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gitformat-pack(5) |
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================= |
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NAME |
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---- |
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gitformat-pack - Git pack format |
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SYNOPSIS |
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-------- |
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[verse] |
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$GIT_DIR/objects/pack/pack-*.{pack,idx} |
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$GIT_DIR/objects/pack/pack-*.rev |
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$GIT_DIR/objects/pack/pack-*.mtimes |
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$GIT_DIR/objects/pack/multi-pack-index |
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DESCRIPTION |
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----------- |
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The Git pack format is now Git stores most of its primary repository |
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data. Over the lietime af a repository loose objects (if any) and |
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smaller packs are consolidated into larger pack(s). See |
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linkgit:git-gc[1] and linkgit:git-pack-objects[1]. |
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The pack format is also used over-the-wire, see |
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e.g. linkgit:gitprotocol-v2[5], as well as being a part of |
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other container formats in the case of linkgit:gitformat-bundle[5]. |
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== Checksums and object IDs |
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In a repository using the traditional SHA-1, pack checksums, index checksums, |
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and object IDs (object names) mentioned below are all computed using SHA-1. |
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Similarly, in SHA-256 repositories, these values are computed using SHA-256. |
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== pack-*.pack files have the following format: |
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- A header appears at the beginning and consists of the following: |
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4-byte signature: |
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The signature is: {'P', 'A', 'C', 'K'} |
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4-byte version number (network byte order): |
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Git currently accepts version number 2 or 3 but |
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generates version 2 only. |
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4-byte number of objects contained in the pack (network byte order) |
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Observation: we cannot have more than 4G versions ;-) and |
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more than 4G objects in a pack. |
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- The header is followed by number of object entries, each of |
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which looks like this: |
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(undeltified representation) |
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n-byte type and length (3-bit type, (n-1)*7+4-bit length) |
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compressed data |
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(deltified representation) |
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n-byte type and length (3-bit type, (n-1)*7+4-bit length) |
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base object name if OBJ_REF_DELTA or a negative relative |
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offset from the delta object's position in the pack if this |
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is an OBJ_OFS_DELTA object |
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compressed delta data |
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Observation: length of each object is encoded in a variable |
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length format and is not constrained to 32-bit or anything. |
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- The trailer records a pack checksum of all of the above. |
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=== Object types |
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Valid object types are: |
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- OBJ_COMMIT (1) |
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- OBJ_TREE (2) |
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- OBJ_BLOB (3) |
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- OBJ_TAG (4) |
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- OBJ_OFS_DELTA (6) |
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- OBJ_REF_DELTA (7) |
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Type 5 is reserved for future expansion. Type 0 is invalid. |
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=== Size encoding |
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This document uses the following "size encoding" of non-negative |
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integers: From each byte, the seven least significant bits are |
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used to form the resulting integer. As long as the most significant |
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bit is 1, this process continues; the byte with MSB 0 provides the |
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last seven bits. The seven-bit chunks are concatenated. Later |
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values are more significant. |
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This size encoding should not be confused with the "offset encoding", |
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which is also used in this document. |
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=== Deltified representation |
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Conceptually there are only four object types: commit, tree, tag and |
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blob. However to save space, an object could be stored as a "delta" of |
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another "base" object. These representations are assigned new types |
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ofs-delta and ref-delta, which is only valid in a pack file. |
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Both ofs-delta and ref-delta store the "delta" to be applied to |
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another object (called 'base object') to reconstruct the object. The |
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difference between them is, ref-delta directly encodes base object |
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name. If the base object is in the same pack, ofs-delta encodes |
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the offset of the base object in the pack instead. |
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The base object could also be deltified if it's in the same pack. |
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Ref-delta can also refer to an object outside the pack (i.e. the |
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so-called "thin pack"). When stored on disk however, the pack should |
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be self contained to avoid cyclic dependency. |
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The delta data starts with the size of the base object and the |
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size of the object to be reconstructed. These sizes are |
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encoded using the size encoding from above. The remainder of |
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the delta data is a sequence of instructions to reconstruct the object |
