
|
+static int pulse_open (struct sound_params *sound_params) |
|
+{ |
|
+ pa_sample_spec ss; |
|
+ pa_buffer_attr ba; |
|
+ pa_stream *s; |
|
+ |
|
+ assert (!stream); |
|
+ /* Initialize everything to -1, which in practice gets us |
|
+ * about 2 seconds of latency (which is fine). This is not the |
|
+ * same as passing NULL for this struct, which gets us an |
|
+ * unnecessarily short alsa-like latency. |
|
+ */ |
|
+ ba.fragsize = (uint32_t) -1; |
|
+ ba.tlength = (uint32_t) -1; |
|
+ ba.prebuf = (uint32_t) -1; |
|
+ ba.minreq = (uint32_t) -1; |
|
+ ba.maxlength = (uint32_t) -1; |
|
+ |
|
+ ss.channels = sound_params->channels; |
|
+ ss.rate = sound_params->rate; |
|
+ switch (sound_params->fmt) { |
|
+ case SFMT_U8: |
|
+ ss.format = PA_SAMPLE_U8; |
|
+ break; |
|
+ case SFMT_S16 | SFMT_LE: |
|
+ ss.format = PA_SAMPLE_S16LE; |
|
+ break; |
|
+ case SFMT_S16 | SFMT_BE: |
|
+ ss.format = PA_SAMPLE_S16BE; |
|
+ break; |
|
+ case SFMT_FLOAT | SFMT_LE: |
|
+ ss.format = PA_SAMPLE_FLOAT32LE; |
|
+ break; |
|
+ case SFMT_FLOAT | SFMT_BE: |
|
+ ss.format = PA_SAMPLE_FLOAT32BE; |
|
+ break; |
|
+ case SFMT_S32 | SFMT_LE: |
|
+ ss.format = PA_SAMPLE_S32LE; |
|
+ break; |
|
+ case SFMT_S32 | SFMT_BE: |
|
+ ss.format = PA_SAMPLE_S32BE; |
|
+ break; |
|
+ |
|
+ default: |
|
+ fatal ("pulse: got unrequested format"); |
|
+ } |
|
+ |
|
+ debug ("opening stream"); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ /* TODO: figure out if there are useful stream properties to set. |
|
+ * |
|
+ * I do not really see any in proplist.h that we can set from |
|
+ * here (there are media title/artist/etc props but we do not |
|
+ * have that data available here). |
|
+ */ |
|
+ s = pa_stream_new (context, "music", &ss, NULL); |
|
+ if (!s) |
|
+ fatal ("pulse: stream allocation failed"); |
|
+ |
|
+ pa_stream_set_state_callback (s, stream_state_callback, mainloop); |
|
+ pa_stream_set_write_callback (s, stream_write_callback, mainloop); |
|
+ |
|
+ /* Ignore return value, rely on failed stream state instead. */ |
|
+ pa_stream_connect_playback ( |
|
+ s, NULL, &ba, |
|
+ PA_STREAM_INTERPOLATE_TIMING | |
|
+ PA_STREAM_AUTO_TIMING_UPDATE | |
|
+ PA_STREAM_ADJUST_LATENCY, |
|
+ NULL, NULL); |
|
+ |
|
+ while (1) { |
|
+ pa_stream_state_t state = pa_stream_get_state (s); |
|
+ |
|
+ if (state == PA_STREAM_READY) |
|
+ break; |
|
+ |
|
+ if (!PA_STREAM_IS_GOOD (state)) { |
|
+ error ("PulseAudio stream connection failed"); |
|
+ |
|
+ goto fail; |
|
+ } |
|
+ |
|
+ debug ("waiting for stream to become ready..."); |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ } |
|
+ |
|
+ /* Only set the global stream now that it is actually ready */ |
|
+ stream = s; |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ return 1; |
|
+ |
|
+fail: |
|
+ pa_stream_unref (s); |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ return 0; |
|
+} |
|
+ |
|
+static void pulse_close (void) |
|
+{ |
|
+ debug ("closing stream"); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ pa_stream_disconnect (stream); |
|
+ pa_stream_unref (stream); |
|
+ stream = NULL; |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+} |
|
+ |
|
+static int pulse_play (const char *buff, const size_t size) |
|
+{ |
|
+ size_t offset = 0; |
|
+ |
|
+ debug ("Got %d bytes to play", (int)size); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ /* The buffer is usually writable when we get here, and there |
|
+ * are usually few (if any) writes after the first one. So |
|
+ * there is no point in doing further writes directly from the |
|
+ * callback: we can just do all writes from this thread. |
