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/* Extended regular expression matching and search library, |
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version 0.12. |
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(Implements POSIX draft P10003.2/D11.2, except for |
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internationalization features.) |
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Copyright (C) 1993 Free Software Foundation, Inc. |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2, or (at your option) |
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any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
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/* AIX requires this to be the first thing in the file. */ |
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#if defined (_AIX) && !defined (REGEX_MALLOC) |
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#pragma alloca |
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#endif |
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#define _GNU_SOURCE |
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/* We need this for `regex.h', and perhaps for the Emacs include files. */ |
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#include <sys/types.h> |
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/* We used to test for `BSTRING' here, but only GCC and Emacs define |
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`BSTRING', as far as I know, and neither of them use this code. */ |
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#include <string.h> |
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#ifndef bcmp |
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#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) |
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#endif |
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#ifndef bcopy |
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#define bcopy(s, d, n) memcpy ((d), (s), (n)) |
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#endif |
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#ifndef bzero |
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#define bzero(s, n) memset ((s), 0, (n)) |
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#endif |
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#include <stdlib.h> |
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/* Define the syntax stuff for \<, \>, etc. */ |
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/* This must be nonzero for the wordchar and notwordchar pattern |
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commands in re_match_2. */ |
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#ifndef Sword |
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#define Sword 1 |
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#endif |
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#ifdef SYNTAX_TABLE |
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extern char *re_syntax_table; |
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#else /* not SYNTAX_TABLE */ |
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/* How many characters in the character set. */ |
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#define CHAR_SET_SIZE 256 |
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static char re_syntax_table[CHAR_SET_SIZE]; |
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static void |
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init_syntax_once () |
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{ |
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register int c; |
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static int done = 0; |
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if (done) |
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return; |
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bzero (re_syntax_table, sizeof re_syntax_table); |
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for (c = 'a'; c <= 'z'; c++) |
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re_syntax_table[c] = Sword; |
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for (c = 'A'; c <= 'Z'; c++) |
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re_syntax_table[c] = Sword; |
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for (c = '0'; c <= '9'; c++) |
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re_syntax_table[c] = Sword; |
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re_syntax_table['_'] = Sword; |
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done = 1; |
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} |
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#endif /* not SYNTAX_TABLE */ |
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#define SYNTAX(c) re_syntax_table[c] |
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/* Get the interface, including the syntax bits. */ |
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#include "regex.h" |
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/* isalpha etc. are used for the character classes. */ |
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#include <ctype.h> |
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#ifndef isascii |
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#define isascii(c) 1 |
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#endif |
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#ifdef isblank |
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#define ISBLANK(c) (isascii (c) && isblank (c)) |
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#else |
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#define ISBLANK(c) ((c) == ' ' || (c) == '\t') |
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#endif |
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#ifdef isgraph |
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#define ISGRAPH(c) (isascii (c) && isgraph (c)) |
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#else |
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#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c)) |
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#endif |
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#define ISPRINT(c) (isascii (c) && isprint (c)) |
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#define ISDIGIT(c) (isascii (c) && isdigit (c)) |
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#define ISALNUM(c) (isascii (c) && isalnum (c)) |
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#define ISALPHA(c) (isascii (c) && isalpha (c)) |
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#define ISCNTRL(c) (isascii (c) && iscntrl (c)) |
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#define ISLOWER(c) (isascii (c) && islower (c)) |
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#define ISPUNCT(c) (isascii (c) && ispunct (c)) |
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#define ISSPACE(c) (isascii (c) && isspace (c)) |
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#define ISUPPER(c) (isascii (c) && isupper (c)) |
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#define ISXDIGIT(c) (isascii (c) && isxdigit (c)) |
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#ifndef NULL |
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#define NULL 0 |
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#endif |
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/* We remove any previous definition of `SIGN_EXTEND_CHAR', |
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since ours (we hope) works properly with all combinations of |
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machines, compilers, `char' and `unsigned char' argument types. |
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(Per Bothner suggested the basic approach.) */ |
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#undef SIGN_EXTEND_CHAR |
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#if __STDC__ |
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#define SIGN_EXTEND_CHAR(c) ((signed char) (c)) |
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#else /* not __STDC__ */ |
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/* As in Harbison and Steele. */ |
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#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128) |
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#endif |
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/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we |
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use `alloca' instead of `malloc'. This is because using malloc in |
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re_search* or re_match* could cause memory leaks when C-g is used in |
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Emacs; also, malloc is slower and causes storage fragmentation. On |
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the other hand, malloc is more portable, and easier to debug. |
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Because we sometimes use alloca, some routines have to be macros, |
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not functions -- `alloca'-allocated space disappears at the end of the |
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function it is called in. */ |
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#ifdef REGEX_MALLOC |
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#define REGEX_ALLOCATE malloc |
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#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize) |
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#else /* not REGEX_MALLOC */ |
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/* Emacs already defines alloca, sometimes. */ |
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#ifndef alloca |
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/* Make alloca work the best possible way. */ |
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#ifdef __GNUC__ |
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#define alloca __builtin_alloca |
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#else /* not __GNUC__ */ |
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#if HAVE_ALLOCA_H |
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#include <alloca.h> |
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#else /* not __GNUC__ or HAVE_ALLOCA_H */ |
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#ifndef _AIX /* Already did AIX, up at the top. */ |
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char *alloca (); |
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#endif /* not _AIX */ |
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#endif /* not HAVE_ALLOCA_H */ |
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#endif /* not __GNUC__ */ |
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#endif /* not alloca */ |
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#define REGEX_ALLOCATE alloca |
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/* Assumes a `char *destination' variable. */ |
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#define REGEX_REALLOCATE(source, osize, nsize) \ |
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(destination = (char *) alloca (nsize), \ |
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bcopy (source, destination, osize), \ |
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destination) |
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#endif /* not REGEX_MALLOC */ |
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/* True if `size1' is non-NULL and PTR is pointing anywhere inside |
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`string1' or just past its end. This works if PTR is NULL, which is |
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a good thing. */ |
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#define FIRST_STRING_P(ptr) \ |
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(size1 && string1 <= (ptr) && (ptr) <= string1 + size1) |
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/* (Re)Allocate N items of type T using malloc, or fail. */ |
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#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t))) |
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#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t))) |
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#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t))) |
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#define BYTEWIDTH 8 /* In bits. */ |
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#define STREQ(s1, s2) ((strcmp (s1, s2) == 0)) |
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#define MAX(a, b) ((a) > (b) ? (a) : (b)) |
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#define MIN(a, b) ((a) < (b) ? (a) : (b)) |
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typedef char boolean; |
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#define false 0 |
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#define true 1 |
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/* These are the command codes that appear in compiled regular |
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expressions. Some opcodes are followed by argument bytes. A |
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command code can specify any interpretation whatsoever for its |
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arguments. Zero bytes may appear in the compiled regular expression. |
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The value of `exactn' is needed in search.c (search_buffer) in Emacs. |
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So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of |
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`exactn' we use here must also be 1. */ |
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typedef enum |
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{ |
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no_op = 0, |
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/* Followed by one byte giving n, then by n literal bytes. */ |
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exactn = 1, |
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/* Matches any (more or less) character. */ |
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anychar, |
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/* Matches any one char belonging to specified set. First |
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following byte is number of bitmap bytes. Then come bytes |
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for a bitmap saying which chars are in. Bits in each byte |
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are ordered low-bit-first. A character is in the set if its |
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bit is 1. A character too large to have a bit in the map is |
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automatically not in the set. */ |
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charset, |
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/* Same parameters as charset, but match any character that is |
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not one of those specified. */ |
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charset_not, |
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/* Start remembering the text that is matched, for storing in a |
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register. Followed by one byte with the register number, in |
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the range 0 to one less than the pattern buffer's re_nsub |
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field. Then followed by one byte with the number of groups |
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inner to this one. (This last has to be part of the |
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start_memory only because we need it in the on_failure_jump |
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of re_match_2.) */ |
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start_memory, |
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/* Stop remembering the text that is matched and store it in a |
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memory register. Followed by one byte with the register |
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number, in the range 0 to one less than `re_nsub' in the |
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pattern buffer, and one byte with the number of inner groups, |
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just like `start_memory'. (We need the number of inner |
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groups here because we don't have any easy way of finding the |
