682 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
			
		
		
	
	
			682 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
| gitformat-pack(5)
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| =================
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| 
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| NAME
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| ----
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| gitformat-pack - Git pack format
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| 
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| 
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| SYNOPSIS
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| --------
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| [verse]
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| $GIT_DIR/objects/pack/pack-*.{pack,idx}
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| $GIT_DIR/objects/pack/pack-*.rev
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| $GIT_DIR/objects/pack/pack-*.mtimes
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| $GIT_DIR/objects/pack/multi-pack-index
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| 
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| DESCRIPTION
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| -----------
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| 
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| The Git pack format is how Git stores most of its primary repository
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| data. Over the lifetime of a repository, loose objects (if any) and
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| smaller packs are consolidated into larger pack(s). See
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| linkgit:git-gc[1] and linkgit:git-pack-objects[1].
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| 
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| The pack format is also used over-the-wire, see
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| e.g. linkgit:gitprotocol-v2[5], as well as being a part of
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| other container formats in the case of linkgit:gitformat-bundle[5].
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| 
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| == Checksums and object IDs
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| 
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| In a repository using the traditional SHA-1, pack checksums, index checksums,
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| and object IDs (object names) mentioned below are all computed using SHA-1.
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| Similarly, in SHA-256 repositories, these values are computed using SHA-256.
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| 
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| == pack-*.pack files have the following format:
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| 
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|    - A header appears at the beginning and consists of the following:
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| 
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|      4-byte signature:
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|          The signature is: {'P', 'A', 'C', 'K'}
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| 
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|      4-byte version number (network byte order):
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| 	 Git currently accepts version number 2 or 3 but
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|          generates version 2 only.
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| 
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|      4-byte number of objects contained in the pack (network byte order)
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| 
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|      Observation: we cannot have more than 4G versions ;-) and
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|      more than 4G objects in a pack.
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| 
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|    - The header is followed by a number of object entries, each of
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|      which looks like this:
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| 
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|      (undeltified representation)
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|      n-byte type and length (3-bit type, (n-1)*7+4-bit length)
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|      compressed data
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| 
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|      (deltified representation)
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|      n-byte type and length (3-bit type, (n-1)*7+4-bit length)
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|      base object name if OBJ_REF_DELTA or a negative relative
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| 	 offset from the delta object's position in the pack if this
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| 	 is an OBJ_OFS_DELTA object
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|      compressed delta data
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| 
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|      Observation: the length of each object is encoded in a variable
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|      length format and is not constrained to 32-bit or anything.
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| 
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|   - The trailer records a pack checksum of all of the above.
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| 
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| === Object types
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| 
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| Valid object types are:
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| 
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| - OBJ_COMMIT (1)
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| - OBJ_TREE (2)
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| - OBJ_BLOB (3)
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| - OBJ_TAG (4)
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| - OBJ_OFS_DELTA (6)
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| - OBJ_REF_DELTA (7)
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| 
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| Type 5 is reserved for future expansion. Type 0 is invalid.
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| 
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| === Size encoding
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| 
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| This document uses the following "size encoding" of non-negative
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| integers: From each byte, the seven least significant bits are
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| used to form the resulting integer. As long as the most significant
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| bit is 1, this process continues; the byte with MSB 0 provides the
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| last seven bits.  The seven-bit chunks are concatenated. Later
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| values are more significant.
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| 
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| This size encoding should not be confused with the "offset encoding",
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| which is also used in this document.
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| 
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| === Deltified representation
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| 
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| Conceptually there are only four object types: commit, tree, tag and
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| blob. However to save space, an object could be stored as a "delta" of
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| another "base" object. These representations are assigned new types
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| ofs-delta and ref-delta, which is only valid in a pack file.
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| 
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| Both ofs-delta and ref-delta store the "delta" to be applied to
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| another object (called 'base object') to reconstruct the object. The
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| difference between them is, ref-delta directly encodes base object
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| name. If the base object is in the same pack, ofs-delta encodes
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| the offset of the base object in the pack instead.
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| 
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| The base object could also be deltified if it's in the same pack.