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from the base object. If the base object is deltified, it must be |
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converted to canonical form first. Each instruction appends more and |
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more data to the target object until it's complete. There are two |
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supported instructions so far: one for copy a byte range from the |
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source object and one for inserting new data embedded in the |
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instruction itself. |
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Each instruction has variable length. Instruction type is determined |
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by the seventh bit of the first octet. The following diagrams follow |
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the convention in RFC 1951 (Deflate compressed data format). |
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==== Instruction to copy from base object |
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+----------+---------+---------+---------+---------+-------+-------+-------+ |
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| 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 | |
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+----------+---------+---------+---------+---------+-------+-------+-------+ |
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This is the instruction format to copy a byte range from the source |
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object. It encodes the offset to copy from and the number of bytes to |
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copy. Offset and size are in little-endian order. |
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All offset and size bytes are optional. This is to reduce the |
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instruction size when encoding small offsets or sizes. The first seven |
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bits in the first octet determines which of the next seven octets is |
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present. If bit zero is set, offset1 is present. If bit one is set |
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offset2 is present and so on. |
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Note that a more compact instruction does not change offset and size |
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encoding. For example, if only offset2 is omitted like below, offset3 |
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still contains bits 16-23. It does not become offset2 and contains |
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bits 8-15 even if it's right next to offset1. |
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+----------+---------+---------+ |
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| 10000101 | offset1 | offset3 | |
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+----------+---------+---------+ |
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In its most compact form, this instruction only takes up one byte |
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(0x80) with both offset and size omitted, which will have default |
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values zero. There is another exception: size zero is automatically |
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converted to 0x10000. |
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==== Instruction to add new data |
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+----------+============+ |
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| 0xxxxxxx | data | |
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+----------+============+ |
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This is the instruction to construct target object without the base |
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object. The following data is appended to the target object. The first |
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seven bits of the first octet determines the size of data in |
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bytes. The size must be non-zero. |
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==== Reserved instruction |
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+----------+============ |
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| 00000000 | |
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+----------+============ |
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This is the instruction reserved for future expansion. |
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== Original (version 1) pack-*.idx files have the following format: |
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- The header consists of 256 4-byte network byte order |
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integers. N-th entry of this table records the number of |
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objects in the corresponding pack, the first byte of whose |
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object name is less than or equal to N. This is called the |
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'first-level fan-out' table. |
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- The header is followed by sorted 24-byte entries, one entry |
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per object in the pack. Each entry is: |
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4-byte network byte order integer, recording where the |
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object is stored in the packfile as the offset from the |
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beginning. |
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one object name of the appropriate size. |
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- The file is concluded with a trailer: |
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A copy of the pack checksum at the end of the corresponding |
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packfile. |
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Index checksum of all of the above. |
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Pack Idx file: |
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-- +--------------------------------+ |
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fanout | fanout[0] = 2 (for example) |-. |
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table +--------------------------------+ | |
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| fanout[1] | | |
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+--------------------------------+ | |
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| fanout[2] | | |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
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| fanout[255] = total objects |---. |
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-- +--------------------------------+ | | |
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main | offset | | | |
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index | object name 00XXXXXXXXXXXXXXXX | | | |
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table +--------------------------------+ | | |
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| offset | | | |
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| object name 00XXXXXXXXXXXXXXXX | | | |
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+--------------------------------+<+ | |
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.-| offset | | |
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| | object name 01XXXXXXXXXXXXXXXX | | |
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| +--------------------------------+ | |
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| | offset | | |
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| | object name 01XXXXXXXXXXXXXXXX | | |
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
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| | offset | | |
