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From c7c8a7648623a25c00dc585bd42b9037a20396c8 Mon Sep 17 00:00:00 2001
From: Lennart Poettering <lennart@poettering.net>
Date: Thu, 9 Aug 2018 16:26:27 +0200
Subject: [PATCH] core: rework StopWhenUnneeded= logic
Previously, we'd act immediately on StopWhenUnneeded= when a unit state
changes. With this rework we'll maintain a queue instead: whenever
there's the chance that StopWhenUneeded= might have an effect we enqueue
the unit, and process it later when we have nothing better to do.
This should make the implementation a bit more reliable, as the unit notify event
cannot immediately enqueue tons of side-effect jobs that might
contradict each other, but we do so only in a strictly ordered fashion,
from the main event loop.
This slightly changes the check when to consider a unit "unneeded".
Previously, we'd assume that a unit in "deactivating" state could also
be cleaned up. With this new logic we'll only consider units unneeded
that are fully up and have no job queued. This means that whenever
there's something pending for a unit we won't clean it up.
(cherry picked from commit a3c1168ac293f16d9343d248795bb4c246aaff4a)
(cherry picked from commit 65ebf5e453846e29ab5894670a83b5d8b942c858)
Resolves: #1810576
---
src/core/manager.c | 43 +++++++++++++++
src/core/manager.h | 3 ++
src/core/unit.c | 132 ++++++++++++++++++++++++---------------------
src/core/unit.h | 7 +++
4 files changed, 124 insertions(+), 61 deletions(-)
diff --git a/src/core/manager.c b/src/core/manager.c
index 4c87ad8a2f..f0553b4df9 100644
--- a/src/core/manager.c
+++ b/src/core/manager.c
@@ -961,6 +961,45 @@ static unsigned manager_dispatch_gc_queue(Manager *m) {
return n;
}
+static unsigned manager_dispatch_stop_when_unneeded_queue(Manager *m) {
+ unsigned n = 0;
+ Unit *u;
+ int r;
+
+ assert(m);
+
+ while ((u = m->stop_when_unneeded_queue)) {
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
+ assert(m->stop_when_unneeded_queue);
+
+ assert(u->in_stop_when_unneeded_queue);
+ LIST_REMOVE(stop_when_unneeded_queue, m->stop_when_unneeded_queue, u);
+ u->in_stop_when_unneeded_queue = false;
+
+ n++;
+
+ if (!unit_is_unneeded(u))
+ continue;
+
+ log_unit_debug(u->id, "Unit is not needed anymore.");
+
+ /* If stopping a unit fails continuously we might enter a stop loop here, hence stop acting on the
+ * service being unnecessary after a while. */
+
+ if (!ratelimit_test(&u->check_unneeded_ratelimit)) {
+ log_unit_warning(u->id, "Unit not needed anymore, but not stopping since we tried this too often recently.");
+ continue;
+ }
+
+ /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
+ r = manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, &error, NULL);
+ if (r < 0)
+ log_unit_warning_errno(u->id, r, "Failed to enqueue stop job, ignoring: %s", bus_error_message(&error, r));
+ }
+
+ return n;
+}
+
static void manager_clear_jobs_and_units(Manager *m) {
Unit *u;
@@ -977,6 +1016,7 @@ static void manager_clear_jobs_and_units(Manager *m) {
assert(!m->dbus_job_queue);
assert(!m->cleanup_queue);
assert(!m->gc_queue);
+ assert(!m->stop_when_unneeded_queue);
assert(hashmap_isempty(m->jobs));
assert(hashmap_isempty(m->units));
@@ -2259,6 +2299,9 @@ int manager_loop(Manager *m) {
if (manager_dispatch_cgroup_queue(m) > 0)
continue;
+ if (manager_dispatch_stop_when_unneeded_queue(m) > 0)
+ continue;
+
if (manager_dispatch_dbus_queue(m) > 0)
continue;
diff --git a/src/core/manager.h b/src/core/manager.h
index cfc564dfb6..f9280956e9 100644