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| Ref-delta can also refer to an object outside the pack (i.e. the
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| so-called "thin pack"). When stored on disk however, the pack should
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| be self contained to avoid cyclic dependency.
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| 
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| The delta data starts with the size of the base object and the
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| size of the object to be reconstructed. These sizes are
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| encoded using the size encoding from above.  The remainder of
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| the delta data is a sequence of instructions to reconstruct the object
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| from the base object. If the base object is deltified, it must be
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| converted to canonical form first. Each instruction appends more and
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| more data to the target object until it's complete. There are two
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| supported instructions so far: one for copying a byte range from the
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| source object and one for inserting new data embedded in the
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| instruction itself.
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| 
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| Each instruction has variable length. Instruction type is determined
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| by the seventh bit of the first octet. The following diagrams follow
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| the convention in RFC 1951 (Deflate compressed data format).
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| 
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| ==== Instruction to copy from base object
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| 
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|   +----------+---------+---------+---------+---------+-------+-------+-------+
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|   | 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 |
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|   +----------+---------+---------+---------+---------+-------+-------+-------+
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| 
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| This is the instruction format to copy a byte range from the source
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| object. It encodes the offset to copy from and the number of bytes to
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| copy. Offset and size are in little-endian order.
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| 
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| All offset and size bytes are optional. This is to reduce the
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| instruction size when encoding small offsets or sizes. The first seven
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| bits in the first octet determine which of the next seven octets is
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| present. If bit zero is set, offset1 is present. If bit one is set
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| offset2 is present and so on.
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| 
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| Note that a more compact instruction does not change offset and size
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| encoding. For example, if only offset2 is omitted like below, offset3
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| still contains bits 16-23. It does not become offset2 and contains
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| bits 8-15 even if it's right next to offset1.
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| 
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|   +----------+---------+---------+
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|   | 10000101 | offset1 | offset3 |
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|   +----------+---------+---------+
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| 
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| In its most compact form, this instruction only takes up one byte
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| (0x80) with both offset and size omitted, which will have default
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| values zero. There is another exception: size zero is automatically
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| converted to 0x10000.
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| 
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| ==== Instruction to add new data
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| 
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|   +----------+============+
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|   | 0xxxxxxx |    data    |
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|   +----------+============+
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| 
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| This is the instruction to construct the target object without the base
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| object. The following data is appended to the target object. The first
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| seven bits of the first octet determine the size of data in
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| bytes. The size must be non-zero.
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| 
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| ==== Reserved instruction
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| 
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|   +----------+============
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|   | 00000000 |
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|   +----------+============
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| 
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| This is the instruction reserved for future expansion.
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| 
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| == Original (version 1) pack-*.idx files have the following format:
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| 
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|   - The header consists of 256 4-byte network byte order
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|     integers.  N-th entry of this table records the number of
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|     objects in the corresponding pack, the first byte of whose
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|     object name is less than or equal to N.  This is called the
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|     'first-level fan-out' table.
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| 
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|   - The header is followed by sorted 24-byte entries, one entry
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|     per object in the pack.  Each entry is:
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| 
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|     4-byte network byte order integer, recording where the
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|     object is stored in the packfile as the offset from the
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|     beginning.
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| 
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|     one object name of the appropriate size.
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| 
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|   - The file is concluded with a trailer:
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| 
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|     A copy of the pack checksum at the end of the corresponding
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|     packfile.
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| 
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|     Index checksum of all of the above.
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| 
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| Pack Idx file:
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| 
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| 	--  +--------------------------------+
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| fanout	    | fanout[0] = 2 (for example)    |-.
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| table	    +--------------------------------+ |
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| 	    | fanout[1]                      | |
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| 	    +--------------------------------+ |
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| 	    | fanout[2]                      | |
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| 	    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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| 	    | fanout[255] = total objects    |---.