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corresponding start_memory when we're at a stop_memory.) */ |
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stop_memory, |
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/* Match a duplicate of something remembered. Followed by one |
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byte containing the register number. */ |
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duplicate, |
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/* Fail unless at beginning of line. */ |
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begline, |
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/* Fail unless at end of line. */ |
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endline, |
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/* Succeeds if at beginning of buffer (if emacs) or at beginning |
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of string to be matched (if not). */ |
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begbuf, |
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/* Analogously, for end of buffer/string. */ |
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endbuf, |
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/* Followed by two byte relative address to which to jump. */ |
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jump, |
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/* Same as jump, but marks the end of an alternative. */ |
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jump_past_alt, |
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/* Followed by two-byte relative address of place to resume at |
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in case of failure. */ |
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on_failure_jump, |
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/* Like on_failure_jump, but pushes a placeholder instead of the |
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current string position when executed. */ |
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on_failure_keep_string_jump, |
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/* Throw away latest failure point and then jump to following |
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two-byte relative address. */ |
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pop_failure_jump, |
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/* Change to pop_failure_jump if know won't have to backtrack to |
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match; otherwise change to jump. This is used to jump |
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back to the beginning of a repeat. If what follows this jump |
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clearly won't match what the repeat does, such that we can be |
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sure that there is no use backtracking out of repetitions |
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already matched, then we change it to a pop_failure_jump. |
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Followed by two-byte address. */ |
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maybe_pop_jump, |
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/* Jump to following two-byte address, and push a dummy failure |
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point. This failure point will be thrown away if an attempt |
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is made to use it for a failure. A `+' construct makes this |
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before the first repeat. Also used as an intermediary kind |
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of jump when compiling an alternative. */ |
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dummy_failure_jump, |
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/* Push a dummy failure point and continue. Used at the end of |
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alternatives. */ |
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push_dummy_failure, |
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/* Followed by two-byte relative address and two-byte number n. |
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After matching N times, jump to the address upon failure. */ |
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succeed_n, |
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/* Followed by two-byte relative address, and two-byte number n. |
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Jump to the address N times, then fail. */ |
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jump_n, |
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/* Set the following two-byte relative address to the |
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subsequent two-byte number. The address *includes* the two |
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bytes of number. */ |
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set_number_at, |
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wordchar, /* Matches any word-constituent character. */ |
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notwordchar, /* Matches any char that is not a word-constituent. */ |
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wordbeg, /* Succeeds if at word beginning. */ |
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wordend, /* Succeeds if at word end. */ |
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wordbound, /* Succeeds if at a word boundary. */ |
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notwordbound /* Succeeds if not at a word boundary. */ |
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#ifdef emacs |
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,before_dot, /* Succeeds if before point. */ |
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at_dot, /* Succeeds if at point. */ |
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after_dot, /* Succeeds if after point. */ |
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/* Matches any character whose syntax is specified. Followed by |
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a byte which contains a syntax code, e.g., Sword. */ |
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syntaxspec, |
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/* Matches any character whose syntax is not that specified. */ |
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notsyntaxspec |
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#endif /* emacs */ |
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} re_opcode_t; |
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/* Common operations on the compiled pattern. */ |
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/* Store NUMBER in two contiguous bytes starting at DESTINATION. */ |
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#define STORE_NUMBER(destination, number) \ |
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do { \ |
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(destination)[0] = (number) & 0377; \ |
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(destination)[1] = (number) >> 8; \ |
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} while (0) |
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/* Same as STORE_NUMBER, except increment DESTINATION to |
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the byte after where the number is stored. Therefore, DESTINATION |
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must be an lvalue. */ |
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#define STORE_NUMBER_AND_INCR(destination, number) \ |
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do { \ |
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STORE_NUMBER (destination, number); \ |
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(destination) += 2; \ |
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} while (0) |
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/* Put into DESTINATION a number stored in two contiguous bytes starting |
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at SOURCE. */ |
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#define EXTRACT_NUMBER(destination, source) \ |
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do { \ |
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(destination) = *(source) & 0377; \ |
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(destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \ |
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} while (0) |
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#ifdef DEBUG |
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static void |
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extract_number (dest, source) |
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int *dest; |
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unsigned char *source; |
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{ |
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int temp = SIGN_EXTEND_CHAR (*(source + 1)); |
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*dest = *source & 0377; |
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*dest += temp << 8; |
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} |
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#ifndef EXTRACT_MACROS /* To debug the macros. */ |
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#undef EXTRACT_NUMBER |
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#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src) |
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#endif /* not EXTRACT_MACROS */ |
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#endif /* DEBUG */ |
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/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number. |
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SOURCE must be an lvalue. */ |
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#define EXTRACT_NUMBER_AND_INCR(destination, source) \ |
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do { \ |
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EXTRACT_NUMBER (destination, source); \ |
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(source) += 2; \ |
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} while (0) |
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#ifdef DEBUG |
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static void |
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extract_number_and_incr (destination, source) |
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int *destination; |
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unsigned char **source; |
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{ |
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extract_number (destination, *source); |
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*source += 2; |
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} |
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#ifndef EXTRACT_MACROS |
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#undef EXTRACT_NUMBER_AND_INCR |
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#define EXTRACT_NUMBER_AND_INCR(dest, src) \ |
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extract_number_and_incr (&dest, &src) |
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#endif /* not EXTRACT_MACROS */ |
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#endif /* DEBUG */ |
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/* If DEBUG is defined, Regex prints many voluminous messages about what |
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it is doing (if the variable `debug' is nonzero). If linked with the |
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main program in `iregex.c', you can enter patterns and strings |
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interactively. And if linked with the main program in `main.c' and |
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the other test files, you can run the already-written tests. */ |
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#ifdef DEBUG |
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/* We use standard I/O for debugging. */ |
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#include <stdio.h> |
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/* It is useful to test things that ``must'' be true when debugging. */ |
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#include <assert.h> |
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static int debug = 0; |
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#define DEBUG_STATEMENT(e) e |
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|
#define DEBUG_PRINT1(x) if (debug) printf (x) |
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#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2) |
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#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3) |
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#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4) |
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#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \ |
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if (debug) print_partial_compiled_pattern (s, e) |
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|
#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \ |
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if (debug) print_double_string (w, s1, sz1, s2, sz2) |
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extern void printchar (); |
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/* Print the fastmap in human-readable form. */ |
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void |
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|
print_fastmap (fastmap) |
|
|
char *fastmap; |
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|
{ |
|
|
unsigned was_a_range = 0; |
|
|
unsigned i = 0; |
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while (i < (1 << BYTEWIDTH)) |
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{ |
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|
if (fastmap[i++]) |
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|
{ |
|
|
was_a_range = 0; |
|
|
printchar (i - 1); |
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|
while (i < (1 << BYTEWIDTH) && fastmap[i]) |
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|
{ |
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|
was_a_range = 1; |
|
|
i++; |
|
|
} |
|
|
if (was_a_range) |
|
|
{ |
|
|
printf ("-"); |
|
|
printchar (i - 1); |
|
|
} |
|
|
} |
|
|
} |
|
|
putchar ('\n'); |
|
|
} |
|
|
|
|
|
|
|
|
/* Print a compiled pattern string in human-readable form, starting at |
|
|
the START pointer into it and ending just before the pointer END. */ |
|
|
|
|
|
void |
|
|
print_partial_compiled_pattern (start, end) |
|
|
unsigned char *start; |
|
|
unsigned char *end; |
|
|
{ |
|
|
int mcnt, mcnt2; |
|
|
unsigned char *p = start; |
|
|
unsigned char *pend = end; |
|
|
|
|
|
if (start == NULL) |
|
|
{ |
|
|
printf ("(null)\n"); |
|
|
return; |
|
|
} |
|
|
|
|
|
/* Loop over pattern commands. */ |
|
|
while (p < pend) |
|
|
{ |
|
|
switch ((re_opcode_t) *p++) |
|
|
{ |
|
|
case no_op: |
|
|
printf ("/no_op"); |
|
|
break; |
|
|
|
|
|
case exactn: |
|
|
mcnt = *p++; |
|
|
printf ("/exactn/%d", mcnt); |
|
|
do |
|
|
{ |
|
|
putchar ('/'); |
|
|
printchar (*p++); |
|
|
} |
|
|
while (--mcnt); |
|
|
break; |
|
|
|
|
|
case start_memory: |
|
|
mcnt = *p++; |
|
|
printf ("/start_memory/%d/%d", mcnt, *p++); |
|
|
break; |
|
|
|
|
|
case stop_memory: |
|
|
mcnt = *p++; |
|
|
printf ("/stop_memory/%d/%d", mcnt, *p++); |
|
|
break; |
|
|
|
|
|
case duplicate: |
|
|
printf ("/duplicate/%d", *p++); |
|
|
break; |
|
|
|
|
|
case anychar: |
|
|
printf ("/anychar"); |
|
|
break; |
|
|
|
|
|
case charset: |
|
|
case charset_not: |
|
|
{ |
|
|
register int c; |
|
|
|
|
|
printf ("/charset%s", |
|
|
(re_opcode_t) *(p - 1) == charset_not ? "_not" : ""); |
|
|
|
|
|
assert (p + *p < pend); |
|
|
|
|
|
for (c = 0; c < *p; c++) |
|
|
{ |
|
|
unsigned bit; |
|
|
unsigned char map_byte = p[1 + c]; |
|
|
|
|
|
putchar ('/'); |
|
|
|
|
|
for (bit = 0; bit < BYTEWIDTH; bit++) |
|
|
if (map_byte & (1 << bit)) |
|
|
printchar (c * BYTEWIDTH + bit); |
|
|
} |
|
|
p += 1 + *p; |
|
|
break; |
|
|
} |
|
|
|
|
|
case begline: |
|
|
printf ("/begline"); |
|
|
break; |
|
|
|
|
|
case endline: |
|
|
printf ("/endline"); |
|
|
break; |
|
|
|
|
|
case on_failure_jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/on_failure_jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case on_failure_keep_string_jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/on_failure_keep_string_jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case dummy_failure_jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/dummy_failure_jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case push_dummy_failure: |
