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/* obstack.c - subroutines used implicitly by object stack macros |
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Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, |
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1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. |
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This file is part of the GNU C Library. |
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The GNU C Library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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The GNU C Library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with the GNU C Library; if not, see |
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<http://www.gnu.org/licenses/>. */ |
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#include "git-compat-util.h" |
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#include <gettext.h> |
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#include "obstack.h" |
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/* NOTE BEFORE MODIFYING THIS FILE: This version number must be |
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incremented whenever callers compiled using an old obstack.h can no |
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longer properly call the functions in this obstack.c. */ |
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#define OBSTACK_INTERFACE_VERSION 1 |
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/* Comment out all this code if we are using the GNU C Library, and are not |
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actually compiling the library itself, and the installed library |
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supports the same library interface we do. This code is part of the GNU |
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C Library, but also included in many other GNU distributions. Compiling |
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and linking in this code is a waste when using the GNU C library |
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(especially if it is a shared library). Rather than having every GNU |
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program understand `configure --with-gnu-libc' and omit the object |
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files, it is simpler to just do this in the source for each such file. */ |
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#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ |
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#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 |
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# include <gnu-versions.h> |
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# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION |
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# define ELIDE_CODE |
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# endif |
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#endif |
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#include <stddef.h> |
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#ifndef ELIDE_CODE |
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# if HAVE_INTTYPES_H |
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# include <inttypes.h> |
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# endif |
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# if HAVE_STDINT_H || defined _LIBC |
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# include <stdint.h> |
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# endif |
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/* Determine default alignment. */ |
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union fooround |
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{ |
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uintmax_t i; |
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long double d; |
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void *p; |
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}; |
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struct fooalign |
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{ |
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char c; |
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union fooround u; |
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}; |
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/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. |
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But in fact it might be less smart and round addresses to as much as |
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DEFAULT_ROUNDING. So we prepare for it to do that. */ |
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enum |
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{ |
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DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), |
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DEFAULT_ROUNDING = sizeof (union fooround) |
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}; |
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/* When we copy a long block of data, this is the unit to do it with. |
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On some machines, copying successive ints does not work; |
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in such a case, redefine COPYING_UNIT to `long' (if that works) |
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or `char' as a last resort. */ |
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# ifndef COPYING_UNIT |
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# define COPYING_UNIT int |
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# endif |
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/* The functions allocating more room by calling `obstack_chunk_alloc' |
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jump to the handler pointed to by `obstack_alloc_failed_handler'. |
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This can be set to a user defined function which should either |
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abort gracefully or use longjump - but shouldn't return. This |
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variable by default points to the internal function |
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`print_and_abort'. */ |
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static void print_and_abort (void); |
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void (*obstack_alloc_failed_handler) (void) = print_and_abort; |
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# ifdef _LIBC |
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# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) |
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/* A looong time ago (before 1994, anyway; we're not sure) this global variable |
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was used by non-GNU-C macros to avoid multiple evaluation. The GNU C |
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library still exports it because somebody might use it. */ |
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struct obstack *_obstack_compat; |
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compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); |
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# endif |
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# endif |
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/* Define a macro that either calls functions with the traditional malloc/free |
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calling interface, or calls functions with the mmalloc/mfree interface |
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(that adds an extra first argument), based on the state of use_extra_arg. |
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For free, do not use ?:, since some compilers, like the MIPS compilers, |
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do not allow (expr) ? void : void. */ |
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# define CALL_CHUNKFUN(h, size) \ |
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(((h) -> use_extra_arg) \ |
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? (*(h)->chunkfun.extra) ((h)->extra_arg, (size)) \ |
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: (*(h)->chunkfun.plain) ((size))) |
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# define CALL_FREEFUN(h, old_chunk) \ |
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do { \ |
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if ((h) -> use_extra_arg) \ |
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(*(h)->freefun.extra) ((h)->extra_arg, (old_chunk)); \ |
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else \ |
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(*(h)->freefun.plain) ((old_chunk)); \ |
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} while (0) |
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). |
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Objects start on multiples of ALIGNMENT (0 means use default). |
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CHUNKFUN is the function to use to allocate chunks, |
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and FREEFUN the function to free them. |
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Return nonzero if successful, calls obstack_alloc_failed_handler if |
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allocation fails. */ |
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int |
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_obstack_begin (struct obstack *h, |
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int size, int alignment, |
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void *(*chunkfun) (long), |
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void (*freefun) (void *)) |
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{ |