--- a/src/core/manager.h
+++ b/src/core/manager.h
@@ -117,6 +117,9 @@ struct Manager {
/* Target units whose default target dependencies haven't been set yet */
LIST_HEAD(Unit, target_deps_queue);
+ /* Units that might be subject to StopWhenUnneeded= clean-up */
+ LIST_HEAD(Unit, stop_when_unneeded_queue);
+
sd_event *event;
/* We use two hash tables here, since the same PID might be
diff --git a/src/core/unit.c b/src/core/unit.c
index 583b9fae28..dc2df4c89c 100644
--- a/src/core/unit.c
+++ b/src/core/unit.c
@@ -380,6 +380,22 @@ void unit_add_to_dbus_queue(Unit *u) {
u->in_dbus_queue = true;
}
+void unit_add_to_stop_when_unneeded_queue(Unit *u) {
+ assert(u);
+
+ if (u->in_stop_when_unneeded_queue)
+ return;
+
+ if (!u->stop_when_unneeded)
+ return;
+
+ if (!UNIT_IS_ACTIVE_OR_RELOADING(unit_active_state(u)))
+ return;
+
+ LIST_PREPEND(stop_when_unneeded_queue, u->manager->stop_when_unneeded_queue, u);
+ u->in_stop_when_unneeded_queue = true;
+}
+
static void bidi_set_free(Unit *u, Set *s) {
Iterator i;
Unit *other;
@@ -544,6 +560,9 @@ void unit_free(Unit *u) {
u->manager->n_in_gc_queue--;
}
+ if (u->in_stop_when_unneeded_queue)
+ LIST_REMOVE(stop_when_unneeded_queue, u->manager->stop_when_unneeded_queue, u);
+
if (u->on_console)
manager_unref_console(u->manager);
@@ -1565,49 +1584,68 @@ bool unit_can_reload(Unit *u) {
return UNIT_VTABLE(u)->can_reload(u);
}
-static void unit_check_unneeded(Unit *u) {
- Iterator i;
- Unit *other;
+bool unit_is_unneeded(Unit *u) {
+ static const UnitDependency deps[] = {
+ UNIT_REQUIRED_BY,
+ UNIT_REQUIRED_BY_OVERRIDABLE,
+ UNIT_WANTED_BY,
+ UNIT_BOUND_BY,
+ };
+ size_t j;
assert(u);
- /* If this service shall be shut down when unneeded then do
- * so. */
-
if (!u->stop_when_unneeded)
- return;
+ return false;
- if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u)))
- return;
+ /* Don't clean up while the unit is transitioning or is even inactive. */
+ if (!UNIT_IS_ACTIVE_OR_RELOADING(unit_active_state(u)))
+ return false;
+ if (u->job)
+ return false;
- SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY], i)
- if (unit_active_or_pending(other))
- return;
+ for (j = 0; j < ELEMENTSOF(deps); j++) {
+ Unit *other;
+ Iterator i;
- SET_FOREACH(other, u->dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i)
- if (unit_active_or_pending(other))
- return;
+ /* If a dependending unit has a job queued, or is active (or in transitioning), or is marked for
+ * restart, then don't clean this one up. */
- SET_FOREACH(other, u->dependencies[UNIT_WANTED_BY], i)
- if (unit_active_or_pending(other))
- return;
+ SET_FOREACH(other, u->dependencies[deps[j]], i) {
+ if (u->job)
+ return false;
- SET_FOREACH(other, u->dependencies[UNIT_BOUND_BY], i)
- if (unit_active_or_pending(other))
- return;
-
- /* If stopping a unit fails continously we might enter a stop
- * loop here, hence stop acting on the service being
- * unnecessary after a while. */
- if (!ratelimit_test(&u->check_unneeded_ratelimit)) {
- log_unit_warning(u->id, "Unit not needed anymore, but not stopping since we tried this too often recently.");
- return;
+ if (!UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other)))
+ return false;
+ }
}
- log_unit_info(u->id, "Unit %s is not needed anymore. Stopping.", u->id);
+ return true;
+}
- /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
- manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL);
+static void check_unneeded_dependencies(Unit *u) {
+
+ static const UnitDependency deps[] = {
+ UNIT_REQUIRES,