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| | object name FFXXXXXXXXXXXXXXXX | | |
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--| +--------------------------------+<--+ |
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trailer | | packfile checksum | |
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| +--------------------------------+ |
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| | idxfile checksum | |
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| +--------------------------------+ |
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.-------. |
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| |
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Pack file entry: <+ |
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packed object header: |
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1-byte size extension bit (MSB) |
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type (next 3 bit) |
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size0 (lower 4-bit) |
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n-byte sizeN (as long as MSB is set, each 7-bit) |
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size0..sizeN form 4+7+7+..+7 bit integer, size0 |
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is the least significant part, and sizeN is the |
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most significant part. |
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packed object data: |
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If it is not DELTA, then deflated bytes (the size above |
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is the size before compression). |
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If it is REF_DELTA, then |
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base object name (the size above is the |
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size of the delta data that follows). |
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delta data, deflated. |
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If it is OFS_DELTA, then |
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n-byte offset (see below) interpreted as a negative |
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offset from the type-byte of the header of the |
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ofs-delta entry (the size above is the size of |
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the delta data that follows). |
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delta data, deflated. |
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offset encoding: |
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n bytes with MSB set in all but the last one. |
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The offset is then the number constructed by |
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concatenating the lower 7 bit of each byte, and |
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for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1)) |
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to the result. |
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== Version 2 pack-*.idx files support packs larger than 4 GiB, and |
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have some other reorganizations. They have the format: |
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- A 4-byte magic number '\377tOc' which is an unreasonable |
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fanout[0] value. |
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- A 4-byte version number (= 2) |
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- A 256-entry fan-out table just like v1. |
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- A table of sorted object names. These are packed together |
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without offset values to reduce the cache footprint of the |
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binary search for a specific object name. |
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- A table of 4-byte CRC32 values of the packed object data. |
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This is new in v2 so compressed data can be copied directly |
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from pack to pack during repacking without undetected |
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data corruption. |
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- A table of 4-byte offset values (in network byte order). |
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These are usually 31-bit pack file offsets, but large |
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offsets are encoded as an index into the next table with |
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the msbit set. |
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- A table of 8-byte offset entries (empty for pack files less |
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than 2 GiB). Pack files are organized with heavily used |
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objects toward the front, so most object references should |
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not need to refer to this table. |
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- The same trailer as a v1 pack file: |
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A copy of the pack checksum at the end of |
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corresponding packfile. |
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Index checksum of all of the above. |
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== pack-*.rev files have the format: |
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- A 4-byte magic number '0x52494458' ('RIDX'). |
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- A 4-byte version identifier (= 1). |
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- A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256). |
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- A table of index positions (one per packed object, num_objects in |
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total, each a 4-byte unsigned integer in network order), sorted by |
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their corresponding offsets in the packfile. |
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- A trailer, containing a: |
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checksum of the corresponding packfile, and |
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a checksum of all of the above. |
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All 4-byte numbers are in network order. |
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== pack-*.mtimes files have the format: |
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All 4-byte numbers are in network byte order. |
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- A 4-byte magic number '0x4d544d45' ('MTME'). |
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- A 4-byte version identifier (= 1). |
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- A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256). |
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- A table of 4-byte unsigned integers. The ith value is the |
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modification time (mtime) of the ith object in the corresponding |
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pack by lexicographic (index) order. The mtimes count standard |
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epoch seconds. |
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- A trailer, containing a checksum of the corresponding packfile, |
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and a checksum of all of the above (each having length according |
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to the specified hash function). |
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== multi-pack-index (MIDX) files have the following format: |
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The multi-pack-index files refer to multiple pack-files and loose objects. |
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In order to allow extensions that add extra data to the MIDX, we organize |
