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125 lines
2.9 KiB
125 lines
2.9 KiB
#include "cache.h" |
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#include "lockfile.h" |
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#include "unix-socket.h" |
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#include "unix-stream-server.h" |
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#define DEFAULT_LOCK_TIMEOUT (100) |
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|
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/* |
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* Try to connect to a unix domain socket at `path` (if it exists) and |
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* see if there is a server listening. |
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* |
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* We don't know if the socket exists, whether a server died and |
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* failed to cleanup, or whether we have a live server listening, so |
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* we "poke" it. |
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* |
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* We immediately hangup without sending/receiving any data because we |
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* don't know anything about the protocol spoken and don't want to |
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* block while writing/reading data. It is sufficient to just know |
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* that someone is listening. |
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*/ |
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static int is_another_server_alive(const char *path, |
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const struct unix_stream_listen_opts *opts) |
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{ |
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int fd = unix_stream_connect(path, opts->disallow_chdir); |
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if (fd >= 0) { |
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close(fd); |
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return 1; |
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} |
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return 0; |
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} |
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int unix_ss_create(const char *path, |
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const struct unix_stream_listen_opts *opts, |
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long timeout_ms, |
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struct unix_ss_socket **new_server_socket) |
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{ |
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struct lock_file lock = LOCK_INIT; |
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int fd_socket; |
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struct unix_ss_socket *server_socket; |
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*new_server_socket = NULL; |
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if (timeout_ms < 0) |
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timeout_ms = DEFAULT_LOCK_TIMEOUT; |
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/* |
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* Create a lock at "<path>.lock" if we can. |
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*/ |
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if (hold_lock_file_for_update_timeout(&lock, path, 0, timeout_ms) < 0) |
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return -1; |
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/* |
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* If another server is listening on "<path>" give up. We do not |
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* want to create a socket and steal future connections from them. |
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*/ |
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if (is_another_server_alive(path, opts)) { |
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rollback_lock_file(&lock); |
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errno = EADDRINUSE; |
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return -2; |
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} |
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/* |
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* Create and bind to a Unix domain socket at "<path>". |
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*/ |
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fd_socket = unix_stream_listen(path, opts); |
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if (fd_socket < 0) { |
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int saved_errno = errno; |
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rollback_lock_file(&lock); |
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errno = saved_errno; |
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return -1; |
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} |
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server_socket = xcalloc(1, sizeof(*server_socket)); |
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server_socket->path_socket = strdup(path); |
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server_socket->fd_socket = fd_socket; |
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lstat(path, &server_socket->st_socket); |
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*new_server_socket = server_socket; |
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/* |
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* Always rollback (just delete) "<path>.lock" because we already created |
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* "<path>" as a socket and do not want to commit_lock to do the atomic |
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* rename trick. |
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*/ |
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rollback_lock_file(&lock); |
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return 0; |
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} |
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void unix_ss_free(struct unix_ss_socket *server_socket) |
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{ |
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if (!server_socket) |
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return; |
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if (server_socket->fd_socket >= 0) { |
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if (!unix_ss_was_stolen(server_socket)) |
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unlink(server_socket->path_socket); |
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close(server_socket->fd_socket); |
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} |
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free(server_socket->path_socket); |
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free(server_socket); |
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} |
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int unix_ss_was_stolen(struct unix_ss_socket *server_socket) |
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{ |
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struct stat st_now; |
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if (!server_socket) |
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return 0; |
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if (lstat(server_socket->path_socket, &st_now) == -1) |
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return 1; |
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if (st_now.st_ino != server_socket->st_socket.st_ino) |
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return 1; |
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if (st_now.st_dev != server_socket->st_socket.st_dev) |
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return 1; |
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if (!S_ISSOCK(st_now.st_mode)) |
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return 1; |
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return 0; |
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}
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