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551 lines
14 KiB
551 lines
14 KiB
#include "../cache.h" |
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#include "../refs.h" |
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#include "refs-internal.h" |
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#include "ref-cache.h" |
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#include "../iterator.h" |
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|
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void add_entry_to_dir(struct ref_dir *dir, struct ref_entry *entry) |
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{ |
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ALLOC_GROW(dir->entries, dir->nr + 1, dir->alloc); |
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dir->entries[dir->nr++] = entry; |
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/* optimize for the case that entries are added in order */ |
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if (dir->nr == 1 || |
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(dir->nr == dir->sorted + 1 && |
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strcmp(dir->entries[dir->nr - 2]->name, |
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dir->entries[dir->nr - 1]->name) < 0)) |
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dir->sorted = dir->nr; |
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} |
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|
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struct ref_dir *get_ref_dir(struct ref_entry *entry) |
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{ |
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struct ref_dir *dir; |
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assert(entry->flag & REF_DIR); |
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dir = &entry->u.subdir; |
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if (entry->flag & REF_INCOMPLETE) { |
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if (!dir->cache->fill_ref_dir) |
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BUG("incomplete ref_store without fill_ref_dir function"); |
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dir->cache->fill_ref_dir(dir->cache->ref_store, dir, entry->name); |
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entry->flag &= ~REF_INCOMPLETE; |
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} |
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return dir; |
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} |
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struct ref_entry *create_ref_entry(const char *refname, |
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const struct object_id *oid, int flag) |
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{ |
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struct ref_entry *ref; |
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|
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FLEX_ALLOC_STR(ref, name, refname); |
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oidcpy(&ref->u.value.oid, oid); |
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ref->flag = flag; |
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return ref; |
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} |
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|
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struct ref_cache *create_ref_cache(struct ref_store *refs, |
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fill_ref_dir_fn *fill_ref_dir) |
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{ |
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struct ref_cache *ret = xcalloc(1, sizeof(*ret)); |
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|
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ret->ref_store = refs; |
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ret->fill_ref_dir = fill_ref_dir; |
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ret->root = create_dir_entry(ret, "", 0, 1); |
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return ret; |
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} |
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static void clear_ref_dir(struct ref_dir *dir); |
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static void free_ref_entry(struct ref_entry *entry) |
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{ |
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if (entry->flag & REF_DIR) { |
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/* |
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* Do not use get_ref_dir() here, as that might |
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* trigger the reading of loose refs. |
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*/ |
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clear_ref_dir(&entry->u.subdir); |
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} |
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free(entry); |
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} |
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void free_ref_cache(struct ref_cache *cache) |
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{ |
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free_ref_entry(cache->root); |
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free(cache); |
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} |
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/* |
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* Clear and free all entries in dir, recursively. |
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*/ |
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static void clear_ref_dir(struct ref_dir *dir) |
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{ |
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int i; |
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for (i = 0; i < dir->nr; i++) |
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free_ref_entry(dir->entries[i]); |
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FREE_AND_NULL(dir->entries); |
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dir->sorted = dir->nr = dir->alloc = 0; |
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} |
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struct ref_entry *create_dir_entry(struct ref_cache *cache, |
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const char *dirname, size_t len, |
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int incomplete) |
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{ |
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struct ref_entry *direntry; |
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FLEX_ALLOC_MEM(direntry, name, dirname, len); |
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direntry->u.subdir.cache = cache; |
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direntry->flag = REF_DIR | (incomplete ? REF_INCOMPLETE : 0); |
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return direntry; |
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} |
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static int ref_entry_cmp(const void *a, const void *b) |
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{ |
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struct ref_entry *one = *(struct ref_entry **)a; |
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struct ref_entry *two = *(struct ref_entry **)b; |
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return strcmp(one->name, two->name); |
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} |
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static void sort_ref_dir(struct ref_dir *dir); |
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struct string_slice { |
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size_t len; |
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const char *str; |
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}; |
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static int ref_entry_cmp_sslice(const void *key_, const void *ent_) |
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{ |
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const struct string_slice *key = key_; |
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const struct ref_entry *ent = *(const struct ref_entry * const *)ent_; |
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int cmp = strncmp(key->str, ent->name, key->len); |
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if (cmp) |
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return cmp; |
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return '\0' - (unsigned char)ent->name[key->len]; |
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} |
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int search_ref_dir(struct ref_dir *dir, const char *refname, size_t len) |
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{ |
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struct ref_entry **r; |
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struct string_slice key; |
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if (refname == NULL || !dir->nr) |
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return -1; |
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sort_ref_dir(dir); |
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key.len = len; |
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key.str = refname; |
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r = bsearch(&key, dir->entries, dir->nr, sizeof(*dir->entries), |
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ref_entry_cmp_sslice); |
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if (r == NULL) |
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return -1; |
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return r - dir->entries; |
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} |
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/* |