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the body into "chunks" and provide a lookup table at the beginning of the |
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body. The header includes certain length values, such as the number of packs, |
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the number of base MIDX files, hash lengths and types. |
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All 4-byte numbers are in network order. |
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HEADER: |
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4-byte signature: |
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The signature is: {'M', 'I', 'D', 'X'} |
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1-byte version number: |
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Git only writes or recognizes version 1. |
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1-byte Object Id Version |
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We infer the length of object IDs (OIDs) from this value: |
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1 => SHA-1 |
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2 => SHA-256 |
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If the hash type does not match the repository's hash algorithm, |
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the multi-pack-index file should be ignored with a warning |
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presented to the user. |
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1-byte number of "chunks" |
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1-byte number of base multi-pack-index files: |
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This value is currently always zero. |
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4-byte number of pack files |
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CHUNK LOOKUP: |
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(C + 1) * 12 bytes providing the chunk offsets: |
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First 4 bytes describe chunk id. Value 0 is a terminating label. |
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Other 8 bytes provide offset in current file for chunk to start. |
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(Chunks are provided in file-order, so you can infer the length |
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using the next chunk position if necessary.) |
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The CHUNK LOOKUP matches the table of contents from |
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the chunk-based file format, see linkgit:gitformat-chunk[5]. |
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The remaining data in the body is described one chunk at a time, and |
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these chunks may be given in any order. Chunks are required unless |
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otherwise specified. |
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CHUNK DATA: |
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Packfile Names (ID: {'P', 'N', 'A', 'M'}) |
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Stores the packfile names as concatenated, null-terminated strings. |
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Packfiles must be listed in lexicographic order for fast lookups by |
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name. This is the only chunk not guaranteed to be a multiple of four |
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bytes in length, so should be the last chunk for alignment reasons. |
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OID Fanout (ID: {'O', 'I', 'D', 'F'}) |
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The ith entry, F[i], stores the number of OIDs with first |
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byte at most i. Thus F[255] stores the total |
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number of objects. |
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OID Lookup (ID: {'O', 'I', 'D', 'L'}) |
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The OIDs for all objects in the MIDX are stored in lexicographic |
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order in this chunk. |
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Object Offsets (ID: {'O', 'O', 'F', 'F'}) |
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Stores two 4-byte values for every object. |
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1: The pack-int-id for the pack storing this object. |
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2: The offset within the pack. |
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If all offsets are less than 2^32, then the large offset chunk |
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will not exist and offsets are stored as in IDX v1. |
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If there is at least one offset value larger than 2^32-1, then |
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the large offset chunk must exist, and offsets larger than |
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2^31-1 must be stored in it instead. If the large offset chunk |
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exists and the 31st bit is on, then removing that bit reveals |
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the row in the large offsets containing the 8-byte offset of |
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this object. |
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[Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'}) |
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8-byte offsets into large packfiles. |
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[Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'}) |
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A list of MIDX positions (one per object in the MIDX, num_objects in |
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total, each a 4-byte unsigned integer in network byte order), sorted |
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according to their relative bitmap/pseudo-pack positions. |
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TRAILER: |
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Index checksum of the above contents. |
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== multi-pack-index reverse indexes |
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|
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Similar to the pack-based reverse index, the multi-pack index can also |
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be used to generate a reverse index. |
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|
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Instead of mapping between offset, pack-, and index position, this |
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reverse index maps between an object's position within the MIDX, and |
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that object's position within a pseudo-pack that the MIDX describes |
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(i.e., the ith entry of the multi-pack reverse index holds the MIDX |
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position of ith object in pseudo-pack order). |
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To clarify the difference between these orderings, consider a multi-pack |
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reachability bitmap (which does not yet exist, but is what we are |
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building towards here). Each bit needs to correspond to an object in the |
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MIDX, and so we need an efficient mapping from bit position to MIDX |
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position. |
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One solution is to let bits occupy the same position in the oid-sorted |
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index stored by the MIDX. But because oids are effectively random, their |
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resulting reachability bitmaps would have no locality, and thus compress |
