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path-list API
=============
The path_list API offers a data structure and functions to handle sorted
and unsorted string lists.
The name is a bit misleading, a path_list may store not only paths but
strings in general.
The caller:
. Allocates and clears a `struct path_list` variable.
. Initializes the members. You might want to set the flag `strdup_paths`
if the strings should be strdup()ed. For example, this is necessary
when you add something like git_path("..."), since that function returns
a static buffer that will change with the next call to git_path().
+
If you need something advanced, you can manually malloc() the `items`
member (you need this if you add things later) and you should set the
`nr` and `alloc` members in that case, too.
. Adds new items to the list, using `path_list_append` or `path_list_insert`.
. Can check if a string is in the list using `path_list_has_path` or
`unsorted_path_list_has_path` and get it from the list using
`path_list_lookup` for sorted lists.
. Can sort an unsorted list using `sort_path_list`.
. Finally it should free the list using `path_list_clear`.
Example:
----
struct path_list list;
int i;
memset(&list, 0, sizeof(struct path_list));
path_list_append("foo", &list);
path_list_append("bar", &list);
for (i = 0; i < list.nr; i++)
printf("%s\n", list.items[i].path)
----
NOTE: It is more efficient to build an unsorted list and sort it
afterwards, instead of building a sorted list (`O(n log n)` instead of
`O(n^2)`).
+
However, if you use the list to check if a certain string was added
already, you should not do that (using unsorted_path_list_has_path()),
because the complexity would be quadratic again (but with a worse factor).
Functions
---------
* General ones (works with sorted and unsorted lists as well)
`print_path_list`::
Dump a path_list to stdout, useful mainly for debugging purposes. It
can take an optional header argument and it writes out the
string-pointer pairs of the path_list, each one in its own line.
`path_list_clear`::
Free a path_list. The `path` pointer of the items will be freed in case
the `strdup_paths` member of the path_list is set. The second parameter
controls if the `util` pointer of the items should be freed or not.
* Functions for sorted lists only
`path_list_has_path`::
Determine if the path_list has a given string or not.
`path_list_insert`::
Insert a new element to the path_list. The returned pointer can be handy
if you want to write something to the `util` pointer of the
path_list_item containing the just added string.
+
Since this function uses xrealloc() (which die()s if it fails) if the
list needs to grow, it is safe not to check the pointer. I.e. you may
write `path_list_insert(...)->util = ...;`.
`path_list_lookup`::
Look up a given string in the path_list, returning the containing
path_list_item. If the string is not found, NULL is returned.
* Functions for unsorted lists only
`path_list_append`::
Append a new string to the end of the path_list.
`sort_path_list`::
Make an unsorted list sorted.
`unsorted_path_list_has_path`::
It's like `path_list_has_path()` but for unsorted lists.
+
This function needs to look through all items, as opposed to its
counterpart for sorted lists, which performs a binary search.
Data structures
---------------
* `struct path_list_item`
Represents an item of the list. The `path` member is a pointer to the
string, and you may use the `util` member for any purpose, if you want.
* `struct path_list`
Represents the list itself.
. The array of items are available via the `items` member.
. The `nr` member contains the number of items stored in the list.
. The `alloc` member is used to avoid reallocating at every insertion.
You should not tamper with it.
. Setting the `strdup_paths` member to 1 will strdup() the strings
before adding them, see above.