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45 lines
1.5 KiB
45 lines
1.5 KiB
6 months ago
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From 37ed5022cecd584de868933b5b60da2e995b3179 Mon Sep 17 00:00:00 2001
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From: Ken Sharp <ken.sharp@artifex.com>
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Date: Fri, 24 Mar 2023 13:19:57 +0000
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Subject: [PATCH] Graphics library - prevent buffer overrun in (T)BCP encoding
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Bug #706494 "Buffer Overflow in s_xBCPE_process"
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As described in detail in the bug report, if the write buffer is filled
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to one byte less than full, and we then try to write an escaped
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character, we overrun the buffer because we don't check before
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writing two bytes to it.
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This just checks if we have two bytes before starting to write an
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escaped character and exits if we don't (replacing the consumed byte
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of the input).
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Up for further discussion; why do we even permit a BCP encoding filter
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anyway ? I think we should remove this, at least when SAFER is true.
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---
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base/sbcp.c | 10 +++++++++-
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1 file changed, 9 insertions(+), 1 deletion(-)
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diff --git a/base/sbcp.c b/base/sbcp.c
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index 979ae0992..47fc233ec 100644
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--- a/base/sbcp.c
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+++ b/base/sbcp.c
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@@ -50,6 +50,14 @@ s_xBCPE_process(stream_state * st, stream_cursor_read * pr,
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byte ch = *++p;
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if (ch <= 31 && escaped[ch]) {
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+ /* Make sure we have space to store two characters in the write buffer,
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+ * if we don't then exit without consuming the input character, we'll process
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+ * that on the next time round.
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+ */
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+ if (pw->limit - q < 2) {
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+ p--;
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+ break;
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+ }
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if (p == rlimit) {
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p--;
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break;
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--
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2.39.2
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