+ UNIT_REQUIRES_OVERRIDABLE,
+ UNIT_REQUISITE,
+ UNIT_REQUISITE_OVERRIDABLE,
+ UNIT_WANTS,
+ UNIT_BINDS_TO,
+ };
+ size_t j;
+
+ assert(u);
+
+ /* Add all units this unit depends on to the queue that processes StopWhenUnneeded= behaviour. */
+
+ for (j = 0; j < ELEMENTSOF(deps); j++) {
+ Unit *other;
+ Iterator i;
+
+ SET_FOREACH(other, u->dependencies[deps[j]], i)
+ unit_add_to_stop_when_unneeded_queue(other);
+ }
}
static void unit_check_binds_to(Unit *u) {
@@ -1693,34 +1731,6 @@ static void retroactively_stop_dependencies(Unit *u) {
manager_add_job(u->manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL);
}
-static void check_unneeded_dependencies(Unit *u) {
- Iterator i;
- Unit *other;
-
- assert(u);
- assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u)));
-
- /* Garbage collect services that might not be needed anymore, if enabled */
- SET_FOREACH(other, u->dependencies[UNIT_REQUIRES], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
- SET_FOREACH(other, u->dependencies[UNIT_REQUIRES_OVERRIDABLE], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
- SET_FOREACH(other, u->dependencies[UNIT_WANTS], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
- SET_FOREACH(other, u->dependencies[UNIT_REQUISITE], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
- SET_FOREACH(other, u->dependencies[UNIT_REQUISITE_OVERRIDABLE], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
- SET_FOREACH(other, u->dependencies[UNIT_BINDS_TO], i)
- if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other)))
- unit_check_unneeded(other);
-}
-
void unit_start_on_failure(Unit *u) {
Unit *other;
Iterator i;
@@ -1898,7 +1908,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su
}
/* stop unneeded units regardless if going down was expected or not */
- if (UNIT_IS_INACTIVE_OR_DEACTIVATING(ns))
+ if (UNIT_IS_INACTIVE_OR_FAILED(ns))
check_unneeded_dependencies(u);
if (ns != os && ns == UNIT_FAILED) {
@@ -1959,7 +1969,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su
if (u->manager->n_reloading <= 0) {
/* Maybe we finished startup and are now ready for
* being stopped because unneeded? */
- unit_check_unneeded(u);
+ unit_add_to_stop_when_unneeded_queue(u);
/* Maybe we finished startup, but something we needed
* has vanished? Let's die then. (This happens when
diff --git a/src/core/unit.h b/src/core/unit.h
index 29353ea81c..38c97397ee 100644
--- a/src/core/unit.h
+++ b/src/core/unit.h
@@ -165,6 +165,9 @@ struct Unit {
/* Target dependencies queue */
LIST_FIELDS(Unit, target_deps_queue);
+ /* Queue of units with StopWhenUnneeded set that shell be checked for clean-up. */
+ LIST_FIELDS(Unit, stop_when_unneeded_queue);
+
/* PIDs we keep an eye on. Note that a unit might have many
* more, but these are the ones we care enough about to
* process SIGCHLD for */
@@ -235,6 +238,7 @@ struct Unit {
bool in_gc_queue:1;
bool in_cgroup_queue:1;
bool in_target_deps_queue:1;
+ bool in_stop_when_unneeded_queue:1;
bool sent_dbus_new_signal:1;
@@ -508,6 +512,7 @@ void unit_add_to_dbus_queue(Unit *u);
void unit_add_to_cleanup_queue(Unit *u);
void unit_add_to_gc_queue(Unit *u);
void unit_add_to_target_deps_queue(Unit *u);
+void unit_add_to_stop_when_unneeded_queue(Unit *u);
int unit_merge(Unit *u, Unit *other);
int unit_merge_by_name(Unit *u, const char *other);
@@ -627,6 +632,8 @@ int unit_make_transient(Unit *u);
int unit_require_mounts_for(Unit *u, const char *path);
+bool unit_is_unneeded(Unit *u);
+
pid_t unit_control_pid(Unit *u);
pid_t unit_main_pid(Unit *u);