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| 	--  +--------------------------------+ | |
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| main	    | offset                         | | |
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| index	    | object name 00XXXXXXXXXXXXXXXX | | |
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| table	    +--------------------------------+ | |
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| 	    | offset                         | | |
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| 	    | object name 00XXXXXXXXXXXXXXXX | | |
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| 	    +--------------------------------+<+ |
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| 	  .-| offset                         |   |
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| 	  | | object name 01XXXXXXXXXXXXXXXX |   |
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| 	  | +--------------------------------+   |
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| 	  | | offset                         |   |
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| 	  | | object name 01XXXXXXXXXXXXXXXX |   |
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| 	  | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   |
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| 	  | | offset                         |   |
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| 	  | | object name FFXXXXXXXXXXXXXXXX |   |
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| 	--| +--------------------------------+<--+
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| trailer	  | | packfile checksum              |
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| 	  | +--------------------------------+
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| 	  | | idxfile checksum               |
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| 	  | +--------------------------------+
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|           .-------.
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|                   |
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| Pack file entry: <+
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| 
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|      packed object header:
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| 	1-byte size extension bit (MSB)
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| 	       type (next 3 bit)
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| 	       size0 (lower 4-bit)
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|         n-byte sizeN (as long as MSB is set, each 7-bit)
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| 		size0..sizeN form 4+7+7+..+7 bit integer, size0
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| 		is the least significant part, and sizeN is the
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| 		most significant part.
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|      packed object data:
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|         If it is not DELTA, then deflated bytes (the size above
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| 		is the size before compression).
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| 	If it is REF_DELTA, then
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| 	  base object name (the size above is the
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| 		size of the delta data that follows).
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|           delta data, deflated.
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| 	If it is OFS_DELTA, then
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| 	  n-byte offset (see below) interpreted as a negative
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| 		offset from the type-byte of the header of the
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| 		ofs-delta entry (the size above is the size of
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| 		the delta data that follows).
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| 	  delta data, deflated.
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| 
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|      offset encoding:
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| 	  n bytes with MSB set in all but the last one.
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| 	  The offset is then the number constructed by
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| 	  concatenating the lower 7 bit of each byte, and
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| 	  for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
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| 	  to the result.
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| 
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| 
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| 
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| == Version 2 pack-*.idx files support packs larger than 4 GiB, and
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|    have some other reorganizations.  They have the format:
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| 
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|   - A 4-byte magic number '\377tOc' which is an unreasonable
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|     fanout[0] value.
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| 
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|   - A 4-byte version number (= 2)
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| 
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|   - A 256-entry fan-out table just like v1.
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| 
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|   - A table of sorted object names.  These are packed together
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|     without offset values to reduce the cache footprint of the
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|     binary search for a specific object name.
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| 
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|   - A table of 4-byte CRC32 values of the packed object data.
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|     This is new in v2 so compressed data can be copied directly
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|     from pack to pack during repacking without undetected
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|     data corruption.
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| 
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|   - A table of 4-byte offset values (in network byte order).
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|     These are usually 31-bit pack file offsets, but large
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|     offsets are encoded as an index into the next table with
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|     the msbit set.
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| 
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|   - A table of 8-byte offset entries (empty for pack files less
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|     than 2 GiB).  Pack files are organized with heavily used
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|     objects toward the front, so most object references should
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|     not need to refer to this table.
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| 
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|   - The same trailer as a v1 pack file:
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| 
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|     A copy of the pack checksum at the end of the
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|     corresponding packfile.
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| 
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|     Index checksum of all of the above.
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| 
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| == pack-*.rev files have the format:
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| 
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|   - A 4-byte magic number '0x52494458' ('RIDX').
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| 
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|   - A 4-byte version identifier (= 1).
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| 
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|   - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
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| 
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|   - A table of index positions (one per packed object, num_objects in
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|     total, each a 4-byte unsigned integer in network order), sorted by
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|     their corresponding offsets in the packfile.
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| 
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|   - A trailer, containing a:
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| 
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|     checksum of the corresponding packfile, and
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| 
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|     a checksum of all of the above.
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| 
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| All 4-byte numbers are in network order.
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| 
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| == pack-*.mtimes files have the format:
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| 
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| All 4-byte numbers are in network byte order.
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| 
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|   - A 4-byte magic number '0x4d544d45' ('MTME').
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| 
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|   - A 4-byte version identifier (= 1).
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| 
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|   - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
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| 
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|   - A table of 4-byte unsigned integers. The ith value is the
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|     modification time (mtime) of the ith object in the corresponding
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|     pack by lexicographic (index) order. The mtimes count standard
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|     epoch seconds.