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register struct _obstack_chunk *chunk; /* points to new chunk */ |
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if (alignment == 0) |
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alignment = DEFAULT_ALIGNMENT; |
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if (size == 0) |
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/* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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{ |
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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Use the values for range checking, because if range checking is off, |
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the extra bytes won't be missed terribly, but if range checking is on |
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and we used a larger request, a whole extra 4096 bytes would be |
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allocated. |
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These number are irrelevant to the new GNU malloc. I suspect it is |
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less sensitive to the size of the request. */ |
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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+ 4 + DEFAULT_ROUNDING - 1) |
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& ~(DEFAULT_ROUNDING - 1)); |
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size = 4096 - extra; |
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} |
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h->chunkfun.plain = chunkfun; |
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h->freefun.plain = freefun; |
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h->chunk_size = size; |
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h->alignment_mask = alignment - 1; |
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h->use_extra_arg = 0; |
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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if (!chunk) |
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(*obstack_alloc_failed_handler) (); |
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
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alignment - 1); |
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h->chunk_limit = chunk->limit |
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= (char *) chunk + h->chunk_size; |
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chunk->prev = NULL; |
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/* The initial chunk now contains no empty object. */ |
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h->maybe_empty_object = 0; |
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h->alloc_failed = 0; |
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return 1; |
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} |
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int |
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_obstack_begin_1 (struct obstack *h, int size, int alignment, |
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void *(*chunkfun) (void *, long), |
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void (*freefun) (void *, void *), |
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void *arg) |
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{ |
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register struct _obstack_chunk *chunk; /* points to new chunk */ |
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if (alignment == 0) |
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alignment = DEFAULT_ALIGNMENT; |
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if (size == 0) |
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/* Default size is what GNU malloc can fit in a 4096-byte block. */ |
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{ |
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
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Use the values for range checking, because if range checking is off, |
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the extra bytes won't be missed terribly, but if range checking is on |
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and we used a larger request, a whole extra 4096 bytes would be |
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allocated. |
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These number are irrelevant to the new GNU malloc. I suspect it is |
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less sensitive to the size of the request. */ |
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
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+ 4 + DEFAULT_ROUNDING - 1) |
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& ~(DEFAULT_ROUNDING - 1)); |
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size = 4096 - extra; |
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} |
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h->chunkfun.extra = (struct _obstack_chunk * (*)(void *,long)) chunkfun; |
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h->freefun.extra = (void (*) (void *, struct _obstack_chunk *)) freefun; |
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h->chunk_size = size; |
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h->alignment_mask = alignment - 1; |
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h->extra_arg = arg; |
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h->use_extra_arg = 1; |
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
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if (!chunk) |
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(*obstack_alloc_failed_handler) (); |
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
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alignment - 1); |
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h->chunk_limit = chunk->limit |
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= (char *) chunk + h->chunk_size; |
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chunk->prev = NULL; |
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/* The initial chunk now contains no empty object. */ |
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h->maybe_empty_object = 0; |
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h->alloc_failed = 0; |
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return 1; |
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} |
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/* Allocate a new current chunk for the obstack *H |
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on the assumption that LENGTH bytes need to be added |
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to the current object, or a new object of length LENGTH allocated. |
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Copies any partial object from the end of the old chunk |
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to the beginning of the new one. */ |
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void |
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_obstack_newchunk (struct obstack *h, int length) |
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{ |
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register struct _obstack_chunk *old_chunk = h->chunk; |
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register struct _obstack_chunk *new_chunk; |
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register long new_size; |
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register long obj_size = h->next_free - h->object_base; |
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register long i; |
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long already; |
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char *object_base; |
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/* Compute size for new chunk. */ |
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new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; |
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if (new_size < h->chunk_size) |
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new_size = h->chunk_size; |
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/* Allocate and initialize the new chunk. */ |
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new_chunk = CALL_CHUNKFUN (h, new_size); |
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if (!new_chunk) |
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(*obstack_alloc_failed_handler) (); |
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h->chunk = new_chunk; |
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new_chunk->prev = old_chunk; |
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new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; |
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/* Compute an aligned object_base in the new chunk */ |
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object_base = |
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__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); |
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/* Move the existing object to the new chunk. |
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Word at a time is fast and is safe if the object |
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is sufficiently aligned. */ |
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if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) |
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{ |
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for (i = obj_size / sizeof (COPYING_UNIT) - 1; |
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i >= 0; i--) |
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((COPYING_UNIT *)object_base)[i] |
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= ((COPYING_UNIT *)h->object_base)[i]; |
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/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, |
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but that can cross a page boundary on a machine |