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poorly. (This is the reason that single-pack bitmaps use the pack |
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ordering, and not the .idx ordering, for the same purpose.) |
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|
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So we'd like to define an ordering for the whole MIDX based around |
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pack ordering, which has far better locality (and thus compresses more |
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efficiently). We can think of a pseudo-pack created by the concatenation |
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of all of the packs in the MIDX. E.g., if we had a MIDX with three packs |
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(a, b, c), with 10, 15, and 20 objects respectively, we can imagine an |
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ordering of the objects like: |
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|a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19| |
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|
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where the ordering of the packs is defined by the MIDX's pack list, |
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and then the ordering of objects within each pack is the same as the |
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order in the actual packfile. |
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|
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Given the list of packs and their counts of objects, you can |
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naïvely reconstruct that pseudo-pack ordering (e.g., the object at |
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position 27 must be (c,1) because packs "a" and "b" consumed 25 of the |
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slots). But there's a catch. Objects may be duplicated between packs, in |
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which case the MIDX only stores one pointer to the object (and thus we'd |
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want only one slot in the bitmap). |
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|
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Callers could handle duplicates themselves by reading objects in order |
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of their bit-position, but that's linear in the number of objects, and |
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much too expensive for ordinary bitmap lookups. Building a reverse index |
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solves this, since it is the logical inverse of the index, and that |
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index has already removed duplicates. But, building a reverse index on |
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the fly can be expensive. Since we already have an on-disk format for |
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pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack, |
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too. |
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|
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Objects from the MIDX are ordered as follows to string together the |
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pseudo-pack. Let `pack(o)` return the pack from which `o` was selected |
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by the MIDX, and define an ordering of packs based on their numeric ID |
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(as stored by the MIDX). Let `offset(o)` return the object offset of `o` |
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within `pack(o)`. Then, compare `o1` and `o2` as follows: |
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|
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- If one of `pack(o1)` and `pack(o2)` is preferred and the other |
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is not, then the preferred one sorts first. |
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+ |
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(This is a detail that allows the MIDX bitmap to determine which |
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pack should be used by the pack-reuse mechanism, since it can ask |
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the MIDX for the pack containing the object at bit position 0). |
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|
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- If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending |
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order based on the pack ID. |
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|
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- Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in |
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pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1) |
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< offset(o2)`). |
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In short, a MIDX's pseudo-pack is the de-duplicated concatenation of |
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objects in packs stored by the MIDX, laid out in pack order, and the |
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packs arranged in MIDX order (with the preferred pack coming first). |
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|
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The MIDX's reverse index is stored in the optional 'RIDX' chunk within |
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the MIDX itself. |
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|
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== cruft packs |
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|
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The cruft packs feature offer an alternative to Git's traditional mechanism of |
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removing unreachable objects. This document provides an overview of Git's |
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pruning mechanism, and how a cruft pack can be used instead to accomplish the |
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same. |
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|
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=== Background |
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|
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To remove unreachable objects from your repository, Git offers `git repack -Ad` |
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(see linkgit:git-repack[1]). Quoting from the documentation: |
|
|
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---- |
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[...] unreachable objects in a previous pack become loose, unpacked objects, |
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instead of being left in the old pack. [...] loose unreachable objects will be |
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pruned according to normal expiry rules with the next 'git gc' invocation. |
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---- |
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|
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Unreachable objects aren't removed immediately, since doing so could race with |
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an incoming push which may reference an object which is about to be deleted. |
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Instead, those unreachable objects are stored as loose objects and stay that way |
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until they are older than the expiration window, at which point they are removed |
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by linkgit:git-prune[1]. |
|
|
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Git must store these unreachable objects loose in order to keep track of their |
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per-object mtimes. If these unreachable objects were written into one big pack, |
|
then either freshening that pack (because an object contained within it was |
|