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| 
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|   - A trailer, containing a checksum of the corresponding packfile,
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|     and a checksum of all of the above (each having length according
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|     to the specified hash function).
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| 
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| == multi-pack-index (MIDX) files have the following format:
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| 
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| The multi-pack-index files refer to multiple pack-files and loose objects.
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| 
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| In order to allow extensions that add extra data to the MIDX, we organize
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| the body into "chunks" and provide a lookup table at the beginning of the
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| body. The header includes certain length values, such as the number of packs,
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| the number of base MIDX files, hash lengths and types.
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| 
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| All 4-byte numbers are in network order.
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| 
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| HEADER:
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| 
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| 	4-byte signature:
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| 	    The signature is: {'M', 'I', 'D', 'X'}
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| 
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| 	1-byte version number:
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| 	    Git only writes or recognizes version 1.
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| 
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| 	1-byte Object Id Version
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| 	    We infer the length of object IDs (OIDs) from this value:
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| 		1 => SHA-1
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| 		2 => SHA-256
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| 	    If the hash type does not match the repository's hash algorithm,
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| 	    the multi-pack-index file should be ignored with a warning
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| 	    presented to the user.
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| 
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| 	1-byte number of "chunks"
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| 
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| 	1-byte number of base multi-pack-index files:
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| 	    This value is currently always zero.
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| 
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| 	4-byte number of pack files
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| 
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| CHUNK LOOKUP:
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| 
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| 	(C + 1) * 12 bytes providing the chunk offsets:
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| 	    First 4 bytes describe chunk id. Value 0 is a terminating label.
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| 	    Other 8 bytes provide offset in current file for chunk to start.
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| 	    (Chunks are provided in file-order, so you can infer the length
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| 	    using the next chunk position if necessary.)
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| 
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| 	The CHUNK LOOKUP matches the table of contents from
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| 	the chunk-based file format, see linkgit:gitformat-chunk[5].
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| 
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| 	The remaining data in the body is described one chunk at a time, and
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| 	these chunks may be given in any order. Chunks are required unless
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| 	otherwise specified.
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| 
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| CHUNK DATA:
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| 
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| 	Packfile Names (ID: {'P', 'N', 'A', 'M'})
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| 	    Store the names of packfiles as a sequence of NUL-terminated
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| 	    strings. There is no extra padding between the filenames,
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| 	    and they are listed in lexicographic order. The chunk itself
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| 	    is padded at the end with between 0 and 3 NUL bytes to make the
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| 	    chunk size a multiple of 4 bytes.
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| 
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| 	Bitmapped Packfiles (ID: {'B', 'T', 'M', 'P'})
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| 	    Stores a table of two 4-byte unsigned integers in network order.
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| 	    Each table entry corresponds to a single pack (in the order that
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| 	    they appear above in the `PNAM` chunk). The values for each table
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| 	    entry are as follows:
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| 	    - The first bit position (in pseudo-pack order, see below) to
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| 	      contain an object from that pack.
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| 	    - The number of bits whose objects are selected from that pack.
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| 
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| 	OID Fanout (ID: {'O', 'I', 'D', 'F'})
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| 	    The ith entry, F[i], stores the number of OIDs with first
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| 	    byte at most i. Thus F[255] stores the total
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| 	    number of objects.
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| 
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| 	OID Lookup (ID: {'O', 'I', 'D', 'L'})
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| 	    The OIDs for all objects in the MIDX are stored in lexicographic
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| 	    order in this chunk.
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| 
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| 	Object Offsets (ID: {'O', 'O', 'F', 'F'})
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| 	    Stores two 4-byte values for every object.
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| 	    1: The pack-int-id for the pack storing this object.
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| 	    2: The offset within the pack.
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| 		If all offsets are less than 2^32, then the large offset chunk
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| 		will not exist and offsets are stored as in IDX v1.
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| 		If there is at least one offset value larger than 2^32-1, then
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| 		the large offset chunk must exist, and offsets larger than
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| 		2^31-1 must be stored in it instead. If the large offset chunk
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| 		exists and the 31st bit is on, then removing that bit reveals
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| 		the row in the large offsets containing the 8-byte offset of
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| 		this object.