|
|
printf ("/push_dummy_failure"); |
|
|
break; |
|
|
|
|
|
case maybe_pop_jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/maybe_pop_jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case pop_failure_jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/pop_failure_jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case jump_past_alt: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/jump_past_alt/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case jump: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
printf ("/jump/0/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case succeed_n: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
extract_number_and_incr (&mcnt2, &p); |
|
|
printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2); |
|
|
break; |
|
|
|
|
|
case jump_n: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
extract_number_and_incr (&mcnt2, &p); |
|
|
printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2); |
|
|
break; |
|
|
|
|
|
case set_number_at: |
|
|
extract_number_and_incr (&mcnt, &p); |
|
|
extract_number_and_incr (&mcnt2, &p); |
|
|
printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2); |
|
|
break; |
|
|
|
|
|
case wordbound: |
|
|
printf ("/wordbound"); |
|
|
break; |
|
|
|
|
|
case notwordbound: |
|
|
printf ("/notwordbound"); |
|
|
break; |
|
|
|
|
|
case wordbeg: |
|
|
printf ("/wordbeg"); |
|
|
break; |
|
|
|
|
|
case wordend: |
|
|
printf ("/wordend"); |
|
|
|
|
|
#ifdef emacs |
|
|
case before_dot: |
|
|
printf ("/before_dot"); |
|
|
break; |
|
|
|
|
|
case at_dot: |
|
|
printf ("/at_dot"); |
|
|
break; |
|
|
|
|
|
case after_dot: |
|
|
printf ("/after_dot"); |
|
|
break; |
|
|
|
|
|
case syntaxspec: |
|
|
printf ("/syntaxspec"); |
|
|
mcnt = *p++; |
|
|
printf ("/%d", mcnt); |
|
|
break; |
|
|
|
|
|
case notsyntaxspec: |
|
|
printf ("/notsyntaxspec"); |
|
|
mcnt = *p++; |
|
|
printf ("/%d", mcnt); |
|
|
break; |
|
|
#endif /* emacs */ |
|
|
|
|
|
case wordchar: |
|
|
printf ("/wordchar"); |
|
|
break; |
|
|
|
|
|
case notwordchar: |
|
|
printf ("/notwordchar"); |
|
|
break; |
|
|
|
|
|
case begbuf: |
|
|
printf ("/begbuf"); |
|
|
break; |
|
|
|
|
|
case endbuf: |
|
|
printf ("/endbuf"); |
|
|
break; |
|
|
|
|
|
default: |
|
|
printf ("?%d", *(p-1)); |
|
|
} |
|
|
} |
|
|
printf ("/\n"); |
|
|
} |
|
|
|
|
|
|
|
|
void |
|
|
print_compiled_pattern (bufp) |
|
|
struct re_pattern_buffer *bufp; |
|
|
{ |
|
|
unsigned char *buffer = bufp->buffer; |
|
|
|
|
|
print_partial_compiled_pattern (buffer, buffer + bufp->used); |
|
|
printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated); |
|
|
|
|
|
if (bufp->fastmap_accurate && bufp->fastmap) |
|
|
{ |
|
|
printf ("fastmap: "); |
|
|
print_fastmap (bufp->fastmap); |
|
|
} |
|
|
|
|
|
printf ("re_nsub: %d\t", bufp->re_nsub); |
|
|
printf ("regs_alloc: %d\t", bufp->regs_allocated); |
|
|
printf ("can_be_null: %d\t", bufp->can_be_null); |
|
|
printf ("newline_anchor: %d\n", bufp->newline_anchor); |
|
|
printf ("no_sub: %d\t", bufp->no_sub); |
|
|
printf ("not_bol: %d\t", bufp->not_bol); |
|
|
printf ("not_eol: %d\t", bufp->not_eol); |
|
|
printf ("syntax: %d\n", bufp->syntax); |
|
|
/* Perhaps we should print the translate table? */ |
|
|
} |
|
|
|
|
|
|
|
|
void |
|
|
print_double_string (where, string1, size1, string2, size2) |
|
|
const char *where; |
|
|
const char *string1; |
|
|
const char *string2; |
|
|
int size1; |
|
|
int size2; |
|
|
{ |
|
|
unsigned this_char; |
|
|
|
|
|
if (where == NULL) |
|
|
printf ("(null)"); |
|
|
else |
|
|
{ |
|
|
if (FIRST_STRING_P (where)) |
|
|
{ |
|
|
for (this_char = where - string1; this_char < size1; this_char++) |
|
|
printchar (string1[this_char]); |
|
|
|
|
|
where = string2; |
|
|
} |
|
|
|
|
|
for (this_char = where - string2; this_char < size2; this_char++) |
|
|
printchar (string2[this_char]); |
|
|
} |
|
|
} |
|
|
|
|
|
#else /* not DEBUG */ |
|
|
|
|
|
#undef assert |
|
|
#define assert(e) |
|
|
|
|
|
#define DEBUG_STATEMENT(e) |
|
|
#define DEBUG_PRINT1(x) |
|
|
#define DEBUG_PRINT2(x1, x2) |
|
|
#define DEBUG_PRINT3(x1, x2, x3) |
|
|
#define DEBUG_PRINT4(x1, x2, x3, x4) |
|
|
#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) |
|
|
#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) |
|
|
|
|
|
#endif /* not DEBUG */ |
|
|
|
|
|
/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can |
|
|
also be assigned to arbitrarily: each pattern buffer stores its own |
|
|
syntax, so it can be changed between regex compilations. */ |
|
|
reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS; |
|
|
|
|
|
|
|
|
/* Specify the precise syntax of regexps for compilation. This provides |
|
|
for compatibility for various utilities which historically have |
|
|
different, incompatible syntaxes. |
|
|
|
|
|
The argument SYNTAX is a bit mask comprised of the various bits |
|
|
defined in regex.h. We return the old syntax. */ |
|
|
|
|
|
reg_syntax_t |
|
|
re_set_syntax (syntax) |
|
|
reg_syntax_t syntax; |
|
|
{ |
|
|
reg_syntax_t ret = re_syntax_options; |
|
|
|
|
|
re_syntax_options = syntax; |
|
|
return ret; |
|
|
} |
|
|
|
|
|
/* This table gives an error message for each of the error codes listed |
|
|
in regex.h. Obviously the order here has to be same as there. */ |
|
|
|
|
|
static const char *re_error_msg[] = |
|
|
{ NULL, /* REG_NOERROR */ |
|
|
"No match", /* REG_NOMATCH */ |
|
|
"Invalid regular expression", /* REG_BADPAT */ |
|
|
"Invalid collation character", /* REG_ECOLLATE */ |
|
|
"Invalid character class name", /* REG_ECTYPE */ |
|
|
"Trailing backslash", /* REG_EESCAPE */ |
|
|
"Invalid back reference", /* REG_ESUBREG */ |
|
|
"Unmatched [ or [^", /* REG_EBRACK */ |
|
|
"Unmatched ( or \\(", /* REG_EPAREN */ |
|
|
"Unmatched \\{", /* REG_EBRACE */ |
|
|
"Invalid content of \\{\\}", /* REG_BADBR */ |
|
|
"Invalid range end", /* REG_ERANGE */ |
|
|
"Memory exhausted", /* REG_ESPACE */ |
|
|
"Invalid preceding regular expression", /* REG_BADRPT */ |
|
|
"Premature end of regular expression", /* REG_EEND */ |
|
|
"Regular expression too big", /* REG_ESIZE */ |
|
|
"Unmatched ) or \\)", /* REG_ERPAREN */ |
|
|
}; |
|
|
|
|
|
/* Subroutine declarations and macros for regex_compile. */ |
|
|
|
|
|
static void store_op1 (), store_op2 (); |
|
|
static void insert_op1 (), insert_op2 (); |
|
|
static boolean at_begline_loc_p (), at_endline_loc_p (); |
|
|
static boolean group_in_compile_stack (); |
|
|
static reg_errcode_t compile_range (); |
|
|
|
|
|
/* Fetch the next character in the uncompiled pattern---translating it |
|
|
if necessary. Also cast from a signed character in the constant |
|
|
string passed to us by the user to an unsigned char that we can use |
|
|
as an array index (in, e.g., `translate'). */ |
|
|
#define PATFETCH(c) \ |
|
|
do {if (p == pend) return REG_EEND; \ |
|
|
c = (unsigned char) *p++; \ |
|
|
if (translate) c = translate[c]; \ |
|
|
} while (0) |
|
|
|
|
|
/* Fetch the next character in the uncompiled pattern, with no |
|
|
translation. */ |
|
|
#define PATFETCH_RAW(c) \ |
|
|
do {if (p == pend) return REG_EEND; \ |
|
|
c = (unsigned char) *p++; \ |
|
|
} while (0) |
|
|
|
|
|
/* Go backwards one character in the pattern. */ |
|
|
#define PATUNFETCH p-- |
|
|
|
|
|
|
|
|
/* If `translate' is non-null, return translate[D], else just D. We |
|
|
cast the subscript to translate because some data is declared as |
|
|
`char *', to avoid warnings when a string constant is passed. But |
|
|
when we use a character as a subscript we must make it unsigned. */ |
|
|
#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d)) |
|
|
|
|
|
|
|
|
/* Macros for outputting the compiled pattern into `buffer'. */ |
|
|
|
|
|
/* If the buffer isn't allocated when it comes in, use this. */ |
|
|
#define INIT_BUF_SIZE 32 |
|
|
|
|
|
/* Make sure we have at least N more bytes of space in buffer. */ |
|
|
#define GET_BUFFER_SPACE(n) \ |
|
|
while (b - bufp->buffer + (n) > bufp->allocated) \ |
|
|
EXTEND_BUFFER () |
|
|
|
|
|
/* Make sure we have one more byte of buffer space and then add C to it. */ |
|
|
#define BUF_PUSH(c) \ |
|
|
do { \ |
|
|
GET_BUFFER_SPACE (1); \ |
|
|
*b++ = (unsigned char) (c); \ |
|
|
} while (0) |
|
|
|
|
|
|
|
|
/* Ensure we have two more bytes of buffer space and then append C1 and C2. */ |
|
|
#define BUF_PUSH_2(c1, c2) \ |
|
|
do { \ |
|
|
GET_BUFFER_SPACE (2); \ |
|
|
*b++ = (unsigned char) (c1); \ |
|
|
*b++ = (unsigned char) (c2); \ |
|
|
} while (0) |
|
|
|
|
|
|
|
|
/* As with BUF_PUSH_2, except for three bytes. */ |
|
|
#define BUF_PUSH_3(c1, c2, c3) \ |
|
|
do { \ |
|
|
GET_BUFFER_SPACE (3); \ |
|
|
*b++ = (unsigned char) (c1); \ |
|
|
*b++ = (unsigned char) (c2); \ |
|
|
*b++ = (unsigned char) (c3); \ |
|
|
} while (0) |
|
|
|
|
|
|
|
|
/* Store a jump with opcode OP at LOC to location TO. We store a |
|
|
relative address offset by the three bytes the jump itself occupies. */ |
|
|
#define STORE_JUMP(op, loc, to) \ |
|
|
store_op1 (op, loc, (to) - (loc) - 3) |
|
|
|
|
|
/* Likewise, for a two-argument jump. */ |
|
|
#define STORE_JUMP2(op, loc, to, arg) \ |
|
|
store_op2 (op, loc, (to) - (loc) - 3, arg) |
|
|
|
|
|
/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */ |
|
|
#define INSERT_JUMP(op, loc, to) \ |
|
|
insert_op1 (op, loc, (to) - (loc) - 3, b) |
|
|
|
|
|
/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */ |
|
|
#define INSERT_JUMP2(op, loc, to, arg) \ |
|
|
insert_op2 (op, loc, (to) - (loc) - 3, arg, b) |
|
|
|
|
|
|
|
|
/* This is not an arbitrary limit: the arguments which represent offsets |
|
|
into the pattern are two bytes long. So if 2^16 bytes turns out to |
|
|
be too small, many things would have to change. */ |
|
|
#define MAX_BUF_SIZE (1L << 16) |
|
|
|
|
|
|
|
|
/* Extend the buffer by twice its current size via realloc and |
|
|
reset the pointers that pointed into the old block to point to the |
|
|
correct places in the new one. If extending the buffer results in it |
|
|
being larger than MAX_BUF_SIZE, then flag memory exhausted. */ |
|
|
#define EXTEND_BUFFER() \ |
|
|
do { \ |
|
|
unsigned char *old_buffer = bufp->buffer; \ |
|
|
if (bufp->allocated == MAX_BUF_SIZE) \ |
|
|
return REG_ESIZE; \ |
|
|
bufp->allocated <<= 1; \ |
|
|
if (bufp->allocated > MAX_BUF_SIZE) \ |
|
|
bufp->allocated = MAX_BUF_SIZE; \ |
|
|
bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\ |
|
|
if (bufp->buffer == NULL) \ |
|
|
return REG_ESPACE; \ |
|
|
/* If the buffer moved, move all the pointers into it. */ \ |
|
|
if (old_buffer != bufp->buffer) \ |
|
|
{ \ |
|
|
b = (b - old_buffer) + bufp->buffer; \ |
|
|
begalt = (begalt - old_buffer) + bufp->buffer; \ |
|
|
if (fixup_alt_jump) \ |
|
|
fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ |
|
|
if (laststart) \ |
|
|
laststart = (laststart - old_buffer) + bufp->buffer; \ |
|
|
if (pending_exact) \ |
|
|
pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ |
|
|
} \ |
|
|
} while (0) |
|
|
|
|
|
|
|
|
/* Since we have one byte reserved for the register number argument to |
|
|
{start,stop}_memory, the maximum number of groups we can report |
|
|
things about is what fits in that byte. */ |
|
|
#define MAX_REGNUM 255 |
|
|
|
|
|
/* But patterns can have more than `MAX_REGNUM' registers. We just |
|
|
ignore the excess. */ |
|
|
typedef unsigned regnum_t; |
|
|
|
|
|
|
|
|
/* Macros for the compile stack. */ |
|
|
|
|
|
/* Since offsets can go either forwards or backwards, this type needs to |
|
|
be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */ |
|
|
typedef int pattern_offset_t; |
|
|
|
|
|
typedef struct |
|
|
{ |
|
|
pattern_offset_t begalt_offset; |
|
|
pattern_offset_t fixup_alt_jump; |
|
|
pattern_offset_t inner_group_offset; |
|
|
pattern_offset_t laststart_offset; |
|
|
regnum_t regnum; |
|
|
} compile_stack_elt_t; |
|
|
|
|
|
|
|
|
typedef struct |
|
|
{ |
|
|
compile_stack_elt_t *stack; |
|
|
unsigned size; |
|
|
unsigned avail; /* Offset of next open position. */ |
|
|
} compile_stack_type; |
|
|
|
|
|
|
|
|
#define INIT_COMPILE_STACK_SIZE 32 |
|
|
|
|
|
#define COMPILE_STACK_EMPTY (compile_stack.avail == 0) |
|
|
#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size) |
|
|
|
|
|
/* The next available element. */ |
|
|
#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail]) |
|
|
|
|
|
|
|
|
/* Set the bit for character C in a list. */ |
|
|
#define SET_LIST_BIT(c) \ |
|
|
(b[((unsigned char) (c)) / BYTEWIDTH] \ |
|
|
|= 1 << (((unsigned char) c) % BYTEWIDTH)) |
|
|
|
|
|
|
|
|
/* Get the next unsigned number in the uncompiled pattern. */ |
|
|
#define GET_UNSIGNED_NUMBER(num) \ |
|
|
{ if (p != pend) \ |
|
|
{ \ |
|
|
PATFETCH (c); \ |
|
|
while (ISDIGIT (c)) \ |
|
|
{ \ |
|
|
if (num < 0) \ |
|
|
num = 0; \ |
|
|
num = num * 10 + c - '0'; \ |
|
|
if (p == pend) \ |
|
|
break; \ |
|
|
PATFETCH (c); \ |
|
|
} \ |
|
|
} \ |
|
|
} |
|
|
|
|
|
#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */ |
|
|
|
|
|
#define IS_CHAR_CLASS(string) \ |
|
|
(STREQ (string, "alpha") || STREQ (string, "upper") \ |
|
|
|| STREQ (string, "lower") || STREQ (string, "digit") \ |
|
|
|| STREQ (string, "alnum") || STREQ (string, "xdigit") \ |
|
|
|| STREQ (string, "space") || STREQ (string, "print") \ |
|
|
|| STREQ (string, "punct") || STREQ (string, "graph") \ |
|
|
|| STREQ (string, "cntrl") || STREQ (string, "blank")) |
|
|
|
|
|
/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. |
|
|
Returns one of error codes defined in `regex.h', or zero for success. |
|
|
|
|
|
Assumes the `allocated' (and perhaps `buffer') and `translate' |
|
|
fields are set in BUFP on entry. |
|
|
|
|
|
If it succeeds, results are put in BUFP (if it returns an error, the |
|
|
contents of BUFP are undefined): |
|
|
`buffer' is the compiled pattern; |
|
|
`syntax' is set to SYNTAX; |
|
|
`used' is set to the length of the compiled pattern; |
|
|
`fastmap_accurate' is zero; |
|
|
`re_nsub' is the number of subexpressions in PATTERN; |
|
|
`not_bol' and `not_eol' are zero; |
|
|
|
|
|
The `fastmap' and `newline_anchor' fields are neither |
|
|
examined nor set. */ |
|
|
|
|
|
static reg_errcode_t |
|
|
regex_compile (pattern, size, syntax, bufp) |
|
|
const char *pattern; |
|
|
int size; |
|
|
reg_syntax_t syntax; |
|
|
struct re_pattern_buffer *bufp; |
|
|
{ |
|
|
/* We fetch characters from PATTERN here. Even though PATTERN is |
|
|
`char *' (i.e., signed), we declare these variables as unsigned, so |
|
|
they can be reliably used as array indices. */ |
|
|
register unsigned char c, c1; |
|
|
|
|
|
/* A random temporary spot in PATTERN. */ |
|
|
const char *p1; |
|
|
|
|
|
/* Points to the end of the buffer, where we should append. */ |
|
|
register unsigned char *b; |
|
|
|
|
|
/* Keeps track of unclosed groups. */ |
|
|
compile_stack_type compile_stack; |
|
|
|
|
|
/* Points to the current (ending) position in the pattern. */ |
|
|
const char *p = pattern; |
|
|
const char *pend = pattern + size; |
|
|
|
|
|
/* How to translate the characters in the pattern. */ |
|
|
char *translate = bufp->translate; |
|
|
|
|
|
/* Address of the count-byte of the most recently inserted `exactn' |
|
|
command. This makes it possible to tell if a new exact-match |
|
|
character can be added to that command or if the character requires |
|
|
a new `exactn' command. */ |
|
|
unsigned char *pending_exact = 0; |
|
|
|
|
|
/* Address of start of the most recently finished expression. |
|
|
This tells, e.g., postfix * where to find the start of its |
|
|
operand. Reset at the beginning of groups and alternatives. */ |
|
|
unsigned char *laststart = 0; |
|
|
|
|
|
/* Address of beginning of regexp, or inside of last group. */ |
|
|
unsigned char *begalt; |
|
|
|
|
|
/* Place in the uncompiled pattern (i.e., the {) to |
|
|
which to go back if the interval is invalid. */ |
|
|
const char *beg_interval; |
|
|
|
|
|
/* Address of the place where a forward jump should go to the end of |
|
|
the containing expression. Each alternative of an `or' -- except the |
|
|
last -- ends with a forward jump of this sort. */ |
|
|
unsigned char *fixup_alt_jump = 0; |
|
|
|
|
|
/* Counts open-groups as they are encountered. Remembered for the |
|
|
matching close-group on the compile stack, so the same register |
|
|
number is put in the stop_memory as the start_memory. */ |
|
|
regnum_t regnum = 0; |
|
|
|
|
|
#ifdef DEBUG |
|
|
DEBUG_PRINT1 ("\nCompiling pattern: "); |
|
|
if (debug) |
|
|
{ |
|
|
unsigned debug_count; |
|
|
|
|
|
for (debug_count = 0; debug_count < size; debug_count++) |
|
|
printchar (pattern[debug_count]); |
|
|
putchar ('\n'); |
|
|
} |
|
|
#endif /* DEBUG */ |
|
|
|
|
|
/* Initialize the compile stack. */ |
|
|
compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); |
|
|
if (compile_stack.stack == NULL) |
|
|
return REG_ESPACE; |
|
|
|
|
|
compile_stack.size = INIT_COMPILE_STACK_SIZE; |
|
|
compile_stack.avail = 0; |
|
|
|
|
|
/* Initialize the pattern buffer. */ |
|
|
