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From e55efa99fd829a4699aae6505e02fae7b50a40bc Mon Sep 17 00:00:00 2001
From: Daniel Drake <drake@endlessm.com>
Date: Mon, 6 Apr 2015 16:03:43 -0600
Subject: [PATCH] udevd: fix synchronization with settle when handling inotify
events
udev uses inotify to implement a scheme where when the user closes
a writable device node, a change uevent is forcefully generated.
In the case of block devices, it actually requests a partition rescan.
This currently can't be synchronized with "udevadm settle", i.e. this
is not reliable in a script:
sfdisk --change-id /dev/sda 1 81
udevadm settle
mount /dev/sda1 /foo
The settle call doesn't synchronize there, so at the same time we try
to mount the device, udevd is busy removing the partition device nodes and
readding them again. The mount call often happens in that moment where the
partition node has been removed but not readded yet.
This exact issue was fixed long ago:
http://git.kernel.org/cgit/linux/hotplug/udev.git/commit/?id=bb38678e3ccc02bcd970ccde3d8166a40edf92d3
but that fix is no longer valid now that sequence numbers are no longer
used.
Fix this by forcing another mainloop iteration after handling inotify events
before unblocking settle. If the inotify event caused us to generate a
"change" event, we'll pick that up in the following loop iteration, before
we reach the end of the loop where we respond to settle's control message,
unblocking it.
(cherry picked from commit 07ba8037bf2a2d6a683fa107ee6f2b9545fca23e)
Cherry-picked from: 7a2e024
Resolves: #1222517
---
src/udev/udevd.c | 15 ++++++++++++++-
1 file changed, 14 insertions(+), 1 deletion(-)
diff --git a/src/udev/udevd.c b/src/udev/udevd.c
index e98c1fd6d..87a3f69e9 100644
--- a/src/udev/udevd.c
+++ b/src/udev/udevd.c
@@ -1502,9 +1502,22 @@ int main(int argc, char *argv[]) {
continue;
/* device node watch */
- if (is_inotify)
+ if (is_inotify) {
handle_inotify(udev);
+ /*
+ * settle might be waiting on us to determine the queue
+ * state. If we just handled an inotify event, we might have
+ * generated a "change" event, but we won't have queued up
+ * the resultant uevent yet.
+ *
+ * Before we go ahead and potentially tell settle that the
+ * queue is empty, lets loop one more time to update the
+ * queue state again before deciding.
+ */
+ continue;
+ }
+
/* tell settle that we are busy or idle, this needs to be before the
* PING handling
*/