|
+ */ |
|
+ |
|
+ /* Break out of the loop if some other thread manages to close |
|
+ * our stream underneath us. |
|
+ */ |
|
+ while (stream) { |
|
+ size_t towrite = MIN(pa_stream_writable_size (stream), |
|
+ size - offset); |
|
+ debug ("writing %d bytes", (int)towrite); |
|
+ |
|
+ /* We have no working way of dealing with errors |
|
+ * (see below). */ |
|
+ if (pa_stream_write(stream, buff + offset, towrite, |
|
+ NULL, 0, PA_SEEK_RELATIVE)) |
|
+ error ("pa_stream_write failed"); |
|
+ |
|
+ offset += towrite; |
|
+ |
|
+ if (offset >= size) |
|
+ break; |
|
+ |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ debug ("Done playing!"); |
|
+ |
|
+ /* We should always return size, calling code does not deal |
|
+ * well with anything else. Only read the rest if you want to |
|
+ * know why. |
|
+ * |
|
+ * The output buffer reader thread (out_buf.c:read_thread) |
|
+ * repeatedly loads some 64k/0.1s of audio into a buffer on |
|
+ * the stack, then calls audio_send_pcm repeatedly until this |
|
+ * entire buffer has been processed (similar to the loop in |
|
+ * this function). audio_send_pcm applies the softmixer and |
|
+ * equalizer, then feeds the result to this function, passing |
|
+ * through our return value. |
|
+ * |
|
+ * So if we return less than size the equalizer/softmixer is |
|
+ * re-applied to the remaining data, which is silly. Also, |
|
+ * audio_send_pcm checks for our return value being zero and |
|
+ * calls fatal() if it is, so try to always process *some* |
|
+ * data. Also, out_buf.c uses the return value of this |
|
+ * function from the last run through its inner loop to update |
|
+ * its time attribute, which means it will be interestingly |
|
+ * off if that loop ran more than once. |
|
+ * |
|
+ * Oh, and alsa.c seems to think it can return -1 to indicate |
|
+ * failure, which will cause out_buf.c to rewind its buffer |
|
+ * (to before its start, usually). |
|
+ */ |
|
+ return size; |
|
+} |
|
+ |
|
+static void volume_cb (const pa_cvolume *v, void *userdata) |
|
+{ |
|
+ int *result = userdata; |
|
+ |
|
+ if (v) |
|
+ *result = 100 * pa_cvolume_avg (v) / PA_VOLUME_NORM; |
|
+ |
|
+ pa_threaded_mainloop_signal (mainloop, 0); |
|
+} |
|
+ |
|
+static void sink_volume_cb (pa_context *c ATTR_UNUSED, |
|
+ const pa_sink_info *i, int eol ATTR_UNUSED, |
|
+ void *userdata) |
|
+{ |
|
+ volume_cb (i ? &i->volume : NULL, userdata); |
|
+} |
|
+ |
|
+static void sink_input_volume_cb (pa_context *c ATTR_UNUSED, |
|
+ const pa_sink_input_info *i, |
|
+ int eol ATTR_UNUSED, |
|
+ void *userdata ATTR_UNUSED) |
|
+{ |
|
+ volume_cb (i ? &i->volume : NULL, userdata); |
|
+} |
|
+ |
|
+static int pulse_read_mixer (void) |
|
+{ |
|
+ pa_operation *op; |
|
+ int result = 0; |
|
+ |
|
+ debug ("read mixer"); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ if (stream) { |
|
+ if (showing_sink_volume) |
|
+ op = pa_context_get_sink_info_by_index ( |
|
+ context, pa_stream_get_device_index (stream), |
|
+ sink_volume_cb, &result); |
|
+ else |
|
+ op = pa_context_get_sink_input_info ( |
|
+ context, pa_stream_get_index (stream), |
|
+ sink_input_volume_cb, &result); |
|
+ |
|
+ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING) |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ |
|
+ pa_operation_unref (op); |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ return result; |
|
+} |
|
+ |
|
+static void pulse_set_mixer (int vol) |
|
+{ |
|
+ pa_cvolume v; |
|
+ pa_operation *op; |
|
+ |
|
+ /* Setting volume for one channel does the right thing. */ |
|