bufp->syntax = syntax; |
|
|
bufp->fastmap_accurate = 0; |
|
|
bufp->not_bol = bufp->not_eol = 0; |
|
|
|
|
|
/* Set `used' to zero, so that if we return an error, the pattern |
|
|
printer (for debugging) will think there's no pattern. We reset it |
|
|
at the end. */ |
|
|
bufp->used = 0; |
|
|
|
|
|
/* Always count groups, whether or not bufp->no_sub is set. */ |
|
|
bufp->re_nsub = 0; |
|
|
|
|
|
#if !defined (emacs) && !defined (SYNTAX_TABLE) |
|
|
/* Initialize the syntax table. */ |
|
|
init_syntax_once (); |
|
|
#endif |
|
|
|
|
|
if (bufp->allocated == 0) |
|
|
{ |
|
|
if (bufp->buffer) |
|
|
{ /* If zero allocated, but buffer is non-null, try to realloc |
|
|
enough space. This loses if buffer's address is bogus, but |
|
|
that is the user's responsibility. */ |
|
|
RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); |
|
|
} |
|
|
else |
|
|
{ /* Caller did not allocate a buffer. Do it for them. */ |
|
|
bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); |
|
|
} |
|
|
if (!bufp->buffer) return REG_ESPACE; |
|
|
|
|
|
bufp->allocated = INIT_BUF_SIZE; |
|
|
} |
|
|
|
|
|
begalt = b = bufp->buffer; |
|
|
|
|
|
/* Loop through the uncompiled pattern until we're at the end. */ |
|
|
while (p != pend) |
|
|
{ |
|
|
PATFETCH (c); |
|
|
|
|
|
switch (c) |
|
|
{ |
|
|
case '^': |
|
|
{ |
|
|
if ( /* If at start of pattern, it's an operator. */ |
|
|
p == pattern + 1 |
|
|
/* If context independent, it's an operator. */ |
|
|
|| syntax & RE_CONTEXT_INDEP_ANCHORS |
|
|
/* Otherwise, depends on what's come before. */ |
|
|
|| at_begline_loc_p (pattern, p, syntax)) |
|
|
BUF_PUSH (begline); |
|
|
else |
|
|
goto normal_char; |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
case '$': |
|
|
{ |
|
|
if ( /* If at end of pattern, it's an operator. */ |
|
|
p == pend |
|
|
/* If context independent, it's an operator. */ |
|
|
|| syntax & RE_CONTEXT_INDEP_ANCHORS |
|
|
/* Otherwise, depends on what's next. */ |
|
|
|| at_endline_loc_p (p, pend, syntax)) |
|
|
BUF_PUSH (endline); |
|
|
else |
|
|
goto normal_char; |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
case '+': |
|
|
case '?': |
|
|
if ((syntax & RE_BK_PLUS_QM) |
|
|
|| (syntax & RE_LIMITED_OPS)) |
|
|
goto normal_char; |
|
|
handle_plus: |
|
|
case '*': |
|
|
/* If there is no previous pattern... */ |
|
|
if (!laststart) |
|
|
{ |
|
|
if (syntax & RE_CONTEXT_INVALID_OPS) |
|
|
return REG_BADRPT; |
|
|
else if (!(syntax & RE_CONTEXT_INDEP_OPS)) |
|
|
goto normal_char; |
|
|
} |
|
|
|
|
|
{ |
|
|
/* Are we optimizing this jump? */ |
|
|
boolean keep_string_p = false; |
|
|
|
|
|
/* 1 means zero (many) matches is allowed. */ |
|
|
char zero_times_ok = 0, many_times_ok = 0; |
|
|
|
|
|
/* If there is a sequence of repetition chars, collapse it |
|
|
down to just one (the right one). We can't combine |
|
|
interval operators with these because of, e.g., `a{2}*', |
|
|
which should only match an even number of `a's. */ |
|
|
|
|
|
for (;;) |
|
|
{ |
|
|
zero_times_ok |= c != '+'; |
|
|
many_times_ok |= c != '?'; |
|
|
|
|
|
if (p == pend) |
|
|
break; |
|
|
|
|
|
PATFETCH (c); |
|
|
|
|
|
if (c == '*' |
|
|
|| (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) |
|
|
; |
|
|
|
|
|
else if (syntax & RE_BK_PLUS_QM && c == '\\') |
|
|
{ |
|
|
if (p == pend) return REG_EESCAPE; |
|
|
|
|
|
PATFETCH (c1); |
|
|
if (!(c1 == '+' || c1 == '?')) |
|
|
{ |
|
|
PATUNFETCH; |
|
|
PATUNFETCH; |
|
|
break; |
|
|
} |
|
|
|
|
|
c = c1; |
|
|
} |
|
|
else |
|
|
{ |
|
|
PATUNFETCH; |
|
|
break; |
|
|
} |
|
|
|
|
|
/* If we get here, we found another repeat character. */ |
|
|
} |
|
|
|
|
|
/* Star, etc. applied to an empty pattern is equivalent |
|
|
to an empty pattern. */ |
|
|
if (!laststart) |
|
|
break; |
|
|
|
|
|
/* Now we know whether or not zero matches is allowed |
|
|
and also whether or not two or more matches is allowed. */ |
|
|
if (many_times_ok) |
|
|
{ /* More than one repetition is allowed, so put in at the |
|
|
end a backward relative jump from `b' to before the next |
|
|
jump we're going to put in below (which jumps from |
|
|
laststart to after this jump). |
|
|
|
|
|
But if we are at the `*' in the exact sequence `.*\n', |
|
|
insert an unconditional jump backwards to the ., |
|
|
instead of the beginning of the loop. This way we only |
|
|
push a failure point once, instead of every time |
|
|
through the loop. */ |
|
|
assert (p - 1 > pattern); |
|
|
|
|
|
/* Allocate the space for the jump. */ |
|
|
GET_BUFFER_SPACE (3); |
|
|
|
|
|
/* We know we are not at the first character of the pattern, |
|
|
because laststart was nonzero. And we've already |
|
|
incremented `p', by the way, to be the character after |
|
|
the `*'. Do we have to do something analogous here |
|
|
for null bytes, because of RE_DOT_NOT_NULL? */ |
|
|
if (TRANSLATE (*(p - 2)) == TRANSLATE ('.') |
|
|
&& zero_times_ok |
|
|
&& p < pend && TRANSLATE (*p) == TRANSLATE ('\n') |
|
|
&& !(syntax & RE_DOT_NEWLINE)) |
|
|
{ /* We have .*\n. */ |
|
|
STORE_JUMP (jump, b, laststart); |
|
|
keep_string_p = true; |
|
|
} |
|
|
else |
|
|
/* Anything else. */ |
|
|
STORE_JUMP (maybe_pop_jump, b, laststart - 3); |
|
|
|
|
|
/* We've added more stuff to the buffer. */ |
|
|
b += 3; |
|
|
} |
|
|
|
|
|
/* On failure, jump from laststart to b + 3, which will be the |
|
|
end of the buffer after this jump is inserted. */ |
|
|
GET_BUFFER_SPACE (3); |
|
|
INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump |
|
|
: on_failure_jump, |
|
|
laststart, b + 3); |
|
|
pending_exact = 0; |
|
|
b += 3; |
|
|
|
|
|
if (!zero_times_ok) |
|
|
{ |
|
|
/* At least one repetition is required, so insert a |
|
|
`dummy_failure_jump' before the initial |
|
|
`on_failure_jump' instruction of the loop. This |
|
|
effects a skip over that instruction the first time |
|
|
we hit that loop. */ |
|
|
GET_BUFFER_SPACE (3); |
|
|
INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6); |
|
|
b += 3; |
|
|
} |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
case '.': |
|
|
laststart = b; |
|
|
BUF_PUSH (anychar); |
|
|
break; |
|
|
|
|
|
|
|
|
case '[': |
|
|
{ |
|
|
boolean had_char_class = false; |
|
|
|
|
|
if (p == pend) return REG_EBRACK; |
|
|
|
|
|
/* Ensure that we have enough space to push a charset: the |
|
|
opcode, the length count, and the bitset; 34 bytes in all. */ |
|
|
GET_BUFFER_SPACE (34); |
|
|
|
|
|
laststart = b; |
|
|
|
|
|
/* We test `*p == '^' twice, instead of using an if |
|
|
statement, so we only need one BUF_PUSH. */ |
|
|
BUF_PUSH (*p == '^' ? charset_not : charset); |
|
|
if (*p == '^') |
|
|
p++; |
|
|
|
|
|
/* Remember the first position in the bracket expression. */ |
|
|
p1 = p; |
|
|
|
|
|
/* Push the number of bytes in the bitmap. */ |
|
|
BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH); |
|
|
|
|
|
/* Clear the whole map. */ |
|
|
bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH); |
|
|
|
|
|
/* charset_not matches newline according to a syntax bit. */ |
|
|
if ((re_opcode_t) b[-2] == charset_not |
|
|
&& (syntax & RE_HAT_LISTS_NOT_NEWLINE)) |
|
|
SET_LIST_BIT ('\n'); |
|
|
|
|
|
/* Read in characters and ranges, setting map bits. */ |
|
|
for (;;) |
|
|
{ |
|
|
if (p == pend) return REG_EBRACK; |
|
|
|
|
|
PATFETCH (c); |
|
|
|
|
|
/* \ might escape characters inside [...] and [^...]. */ |
|
|
if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\') |
|
|
{ |
|
|
if (p == pend) return REG_EESCAPE; |
|
|
|
|
|
PATFETCH (c1); |
|
|
SET_LIST_BIT (c1); |
|
|
continue; |
|
|
} |
|
|
|
|
|
/* Could be the end of the bracket expression. If it's |
|
|
not (i.e., when the bracket expression is `[]' so |
|
|
far), the ']' character bit gets set way below. */ |
|
|
if (c == ']' && p != p1 + 1) |
|
|
break; |
|
|
|
|
|
/* Look ahead to see if it's a range when the last thing |
|
|
was a character class. */ |
|
|
if (had_char_class && c == '-' && *p != ']') |
|
|
return REG_ERANGE; |
|
|
|
|
|
/* Look ahead to see if it's a range when the last thing |
|
|
was a character: if this is a hyphen not at the |
|
|
beginning or the end of a list, then it's the range |
|
|
operator. */ |
|
|
if (c == '-' |
|
|
&& !(p - 2 >= pattern && p[-2] == '[') |
|
|
&& !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^') |
|
|
&& *p != ']') |
|
|
{ |
|
|
reg_errcode_t ret |
|
|
= compile_range (&p, pend, translate, syntax, b); |
|
|
if (ret != REG_NOERROR) return ret; |
|
|
} |
|
|
|
|
|
else if (p[0] == '-' && p[1] != ']') |
|
|
{ /* This handles ranges made up of characters only. */ |
|
|
reg_errcode_t ret; |
|
|
|
|
|
/* Move past the `-'. */ |
|
|
PATFETCH (c1); |
|
|
|
|
|
ret = compile_range (&p, pend, translate, syntax, b); |
|
|
if (ret != REG_NOERROR) return ret; |
|
|
} |
|
|
|
|
|
/* See if we're at the beginning of a possible character |
|
|
class. */ |
|
|
|
|
|
else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':') |
|
|
{ /* Leave room for the null. */ |
|
|
char str[CHAR_CLASS_MAX_LENGTH + 1]; |
|
|
|
|
|
PATFETCH (c); |
|
|
c1 = 0; |
|
|
|
|
|
/* If pattern is `[[:'. */ |
|
|
if (p == pend) return REG_EBRACK; |
|
|
|
|
|
for (;;) |
|
|
{ |
|
|
PATFETCH (c); |
|
|
if (c == ':' || c == ']' || p == pend |
|
|
|| c1 == CHAR_CLASS_MAX_LENGTH) |
|
|
break; |
|
|
str[c1++] = c; |
|
|
} |
|
|
str[c1] = '\0'; |
|
|
|
|
|
/* If isn't a word bracketed by `[:' and:`]': |
|
|
undo the ending character, the letters, and leave |
|
|
the leading `:' and `[' (but set bits for them). */ |
|
|
if (c == ':' && *p == ']') |
|
|
{ |
|
|
int ch; |
|
|
boolean is_alnum = STREQ (str, "alnum"); |
|
|
boolean is_alpha = STREQ (str, "alpha"); |
|
|
boolean is_blank = STREQ (str, "blank"); |
|
|
boolean is_cntrl = STREQ (str, "cntrl"); |
|
|
boolean is_digit = STREQ (str, "digit"); |
|
|
boolean is_graph = STREQ (str, "graph"); |
|
|
boolean is_lower = STREQ (str, "lower"); |
|
|
boolean is_print = STREQ (str, "print"); |
|
|
boolean is_punct = STREQ (str, "punct"); |
|
|
boolean is_space = STREQ (str, "space"); |
|
|
boolean is_upper = STREQ (str, "upper"); |
|
|
boolean is_xdigit = STREQ (str, "xdigit"); |
|
|
|
|
|
if (!IS_CHAR_CLASS (str)) return REG_ECTYPE; |
|
|
|
|
|
/* Throw away the ] at the end of the character |
|
|
class. */ |
|
|
PATFETCH (c); |
|
|
|
|
|
if (p == pend) return REG_EBRACK; |
|
|
|
|
|
for (ch = 0; ch < 1 << BYTEWIDTH; ch++) |
|
|
{ |
|
|
if ( (is_alnum && ISALNUM (ch)) |
|
|
|| (is_alpha && ISALPHA (ch)) |
|
|
|| (is_blank && ISBLANK (ch)) |
|
|
|| (is_cntrl && ISCNTRL (ch)) |
|
|
|| (is_digit && ISDIGIT (ch)) |
|
|
|| (is_graph && ISGRAPH (ch)) |
|
|
|| (is_lower && ISLOWER (ch)) |
|
|
|| (is_print && ISPRINT (ch)) |
|
|
|| (is_punct && ISPUNCT (ch)) |
|
|
|| (is_space && ISSPACE (ch)) |
|
|
|| (is_upper && ISUPPER (ch)) |
|
|
|| (is_xdigit && ISXDIGIT (ch))) |
|
|
SET_LIST_BIT (ch); |
|
|
} |
|
|
had_char_class = true; |
|
|
} |
|
|
else |
|
|
{ |
|
|
c1++; |
|
|
while (c1--) |
|
|
PATUNFETCH; |
|
|
SET_LIST_BIT ('['); |
|
|
SET_LIST_BIT (':'); |
|
|
had_char_class = false; |
|
|
} |
|
|
} |
|
|
else |
|
|
{ |
|
|
had_char_class = false; |
|
|
SET_LIST_BIT (c); |
|
|
} |
|
|
} |
|
|
|
|
|
/* Discard any (non)matching list bytes that are all 0 at the |
|
|
end of the map. Decrease the map-length byte too. */ |
|
|
while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) |
|
|
b[-1]--; |
|
|
b += b[-1]; |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
case '(': |
|
|
if (syntax & RE_NO_BK_PARENS) |
|
|
goto handle_open; |
|
|
else |
|
|
goto normal_char; |
|
|
|
|
|
|
|
|
case ')': |
|
|
if (syntax & RE_NO_BK_PARENS) |
|
|
goto handle_close; |
|
|
else |
|
|
goto normal_char; |
|
|
|
|
|
|
|
|
case '\n': |
|
|
if (syntax & RE_NEWLINE_ALT) |
|
|
goto handle_alt; |
|
|
else |
|
|
goto normal_char; |
|
|
|
|
|
|
|
|
case '|': |
|
|
if (syntax & RE_NO_BK_VBAR) |
|
|
goto handle_alt; |
|
|
else |
|
|
goto normal_char; |
|
|
|
|
|
|
|
|
case '{': |
|
|
if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES) |
|
|
goto handle_interval; |
|
|
else |
|
|
goto normal_char; |
|
|
|
|
|
|
|
|
case '\\': |
|
|
if (p == pend) return REG_EESCAPE; |
|
|
|
|
|
/* Do not translate the character after the \, so that we can |
|
|
distinguish, e.g., \B from \b, even if we normally would |
|
|
translate, e.g., B to b. */ |
|
|
PATFETCH_RAW (c); |
|
|
|
|
|
switch (c) |
|
|
{ |
|
|
case '(': |
|
|
if (syntax & RE_NO_BK_PARENS) |
|
|
goto normal_backslash; |
|
|
|
|
|
handle_open: |
|
|
bufp->re_nsub++; |
|
|
regnum++; |
|
|
|
|
|
if (COMPILE_STACK_FULL) |
|
|
{ |
|
|
RETALLOC (compile_stack.stack, compile_stack.size << 1, |
|
|
compile_stack_elt_t); |
|
|
if (compile_stack.stack == NULL) return REG_ESPACE; |
|
|
|
|
|
compile_stack.size <<= 1; |
|
|
} |
|
|
|
|
|
/* These are the values to restore when we hit end of this |
|
|
group. They are all relative offsets, so that if the |
|
|
whole pattern moves because of realloc, they will still |
|
|
be valid. */ |
|
|
COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer; |
|
|
COMPILE_STACK_TOP.fixup_alt_jump |
|
|
= fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0; |
|
|
COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer; |
|
|
COMPILE_STACK_TOP.regnum = regnum; |
|
|
|
|
|
/* We will eventually replace the 0 with the number of |
|
|
groups inner to this one. But do not push a |
|
|
start_memory for groups beyond the last one we can |
|
|
represent in the compiled pattern. */ |
|
|
if (regnum <= MAX_REGNUM) |
|
|
{ |
|
|
COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2; |
|
|
BUF_PUSH_3 (start_memory, regnum, 0); |
|
|
} |
|
|
|
|
|
compile_stack.avail++; |
|
|
|
|
|
fixup_alt_jump = 0; |
|
|
laststart = 0; |
|
|
begalt = b; |
|
|
/* If we've reached MAX_REGNUM groups, then this open |
|
|
won't actually generate any code, so we'll have to |
|
|
clear pending_exact explicitly. */ |
|
|
pending_exact = 0; |
|
|
break; |
|
|
|
|
|
|
|
|
case ')': |
|
|
if (syntax & RE_NO_BK_PARENS) goto normal_backslash; |
|
|
|
|
|
if (COMPILE_STACK_EMPTY) |
|
|
{ |
|
|
if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) |
|
|
goto normal_backslash; |
|
|
else |
|
|
return REG_ERPAREN; |
|
|
} |
|
|
|
|
|
handle_close: |
|
|
if (fixup_alt_jump) |
|
|
{ /* Push a dummy failure point at the end of the |
|
|
alternative for a possible future |
|
|
`pop_failure_jump' to pop. See comments at |
|
|
`push_dummy_failure' in `re_match_2'. */ |
|
|
BUF_PUSH (push_dummy_failure); |
|
|
|
|
|
/* We allocated space for this jump when we assigned |
|
|
to `fixup_alt_jump', in the `handle_alt' case below. */ |
|
|
STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1); |
|
|
} |
|
|
|
|
|
/* See similar code for backslashed left paren above. */ |
|
|
if (COMPILE_STACK_EMPTY) |
|
|
{ |
|
|
if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) |
|
|
goto normal_char; |
|
|
else |
|
|
return REG_ERPAREN; |
|
|
} |
|
|
|
|
|
/* Since we just checked for an empty stack above, this |
|
|
``can't happen''. */ |
|
|
assert (compile_stack.avail != 0); |
|
|
{ |
|
|
/* We don't just want to restore into `regnum', because |
|
|
later groups should continue to be numbered higher, |
|
|
as in `(ab)c(de)' -- the second group is #2. */ |
|
|
regnum_t this_group_regnum; |
|
|
|
|
|
compile_stack.avail--; |
|
|
begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset; |
|
|
fixup_alt_jump |
|
|
= COMPILE_STACK_TOP.fixup_alt_jump |
|
|
? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 |
|
|
: 0; |
|
|
laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset; |
|
|
this_group_regnum = COMPILE_STACK_TOP.regnum; |
|
|
/* If we've reached MAX_REGNUM groups, then this open |
|
|
won't actually generate any code, so we'll have to |
|
|
clear pending_exact explicitly. */ |
|
|
pending_exact = 0; |
|
|
|
|
|
/* We're at the end of the group, so now we know how many |
|
|
groups were inside this one. */ |
|
|
if (this_group_regnum <= MAX_REGNUM) |
|
|
{ |
|
|
unsigned char *inner_group_loc |
|
|
= bufp->buffer + COMPILE_STACK_TOP.inner_group_offset; |
|
|
|
|
|
*inner_group_loc = regnum - this_group_regnum; |
|
|
BUF_PUSH_3 (stop_memory, this_group_regnum, |
|
|
regnum - this_group_regnum); |
|
|
} |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
case '|': /* `\|'. */ |
|
|
if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR) |
|
|
goto normal_backslash; |
|
|
handle_alt: |
|
|
if (syntax & RE_LIMITED_OPS) |
|
|
goto normal_char; |
|
|
|
|
|
/* Insert before the previous alternative a jump which |
|
|
jumps to this alternative if the former fails. */ |
|
|
GET_BUFFER_SPACE (3); |
|
|
INSERT_JUMP (on_failure_jump, begalt, b + 6); |
|
|
pending_exact = 0; |
|
|
b += 3; |
|
|
|
|
|
/* The alternative before this one has a jump after it |
|
|
which gets executed if it gets matched. Adjust that |
|
|
jump so it will jump to this alternative's analogous |
|
|
jump (put in below, which in turn will jump to the next |
|
|
(if any) alternative's such jump, etc.). The last such |
|
|
jump jumps to the correct final destination. A picture: |
|
|
_____ _____ |
|
|
| | | | |
|
|
| v | v |
|
|
a | b | c |
|
|
|
|
|
If we are at `b', then fixup_alt_jump right now points to a |
|
|
