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57 lines
1.7 KiB
57 lines
1.7 KiB
#ifndef SIGCHAIN_H |
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#define SIGCHAIN_H |
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/** |
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* Code often wants to set a signal handler to clean up temporary files or |
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* other work-in-progress when we die unexpectedly. For multiple pieces of |
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* code to do this without conflicting, each piece of code must remember |
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* the old value of the handler and restore it either when: |
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* |
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* 1. The work-in-progress is finished, and the handler is no longer |
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* necessary. The handler should revert to the original behavior |
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* (either another handler, SIG_DFL, or SIG_IGN). |
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* |
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* 2. The signal is received. We should then do our cleanup, then chain |
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* to the next handler (or die if it is SIG_DFL). |
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* |
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* Sigchain is a tiny library for keeping a stack of handlers. Your handler |
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* and installation code should look something like: |
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* |
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* ------------------------------------------ |
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* void clean_foo_on_signal(int sig) |
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* { |
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* clean_foo(); |
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* sigchain_pop(sig); |
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* raise(sig); |
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* } |
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* |
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* void other_func() |
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* { |
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* sigchain_push_common(clean_foo_on_signal); |
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* mess_up_foo(); |
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* clean_foo(); |
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* } |
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* ------------------------------------------ |
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* |
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*/ |
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/** |
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* Handlers are given the typedef of sigchain_fun. This is the same type |
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* that is given to signal() or sigaction(). It is perfectly reasonable to |
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* push SIG_DFL or SIG_IGN onto the stack. |
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*/ |
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typedef void (*sigchain_fun)(int); |
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/* You can sigchain_push and sigchain_pop individual signals. */ |
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int sigchain_push(int sig, sigchain_fun f); |
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int sigchain_pop(int sig); |
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/** |
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* push the handler onto the stack for the common signals: |
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* SIGINT, SIGHUP, SIGTERM, SIGQUIT and SIGPIPE. |
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*/ |
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void sigchain_push_common(sigchain_fun f); |
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void sigchain_pop_common(void); |
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#endif /* SIGCHAIN_H */
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