+ pa_cvolume_set(&v, 1, vol * PA_VOLUME_NORM / 100); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ if (stream) { |
|
+ if (showing_sink_volume) |
|
+ op = pa_context_set_sink_volume_by_index ( |
|
+ context, pa_stream_get_device_index (stream), |
|
+ &v, NULL, NULL); |
|
+ else |
|
+ op = pa_context_set_sink_input_volume ( |
|
+ context, pa_stream_get_index (stream), |
|
+ &v, NULL, NULL); |
|
+ |
|
+ pa_operation_unref (op); |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+} |
|
+ |
|
+static int pulse_get_buff_fill (void) |
|
+{ |
|
+ /* This function is problematic. MOC uses it to for the "time |
|
+ * remaining" in the UI, but calls it more than once per |
|
+ * second (after each chunk of audio played, not for each |
|
+ * playback time update). We have to be fairly accurate here |
|
+ * for that time remaining to not jump weirdly. But PulseAudio |
|
+ * cannot give us a 100% accurate value here, as it involves a |
|
+ * server roundtrip. And if we call this a lot it suggests |
|
+ * switching to a mode where the value is interpolated, making |
|
+ * it presumably more inaccurate (see the flags we pass to |
|
+ * pa_stream_connect_playback). |
|
+ * |
|
+ * MOC also contains what I believe to be a race: it calls |
|
+ * audio_get_buff_fill "soon" (after playing the first chunk) |
|
+ * after starting playback of the next song, at which point we |
|
+ * still have part of the previous song buffered. This means |
|
+ * our position into the new song is negative, which fails an |
|
+ * assert (in out_buf.c:out_buf_time_get). There is no sane |
|
+ * way for us to detect this condition. I believe no other |
|
+ * backend triggers this because the assert sits after an |
|
+ * implicit float -> int seconds conversion, which means we |
|
+ * have to be off by at least an entire second to get a |
|
+ * negative value, and none of the other backends have buffers |
|
+ * that large (alsa buffers are supposedly a few 100 ms). |
|
+ */ |
|
+ pa_usec_t buffered_usecs = 0; |
|
+ int buffered_bytes = 0; |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ /* Using pa_stream_get_timing_info and returning the distance |
|
+ * between write_index and read_index would be more obvious, |
|
+ * but because of how the result is actually used I believe |
|
+ * using the latency value is slightly more correct, and it |
|
+ * makes the following crash-avoidance hack more obvious. |
|
+ */ |
|
+ |
|
+ /* This function will frequently fail the first time we call |
|
+ * it (pulse does not have the requested data yet). We ignore |
|
+ * that and just return 0. |
|
+ * |
|
+ * Deal with stream being NULL too, just in case this is |
|
+ * called in a racy fashion similar to how reset() is. |
|
+ */ |
|
+ if (stream && |
|
+ pa_stream_get_latency (stream, &buffered_usecs, NULL) >= 0) { |
|
+ /* Crash-avoidance HACK: floor our latency to at most |
|
+ * 1 second. It is usually more, but reporting that at |
|
+ * the start of playback crashes MOC, and we cannot |
|
+ * sanely detect when reporting it is safe. |
|
+ */ |
|
+ if (buffered_usecs > 1000000) |
|
+ buffered_usecs = 1000000; |
|
+ |
|
+ buffered_bytes = pa_usec_to_bytes ( |
|
+ buffered_usecs, |
|
+ pa_stream_get_sample_spec (stream)); |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ debug ("buffer fill: %d usec / %d bytes", |
|
+ (int) buffered_usecs, (int) buffered_bytes); |
|
+ |
|
+ return buffered_bytes; |
|
+} |
|
+ |
|
+static void flush_callback (pa_stream *s ATTR_UNUSED, int success, |
|
+ void *userdata) |
|
+{ |
|
+ int *result = userdata; |
|
+ |
|
+ *result = success; |
|
+ |
|