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| 
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| 	[Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'})
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| 	    8-byte offsets into large packfiles.
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| 
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| 	[Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'})
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| 	    A list of MIDX positions (one per object in the MIDX, num_objects in
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| 	    total, each a 4-byte unsigned integer in network byte order), sorted
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| 	    according to their relative bitmap/pseudo-pack positions.
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| 
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| TRAILER:
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| 
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| 	Index checksum of the above contents.
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| 
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| == multi-pack-index reverse indexes
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| 
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| Similar to the pack-based reverse index, the multi-pack index can also
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| be used to generate a reverse index.
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| 
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| Instead of mapping between offset, pack-, and index position, this
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| reverse index maps between an object's position within the MIDX, and
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| that object's position within a pseudo-pack that the MIDX describes
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| (i.e., the ith entry of the multi-pack reverse index holds the MIDX
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| position of ith object in pseudo-pack order).
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| 
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| To clarify the difference between these orderings, consider a multi-pack
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| reachability bitmap (which does not yet exist, but is what we are
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| building towards here). Each bit needs to correspond to an object in the
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| MIDX, and so we need an efficient mapping from bit position to MIDX
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| position.
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| 
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| One solution is to let bits occupy the same position in the oid-sorted
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| index stored by the MIDX. But because oids are effectively random, their
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| resulting reachability bitmaps would have no locality, and thus compress
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| poorly. (This is the reason that single-pack bitmaps use the pack
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| ordering, and not the .idx ordering, for the same purpose.)
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| 
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| So we'd like to define an ordering for the whole MIDX based around
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| pack ordering, which has far better locality (and thus compresses more
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| efficiently). We can think of a pseudo-pack created by the concatenation
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| of all of the packs in the MIDX. E.g., if we had a MIDX with three packs
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| (a, b, c), with 10, 15, and 20 objects respectively, we can imagine an
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| ordering of the objects like:
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| 
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|     |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
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| 
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| where the ordering of the packs is defined by the MIDX's pack list,
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| and then the ordering of objects within each pack is the same as the
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| order in the actual packfile.
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| 
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| Given the list of packs and their counts of objects, you can
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| naïvely reconstruct that pseudo-pack ordering (e.g., the object at
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| position 27 must be (c,1) because packs "a" and "b" consumed 25 of the
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| slots). But there's a catch. Objects may be duplicated between packs, in
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| which case the MIDX only stores one pointer to the object (and thus we'd
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| want only one slot in the bitmap).
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| 
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| Callers could handle duplicates themselves by reading objects in order
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| of their bit-position, but that's linear in the number of objects, and
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| much too expensive for ordinary bitmap lookups. Building a reverse index
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| solves this, since it is the logical inverse of the index, and that
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| index has already removed duplicates. But, building a reverse index on
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| the fly can be expensive. Since we already have an on-disk format for
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| pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack,
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| too.
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| 
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| Objects from the MIDX are ordered as follows to string together the
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| pseudo-pack. Let `pack(o)` return the pack from which `o` was selected
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| by the MIDX, and define an ordering of packs based on their numeric ID
 | |
| (as stored by the MIDX). Let `offset(o)` return the object offset of `o`
 | |
| within `pack(o)`. Then, compare `o1` and `o2` as follows:
 | |
| 
 | |
|   - If one of `pack(o1)` and `pack(o2)` is preferred and the other
 | |
|     is not, then the preferred one sorts first.
 | |
| +
 | |
| (This is a detail that allows the MIDX bitmap to determine which
 | |
| pack should be used by the pack-reuse mechanism, since it can ask
 | |
| the MIDX for the pack containing the object at bit position 0).
 | |
| 
 | |
|   - If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending
 | |
|     order based on the pack ID.
 | |
| 
 | |
|   - Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in
 | |
|     pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1)
 | |
|     < offset(o2)`).
 | |
| 
 | |
| In short, a MIDX's pseudo-pack is the de-duplicated concatenation of
 | |
| objects in packs stored by the MIDX, laid out in pack order, and the
 | |
| packs arranged in MIDX order (with the preferred pack coming first).