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* Search for a directory entry directly within dir (without |
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* recursing). Sort dir if necessary. subdirname must be a directory |
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* name (i.e., end in '/'). If mkdir is set, then create the |
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* directory if it is missing; otherwise, return NULL if the desired |
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* directory cannot be found. dir must already be complete. |
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*/ |
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static struct ref_dir *search_for_subdir(struct ref_dir *dir, |
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const char *subdirname, size_t len, |
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int mkdir) |
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{ |
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int entry_index = search_ref_dir(dir, subdirname, len); |
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struct ref_entry *entry; |
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if (entry_index == -1) { |
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if (!mkdir) |
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return NULL; |
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/* |
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* Since dir is complete, the absence of a subdir |
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* means that the subdir really doesn't exist; |
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* therefore, create an empty record for it but mark |
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* the record complete. |
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*/ |
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entry = create_dir_entry(dir->cache, subdirname, len, 0); |
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add_entry_to_dir(dir, entry); |
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} else { |
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entry = dir->entries[entry_index]; |
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} |
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return get_ref_dir(entry); |
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} |
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/* |
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* If refname is a reference name, find the ref_dir within the dir |
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* tree that should hold refname. If refname is a directory name |
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* (i.e., it ends in '/'), then return that ref_dir itself. dir must |
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* represent the top-level directory and must already be complete. |
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* Sort ref_dirs and recurse into subdirectories as necessary. If |
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* mkdir is set, then create any missing directories; otherwise, |
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* return NULL if the desired directory cannot be found. |
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*/ |
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static struct ref_dir *find_containing_dir(struct ref_dir *dir, |
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const char *refname, int mkdir) |
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{ |
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const char *slash; |
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for (slash = strchr(refname, '/'); slash; slash = strchr(slash + 1, '/')) { |
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size_t dirnamelen = slash - refname + 1; |
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struct ref_dir *subdir; |
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subdir = search_for_subdir(dir, refname, dirnamelen, mkdir); |
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if (!subdir) { |
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dir = NULL; |
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break; |
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} |
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dir = subdir; |
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} |
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return dir; |
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} |
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struct ref_entry *find_ref_entry(struct ref_dir *dir, const char *refname) |
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{ |
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int entry_index; |
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struct ref_entry *entry; |
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dir = find_containing_dir(dir, refname, 0); |
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if (!dir) |
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return NULL; |
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entry_index = search_ref_dir(dir, refname, strlen(refname)); |
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if (entry_index == -1) |
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return NULL; |
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entry = dir->entries[entry_index]; |
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return (entry->flag & REF_DIR) ? NULL : entry; |
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} |
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int remove_entry_from_dir(struct ref_dir *dir, const char *refname) |
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{ |
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int refname_len = strlen(refname); |
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int entry_index; |
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struct ref_entry *entry; |
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int is_dir = refname[refname_len - 1] == '/'; |
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if (is_dir) { |
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/* |
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* refname represents a reference directory. Remove |
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* the trailing slash; otherwise we will get the |
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* directory *representing* refname rather than the |
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* one *containing* it. |
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*/ |
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char *dirname = xmemdupz(refname, refname_len - 1); |
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dir = find_containing_dir(dir, dirname, 0); |
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free(dirname); |
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} else { |
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dir = find_containing_dir(dir, refname, 0); |
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} |
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if (!dir) |
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return -1; |
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entry_index = search_ref_dir(dir, refname, refname_len); |
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if (entry_index == -1) |
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return -1; |
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entry = dir->entries[entry_index]; |
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MOVE_ARRAY(&dir->entries[entry_index], |
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&dir->entries[entry_index + 1], dir->nr - entry_index - 1); |
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dir->nr--; |
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if (dir->sorted > entry_index) |
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dir->sorted--; |
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free_ref_entry(entry); |
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return dir->nr; |
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} |
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int add_ref_entry(struct ref_dir *dir, struct ref_entry *ref) |
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{ |
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dir = find_containing_dir(dir, ref->name, 1); |
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if (!dir) |
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return -1; |
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add_entry_to_dir(dir, ref); |
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return 0; |
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} |
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/* |
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* Emit a warning and return true iff ref1 and ref2 have the same name |
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* and the same oid. Die if they have the same name but different |
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* oids. |
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*/ |
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static int is_dup_ref(const struct ref_entry *ref1, const struct ref_entry *ref2) |
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{ |
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if (strcmp(ref1->name, ref2->name)) |
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return 0; |
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/* Duplicate name; make sure that they don't conflict: */ |
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if ((ref1->flag & REF_DIR) || (ref2->flag & REF_DIR)) |
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/* This is impossible by construction */ |