three-byte space after `a'. We'll put in the jump, set |
|
|
fixup_alt_jump to right after `b', and leave behind three |
|
|
bytes which we'll fill in when we get to after `c'. */ |
|
|
|
|
|
if (fixup_alt_jump) |
|
|
STORE_JUMP (jump_past_alt, fixup_alt_jump, b); |
|
|
|
|
|
/* Mark and leave space for a jump after this alternative, |
|
|
to be filled in later either by next alternative or |
|
|
when know we're at the end of a series of alternatives. */ |
|
|
fixup_alt_jump = b; |
|
|
GET_BUFFER_SPACE (3); |
|
|
b += 3; |
|
|
|
|
|
laststart = 0; |
|
|
begalt = b; |
|
|
break; |
|
|
|
|
|
|
|
|
case '{': |
|
|
/* If \{ is a literal. */ |
|
|
if (!(syntax & RE_INTERVALS) |
|
|
/* If we're at `\{' and it's not the open-interval |
|
|
operator. */ |
|
|
|| ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES)) |
|
|
|| (p - 2 == pattern && p == pend)) |
|
|
goto normal_backslash; |
|
|
|
|
|
handle_interval: |
|
|
{ |
|
|
/* If got here, then the syntax allows intervals. */ |
|
|
|
|
|
/* At least (most) this many matches must be made. */ |
|
|
int lower_bound = -1, upper_bound = -1; |
|
|
|
|
|
beg_interval = p - 1; |
|
|
|
|
|
if (p == pend) |
|
|
{ |
|
|
if (syntax & RE_NO_BK_BRACES) |
|
|
goto unfetch_interval; |
|
|
else |
|
|
return REG_EBRACE; |
|
|
} |
|
|
|
|
|
GET_UNSIGNED_NUMBER (lower_bound); |
|
|
|
|
|
if (c == ',') |
|
|
{ |
|
|
GET_UNSIGNED_NUMBER (upper_bound); |
|
|
if (upper_bound < 0) upper_bound = RE_DUP_MAX; |
|
|
} |
|
|
else |
|
|
/* Interval such as `{1}' => match exactly once. */ |
|
|
upper_bound = lower_bound; |
|
|
|
|
|
if (lower_bound < 0 || upper_bound > RE_DUP_MAX |
|
|
|| lower_bound > upper_bound) |
|
|
{ |
|
|
if (syntax & RE_NO_BK_BRACES) |
|
|
goto unfetch_interval; |
|
|
else |
|
|
return REG_BADBR; |
|
|
} |
|
|
|
|
|
if (!(syntax & RE_NO_BK_BRACES)) |
|
|
{ |
|
|
if (c != '\\') return REG_EBRACE; |
|
|
|
|
|
PATFETCH (c); |
|
|
} |
|
|
|
|
|
if (c != '}') |
|
|
{ |
|
|
if (syntax & RE_NO_BK_BRACES) |
|
|
goto unfetch_interval; |
|
|
else |
|
|
return REG_BADBR; |
|
|
} |
|
|
|
|
|
/* We just parsed a valid interval. */ |
|
|
|
|
|
/* If it's invalid to have no preceding re. */ |
|
|
if (!laststart) |
|
|
{ |
|
|
if (syntax & RE_CONTEXT_INVALID_OPS) |
|
|
return REG_BADRPT; |
|
|
else if (syntax & RE_CONTEXT_INDEP_OPS) |
|
|
laststart = b; |
|
|
else |
|
|
goto unfetch_interval; |
|
|
} |
|
|
|
|
|
/* If the upper bound is zero, don't want to succeed at |
|
|
all; jump from `laststart' to `b + 3', which will be |
|
|
the end of the buffer after we insert the jump. */ |
|
|
if (upper_bound == 0) |
|
|
{ |
|
|
GET_BUFFER_SPACE (3); |
|
|
INSERT_JUMP (jump, laststart, b + 3); |
|
|
b += 3; |
|
|
} |
|
|
|
|
|
/* Otherwise, we have a nontrivial interval. When |
|
|
we're all done, the pattern will look like: |
|
|
set_number_at <jump count> <upper bound> |
|
|
set_number_at <succeed_n count> <lower bound> |
|
|
succeed_n <after jump addr> <succeed_n count> |
|
|
<body of loop> |
|
|
jump_n <succeed_n addr> <jump count> |
|
|
(The upper bound and `jump_n' are omitted if |
|
|
`upper_bound' is 1, though.) */ |
|
|
else |
|
|
{ /* If the upper bound is > 1, we need to insert |
|
|
more at the end of the loop. */ |
|
|
unsigned nbytes = 10 + (upper_bound > 1) * 10; |
|
|
|
|
|
GET_BUFFER_SPACE (nbytes); |
|
|
|
|
|
/* Initialize lower bound of the `succeed_n', even |
|
|
though it will be set during matching by its |
|
|
attendant `set_number_at' (inserted next), |
|
|
because `re_compile_fastmap' needs to know. |
|
|
Jump to the `jump_n' we might insert below. */ |
|
|
INSERT_JUMP2 (succeed_n, laststart, |
|
|
b + 5 + (upper_bound > 1) * 5, |
|
|
lower_bound); |
|
|
b += 5; |
|
|
|
|
|
/* Code to initialize the lower bound. Insert |
|
|
before the `succeed_n'. The `5' is the last two |
|
|
bytes of this `set_number_at', plus 3 bytes of |
|
|
the following `succeed_n'. */ |
|
|
insert_op2 (set_number_at, laststart, 5, lower_bound, b); |
|
|
b += 5; |
|
|
|
|
|
if (upper_bound > 1) |
|
|
{ /* More than one repetition is allowed, so |
|
|
append a backward jump to the `succeed_n' |
|
|
that starts this interval. |
|
|
|
|
|
When we've reached this during matching, |
|
|
we'll have matched the interval once, so |
|
|
jump back only `upper_bound - 1' times. */ |
|
|
STORE_JUMP2 (jump_n, b, laststart + 5, |
|
|
upper_bound - 1); |
|
|
b += 5; |
|
|
|
|
|
/* The location we want to set is the second |
|
|
parameter of the `jump_n'; that is `b-2' as |
|
|
an absolute address. `laststart' will be |
|
|
the `set_number_at' we're about to insert; |
|
|
`laststart+3' the number to set, the source |
|
|
for the relative address. But we are |
|
|
inserting into the middle of the pattern -- |
|
|
so everything is getting moved up by 5. |
|
|
Conclusion: (b - 2) - (laststart + 3) + 5, |
|
|
i.e., b - laststart. |
|
|
|
|
|
We insert this at the beginning of the loop |
|
|
so that if we fail during matching, we'll |
|
|
reinitialize the bounds. */ |
|
|
insert_op2 (set_number_at, laststart, b - laststart, |
|
|
upper_bound - 1, b); |
|
|
b += 5; |
|
|
} |
|
|
} |
|
|
pending_exact = 0; |
|
|
beg_interval = NULL; |
|
|
} |
|
|
break; |
|
|
|
|
|
unfetch_interval: |
|
|
/* If an invalid interval, match the characters as literals. */ |
|
|
assert (beg_interval); |
|
|
p = beg_interval; |
|
|
beg_interval = NULL; |
|
|
|
|
|
/* normal_char and normal_backslash need `c'. */ |
|
|
PATFETCH (c); |
|
|
|
|
|
if (!(syntax & RE_NO_BK_BRACES)) |
|
|
{ |
|
|
if (p > pattern && p[-1] == '\\') |
|
|
goto normal_backslash; |
|
|
} |
|
|
goto normal_char; |
|
|
|
|
|
#ifdef emacs |
|
|
/* There is no way to specify the before_dot and after_dot |
|
|
operators. rms says this is ok. --karl */ |
|
|
case '=': |
|
|
BUF_PUSH (at_dot); |
|
|
break; |
|
|
|
|
|
case 's': |
|
|
laststart = b; |
|
|
PATFETCH (c); |
|
|
BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]); |
|
|
break; |
|
|
|
|
|
case 'S': |
|
|
laststart = b; |
|
|
PATFETCH (c); |
|
|
BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]); |
|
|
break; |
|
|
#endif /* emacs */ |
|
|
|
|
|
|
|
|
case 'w': |
|
|
laststart = b; |
|
|
BUF_PUSH (wordchar); |
|
|
break; |
|
|
|
|
|
|
|
|
case 'W': |
|
|
laststart = b; |
|
|
BUF_PUSH (notwordchar); |
|
|
break; |
|
|
|
|
|
|
|
|
case '<': |
|
|
BUF_PUSH (wordbeg); |
|
|
break; |
|
|
|
|
|
case '>': |
|
|
BUF_PUSH (wordend); |
|
|
break; |
|
|
|
|
|
case 'b': |
|
|
BUF_PUSH (wordbound); |
|
|
break; |
|
|
|
|
|
case 'B': |
|
|
BUF_PUSH (notwordbound); |
|
|
break; |
|
|
|
|
|
case '`': |
|
|
BUF_PUSH (begbuf); |
|
|
break; |
|
|
|
|
|
case '\'': |
|
|
BUF_PUSH (endbuf); |
|
|
break; |
|
|
|
|
|
case '1': case '2': case '3': case '4': case '5': |
|
|
case '6': case '7': case '8': case '9': |
|
|
if (syntax & RE_NO_BK_REFS) |
|
|
goto normal_char; |
|
|
|
|
|
c1 = c - '0'; |
|
|
|
|
|
if (c1 > regnum) |
|
|
return REG_ESUBREG; |
|
|
|
|
|
/* Can't back reference to a subexpression if inside of it. */ |
|
|
if (group_in_compile_stack (compile_stack, c1)) |
|
|
goto normal_char; |
|
|
|
|
|
laststart = b; |
|
|
BUF_PUSH_2 (duplicate, c1); |
|
|
break; |
|
|
|
|
|
|
|
|
case '+': |
|
|
case '?': |
|
|
if (syntax & RE_BK_PLUS_QM) |
|
|
goto handle_plus; |
|
|
else |
|
|
goto normal_backslash; |
|
|
|
|
|
default: |
|
|
normal_backslash: |
|
|
/* You might think it would be useful for \ to mean |
|
|
not to translate; but if we don't translate it |
|
|
it will never match anything. */ |
|
|
c = TRANSLATE (c); |
|
|
goto normal_char; |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
default: |
|
|
/* Expects the character in `c'. */ |
|
|
normal_char: |
|
|
/* If no exactn currently being built. */ |
|
|
if (!pending_exact |
|
|
|
|
|
/* If last exactn not at current position. */ |
|
|
|| pending_exact + *pending_exact + 1 != b |
|
|
|
|
|
/* We have only one byte following the exactn for the count. */ |
|
|
|| *pending_exact == (1 << BYTEWIDTH) - 1 |
|
|
|
|
|
/* If followed by a repetition operator. */ |
|
|
|| *p == '*' || *p == '^' |
|
|
|| ((syntax & RE_BK_PLUS_QM) |
|
|
? *p == '\\' && (p[1] == '+' || p[1] == '?') |
|
|
: (*p == '+' || *p == '?')) |
|
|
|| ((syntax & RE_INTERVALS) |
|
|
&& ((syntax & RE_NO_BK_BRACES) |
|
|
? *p == '{' |
|
|
: (p[0] == '\\' && p[1] == '{')))) |
|
|
{ |
|
|
/* Start building a new exactn. */ |
|
|
|
|
|
laststart = b; |
|
|
|
|
|
BUF_PUSH_2 (exactn, 0); |
|
|
pending_exact = b - 1; |
|
|
} |
|
|
|
|
|
BUF_PUSH (c); |
|
|
(*pending_exact)++; |
|
|
break; |
|
|
} /* switch (c) */ |
|
|
} /* while p != pend */ |
|
|
|
|
|
|
|
|
/* Through the pattern now. */ |
|
|
|
|
|
if (fixup_alt_jump) |
|
|
STORE_JUMP (jump_past_alt, fixup_alt_jump, b); |
|
|
|
|
|
if (!COMPILE_STACK_EMPTY) |
|
|
return REG_EPAREN; |
|
|
|
|
|
free (compile_stack.stack); |
|
|
|
|
|
/* We have succeeded; set the length of the buffer. */ |
|
|
bufp->used = b - bufp->buffer; |
|
|
|
|
|
#ifdef DEBUG |
|
|
if (debug) |
|
|
{ |
|
|
DEBUG_PRINT1 ("\nCompiled pattern: "); |
|
|
print_compiled_pattern (bufp); |
|
|
} |
|
|
#endif /* DEBUG */ |
|
|
|
|
|
return REG_NOERROR; |
|
|
} /* regex_compile */ |
|
|
|
|
|
/* Subroutines for `regex_compile'. */ |
|
|
|
|
|
/* Store OP at LOC followed by two-byte integer parameter ARG. */ |
|
|
|
|
|
static void |
|
|
store_op1 (op, loc, arg) |
|
|
re_opcode_t op; |
|
|
unsigned char *loc; |
|
|
int arg; |
|
|
{ |
|
|
*loc = (unsigned char) op; |
|
|
STORE_NUMBER (loc + 1, arg); |
|
|
} |
|
|
|
|
|
|
|
|
/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */ |
|
|
|
|
|
static void |
|
|
store_op2 (op, loc, arg1, arg2) |
|
|
re_opcode_t op; |
|
|
unsigned char *loc; |
|
|
int arg1, arg2; |
|
|
{ |
|
|
*loc = (unsigned char) op; |
|
|
STORE_NUMBER (loc + 1, arg1); |
|
|
STORE_NUMBER (loc + 3, arg2); |
|
|
} |
|
|
|
|
|
|
|
|
/* Copy the bytes from LOC to END to open up three bytes of space at LOC |
|
|
for OP followed by two-byte integer parameter ARG. */ |
|
|
|
|
|
static void |
|
|
insert_op1 (op, loc, arg, end) |
|
|
re_opcode_t op; |
|
|
unsigned char *loc; |
|
|
int arg; |
|
|
unsigned char *end; |
|
|
{ |
|
|
register unsigned char *pfrom = end; |
|
|
register unsigned char *pto = end + 3; |
|
|
|
|
|
while (pfrom != loc) |
|
|
*--pto = *--pfrom; |
|
|
|
|
|
store_op1 (op, loc, arg); |
|
|
} |
|
|
|
|
|
|
|
|
/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */ |
|
|
|
|
|
static void |
|
|
insert_op2 (op, loc, arg1, arg2, end) |
|
|
re_opcode_t op; |
|
|
unsigned char *loc; |
|
|
int arg1, arg2; |
|
|
unsigned char *end; |
|
|
{ |
|
|
register unsigned char *pfrom = end; |
|
|
register unsigned char *pto = end + 5; |
|
|
|
|
|
while (pfrom != loc) |
|
|
*--pto = *--pfrom; |
|
|
|
|
|
store_op2 (op, loc, arg1, arg2); |
|
|
} |
|
|
|
|
|
|
|
|
/* P points to just after a ^ in PATTERN. Return true if that ^ comes |
|
|
after an alternative or a begin-subexpression. We assume there is at |
|
|
least one character before the ^. */ |
|
|
|
|
|
static boolean |
|
|
at_begline_loc_p (pattern, p, syntax) |
|
|
const char *pattern, *p; |
|
|
reg_syntax_t syntax; |
|
|
{ |
|
|
const char *prev = p - 2; |
|
|
boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\'; |
|
|
|
|
|
return |
|
|
/* After a subexpression? */ |
|
|
(*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash)) |
|
|
/* After an alternative? */ |
|
|
|| (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash)); |
|
|
} |
|
|
|
|
|
|
|
|
/* The dual of at_begline_loc_p. This one is for $. We assume there is |
|
|
at least one character after the $, i.e., `P < PEND'. */ |
|
|
|
|
|
static boolean |
|
|
at_endline_loc_p (p, pend, syntax) |
|
|
const char *p, *pend; |
|
|
int syntax; |
|
|
{ |
|
|
const char *next = p; |
|
|
boolean next_backslash = *next == '\\'; |
|
|
const char *next_next = p + 1 < pend ? p + 1 : NULL; |
|
|
|
|
|
return |
|
|
/* Before a subexpression? */ |
|
|
(syntax & RE_NO_BK_PARENS ? *next == ')' |
|
|
: next_backslash && next_next && *next_next == ')') |
|
|
/* Before an alternative? */ |
|
|
|| (syntax & RE_NO_BK_VBAR ? *next == '|' |
|
|
: next_backslash && next_next && *next_next == '|'); |
|
|
} |
|
|
|
|
|
|
|
|
/* Returns true if REGNUM is in one of COMPILE_STACK's elements and |
|
|
false if it's not. */ |
|
|
|
|
|
static boolean |
|
|
group_in_compile_stack (compile_stack, regnum) |
|
|
compile_stack_type compile_stack; |
|
|
regnum_t regnum; |
|
|
{ |
|
|
int this_element; |
|
|
|
|
|
for (this_element = compile_stack.avail - 1; |
|
|
this_element >= 0; |
|
|
this_element--) |
|
|
if (compile_stack.stack[this_element].regnum == regnum) |
|
|
return true; |
|
|
|
|
|
return false; |
|
|
} |
|
|
|
|
|
|
|
|
/* Read the ending character of a range (in a bracket expression) from the |
|
|
uncompiled pattern *P_PTR (which ends at PEND). We assume the |
|
|
starting character is in `P[-2]'. (`P[-1]' is the character `-'.) |
|
|
Then we set the translation of all bits between the starting and |
|
|
ending characters (inclusive) in the compiled pattern B. |
|
|
|
|
|
Return an error code. |
|
|
|
|
|
We use these short variable names so we can use the same macros as |
|
|
`regex_compile' itself. */ |
|
|
|
|
|
static reg_errcode_t |
|
|
compile_range (p_ptr, pend, translate, syntax, b) |
|
|
const char **p_ptr, *pend; |
|
|
char *translate; |
|
|
reg_syntax_t syntax; |
|
|
unsigned char *b; |
|
|
{ |
|
|
unsigned this_char; |
|
|
|
|
|
const char *p = *p_ptr; |
|
|
int range_start, range_end; |
|
|
|
|
|
if (p == pend) |
|
|
return REG_ERANGE; |
|
|
|
|
|
/* Even though the pattern is a signed `char *', we need to fetch |
|
|
with unsigned char *'s; if the high bit of the pattern character |
|
|
is set, the range endpoints will be negative if we fetch using a |
|
|
signed char *. |
|
|
|
|
|
We also want to fetch the endpoints without translating them; the |
|
|
appropriate translation is done in the bit-setting loop below. */ |
|
|
range_start = ((unsigned char *) p)[-2]; |
|
|
range_end = ((unsigned char *) p)[0]; |
|
|
|
|
|
/* Have to increment the pointer into the pattern string, so the |
|
|
caller isn't still at the ending character. */ |
|
|
(*p_ptr)++; |
|
|
|
|
|
/* If the start is after the end, the range is empty. */ |
|
|
if (range_start > range_end) |
|
|
return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR; |
|
|
|
|
|
/* Here we see why `this_char' has to be larger than an `unsigned |
|
|
char' -- the range is inclusive, so if `range_end' == 0xff |
|
|
(assuming 8-bit characters), we would otherwise go into an infinite |
|
|
loop, since all characters <= 0xff. */ |
|
|
for (this_char = range_start; this_char <= range_end; this_char++) |
|
|
{ |
|
|
SET_LIST_BIT (TRANSLATE (this_char)); |
|
|
} |
|
|
|
|
|
return REG_NOERROR; |
|
|
} |
|
|
|
|
|
/* Failure stack declarations and macros; both re_compile_fastmap and |
|
|
re_match_2 use a failure stack. These have to be macros because of |
|
|
REGEX_ALLOCATE. */ |
|
|
|
|
|
|
|
|
/* Number of failure points for which to initially allocate space |
|
|
when matching. If this number is exceeded, we allocate more |
|
|
space, so it is not a hard limit. */ |
|
|
#ifndef INIT_FAILURE_ALLOC |
|
|
#define INIT_FAILURE_ALLOC 5 |
|
|
#endif |
|
|
|
|
|
/* Roughly the maximum number of failure points on the stack. Would be |
|
|
exactly that if always used MAX_FAILURE_SPACE each time we failed. |
|
|
This is a variable only so users of regex can assign to it; we never |
|
|
change it ourselves. */ |
|
|
int re_max_failures = 2000; |
|
|
|
|
|
typedef const unsigned char *fail_stack_elt_t; |
|
|
|
|
|
typedef struct |
|
|
{ |
|
|
fail_stack_elt_t *stack; |
|
|
unsigned size; |
|
|
unsigned avail; /* Offset of next open position. */ |
|
|
} fail_stack_type; |
|
|
|
|
|
#define FAIL_STACK_EMPTY() (fail_stack.avail == 0) |
|
|
#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) |
|
|
#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) |
|
|
#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail]) |
|
|
|
|
|
|
|
|
/* Initialize `fail_stack'. Do `return -2' if the alloc fails. */ |
|
|
|
|
|
#define INIT_FAIL_STACK() \ |
|
|
do { \ |
|
|
fail_stack.stack = (fail_stack_elt_t *) \ |
|
|
REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \ |
|
|
\ |
|
|
if (fail_stack.stack == NULL) \ |
|
|
return -2; \ |
|
|
\ |
|
|
fail_stack.size = INIT_FAILURE_ALLOC; \ |
|
|
fail_stack.avail = 0; \ |
|
|
} while (0) |
|
|
|
|
|
|
|
|
/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items. |
|
|
|
|
|
Return 1 if succeeds, and 0 if either ran out of memory |
|
|
allocating space for it or it was already too large. |
|
|
|
|
|
REGEX_REALLOCATE requires `destination' be declared. */ |
|
|
|
|
|
#define DOUBLE_FAIL_STACK(fail_stack) \ |
|
|
((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \ |
|
|
? 0 \ |
|
|
: ((fail_stack).stack = (fail_stack_elt_t *) \ |
|
|
REGEX_REALLOCATE ((fail_stack).stack, \ |
|
|
(fail_stack).size * sizeof (fail_stack_elt_t), \ |
|
|
((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \ |
|
|
\ |
|
|
(fail_stack).stack == NULL \ |
|
|
? 0 \ |
|
|
: ((fail_stack).size <<= 1, \ |
|
|
1))) |
|
|
|
|
|
|
|
|
/* Push PATTERN_OP on FAIL_STACK. |
|
|
|
|