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which does not do strict alignment for COPYING_UNITS. */ |
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already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); |
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} |
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else |
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already = 0; |
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/* Copy remaining bytes one by one. */ |
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for (i = already; i < obj_size; i++) |
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object_base[i] = h->object_base[i]; |
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/* If the object just copied was the only data in OLD_CHUNK, |
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free that chunk and remove it from the chain. |
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But not if that chunk might contain an empty object. */ |
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if (! h->maybe_empty_object |
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&& (h->object_base |
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== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, |
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h->alignment_mask))) |
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{ |
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new_chunk->prev = old_chunk->prev; |
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CALL_FREEFUN (h, old_chunk); |
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} |
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h->object_base = object_base; |
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h->next_free = h->object_base + obj_size; |
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/* The new chunk certainly contains no empty object yet. */ |
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h->maybe_empty_object = 0; |
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} |
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# ifdef _LIBC |
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libc_hidden_def (_obstack_newchunk) |
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# endif |
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/* Return nonzero if object OBJ has been allocated from obstack H. |
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This is here for debugging. |
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If you use it in a program, you are probably losing. */ |
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/* Suppress -Wmissing-prototypes warning. We don't want to declare this in |
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obstack.h because it is just for debugging. */ |
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int _obstack_allocated_p (struct obstack *h, void *obj); |
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int |
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_obstack_allocated_p (struct obstack *h, void *obj) |
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{ |
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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lp = (h)->chunk; |
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/* We use >= rather than > since the object cannot be exactly at |
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the beginning of the chunk but might be an empty object exactly |
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at the end of an adjacent chunk. */ |
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while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
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{ |
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plp = lp->prev; |
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lp = plp; |
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} |
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return lp != NULL; |
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} |
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/* Free objects in obstack H, including OBJ and everything allocate |
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more recently than OBJ. If OBJ is zero, free everything in H. */ |
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# undef obstack_free |
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void |
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obstack_free (struct obstack *h, void *obj) |
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{ |
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
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register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
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lp = h->chunk; |
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/* We use >= because there cannot be an object at the beginning of a chunk. |
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But there can be an empty object at that address |
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at the end of another chunk. */ |
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while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
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{ |
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plp = lp->prev; |
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CALL_FREEFUN (h, lp); |
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lp = plp; |
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/* If we switch chunks, we can't tell whether the new current |
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chunk contains an empty object, so assume that it may. */ |
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h->maybe_empty_object = 1; |
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} |
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if (lp) |
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{ |
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h->object_base = h->next_free = (char *) (obj); |
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h->chunk_limit = lp->limit; |
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h->chunk = lp; |
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} |
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else if (obj != NULL) |
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/* obj is not in any of the chunks! */ |
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abort (); |
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} |
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# ifdef _LIBC |
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/* Older versions of libc used a function _obstack_free intended to be |
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called by non-GCC compilers. */ |
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strong_alias (obstack_free, _obstack_free) |
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# endif |
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int |
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_obstack_memory_used (struct obstack *h) |
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{ |
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register struct _obstack_chunk* lp; |
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register int nbytes = 0; |
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for (lp = h->chunk; lp != NULL; lp = lp->prev) |
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{ |
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nbytes += lp->limit - (char *) lp; |
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} |
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return nbytes; |
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} |
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# ifdef _LIBC |
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# include <libio/iolibio.h> |
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# endif |
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# ifndef __attribute__ |
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/* This feature is available in gcc versions 2.5 and later. */ |
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# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) |
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# define __attribute__(Spec) /* empty */ |
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# endif |
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# endif |
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static void |
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print_and_abort (void) |
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{ |
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/* Don't change any of these strings. Yes, it would be possible to add |
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|
the newline to the string and use fputs or so. But this must not |
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happen because the "memory exhausted" message appears in other places |
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|
like this and the translation should be reused instead of creating |
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|
a very similar string which requires a separate translation. */ |
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# ifdef _LIBC |
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(void) __fxprintf (NULL, "%s\n", _("memory exhausted")); |
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# else |
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|
fprintf (stderr, "%s\n", _("memory exhausted")); |
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# endif |
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exit (1); |
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} |
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#endif /* !ELIDE_CODE */
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