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die("Reference directory conflict: %s", ref1->name); |
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if (!oideq(&ref1->u.value.oid, &ref2->u.value.oid)) |
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die("Duplicated ref, and SHA1s don't match: %s", ref1->name); |
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warning("Duplicated ref: %s", ref1->name); |
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return 1; |
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} |
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/* |
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* Sort the entries in dir non-recursively (if they are not already |
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* sorted) and remove any duplicate entries. |
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*/ |
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static void sort_ref_dir(struct ref_dir *dir) |
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{ |
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int i, j; |
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struct ref_entry *last = NULL; |
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/* |
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* This check also prevents passing a zero-length array to qsort(), |
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* which is a problem on some platforms. |
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*/ |
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if (dir->sorted == dir->nr) |
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return; |
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QSORT(dir->entries, dir->nr, ref_entry_cmp); |
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/* Remove any duplicates: */ |
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for (i = 0, j = 0; j < dir->nr; j++) { |
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struct ref_entry *entry = dir->entries[j]; |
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if (last && is_dup_ref(last, entry)) |
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free_ref_entry(entry); |
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else |
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last = dir->entries[i++] = entry; |
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} |
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dir->sorted = dir->nr = i; |
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} |
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enum prefix_state { |
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/* All refs within the directory would match prefix: */ |
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PREFIX_CONTAINS_DIR, |
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/* Some, but not all, refs within the directory might match prefix: */ |
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PREFIX_WITHIN_DIR, |
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/* No refs within the directory could possibly match prefix: */ |
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PREFIX_EXCLUDES_DIR |
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}; |
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/* |
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* Return a `prefix_state` constant describing the relationship |
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* between the directory with the specified `dirname` and `prefix`. |
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*/ |
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static enum prefix_state overlaps_prefix(const char *dirname, |
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const char *prefix) |
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{ |
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while (*prefix && *dirname == *prefix) { |
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dirname++; |
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prefix++; |
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} |
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if (!*prefix) |
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return PREFIX_CONTAINS_DIR; |
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else if (!*dirname) |
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return PREFIX_WITHIN_DIR; |
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else |
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return PREFIX_EXCLUDES_DIR; |
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} |
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/* |
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* Load all of the refs from `dir` (recursively) that could possibly |
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* contain references matching `prefix` into our in-memory cache. If |
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* `prefix` is NULL, prime unconditionally. |
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*/ |
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static void prime_ref_dir(struct ref_dir *dir, const char *prefix) |
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{ |
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/* |
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* The hard work of loading loose refs is done by get_ref_dir(), so we |
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* just need to recurse through all of the sub-directories. We do not |
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* even need to care about sorting, as traversal order does not matter |
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* to us. |
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*/ |
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int i; |
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for (i = 0; i < dir->nr; i++) { |
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struct ref_entry *entry = dir->entries[i]; |
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if (!(entry->flag & REF_DIR)) { |
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/* Not a directory; no need to recurse. */ |
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} else if (!prefix) { |
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/* Recurse in any case: */ |
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prime_ref_dir(get_ref_dir(entry), NULL); |
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} else { |
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switch (overlaps_prefix(entry->name, prefix)) { |
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case PREFIX_CONTAINS_DIR: |
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/* |
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* Recurse, and from here down we |
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* don't have to check the prefix |
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* anymore: |
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*/ |
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prime_ref_dir(get_ref_dir(entry), NULL); |
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break; |
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case PREFIX_WITHIN_DIR: |
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prime_ref_dir(get_ref_dir(entry), prefix); |
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break; |
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case PREFIX_EXCLUDES_DIR: |
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/* No need to prime this directory. */ |
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break; |
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} |
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} |
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} |
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} |
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/* |
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* A level in the reference hierarchy that is currently being iterated |
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* through. |
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*/ |
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struct cache_ref_iterator_level { |
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/* |
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* The ref_dir being iterated over at this level. The ref_dir |
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* is sorted before being stored here. |
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*/ |
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struct ref_dir *dir; |
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enum prefix_state prefix_state; |
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/* |
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* The index of the current entry within dir (which might |
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* itself be a directory). If index == -1, then the iteration |
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* hasn't yet begun. If index == dir->nr, then the iteration |
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* through this level is over. |
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*/ |
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int index; |
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}; |
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/* |
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* Represent an iteration through a ref_dir in the memory cache. The |
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* iteration recurses through subdirectories. |
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*/ |
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struct cache_ref_iterator { |
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struct ref_iterator base; |
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/* |