|
Return 1 if was able to do so and 0 if ran out of memory allocating |
|
|
space to do so. */ |
|
|
#define PUSH_PATTERN_OP(pattern_op, fail_stack) \ |
|
|
((FAIL_STACK_FULL () \ |
|
|
&& !DOUBLE_FAIL_STACK (fail_stack)) \ |
|
|
? 0 \ |
|
|
: ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \ |
|
|
1)) |
|
|
|
|
|
/* This pushes an item onto the failure stack. Must be a four-byte |
|
|
value. Assumes the variable `fail_stack'. Probably should only |
|
|
be called from within `PUSH_FAILURE_POINT'. */ |
|
|
#define PUSH_FAILURE_ITEM(item) \ |
|
|
fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item |
|
|
|
|
|
/* The complement operation. Assumes `fail_stack' is nonempty. */ |
|
|
#define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail] |
|
|
|
|
|
/* Used to omit pushing failure point id's when we're not debugging. */ |
|
|
#ifdef DEBUG |
|
|
#define DEBUG_PUSH PUSH_FAILURE_ITEM |
|
|
#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM () |
|
|
#else |
|
|
#define DEBUG_PUSH(item) |
|
|
#define DEBUG_POP(item_addr) |
|
|
#endif |
|
|
|
|
|
|
|
|
/* Push the information about the state we will need |
|
|
if we ever fail back to it. |
|
|
|
|
|
Requires variables fail_stack, regstart, regend, reg_info, and |
|
|
num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be |
|
|
declared. |
|
|
|
|
|
Does `return FAILURE_CODE' if runs out of memory. */ |
|
|
|
|
|
#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \ |
|
|
do { \ |
|
|
char *destination; \ |
|
|
/* Must be int, so when we don't save any registers, the arithmetic \ |
|
|
of 0 + -1 isn't done as unsigned. */ \ |
|
|
int this_reg; \ |
|
|
\ |
|
|
DEBUG_STATEMENT (failure_id++); \ |
|
|
DEBUG_STATEMENT (nfailure_points_pushed++); \ |
|
|
DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \ |
|
|
DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\ |
|
|
DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\ |
|
|
\ |
|
|
DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \ |
|
|
DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \ |
|
|
\ |
|
|
/* Ensure we have enough space allocated for what we will push. */ \ |
|
|
while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \ |
|
|
{ \ |
|
|
if (!DOUBLE_FAIL_STACK (fail_stack)) \ |
|
|
return failure_code; \ |
|
|
\ |
|
|
DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \ |
|
|
(fail_stack).size); \ |
|
|
DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\ |
|
|
} \ |
|
|
\ |
|
|
/* Push the info, starting with the registers. */ \ |
|
|
DEBUG_PRINT1 ("\n"); \ |
|
|
\ |
|
|
for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \ |
|
|
this_reg++) \ |
|
|
{ \ |
|
|
DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \ |
|
|
DEBUG_STATEMENT (num_regs_pushed++); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ |
|
|
PUSH_FAILURE_ITEM (regstart[this_reg]); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ |
|
|
PUSH_FAILURE_ITEM (regend[this_reg]); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \ |
|
|
DEBUG_PRINT2 (" match_null=%d", \ |
|
|
REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \ |
|
|
DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \ |
|
|
DEBUG_PRINT2 (" matched_something=%d", \ |
|
|
MATCHED_SOMETHING (reg_info[this_reg])); \ |
|
|
DEBUG_PRINT2 (" ever_matched=%d", \ |
|
|
EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ |
|
|
DEBUG_PRINT1 ("\n"); \ |
|
|
PUSH_FAILURE_ITEM (reg_info[this_reg].word); \ |
|
|
} \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ |
|
|
PUSH_FAILURE_ITEM (lowest_active_reg); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\ |
|
|
PUSH_FAILURE_ITEM (highest_active_reg); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \ |
|
|
DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \ |
|
|
PUSH_FAILURE_ITEM (pattern_place); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \ |
|
|
DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \ |
|
|
size2); \ |
|
|
DEBUG_PRINT1 ("'\n"); \ |
|
|
PUSH_FAILURE_ITEM (string_place); \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \ |
|
|
DEBUG_PUSH (failure_id); \ |
|
|
} while (0) |
|
|
|
|
|
/* This is the number of items that are pushed and popped on the stack |
|
|
for each register. */ |
|
|
#define NUM_REG_ITEMS 3 |
|
|
|
|
|
/* Individual items aside from the registers. */ |
|
|
#ifdef DEBUG |
|
|
#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */ |
|
|
#else |
|
|
#define NUM_NONREG_ITEMS 4 |
|
|
#endif |
|
|
|
|
|
/* We push at most this many items on the stack. */ |
|
|
#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS) |
|
|
|
|
|
/* We actually push this many items. */ |
|
|
#define NUM_FAILURE_ITEMS \ |
|
|
((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \ |
|
|
+ NUM_NONREG_ITEMS) |
|
|
|
|
|
/* How many items can still be added to the stack without overflowing it. */ |
|
|
#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail) |
|
|
|
|
|
|
|
|
/* Pops what PUSH_FAIL_STACK pushes. |
|
|
|
|
|
We restore into the parameters, all of which should be lvalues: |
|
|
STR -- the saved data position. |
|
|
PAT -- the saved pattern position. |
|
|
LOW_REG, HIGH_REG -- the highest and lowest active registers. |
|
|
REGSTART, REGEND -- arrays of string positions. |
|
|
REG_INFO -- array of information about each subexpression. |
|
|
|
|
|
Also assumes the variables `fail_stack' and (if debugging), `bufp', |
|
|
`pend', `string1', `size1', `string2', and `size2'. */ |
|
|
|
|
|
#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\ |
|
|
{ \ |
|
|
DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \ |
|
|
int this_reg; \ |
|
|
const unsigned char *string_temp; \ |
|
|
\ |
|
|
assert (!FAIL_STACK_EMPTY ()); \ |
|
|
\ |
|
|
/* Remove failure points and point to how many regs pushed. */ \ |
|
|
DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \ |
|
|
DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \ |
|
|
DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \ |
|
|
\ |
|
|
assert (fail_stack.avail >= NUM_NONREG_ITEMS); \ |
|
|
\ |
|
|
DEBUG_POP (&failure_id); \ |
|
|
DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \ |
|
|
\ |
|
|
/* If the saved string location is NULL, it came from an \ |
|
|
on_failure_keep_string_jump opcode, and we want to throw away the \ |
|
|
saved NULL, thus retaining our current position in the string. */ \ |
|
|
string_temp = POP_FAILURE_ITEM (); \ |
|
|
if (string_temp != NULL) \ |
|
|
str = (const char *) string_temp; \ |
|
|
\ |
|
|
DEBUG_PRINT2 (" Popping string 0x%x: `", str); \ |
|
|
DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \ |
|
|
DEBUG_PRINT1 ("'\n"); \ |
|
|
\ |
|
|
pat = (unsigned char *) POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \ |
|
|
DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \ |
|
|
\ |
|
|
/* Restore register info. */ \ |
|
|
high_reg = (unsigned) POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \ |
|
|
\ |
|
|
low_reg = (unsigned) POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \ |
|
|
\ |
|
|
for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \ |
|
|
{ \ |
|
|
DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ |
|
|
\ |
|
|
reg_info[this_reg].word = POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ |
|
|
\ |
|
|
regend[this_reg] = (const char *) POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ |
|
|
\ |
|
|
regstart[this_reg] = (const char *) POP_FAILURE_ITEM (); \ |
|
|
DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ |
|
|
} \ |
|
|
\ |
|
|
DEBUG_STATEMENT (nfailure_points_popped++); \ |
|
|
} /* POP_FAILURE_POINT */ |
|
|
|
|
|
/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in |
|
|
BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible |
|
|
characters can start a string that matches the pattern. This fastmap |
|
|
is used by re_search to skip quickly over impossible starting points. |
|
|
|
|
|
The caller must supply the address of a (1 << BYTEWIDTH)-byte data |
|
|
area as BUFP->fastmap. |
|
|
|
|
|
We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in |
|
|
the pattern buffer. |
|
|
|
|
|
Returns 0 if we succeed, -2 if an internal error. */ |
|
|
|
|
|
int |
|
|
re_compile_fastmap (bufp) |
|
|
struct re_pattern_buffer *bufp; |
|
|
{ |
|
|
int j, k; |
|
|
fail_stack_type fail_stack; |
|
|
#ifndef REGEX_MALLOC |
|
|
char *destination; |
|
|
#endif |
|
|
/* We don't push any register information onto the failure stack. */ |
|
|
unsigned num_regs = 0; |
|
|
|
|
|
register char *fastmap = bufp->fastmap; |
|
|
unsigned char *pattern = bufp->buffer; |
|
|
unsigned long size = bufp->used; |
|
|
const unsigned char *p = pattern; |
|
|
register unsigned char *pend = pattern + size; |
|
|
|
|
|
/* Assume that each path through the pattern can be null until |
|
|
proven otherwise. We set this false at the bottom of switch |
|
|
statement, to which we get only if a particular path doesn't |
|
|
match the empty string. */ |
|
|
boolean path_can_be_null = true; |
|
|
|
|
|
/* We aren't doing a `succeed_n' to begin with. */ |
|
|
boolean succeed_n_p = false; |
|
|
|
|
|
assert (fastmap != NULL && p != NULL); |
|
|
|
|
|
INIT_FAIL_STACK (); |
|
|
bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */ |
|
|
bufp->fastmap_accurate = 1; /* It will be when we're done. */ |
|
|
bufp->can_be_null = 0; |
|
|
|
|
|
while (p != pend || !FAIL_STACK_EMPTY ()) |
|
|
{ |
|
|
if (p == pend) |
|
|
{ |
|
|
bufp->can_be_null |= path_can_be_null; |
|
|
|
|
|
/* Reset for next path. */ |
|
|
path_can_be_null = true; |
|
|
|
|
|
p = fail_stack.stack[--fail_stack.avail]; |
|
|
} |
|
|
|
|
|
/* We should never be about to go beyond the end of the pattern. */ |
|
|
assert (p < pend); |
|
|
|
|
|
#ifdef SWITCH_ENUM_BUG |
|
|
switch ((int) ((re_opcode_t) *p++)) |
|
|
#else |
|
|
switch ((re_opcode_t) *p++) |
|
|
#endif |
|
|
{ |
|
|
|
|
|
/* I guess the idea here is to simply not bother with a fastmap |
|
|
if a backreference is used, since it's too hard to figure out |
|
|
the fastmap for the corresponding group. Setting |
|
|
`can_be_null' stops `re_search_2' from using the fastmap, so |
|
|
that is all we do. */ |
|
|
case duplicate: |
|
|
bufp->can_be_null = 1; |
|
|
return 0; |
|
|
|
|
|
|
|
|
/* Following are the cases which match a character. These end |
|
|
with `break'. */ |
|
|
|
|
|
case exactn: |
|
|
fastmap[p[1]] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case charset: |
|
|
for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) |
|
|
if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case charset_not: |
|
|
/* Chars beyond end of map must be allowed. */ |
|
|
for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++) |
|
|
fastmap[j] = 1; |
|
|
|
|
|
for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) |
|
|
if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case wordchar: |
|
|
for (j = 0; j < (1 << BYTEWIDTH); j++) |
|
|
if (SYNTAX (j) == Sword) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case notwordchar: |
|
|
for (j = 0; j < (1 << BYTEWIDTH); j++) |
|
|
if (SYNTAX (j) != Sword) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case anychar: |
|
|
/* `.' matches anything ... */ |
|
|
for (j = 0; j < (1 << BYTEWIDTH); j++) |
|
|
fastmap[j] = 1; |
|
|
|
|
|
/* ... except perhaps newline. */ |
|
|
if (!(bufp->syntax & RE_DOT_NEWLINE)) |
|
|
fastmap['\n'] = 0; |
|
|
|
|
|
/* Return if we have already set `can_be_null'; if we have, |
|
|
then the fastmap is irrelevant. Something's wrong here. */ |
|
|
else if (bufp->can_be_null) |
|
|
return 0; |
|
|
|
|
|
/* Otherwise, have to check alternative paths. */ |
|
|
break; |
|
|
|
|
|
|
|
|
#ifdef emacs |
|
|
case syntaxspec: |
|
|
k = *p++; |
|
|
for (j = 0; j < (1 << BYTEWIDTH); j++) |
|
|
if (SYNTAX (j) == (enum syntaxcode) k) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
case notsyntaxspec: |
|
|
k = *p++; |
|
|
for (j = 0; j < (1 << BYTEWIDTH); j++) |
|
|
if (SYNTAX (j) != (enum syntaxcode) k) |
|
|
fastmap[j] = 1; |
|
|
break; |
|
|
|
|
|
|
|
|
/* All cases after this match the empty string. These end with |
|
|
`continue'. */ |
|
|
|
|
|
|
|
|
case before_dot: |
|
|
case at_dot: |
|
|
case after_dot: |
|
|
continue; |
|
|
#endif /* not emacs */ |
|
|
|
|
|
|
|
|
case no_op: |
|
|
case begline: |
|
|
case endline: |
|
|
case begbuf: |
|
|
case endbuf: |
|
|
case wordbound: |
|
|
case notwordbound: |
|
|
case wordbeg: |
|
|
case wordend: |
|
|
case push_dummy_failure: |
|
|
continue; |
|
|
|
|
|
|
|
|
case jump_n: |
|
|
case pop_failure_jump: |
|
|
case maybe_pop_jump: |
|
|
case jump: |
|
|
case jump_past_alt: |
|
|
case dummy_failure_jump: |
|
|
EXTRACT_NUMBER_AND_INCR (j, p); |
|
|
p += j; |
|
|
if (j > 0) |
|
|
continue; |
|
|
|
|
|
/* Jump backward implies we just went through the body of a |
|
|
loop and matched nothing. Opcode jumped to should be |
|
|
`on_failure_jump' or `succeed_n'. Just treat it like an |
|
|
ordinary jump. For a * loop, it has pushed its failure |
|
|
point already; if so, discard that as redundant. */ |
|
|
if ((re_opcode_t) *p != on_failure_jump |
|
|
&& (re_opcode_t) *p != succeed_n) |
|
|
continue; |
|
|
|
|
|
p++; |
|
|
EXTRACT_NUMBER_AND_INCR (j, p); |
|
|
p += j; |
|
|
|
|
|
/* If what's on the stack is where we are now, pop it. */ |
|
|
if (!FAIL_STACK_EMPTY () |
|
|
&& fail_stack.stack[fail_stack.avail - 1] == p) |
|
|
fail_stack.avail--; |
|
|
|
|
|
continue; |
|
|
|
|
|
|
|
|
case on_failure_jump: |
|
|
case on_failure_keep_string_jump: |
|
|
handle_on_failure_jump: |
|
|
EXTRACT_NUMBER_AND_INCR (j, p); |
|
|
|
|
|
/* For some patterns, e.g., `(a?)?', `p+j' here points to the |
|
|
end of the pattern. We don't want to push such a point, |
|
|
since when we restore it above, entering the switch will |
|
|
increment `p' past the end of the pattern. We don't need |
|
|
to push such a point since we obviously won't find any more |
|
|
fastmap entries beyond `pend'. Such a pattern can match |
|
|
the null string, though. */ |
|
|
if (p + j < pend) |
|
|
{ |
|
|
if (!PUSH_PATTERN_OP (p + j, fail_stack)) |
|
|
return -2; |
|
|
} |
|
|
else |
|
|
bufp->can_be_null = 1; |
|
|
|
|
|
if (succeed_n_p) |
|
|
{ |
|
|
EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */ |
|
|
succeed_n_p = false; |
|
|
} |
|
|
|
|
|
continue; |
|
|
|
|
|
|
|
|
case succeed_n: |
|
|
/* Get to the number of times to succeed. */ |
|
|
p += 2; |
|
|
|
|
|
/* Increment p past the n for when k != 0. */ |
|
|
EXTRACT_NUMBER_AND_INCR (k, p); |
|
|
if (k == 0) |
|
|
{ |
|
|
p -= 4; |
|
|
succeed_n_p = true; /* Spaghetti code alert. */ |
|
|
goto handle_on_failure_jump; |
|
|
} |
|
|
continue; |
|
|
|
|
|
|
|
|
case set_number_at: |
|
|
p += 4; |
|
|
continue; |
|
|
|
|
|
|
|
|
case start_memory: |
|
|
case stop_memory: |
|
|
p += 2; |
|
|
continue; |
|
|
|
|
|
|
|
|
default: |
|
|
abort (); /* We have listed all the cases. */ |
|
|
} /* switch *p++ */ |
|
|
|
|
|
/* Getting here means we have found the possible starting |
|
|
characters for one path of the pattern -- and that the empty |
|
|
string does not match. We need not follow this path further. |
|
|
Instead, look at the next alternative (remembered on the |
|
|
stack), or quit if no more. The test at the top of the loop |
|
|
does these things. */ |
|
|
path_can_be_null = false; |
|
|
p = pend; |
|
|
} /* while p */ |
|
|
|
|
|
/* Set `can_be_null' for the last path (also the first path, if the |
|
|
pattern is empty). */ |
|
|
bufp->can_be_null |= path_can_be_null; |
|
|
return 0; |
|
|
} /* re_compile_fastmap */ |
|
|
|
|
|
/* Set REGS to hold NUM_REGS registers, storing them in STARTS and |
|
|
ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use |
|
|
this memory for recording register information. STARTS and ENDS |
|
|
must be allocated using the malloc library routine, and must each |
|
|
be at least NUM_REGS * sizeof (regoff_t) bytes long. |
|
|
|
|
|
If NUM_REGS == 0, then subsequent matches should allocate their own |
|
|
register data. |
|
|
|
|
|
Unless this function is called, the first search or match using |
|
|
PATTERN_BUFFER will allocate its own register data, without |
|
|
freeing the old data. */ |
|
|
|
|
|
void |
|
|
re_set_registers (bufp, regs, num_regs, starts, ends) |
|
|
struct re_pattern_buffer *bufp; |
|
|
struct re_registers *regs; |
|
|
unsigned num_regs; |
|
|
regoff_t *starts, *ends; |
|
|
{ |
|
|
if (num_regs) |
|
|
{ |
|
|
bufp->regs_allocated = REGS_REALLOCATE; |
|
|
regs->num_regs = num_regs; |
|
|
regs->start = starts; |
|
|
regs->end = ends; |
|
|
} |
|
|
else |
|
|
{ |
|
|
bufp->regs_allocated = REGS_UNALLOCATED; |
|
|
regs->num_regs = 0; |
|
|
regs->start = regs->end = (regoff_t *) 0; |
|
|
} |
|
|
} |
|
|
|
|
|
/* Searching routines. */ |
|
|
|
|
|
/* Like re_search_2, below, but only one string is specified, and |
|
|
doesn't let you say where to stop matching. */ |
|
|
|
|
|
int |
|
|
re_search (bufp, string, size, startpos, range, regs) |
|
|
struct re_pattern_buffer *bufp; |
|
|
const char *string; |
|
|
int size, startpos, range; |
|
|
struct re_registers *regs; |
|
|
{ |
|
|
return re_search_2 (bufp, NULL, 0, string, size, startpos, range, |