 | |
| 
 | |
| The MIDX's reverse index is stored in the optional 'RIDX' chunk within
 | |
| the MIDX itself.
 | |
| 
 | |
| === `BTMP` chunk
 | |
| 
 | |
| The Bitmapped Packfiles (`BTMP`) chunk encodes additional information
 | |
| about the objects in the multi-pack index's reachability bitmap. Recall
 | |
| that objects from the MIDX are arranged in "pseudo-pack" order (see
 | |
| above) for reachability bitmaps.
 | |
| 
 | |
| From the example above, suppose we have packs "a", "b", and "c", with
 | |
| 10, 15, and 20 objects, respectively. In pseudo-pack order, those would
 | |
| be arranged as follows:
 | |
| 
 | |
|     |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
 | |
| 
 | |
| When working with single-pack bitmaps (or, equivalently, multi-pack
 | |
| reachability bitmaps with a preferred pack), linkgit:git-pack-objects[1]
 | |
| performs ``verbatim'' reuse, attempting to reuse chunks of the bitmapped
 | |
| or preferred packfile instead of adding objects to the packing list.
 | |
| 
 | |
| When a chunk of bytes is reused from an existing pack, any objects
 | |
| contained therein do not need to be added to the packing list, saving
 | |
| memory and CPU time. But a chunk from an existing packfile can only be
 | |
| reused when the following conditions are met:
 | |
| 
 | |
|   - The chunk contains only objects which were requested by the caller
 | |
|     (i.e. does not contain any objects which the caller didn't ask for
 | |
|     explicitly or implicitly).
 | |
| 
 | |
|   - All objects stored in non-thin packs as offset- or reference-deltas
 | |
|     also include their base object in the resulting pack.
 | |
| 
 | |
| The `BTMP` chunk encodes the necessary information in order to implement
 | |
| multi-pack reuse over a set of packfiles as described above.
 | |
| Specifically, the `BTMP` chunk encodes three pieces of information (all
 | |
| 32-bit unsigned integers in network byte-order) for each packfile `p`
 | |
| that is stored in the MIDX, as follows:
 | |
| 
 | |
| `bitmap_pos`:: The first bit position (in pseudo-pack order) in the
 | |
|   multi-pack index's reachability bitmap occupied by an object from `p`.
 | |
| 
 | |
| `bitmap_nr`:: The number of bit positions (including the one at
 | |
|   `bitmap_pos`) that encode objects from that pack `p`.
 | |
| 
 | |
| For example, the `BTMP` chunk corresponding to the above example (with
 | |
| packs ``a'', ``b'', and ``c'') would look like:
 | |
| 
 | |
| [cols="1,2,2"]
 | |
| |===
 | |
| | |`bitmap_pos` |`bitmap_nr`
 | |
| 
 | |
| |packfile ``a''
 | |
| |`0`
 | |
| |`10`
 | |
| 
 | |
| |packfile ``b''
 | |
| |`10`
 | |
| |`15`
 | |
| 
 | |
| |packfile ``c''
 | |
| |`25`
 | |
| |`20`
 | |
| |===
 | |
| 
 | |
| With this information in place, we can treat each packfile as
 | |
| individually reusable in the same fashion as verbatim pack reuse is
 | |
| performed on individual packs prior to the implementation of the `BTMP`
 | |
| chunk.
 | |
| 
 | |
| == cruft packs
 | |
| 
 | |
| The cruft packs feature offer an alternative to Git's traditional mechanism of
 | |
| removing unreachable objects. This document provides an overview of Git's
 | |
| pruning mechanism, and how a cruft pack can be used instead to accomplish the
 | |
| same.
 | |
| 
 | |
| === Background
 | |
| 
 | |
| To remove unreachable objects from your repository, Git offers `git repack -Ad`
 | |
| (see linkgit:git-repack[1]). Quoting from the documentation:
 | |
| 
 | |
| ----
 | |
| [...] unreachable objects in a previous pack become loose, unpacked objects,
 | |
| instead of being left in the old pack. [...] loose unreachable objects will be
 | |
| pruned according to normal expiry rules with the next 'git gc' invocation.