re-written) or creating a new pack of unreachable objects would cause the pack's |
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mtime to get updated, and the objects within it would never leave the expiration |
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window. Instead, objects are stored loose in order to keep track of the |
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individual object mtimes and avoid a situation where all cruft objects are |
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freshened at once. |
|
|
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This can lead to undesirable situations when a repository contains many |
|
unreachable objects which have not yet left the grace period. Having large |
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directories in the shards of `.git/objects` can lead to decreased performance in |
|
the repository. But given enough unreachable objects, this can lead to inode |
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starvation and degrade the performance of the whole system. Since we |
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can never pack those objects, these repositories often take up a large amount of |
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disk space, since we can only zlib compress them, but not store them in delta |
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chains. |
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=== Cruft packs |
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A cruft pack eliminates the need for storing unreachable objects in a loose |
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state by including the per-object mtimes in a separate file alongside a single |
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pack containing all loose objects. |
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A cruft pack is written by `git repack --cruft` when generating a new pack. |
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linkgit:git-pack-objects[1]'s `--cruft` option. Note that `git repack --cruft` |
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is a classic all-into-one repack, meaning that everything in the resulting pack is |
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reachable, and everything else is unreachable. Once written, the `--cruft` |
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option instructs `git repack` to generate another pack containing only objects |
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not packed in the previous step (which equates to packing all unreachable |
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objects together). This progresses as follows: |
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1. Enumerate every object, marking any object which is (a) not contained in a |
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kept-pack, and (b) whose mtime is within the grace period as a traversal |
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tip. |
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2. Perform a reachability traversal based on the tips gathered in the previous |
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step, adding every object along the way to the pack. |
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3. Write the pack out, along with a `.mtimes` file that records the per-object |
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timestamps. |
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This mode is invoked internally by linkgit:git-repack[1] when instructed to |
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write a cruft pack. Crucially, the set of in-core kept packs is exactly the set |
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of packs which will not be deleted by the repack; in other words, they contain |
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all of the repository's reachable objects. |
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When a repository already has a cruft pack, `git repack --cruft` typically only |
|
adds objects to it. An exception to this is when `git repack` is given the |
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`--cruft-expiration` option, which allows the generated cruft pack to omit |
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expired objects instead of waiting for linkgit:git-gc[1] to expire those objects |
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later on. |
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It is linkgit:git-gc[1] that is typically responsible for removing expired |
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unreachable objects. |
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=== Caution for mixed-version environments |
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Repositories that have cruft packs in them will continue to work with any older |
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version of Git. Note, however, that previous versions of Git which do not |
|
understand the `.mtimes` file will use the cruft pack's mtime as the mtime for |
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all of the objects in it. In other words, do not expect older (pre-cruft pack) |
|
versions of Git to interpret or even read the contents of the `.mtimes` file. |
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|
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Note that having mixed versions of Git GC-ing the same repository can lead to |
|
unreachable objects never being completely pruned. This can happen under the |
|
following circumstances: |
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- An older version of Git running GC explodes the contents of an existing |
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cruft pack loose, using the cruft pack's mtime. |
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- A newer version running GC collects those loose objects into a cruft pack, |
|
where the .mtime file reflects the loose object's actual mtimes, but the |
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cruft pack mtime is "now". |
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Repeating this process will lead to unreachable objects not getting pruned as a |
|
result of repeatedly resetting the objects' mtimes to the present time. |
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If you are GC-ing repositories in a mixed version environment, consider omitting |
|
the `--cruft` option when using linkgit:git-repack[1] and linkgit:git-gc[1], and |
|
setting the `gc.cruftPacks` configuration to "false" until all writers |
|
understand cruft packs. |
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=== Alternatives |
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Notable alternatives to this design include: |
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|
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- The location of the per-object mtime data, and |
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- Storing unreachable objects in multiple cruft packs. |
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|
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On the location of mtime data, a new auxiliary file tied to the pack was chosen |
|
to avoid complicating the `.idx` format. If the `.idx` format were ever to gain |
|
support for optional chunks of data, it may make sense to consolidate the |
|
`.mtimes` format into the `.idx` itself. |
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Storing unreachable objects among multiple cruft packs (e.g., creating a new |
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cruft pack during each repacking operation including only unreachable objects |
|
which aren't already stored in an earlier cruft pack) is significantly more |
|
complicated to construct, and so aren't pursued here. The obvious drawback to |
|
the current implementation is that the entire cruft pack must be re-written from |
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scratch. |
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GIT |
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--- |
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Part of the linkgit:git[1] suite
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