|
|
regs, size); |
|
|
} |
|
|
|
|
|
|
|
|
/* Using the compiled pattern in BUFP->buffer, first tries to match the |
|
|
virtual concatenation of STRING1 and STRING2, starting first at index |
|
|
STARTPOS, then at STARTPOS + 1, and so on. |
|
|
|
|
|
STRING1 and STRING2 have length SIZE1 and SIZE2, respectively. |
|
|
|
|
|
RANGE is how far to scan while trying to match. RANGE = 0 means try |
|
|
only at STARTPOS; in general, the last start tried is STARTPOS + |
|
|
RANGE. |
|
|
|
|
|
In REGS, return the indices of the virtual concatenation of STRING1 |
|
|
and STRING2 that matched the entire BUFP->buffer and its contained |
|
|
subexpressions. |
|
|
|
|
|
Do not consider matching one past the index STOP in the virtual |
|
|
concatenation of STRING1 and STRING2. |
|
|
|
|
|
We return either the position in the strings at which the match was |
|
|
found, -1 if no match, or -2 if error (such as failure |
|
|
stack overflow). */ |
|
|
|
|
|
int |
|
|
re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop) |
|
|
struct re_pattern_buffer *bufp; |
|
|
const char *string1, *string2; |
|
|
int size1, size2; |
|
|
int startpos; |
|
|
int range; |
|
|
struct re_registers *regs; |
|
|
int stop; |
|
|
{ |
|
|
int val; |
|
|
register char *fastmap = bufp->fastmap; |
|
|
register char *translate = bufp->translate; |
|
|
int total_size = size1 + size2; |
|
|
int endpos = startpos + range; |
|
|
|
|
|
/* Check for out-of-range STARTPOS. */ |
|
|
if (startpos < 0 || startpos > total_size) |
|
|
return -1; |
|
|
|
|
|
/* Fix up RANGE if it might eventually take us outside |
|
|
the virtual concatenation of STRING1 and STRING2. */ |
|
|
if (endpos < -1) |
|
|
range = -1 - startpos; |
|
|
else if (endpos > total_size) |
|
|
range = total_size - startpos; |
|
|
|
|
|
/* If the search isn't to be a backwards one, don't waste time in a |
|
|
search for a pattern that must be anchored. */ |
|
|
if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0) |
|
|
{ |
|
|
if (startpos > 0) |
|
|
return -1; |
|
|
else |
|
|
range = 1; |
|
|
} |
|
|
|
|
|
/* Update the fastmap now if not correct already. */ |
|
|
if (fastmap && !bufp->fastmap_accurate) |
|
|
if (re_compile_fastmap (bufp) == -2) |
|
|
return -2; |
|
|
|
|
|
/* Loop through the string, looking for a place to start matching. */ |
|
|
for (;;) |
|
|
{ |
|
|
/* If a fastmap is supplied, skip quickly over characters that |
|
|
cannot be the start of a match. If the pattern can match the |
|
|
null string, however, we don't need to skip characters; we want |
|
|
the first null string. */ |
|
|
if (fastmap && startpos < total_size && !bufp->can_be_null) |
|
|
{ |
|
|
if (range > 0) /* Searching forwards. */ |
|
|
{ |
|
|
register const char *d; |
|
|
register int lim = 0; |
|
|
int irange = range; |
|
|
|
|
|
if (startpos < size1 && startpos + range >= size1) |
|
|
lim = range - (size1 - startpos); |
|
|
|
|
|
d = (startpos >= size1 ? string2 - size1 : string1) + startpos; |
|
|
|
|
|
/* Written out as an if-else to avoid testing `translate' |
|
|
inside the loop. */ |
|
|
if (translate) |
|
|
while (range > lim |
|
|
&& !fastmap[(unsigned char) |
|
|
translate[(unsigned char) *d++]]) |
|
|
range--; |
|
|
else |
|
|
while (range > lim && !fastmap[(unsigned char) *d++]) |
|
|
range--; |
|
|
|
|
|
startpos += irange - range; |
|
|
} |
|
|
else /* Searching backwards. */ |
|
|
{ |
|
|
register char c = (size1 == 0 || startpos >= size1 |
|
|
? string2[startpos - size1] |
|
|
: string1[startpos]); |
|
|
|
|
|
if (!fastmap[(unsigned char) TRANSLATE (c)]) |
|
|
goto advance; |
|
|
} |
|
|
} |
|
|
|
|
|
/* If can't match the null string, and that's all we have left, fail. */ |
|
|
if (range >= 0 && startpos == total_size && fastmap |
|
|
&& !bufp->can_be_null) |
|
|
return -1; |
|
|
|
|
|
val = re_match_2 (bufp, string1, size1, string2, size2, |
|
|
startpos, regs, stop); |
|
|
if (val >= 0) |
|
|
return startpos; |
|
|
|
|
|
if (val == -2) |
|
|
return -2; |
|
|
|
|
|
advance: |
|
|
if (!range) |
|
|
break; |
|
|
else if (range > 0) |
|
|
{ |
|
|
range--; |
|
|
startpos++; |
|
|
} |
|
|
else |
|
|
{ |
|
|
range++; |
|
|
startpos--; |
|
|
} |
|
|
} |
|
|
return -1; |
|
|
} /* re_search_2 */ |
|
|
|
|
|
/* Declarations and macros for re_match_2. */ |
|
|
|
|
|
static int bcmp_translate (); |
|
|
static boolean alt_match_null_string_p (), |
|
|
common_op_match_null_string_p (), |
|
|
group_match_null_string_p (); |
|
|
|
|
|
/* Structure for per-register (a.k.a. per-group) information. |
|
|
This must not be longer than one word, because we push this value |
|
|
onto the failure stack. Other register information, such as the |
|
|
starting and ending positions (which are addresses), and the list of |
|
|
inner groups (which is a bits list) are maintained in separate |
|
|
variables. |
|
|
|
|
|
We are making a (strictly speaking) nonportable assumption here: that |
|
|
the compiler will pack our bit fields into something that fits into |
|
|
the type of `word', i.e., is something that fits into one item on the |
|
|
failure stack. */ |
|
|
typedef union |
|
|
{ |
|
|
fail_stack_elt_t word; |
|
|
struct |
|
|
{ |
|
|
/* This field is one if this group can match the empty string, |
|
|
zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */ |
|
|
#define MATCH_NULL_UNSET_VALUE 3 |
|
|
unsigned match_null_string_p : 2; |
|
|
unsigned is_active : 1; |
|
|
unsigned matched_something : 1; |
|
|
unsigned ever_matched_something : 1; |
|
|
} bits; |
|
|
} register_info_type; |
|
|
|
|
|
#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p) |
|
|
#define IS_ACTIVE(R) ((R).bits.is_active) |
|
|
#define MATCHED_SOMETHING(R) ((R).bits.matched_something) |
|
|
#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something) |
|
|
|
|
|
|
|
|
/* Call this when have matched a real character; it sets `matched' flags |
|
|
for the subexpressions which we are currently inside. Also records |
|
|
that those subexprs have matched. */ |
|
|
#define SET_REGS_MATCHED() \ |
|
|
do \ |
|
|
{ \ |
|
|
unsigned r; \ |
|
|
for (r = lowest_active_reg; r <= highest_active_reg; r++) \ |
|
|
{ \ |
|
|
MATCHED_SOMETHING (reg_info[r]) \ |
|
|
= EVER_MATCHED_SOMETHING (reg_info[r]) \ |
|
|
= 1; \ |
|
|
} \ |
|
|
} \ |
|
|
while (0) |
|
|
|
|
|
|
|
|
/* This converts PTR, a pointer into one of the search strings `string1' |
|
|
and `string2' into an offset from the beginning of that string. */ |
|
|
#define POINTER_TO_OFFSET(ptr) \ |
|
|
(FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1) |
|
|
|
|
|
/* Registers are set to a sentinel when they haven't yet matched. */ |
|
|
#define REG_UNSET_VALUE ((char *) -1) |
|
|
#define REG_UNSET(e) ((e) == REG_UNSET_VALUE) |
|
|
|
|
|
|
|
|
/* Macros for dealing with the split strings in re_match_2. */ |
|
|
|
|
|
#define MATCHING_IN_FIRST_STRING (dend == end_match_1) |
|
|
|
|
|
/* Call before fetching a character with *d. This switches over to |
|
|
string2 if necessary. */ |
|
|
#define PREFETCH() \ |
|
|
while (d == dend) \ |
|
|
{ \ |
|
|
/* End of string2 => fail. */ \ |
|
|
if (dend == end_match_2) \ |
|
|
goto fail; \ |
|
|
/* End of string1 => advance to string2. */ \ |
|
|
d = string2; \ |
|
|
dend = end_match_2; \ |
|
|
} |
|
|
|
|
|
|
|
|
/* Test if at very beginning or at very end of the virtual concatenation |
|
|
of `string1' and `string2'. If only one string, it's `string2'. */ |
|
|
#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2) |
|
|
#define AT_STRINGS_END(d) ((d) == end2) |
|
|
|
|
|
|
|
|
/* Test if D points to a character which is word-constituent. We have |
|
|
two special cases to check for: if past the end of string1, look at |
|
|
the first character in string2; and if before the beginning of |
|
|
string2, look at the last character in string1. */ |
|
|
#define WORDCHAR_P(d) \ |
|
|
(SYNTAX ((d) == end1 ? *string2 \ |
|
|
: (d) == string2 - 1 ? *(end1 - 1) : *(d)) \ |
|
|
== Sword) |
|
|
|
|
|
/* Test if the character before D and the one at D differ with respect |
|
|
to being word-constituent. */ |
|
|
#define AT_WORD_BOUNDARY(d) \ |
|
|
(AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \ |
|
|
|| WORDCHAR_P (d - 1) != WORDCHAR_P (d)) |
|
|
|
|
|
|
|
|
/* Free everything we malloc. */ |
|
|
#ifdef REGEX_MALLOC |
|
|
#define FREE_VAR(var) if (var) free (var); var = NULL |
|
|
#define FREE_VARIABLES() \ |
|
|
do { \ |
|
|
FREE_VAR (fail_stack.stack); \ |
|
|
FREE_VAR (regstart); \ |
|
|
FREE_VAR (regend); \ |
|
|
FREE_VAR (old_regstart); \ |
|
|
FREE_VAR (old_regend); \ |
|
|
FREE_VAR (best_regstart); \ |
|
|
FREE_VAR (best_regend); \ |
|
|
FREE_VAR (reg_info); \ |
|
|
FREE_VAR (reg_dummy); \ |
|
|
FREE_VAR (reg_info_dummy); \ |
|
|
} while (0) |
|
|
#else /* not REGEX_MALLOC */ |
|
|
/* Some MIPS systems (at least) want this to free alloca'd storage. */ |
|
|
#define FREE_VARIABLES() alloca (0) |
|
|
#endif /* not REGEX_MALLOC */ |
|
|
|
|
|
|
|
|
/* These values must meet several constraints. They must not be valid |
|
|
register values; since we have a limit of 255 registers (because |
|
|
we use only one byte in the pattern for the register number), we can |
|
|
use numbers larger than 255. They must differ by 1, because of |
|
|
NUM_FAILURE_ITEMS above. And the value for the lowest register must |
|
|
be larger than the value for the highest register, so we do not try |
|
|
to actually save any registers when none are active. */ |
|
|
#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH) |
|
|
#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1) |
|
|
|
|
|
/* Matching routines. */ |
|
|
|
|
|
#ifndef emacs /* Emacs never uses this. */ |
|
|
/* re_match is like re_match_2 except it takes only a single string. */ |
|
|
|
|
|
int |
|
|
re_match (bufp, string, size, pos, regs) |
|
|
struct re_pattern_buffer *bufp; |
|
|
const char *string; |
|
|
int size, pos; |
|
|
struct re_registers *regs; |
|
|
{ |
|
|
return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size); |
|
|
} |
|
|
#endif /* not emacs */ |
|
|
|
|
|
|
|
|
/* re_match_2 matches the compiled pattern in BUFP against the |
|
|
the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1 |
|
|
and SIZE2, respectively). We start matching at POS, and stop |
|
|
matching at STOP. |
|
|
|
|
|
If REGS is non-null and the `no_sub' field of BUFP is nonzero, we |
|
|
store offsets for the substring each group matched in REGS. See the |
|
|
documentation for exactly how many groups we fill. |
|
|
|
|
|
We return -1 if no match, -2 if an internal error (such as the |
|
|
failure stack overflowing). Otherwise, we return the length of the |
|
|
matched substring. */ |
|
|
|
|
|
int |
|
|
re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop) |
|
|
struct re_pattern_buffer *bufp; |
|
|
const char *string1, *string2; |
|
|
int size1, size2; |
|
|
int pos; |
|
|
struct re_registers *regs; |
|
|
int stop; |
|
|
{ |
|
|
/* General temporaries. */ |
|
|
int mcnt; |
|
|
unsigned char *p1; |
|
|
|
|
|
/* Just past the end of the corresponding string. */ |
|
|
const char *end1, *end2; |
|
|
|
|
|
/* Pointers into string1 and string2, just past the last characters in |
|
|
each to consider matching. */ |
|
|
const char *end_match_1, *end_match_2; |
|
|
|
|
|
/* Where we are in the data, and the end of the current string. */ |
|
|
const char *d, *dend; |
|
|
|
|
|
/* Where we are in the pattern, and the end of the pattern. */ |
|
|
unsigned char *p = bufp->buffer; |
|
|
register unsigned char *pend = p + bufp->used; |
|
|
|
|
|
/* We use this to map every character in the string. */ |
|
|
char *translate = bufp->translate; |
|
|
|
|
|
/* Failure point stack. Each place that can handle a failure further |
|
|
down the line pushes a failure point on this stack. It consists of |
|
|
restart, regend, and reg_info for all registers corresponding to |
|
|
the subexpressions we're currently inside, plus the number of such |
|
|
registers, and, finally, two char *'s. The first char * is where |
|
|
to resume scanning the pattern; the second one is where to resume |
|
|
scanning the strings. If the latter is zero, the failure point is |
|
|
a ``dummy''; if a failure happens and the failure point is a dummy, |
|
|
it gets discarded and the next next one is tried. */ |
|
|
fail_stack_type fail_stack; |
|
|
#ifdef DEBUG |
|
|
static unsigned failure_id = 0; |
|
|
unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0; |
|
|
#endif |
|
|
|
|
|
/* We fill all the registers internally, independent of what we |
|
|
return, for use in backreferences. The number here includes |
|
|
an element for register zero. */ |
|
|
unsigned num_regs = bufp->re_nsub + 1; |
|
|
|
|
|
/* The currently active registers. */ |
|
|
unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG; |
|
|
unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG; |
|
|
|
|
|
/* Information on the contents of registers. These are pointers into |
|
|
the input strings; they record just what was matched (on this |
|
|
attempt) by a subexpression part of the pattern, that is, the |
|
|
regnum-th regstart pointer points to where in the pattern we began |
|
|
matching and the regnum-th regend points to right after where we |
|
|
stopped matching the regnum-th subexpression. (The zeroth register |
|
|
keeps track of what the whole pattern matches.) */ |
|
|
const char **regstart = NULL, **regend = NULL; |
|
|
|
|
|
/* If a group that's operated upon by a repetition operator fails to |
|
|
match anything, then the register for its start will need to be |
|
|
restored because it will have been set to wherever in the string we |
|
|
are when we last see its open-group operator. Similarly for a |
|
|
register's end. */ |
|
|
const char **old_regstart = NULL, **old_regend = NULL; |
|
|
|
|
|
/* The is_active field of reg_info helps us keep track of which (possibly |
|
|
nested) subexpressions we are currently in. The matched_something |
|
|
field of reg_info[reg_num] helps us tell whether or not we have |
|
|
matched any of the pattern so far this time through the reg_num-th |
|
|
subexpression. These two fields get reset each time through any |
|
|
loop their register is in. */ |
|
|
register_info_type *reg_info = NULL; |
|
|
|
|
|
/* The following record the register info as found in the above |
|
|
variables when we find a match better than any we've seen before. |
|
|
This happens as we backtrack through the failure points, which in |
|
|
turn happens only if we have not yet matched the entire string. */ |
|
|
unsigned best_regs_set = false; |
|
|
const char **best_regstart = NULL, **best_regend = NULL; |
|
|
|
|
|
/* Logically, this is `best_regend[0]'. But we don't want to have to |
|
|
allocate space for that if we're not allocating space for anything |
|
|
else (see below). Also, we never need info about register 0 for |
|
|
any of the other register vectors, and it seems rather a kludge to |
|
|
treat `best_regend' differently than the rest. So we keep track of |
|
|
the end of the best match so far in a separate variable. We |
|
|
initialize this to NULL so that when we backtrack the first time |
|
|
and need to test it, it's not garbage. */ |
|
|
const char *match_end = NULL; |
|
|
|
|
|
/* Used when we pop values we don't care about. */ |
|
|
const char **reg_dummy = NULL; |
|
|
register_info_type *reg_info_dummy = NULL; |
|
|
|
|
|
#ifdef DEBUG |
|
|
/* Counts the total number of registers pushed. */ |
|
|
unsigned num_regs_pushed = 0; |
|
|
#endif |
|
|
|
|
|
DEBUG_PRINT1 ("\n\nEntering re_match_2.\n"); |
|
|
|
|
|
INIT_FAIL_STACK (); |
|
|
|
|
|
/* Do not bother to initialize all the register variables if there are |
|
|
no groups in the pattern, as it takes a fair amount of time. If |
|
|
there are groups, we include space for register 0 (the whole |
|
|
pattern), even though we never use it, since it simplifies the |
|
|
array indexing. We should fix this. */ |
|
|
if (bufp->re_nsub) |
|
|
{ |
|
|
regstart = REGEX_TALLOC (num_regs, const char *); |
|
|
regend = REGEX_TALLOC (num_regs, const char *); |
|
|
old_regstart = REGEX_TALLOC (num_regs, const char *); |
|
|
old_regend = REGEX_TALLOC (num_regs, const char *); |
|
|
best_regstart = REGEX_TALLOC (num_regs, const char *); |
|
|
best_regend = REGEX_TALLOC (num_regs, const char *); |
|
|
reg_info = REGEX_TALLOC (num_regs, register_info_type); |
|
|
reg_dummy = REGEX_TALLOC (num_regs, const char *); |
|
|
reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type); |
|
|
|
|
|
if (!(regstart && regend && old_regstart && old_regend && reg_info |
|
|
&& best_regstart && best_regend && reg_dummy && reg_info_dummy)) |
|
|
{ |
|
|
FREE_VARIABLES (); |
|
|
return -2; |
|
|
} |
|
|
} |
|
|
#ifdef REGEX_MALLOC |
|
|
else |
|
|
{ |
|
|
/* We must initialize all our variables to NULL, so that |
|
|
`FREE_VARIABLES' doesn't try to free them. */ |
|
|
regstart = regend = old_regstart = old_regend = best_regstart |
|
|
= best_regend = reg_dummy = NULL; |
|
|
reg_info = reg_info_dummy = (register_info_type *) NULL; |
|
|
} |
|
|
#endif /* REGEX_MALLOC */ |
|
|
|
|
|
/* The starting position is bogus. */ |
|
|
if (pos < 0 || pos > size1 + size2) |