 | |
| ----
 | |
| 
 | |
| Unreachable objects aren't removed immediately, since doing so could race with
 | |
| an incoming push which may reference an object which is about to be deleted.
 | |
| Instead, those unreachable objects are stored as loose objects and stay that way
 | |
| until they are older than the expiration window, at which point they are removed
 | |
| by linkgit:git-prune[1].
 | |
| 
 | |
| Git must store these unreachable objects loose in order to keep track of their
 | |
| per-object mtimes. If these unreachable objects were written into one big pack,
 | |
| then either freshening that pack (because an object contained within it was
 | |
| re-written) or creating a new pack of unreachable objects would cause the pack's
 | |
| mtime to get updated, and the objects within it would never leave the expiration
 | |
| window. Instead, objects are stored loose in order to keep track of the
 | |
| individual object mtimes and avoid a situation where all cruft objects are
 | |
| freshened at once.
 | |
| 
 | |
| This can lead to undesirable situations when a repository contains many
 | |
| unreachable objects which have not yet left the grace period. Having large
 | |
| directories in the shards of `.git/objects` can lead to decreased performance in
 | |
| the repository. But given enough unreachable objects, this can lead to inode
 | |
| starvation and degrade the performance of the whole system. Since we
 | |
| can never pack those objects, these repositories often take up a large amount of
 | |
| disk space, since we can only zlib compress them, but not store them in delta
 | |
| chains.
 | |
| 
 | |
| === Cruft packs
 | |
| 
 | |
| A cruft pack eliminates the need for storing unreachable objects in a loose
 | |
| state by including the per-object mtimes in a separate file alongside a single
 | |
| pack containing all loose objects.
 | |
| 
 | |
| A cruft pack is written by `git repack --cruft` when generating a new pack.
 | |
| linkgit:git-pack-objects[1]'s `--cruft` option. Note that `git repack --cruft`
 | |
| is a classic all-into-one repack, meaning that everything in the resulting pack is
 | |
| reachable, and everything else is unreachable. Once written, the `--cruft`
 | |
| option instructs `git repack` to generate another pack containing only objects
 | |
| not packed in the previous step (which equates to packing all unreachable
 | |
| objects together). This progresses as follows:
 | |
| 
 | |
|   1. Enumerate every object, marking any object which is (a) not contained in a
 | |
|      kept-pack, and (b) whose mtime is within the grace period as a traversal
 | |
|      tip.
 | |
| 
 | |
|   2. Perform a reachability traversal based on the tips gathered in the previous
 | |
|      step, adding every object along the way to the pack.
 | |
| 
 | |
|   3. Write the pack out, along with a `.mtimes` file that records the per-object
 | |
|      timestamps.
 | |
| 
 | |
| This mode is invoked internally by linkgit:git-repack[1] when instructed to
 | |
| write a cruft pack. Crucially, the set of in-core kept packs is exactly the set
 | |
| of packs which will not be deleted by the repack; in other words, they contain
 | |
| all of the repository's reachable objects.
 | |
| 
 | |
| When a repository already has a cruft pack, `git repack --cruft` typically only
 | |
| adds objects to it. An exception to this is when `git repack` is given the
 | |
| `--cruft-expiration` option, which allows the generated cruft pack to omit
 | |
| expired objects instead of waiting for linkgit:git-gc[1] to expire those objects
 | |
| later on.
 | |
| 
 | |
| It is linkgit:git-gc[1] that is typically responsible for removing expired
 | |
| unreachable objects.
 | |
| 
 | |
| === Alternatives
 | |
| 
 | |
| Notable alternatives to this design include:
 | |
| 
 | |
|   - The location of the per-object mtime data.
 | |
| 
 | |
| On the location of mtime data, a new auxiliary file tied to the pack was chosen
 | |
| to avoid complicating the `.idx` format. If the `.idx` format were ever to gain
 | |
| support for optional chunks of data, it may make sense to consolidate the
 | |
| `.mtimes` format into the `.idx` itself.
 | |
| 
 | |
| GIT
 | |
| ---
 | |
| Part of the linkgit:git[1] suite
 |