+ pa_threaded_mainloop_signal (mainloop, 0); |
|
+} |
|
+ |
|
+static int pulse_reset (void) |
|
+{ |
|
+ pa_operation *op; |
|
+ int result = 0; |
|
+ |
|
+ debug ("reset requested"); |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ /* We *should* have a stream here, but MOC is racy, so bulletproof */ |
|
+ if (stream) { |
|
+ op = pa_stream_flush (stream, flush_callback, &result); |
|
+ |
|
+ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING) |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ |
|
+ pa_operation_unref (op); |
|
+ } else |
|
+ logit ("pulse_reset() called without a stream"); |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ return result; |
|
+} |
|
+ |
|
+static int pulse_get_rate (void) |
|
+{ |
|
+ /* This is called once right after open. Do not bother making |
|
+ * this fast. */ |
|
+ |
|
+ int result; |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ if (stream) |
|
+ result = pa_stream_get_sample_spec (stream)->rate; |
|
+ else { |
|
+ error ("get_rate called without a stream"); |
|
+ result = 0; |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ return result; |
|
+} |
|
+ |
|
+static void pulse_toggle_mixer_channel (void) |
|
+{ |
|
+ showing_sink_volume = !showing_sink_volume; |
|
+} |
|
+ |
|
+static void sink_name_cb (pa_context *c ATTR_UNUSED, |
|
+ const pa_sink_info *i, int eol ATTR_UNUSED, |
|
+ void *userdata) |
|
+{ |
|
+ char **result = userdata; |
|
+ |
|
+ if (i && !*result) |
|
+ *result = xstrdup (i->name); |
|
+ |
|
+ pa_threaded_mainloop_signal (mainloop, 0); |
|
+} |
|
+ |
|
+static void sink_input_name_cb (pa_context *c ATTR_UNUSED, |
|
+ const pa_sink_input_info *i, |
|
+ int eol ATTR_UNUSED, |
|
+ void *userdata) |
|
+{ |
|
+ char **result = userdata; |
|
+ |
|
+ if (i && !*result) |
|
+ *result = xstrdup (i->name); |
|
+ |
|
+ pa_threaded_mainloop_signal (mainloop, 0); |
|
+} |
|
+ |
|
+static char *pulse_get_mixer_channel_name (void) |
|
+{ |
|
+ char *result = NULL; |
|
+ pa_operation *op; |
|
+ |
|
+ pa_threaded_mainloop_lock (mainloop); |
|
+ |
|
+ if (stream) { |
|
+ if (showing_sink_volume) |
|
+ op = pa_context_get_sink_info_by_index ( |
|
+ context, pa_stream_get_device_index (stream), |
|
+ sink_name_cb, &result); |
|
+ else |
|
+ op = pa_context_get_sink_input_info ( |
|
+ context, pa_stream_get_index (stream), |
|
+ sink_input_name_cb, &result); |
|
+ |
|
+ while (pa_operation_get_state (op) == PA_OPERATION_RUNNING) |
|
+ pa_threaded_mainloop_wait (mainloop); |
|
+ |
|
+ pa_operation_unref (op); |
|
+ } |
|
+ |
|
+ pa_threaded_mainloop_unlock (mainloop); |
|
+ |
|
+ if (!result) |
|
+ result = xstrdup ("disconnected"); |
|
+ |
|
+ return result; |
|
+} |
|
+ |
|
+void pulse_funcs (struct hw_funcs *funcs) |
|
+{ |
|
+ funcs->init = pulse_init; |
|
+ funcs->shutdown = pulse_shutdown; |
|
+ funcs->open = pulse_open; |
|
+ funcs->close = pulse_close; |
|
+ funcs->play = pulse_play; |
|
+ funcs->read_mixer = pulse_read_mixer; |
|
+ funcs->set_mixer = pulse_set_mixer; |
|
+ funcs->get_buff_fill = pulse_get_buff_fill; |
|
+ funcs->reset = pulse_reset; |
|
+ funcs->get_rate = pulse_get_rate; |
|
+ funcs->toggle_mixer_channel = pulse_toggle_mixer_channel; |
|
+ funcs->get_mixer_channel_name = pulse_get_mixer_channel_name; |
|
+} |
|
diff --git a/pulse.h b/pulse.h |
|
new file mode 100644 |
|
--- /dev/null |
|
+++ b/pulse.h |
|
@@ -0,0 +1,14 @@ |
|
+#ifndef PULSE_H |
|
+#define PULSE_H |
|
+ |
|
+#ifdef __cplusplus |
|
+extern "C" { |
|
+#endif |
|
+ |
|
+void pulse_funcs (struct hw_funcs *funcs); |
|
+ |
|
+#ifdef __cplusplus |
|
+} |
|
+#endif |
|
+ |
|
+#endif
|
|
|