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* The number of levels currently on the stack. This is always |
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* at least 1, because when it becomes zero the iteration is |
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* ended and this struct is freed. |
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*/ |
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size_t levels_nr; |
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/* The number of levels that have been allocated on the stack */ |
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size_t levels_alloc; |
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/* |
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* Only include references with this prefix in the iteration. |
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* The prefix is matched textually, without regard for path |
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* component boundaries. |
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*/ |
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const char *prefix; |
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/* |
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* A stack of levels. levels[0] is the uppermost level that is |
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* being iterated over in this iteration. (This is not |
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* necessary the top level in the references hierarchy. If we |
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* are iterating through a subtree, then levels[0] will hold |
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* the ref_dir for that subtree, and subsequent levels will go |
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* on from there.) |
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*/ |
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struct cache_ref_iterator_level *levels; |
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}; |
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static int cache_ref_iterator_advance(struct ref_iterator *ref_iterator) |
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{ |
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struct cache_ref_iterator *iter = |
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(struct cache_ref_iterator *)ref_iterator; |
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|
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while (1) { |
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struct cache_ref_iterator_level *level = |
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&iter->levels[iter->levels_nr - 1]; |
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struct ref_dir *dir = level->dir; |
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struct ref_entry *entry; |
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enum prefix_state entry_prefix_state; |
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if (level->index == -1) |
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sort_ref_dir(dir); |
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if (++level->index == level->dir->nr) { |
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/* This level is exhausted; pop up a level */ |
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if (--iter->levels_nr == 0) |
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return ref_iterator_abort(ref_iterator); |
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continue; |
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} |
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entry = dir->entries[level->index]; |
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if (level->prefix_state == PREFIX_WITHIN_DIR) { |
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entry_prefix_state = overlaps_prefix(entry->name, iter->prefix); |
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if (entry_prefix_state == PREFIX_EXCLUDES_DIR) |
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continue; |
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} else { |
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entry_prefix_state = level->prefix_state; |
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} |
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if (entry->flag & REF_DIR) { |
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/* push down a level */ |
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ALLOC_GROW(iter->levels, iter->levels_nr + 1, |
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iter->levels_alloc); |
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level = &iter->levels[iter->levels_nr++]; |
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level->dir = get_ref_dir(entry); |
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level->prefix_state = entry_prefix_state; |
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level->index = -1; |
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} else { |
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iter->base.refname = entry->name; |
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iter->base.oid = &entry->u.value.oid; |
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iter->base.flags = entry->flag; |
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return ITER_OK; |
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} |
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} |
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} |
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static int cache_ref_iterator_peel(struct ref_iterator *ref_iterator, |
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struct object_id *peeled) |
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{ |
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return peel_object(ref_iterator->oid, peeled); |
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} |
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static int cache_ref_iterator_abort(struct ref_iterator *ref_iterator) |
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{ |
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struct cache_ref_iterator *iter = |
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(struct cache_ref_iterator *)ref_iterator; |
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|
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free((char *)iter->prefix); |
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free(iter->levels); |
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base_ref_iterator_free(ref_iterator); |
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return ITER_DONE; |
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} |
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static struct ref_iterator_vtable cache_ref_iterator_vtable = { |
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cache_ref_iterator_advance, |
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cache_ref_iterator_peel, |
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cache_ref_iterator_abort |
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}; |
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struct ref_iterator *cache_ref_iterator_begin(struct ref_cache *cache, |
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const char *prefix, |
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int prime_dir) |
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{ |
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struct ref_dir *dir; |
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struct cache_ref_iterator *iter; |
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struct ref_iterator *ref_iterator; |
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struct cache_ref_iterator_level *level; |
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|
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dir = get_ref_dir(cache->root); |
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if (prefix && *prefix) |
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dir = find_containing_dir(dir, prefix, 0); |
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if (!dir) |
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/* There's nothing to iterate over. */ |
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return empty_ref_iterator_begin(); |
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|
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if (prime_dir) |
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prime_ref_dir(dir, prefix); |
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|
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iter = xcalloc(1, sizeof(*iter)); |
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ref_iterator = &iter->base; |
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base_ref_iterator_init(ref_iterator, &cache_ref_iterator_vtable, 1); |
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ALLOC_GROW(iter->levels, 10, iter->levels_alloc); |
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iter->levels_nr = 1; |
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level = &iter->levels[0]; |
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level->index = -1; |
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level->dir = dir; |
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|
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if (prefix && *prefix) { |
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iter->prefix = xstrdup(prefix); |
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level->prefix_state = PREFIX_WITHIN_DIR; |
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} else { |
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level->prefix_state = PREFIX_CONTAINS_DIR; |
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} |
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return ref_iterator; |
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}
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