|
|
{ |
|
|
FREE_VARIABLES (); |
|
|
return -1; |
|
|
} |
|
|
|
|
|
/* Initialize subexpression text positions to -1 to mark ones that no |
|
|
start_memory/stop_memory has been seen for. Also initialize the |
|
|
register information struct. */ |
|
|
for (mcnt = 1; mcnt < num_regs; mcnt++) |
|
|
{ |
|
|
regstart[mcnt] = regend[mcnt] |
|
|
= old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE; |
|
|
|
|
|
REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE; |
|
|
IS_ACTIVE (reg_info[mcnt]) = 0; |
|
|
MATCHED_SOMETHING (reg_info[mcnt]) = 0; |
|
|
EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0; |
|
|
} |
|
|
|
|
|
/* We move `string1' into `string2' if the latter's empty -- but not if |
|
|
`string1' is null. */ |
|
|
if (size2 == 0 && string1 != NULL) |
|
|
{ |
|
|
string2 = string1; |
|
|
size2 = size1; |
|
|
string1 = 0; |
|
|
size1 = 0; |
|
|
} |
|
|
end1 = string1 + size1; |
|
|
end2 = string2 + size2; |
|
|
|
|
|
/* Compute where to stop matching, within the two strings. */ |
|
|
if (stop <= size1) |
|
|
{ |
|
|
end_match_1 = string1 + stop; |
|
|
end_match_2 = string2; |
|
|
} |
|
|
else |
|
|
{ |
|
|
end_match_1 = end1; |
|
|
end_match_2 = string2 + stop - size1; |
|
|
} |
|
|
|
|
|
/* `p' scans through the pattern as `d' scans through the data. |
|
|
`dend' is the end of the input string that `d' points within. `d' |
|
|
is advanced into the following input string whenever necessary, but |
|
|
this happens before fetching; therefore, at the beginning of the |
|
|
loop, `d' can be pointing at the end of a string, but it cannot |
|
|
equal `string2'. */ |
|
|
if (size1 > 0 && pos <= size1) |
|
|
{ |
|
|
d = string1 + pos; |
|
|
dend = end_match_1; |
|
|
} |
|
|
else |
|
|
{ |
|
|
d = string2 + pos - size1; |
|
|
dend = end_match_2; |
|
|
} |
|
|
|
|
|
DEBUG_PRINT1 ("The compiled pattern is: "); |
|
|
DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend); |
|
|
DEBUG_PRINT1 ("The string to match is: `"); |
|
|
DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2); |
|
|
DEBUG_PRINT1 ("'\n"); |
|
|
|
|
|
/* This loops over pattern commands. It exits by returning from the |
|
|
function if the match is complete, or it drops through if the match |
|
|
fails at this starting point in the input data. */ |
|
|
for (;;) |
|
|
{ |
|
|
DEBUG_PRINT2 ("\n0x%x: ", p); |
|
|
|
|
|
if (p == pend) |
|
|
{ /* End of pattern means we might have succeeded. */ |
|
|
DEBUG_PRINT1 ("end of pattern ... "); |
|
|
|
|
|
/* If we haven't matched the entire string, and we want the |
|
|
longest match, try backtracking. */ |
|
|
if (d != end_match_2) |
|
|
{ |
|
|
DEBUG_PRINT1 ("backtracking.\n"); |
|
|
|
|
|
if (!FAIL_STACK_EMPTY ()) |
|
|
{ /* More failure points to try. */ |
|
|
boolean same_str_p = (FIRST_STRING_P (match_end) |
|
|
== MATCHING_IN_FIRST_STRING); |
|
|
|
|
|
/* If exceeds best match so far, save it. */ |
|
|
if (!best_regs_set |
|
|
|| (same_str_p && d > match_end) |
|
|
|| (!same_str_p && !MATCHING_IN_FIRST_STRING)) |
|
|
{ |
|
|
best_regs_set = true; |
|
|
match_end = d; |
|
|
|
|
|
DEBUG_PRINT1 ("\nSAVING match as best so far.\n"); |
|
|
|
|
|
for (mcnt = 1; mcnt < num_regs; mcnt++) |
|
|
{ |
|
|
best_regstart[mcnt] = regstart[mcnt]; |
|
|
best_regend[mcnt] = regend[mcnt]; |
|
|
} |
|
|
} |
|
|
goto fail; |
|
|
} |
|
|
|
|
|
/* If no failure points, don't restore garbage. */ |
|
|
else if (best_regs_set) |
|
|
{ |
|
|
restore_best_regs: |
|
|
/* Restore best match. It may happen that `dend == |
|
|
end_match_1' while the restored d is in string2. |
|
|
For example, the pattern `x.*y.*z' against the |
|
|
strings `x-' and `y-z-', if the two strings are |
|
|
not consecutive in memory. */ |
|
|
DEBUG_PRINT1 ("Restoring best registers.\n"); |
|
|
|
|
|
d = match_end; |
|
|
dend = ((d >= string1 && d <= end1) |
|
|
? end_match_1 : end_match_2); |
|
|
|
|
|
for (mcnt = 1; mcnt < num_regs; mcnt++) |
|
|
{ |
|
|
regstart[mcnt] = best_regstart[mcnt]; |
|
|
regend[mcnt] = best_regend[mcnt]; |
|
|
} |
|
|
} |
|
|
} /* d != end_match_2 */ |
|
|
|
|
|
DEBUG_PRINT1 ("Accepting match.\n"); |
|
|
|
|
|
/* If caller wants register contents data back, do it. */ |
|
|
if (regs && !bufp->no_sub) |
|
|
{ |
|
|
/* Have the register data arrays been allocated? */ |
|
|
if (bufp->regs_allocated == REGS_UNALLOCATED) |
|
|
{ /* No. So allocate them with malloc. We need one |
|
|
extra element beyond `num_regs' for the `-1' marker |
|
|
GNU code uses. */ |
|
|
regs->num_regs = MAX (RE_NREGS, num_regs + 1); |
|
|
regs->start = TALLOC (regs->num_regs, regoff_t); |
|
|
regs->end = TALLOC (regs->num_regs, regoff_t); |
|
|
if (regs->start == NULL || regs->end == NULL) |
|
|
return -2; |
|
|
bufp->regs_allocated = REGS_REALLOCATE; |
|
|
} |
|
|
else if (bufp->regs_allocated == REGS_REALLOCATE) |
|
|
{ /* Yes. If we need more elements than were already |
|
|
allocated, reallocate them. If we need fewer, just |
|
|
leave it alone. */ |
|
|
if (regs->num_regs < num_regs + 1) |
|
|
{ |
|
|
regs->num_regs = num_regs + 1; |
|
|
RETALLOC (regs->start, regs->num_regs, regoff_t); |
|
|
RETALLOC (regs->end, regs->num_regs, regoff_t); |
|
|
if (regs->start == NULL || regs->end == NULL) |
|
|
return -2; |
|
|
} |
|
|
} |
|
|
else |
|
|
assert (bufp->regs_allocated == REGS_FIXED); |
|
|
|
|
|
/* Convert the pointer data in `regstart' and `regend' to |
|
|
indices. Register zero has to be set differently, |
|
|
since we haven't kept track of any info for it. */ |
|
|
if (regs->num_regs > 0) |
|
|
{ |
|
|
regs->start[0] = pos; |
|
|
regs->end[0] = (MATCHING_IN_FIRST_STRING ? d - string1 |
|
|
: d - string2 + size1); |
|
|
} |
|
|
|
|
|
/* Go through the first `min (num_regs, regs->num_regs)' |
|
|
registers, since that is all we initialized. */ |
|
|
for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++) |
|
|
{ |
|
|
if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt])) |
|
|
regs->start[mcnt] = regs->end[mcnt] = -1; |
|
|
else |
|
|
{ |
|
|
regs->start[mcnt] = POINTER_TO_OFFSET (regstart[mcnt]); |
|
|
regs->end[mcnt] = POINTER_TO_OFFSET (regend[mcnt]); |
|
|
} |
|
|
} |
|
|
|
|
|
/* If the regs structure we return has more elements than |
|
|
were in the pattern, set the extra elements to -1. If |
|
|
we (re)allocated the registers, this is the case, |
|
|
because we always allocate enough to have at least one |
|
|
-1 at the end. */ |
|
|
for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++) |
|
|
regs->start[mcnt] = regs->end[mcnt] = -1; |
|
|
} /* regs && !bufp->no_sub */ |
|
|
|
|
|
FREE_VARIABLES (); |
|
|
DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n", |
|
|
nfailure_points_pushed, nfailure_points_popped, |
|
|
nfailure_points_pushed - nfailure_points_popped); |
|
|
DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed); |
|
|
|
|
|
mcnt = d - pos - (MATCHING_IN_FIRST_STRING |
|
|
? string1 |
|
|
: string2 - size1); |
|
|
|
|
|
DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt); |
|
|
|
|
|
return mcnt; |
|
|
} |
|
|
|
|
|
/* Otherwise match next pattern command. */ |
|
|
#ifdef SWITCH_ENUM_BUG |
|
|
switch ((int) ((re_opcode_t) *p++)) |
|
|
#else |
|
|
switch ((re_opcode_t) *p++) |
|
|
#endif |
|
|
{ |
|
|
/* Ignore these. Used to ignore the n of succeed_n's which |
|
|
currently have n == 0. */ |
|
|
case no_op: |
|
|
DEBUG_PRINT1 ("EXECUTING no_op.\n"); |
|
|
break; |
|
|
|
|
|
|
|
|
/* Match the next n pattern characters exactly. The following |
|
|
byte in the pattern defines n, and the n bytes after that |
|
|
are the characters to match. */ |
|
|
case exactn: |
|
|
mcnt = *p++; |
|
|
DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt); |
|
|
|
|
|
/* This is written out as an if-else so we don't waste time |
|
|
testing `translate' inside the loop. */ |
|
|
if (translate) |
|
|
{ |
|
|
do |
|
|
{ |
|
|
PREFETCH (); |
|
|
if (translate[(unsigned char) *d++] != (char) *p++) |
|
|
goto fail; |
|
|
} |
|
|
while (--mcnt); |
|
|
} |
|
|
else |
|
|
{ |
|
|
do |
|
|
{ |
|
|
PREFETCH (); |
|
|
if (*d++ != (char) *p++) goto fail; |
|
|
} |
|
|
while (--mcnt); |
|
|
} |
|
|
SET_REGS_MATCHED (); |
|
|
break; |
|
|
|
|
|
|
|
|
/* Match any character except possibly a newline or a null. */ |
|
|
case anychar: |
|
|
DEBUG_PRINT1 ("EXECUTING anychar.\n"); |
|
|
|
|
|
PREFETCH (); |
|
|
|
|
|
if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n') |
|
|
|| (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000')) |
|
|
goto fail; |
|
|
|
|
|
SET_REGS_MATCHED (); |
|
|
DEBUG_PRINT2 (" Matched `%d'.\n", *d); |
|
|
d++; |
|
|
break; |
|
|
|
|
|
|
|
|
case charset: |
|
|
case charset_not: |
|
|
{ |
|
|
register unsigned char c; |
|
|
boolean not = (re_opcode_t) *(p - 1) == charset_not; |
|
|
|
|
|
DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : ""); |
|
|
|
|
|
PREFETCH (); |
|
|
c = TRANSLATE (*d); /* The character to match. */ |
|
|
|
|
|
/* Cast to `unsigned' instead of `unsigned char' in case the |
|
|
bit list is a full 32 bytes long. */ |
|
|
if (c < (unsigned) (*p * BYTEWIDTH) |
|
|
&& p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) |
|
|
not = !not; |
|
|
|
|
|
p += 1 + *p; |
|
|
|
|
|
if (!not) goto fail; |
|
|
|
|
|
SET_REGS_MATCHED (); |
|
|
d++; |
|
|
break; |
|
|
} |
|
|
|
|
|
|
|
|
/* The beginning of a group is represented by start_memory. |
|
|
The arguments are the register number in the next byte, and the |
|
|
number of groups inner to this one in the next. The text |
|
|
matched within the group is recorded (in the internal |
|
|
registers data structure) under the register number. */ |
|
|
case start_memory: |
|
|
DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]); |
|
|
|
|
|
/* Find out if this group can match the empty string. */ |
|
|
p1 = p; /* To send to group_match_null_string_p. */ |
|
|
|
|
|
if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE) |
|
|
REG_MATCH_NULL_STRING_P (reg_info[*p]) |
|
|
= group_match_null_string_p (&p1, pend, reg_info); |
|
|
|
|
|
/* Save the position in the string where we were the last time |
|
|
we were at this open-group operator in case the group is |
|
|
operated upon by a repetition operator, e.g., with `(a*)*b' |
|
|
against `ab'; then we want to ignore where we are now in |
|
|
the string in case this attempt to match fails. */ |
|
|
old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) |
|
|
? REG_UNSET (regstart[*p]) ? d : regstart[*p] |
|
|
: regstart[*p]; |
|
|
DEBUG_PRINT2 (" old_regstart: %d\n", |
|
|
POINTER_TO_OFFSET (old_regstart[*p])); |
|
|
|
|
|
regstart[*p] = d; |
|
|
DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p])); |
|
|
|
|
|
IS_ACTIVE (reg_info[*p]) = 1; |
|
|
MATCHED_SOMETHING (reg_info[*p]) = 0; |
|
|
|
|
|
/* This is the new highest active register. */ |
|
|
highest_active_reg = *p; |
|
|
|
|
|
/* If nothing was active before, this is the new lowest active |
|
|
register. */ |
|
|
if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) |
|
|
lowest_active_reg = *p; |
|
|
|
|
|
/* Move past the register number and inner group count. */ |
|
|
p += 2; |
|
|
break; |
|
|
|
|
|
|
|
|
/* The stop_memory opcode represents the end of a group. Its |
|
|
arguments are the same as start_memory's: the register |
|
|
number, and the number of inner groups. */ |
|
|
case stop_memory: |
|
|
DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]); |
|
|
|
|
|
/* We need to save the string position the last time we were at |
|
|
this close-group operator in case the group is operated |
|
|
upon by a repetition operator, e.g., with `((a*)*(b*)*)*' |
|
|
against `aba'; then we want to ignore where we are now in |
|
|
the string in case this attempt to match fails. */ |
|
|
old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) |
|
|
? REG_UNSET (regend[*p]) ? d : regend[*p] |
|
|
: regend[*p]; |
|
|
DEBUG_PRINT2 (" old_regend: %d\n", |
|
|
POINTER_TO_OFFSET (old_regend[*p])); |
|
|
|
|
|
regend[*p] = d; |
|
|
DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p])); |
|
|
|
|
|
/* This register isn't active anymore. */ |
|
|
IS_ACTIVE (reg_info[*p]) = 0; |
|
|
|
|
|
/* If this was the only register active, nothing is active |
|
|
anymore. */ |
|
|
if (lowest_active_reg == highest_active_reg) |
|
|
{ |
|
|
lowest_active_reg = NO_LOWEST_ACTIVE_REG; |
|
|
highest_active_reg = NO_HIGHEST_ACTIVE_REG; |
|
|
} |
|
|
else |
|
|
{ /* We must scan for the new highest active register, since |
|
|
it isn't necessarily one less than now: consider |
|
|
(a(b)c(d(e)f)g). When group 3 ends, after the f), the |
|
|
new highest active register is 1. */ |
|
|
unsigned char r = *p - 1; |
|
|
while (r > 0 && !IS_ACTIVE (reg_info[r])) |
|
|
r--; |
|
|
|
|
|
/* If we end up at register zero, that means that we saved |
|
|
the registers as the result of an `on_failure_jump', not |
|
|
a `start_memory', and we jumped to past the innermost |
|
|
`stop_memory'. For example, in ((.)*) we save |
|
|
registers 1 and 2 as a result of the *, but when we pop |
|
|
back to the second ), we are at the stop_memory 1. |
|
|
Thus, nothing is active. */ |
|
|
if (r == 0) |
|
|
{ |
|
|
lowest_active_reg = NO_LOWEST_ACTIVE_REG; |
|
|
highest_active_reg = NO_HIGHEST_ACTIVE_REG; |
|
|
} |
|
|
else |
|
|
highest_active_reg = r; |
|
|
} |
|
|
|
|
|
/* If just failed to match something this time around with a |
|
|
group that's operated on by a repetition operator, try to |
|
|
force exit from the ``loop'', and restore the register |
|
|
information for this group that we had before trying this |
|
|
last match. */ |
|
|
if ((!MATCHED_SOMETHING (reg_info[*p]) |
|
|
|| (re_opcode_t) p[-3] == start_memory) |
|
|
&& (p + 2) < pend) |
|
|
{ |
|
|
boolean is_a_jump_n = false; |
|
|
|
|
|
p1 = p + 2; |
|
|
mcnt = 0; |
|
|
switch ((re_opcode_t) *p1++) |
|
|
{ |
|
|
case jump_n: |
|
|
is_a_jump_n = true; |
|
|
case pop_failure_jump: |
|
|
case maybe_pop_jump: |
|
|
case jump: |
|
|
case dummy_failure_jump: |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
if (is_a_jump_n) |
|
|
p1 += 2; |
|
|
break; |
|
|
|
|
|
default: |
|
|
/* do nothing */ ; |
|
|
} |
|
|
p1 += mcnt; |
|
|
|
|
|
/* If the next operation is a jump backwards in the pattern |
|
|
to an on_failure_jump right before the start_memory |
|
|
corresponding to this stop_memory, exit from the loop |
|
|
by forcing a failure after pushing on the stack the |
|
|
on_failure_jump's jump in the pattern, and d. */ |
|
|
if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump |
|
|
&& (re_opcode_t) p1[3] == start_memory && p1[4] == *p) |
|
|
{ |
|
|
/* If this group ever matched anything, then restore |
|
|
what its registers were before trying this last |
|
|
failed match, e.g., with `(a*)*b' against `ab' for |
|
|
regstart[1], and, e.g., with `((a*)*(b*)*)*' |
|
|
against `aba' for regend[3]. |
|
|
|
|
|
Also restore the registers for inner groups for, |
|
|
e.g., `((a*)(b*))*' against `aba' (register 3 would |
|
|
otherwise get trashed). */ |
|
|
|
|
|
if (EVER_MATCHED_SOMETHING (reg_info[*p])) |
|
|
{ |
|
|
unsigned r; |
|
|
|
|
|
EVER_MATCHED_SOMETHING (reg_info[*p]) = 0; |
|
|
|
|
|
/* Restore this and inner groups' (if any) registers. */ |
|
|
for (r = *p; r < *p + *(p + 1); r++) |
|
|
{ |
|
|
regstart[r] = old_regstart[r]; |
|
|
|
|
|
/* xx why this test? */ |
|
|
if ((int) old_regend[r] >= (int) regstart[r]) |
|
|
regend[r] = old_regend[r]; |
|
|
} |
|
|
} |
|
|
p1++; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
PUSH_FAILURE_POINT (p1 + mcnt, d, -2); |
|
|
|
|
|
goto fail; |
|
|
} |
|
|
} |
|
|
|
|
|
/* Move past the register number and the inner group count. */ |
|
|
p += 2; |
|
|
break; |
|
|
|
|
|
|
|
|
/* \<digit> has been turned into a `duplicate' command which is |
|
|
followed by the numeric value of <digit> as the register number. */ |
|
|
case duplicate: |
|
|
{ |
|
|
register const char *d2, *dend2; |
|
|
int regno = *p++; /* Get which register to match against. */ |
|
|
DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno); |
|
|
|
|
|
/* Can't back reference a group which we've never matched. */ |
|
|
if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno])) |
|
|
goto fail; |
|
|
|
|
|
/* Where in input to try to start matching. */ |
|
|
d2 = regstart[regno]; |
|
|
|
|
|
/* Where to stop matching; if both the place to start and |
|
|
the place to stop matching are in the same string, then |
|
|
set to the place to stop, otherwise, for now have to use |
|
|
the end of the first string. */ |
|
|
|
|
|
dend2 = ((FIRST_STRING_P (regstart[regno]) |
|
|
== FIRST_STRING_P (regend[regno])) |
|
|
? regend[regno] : end_match_1); |
|
|
for (;;) |
|
|
{ |
|
|
/* If necessary, advance to next segment in register |
|
|
contents. */ |
|
|
while (d2 == dend2) |
|
|
{ |
|
|
if (dend2 == end_match_2) break; |
|
|
if (dend2 == regend[regno]) break; |
|
|
|
|
|
/* End of string1 => advance to string2. */ |
|
|
d2 = string2; |
|
|
dend2 = regend[regno]; |
|
|
} |
|
|
/* At end of register contents => success */ |
|
|
if (d2 == dend2) break; |
|
|
|
|
|
/* If necessary, advance to next segment in data. */ |
|
|
PREFETCH (); |
|
|
|
|
|
/* How many characters left in this segment to match. */ |
|
|
mcnt = dend - d; |
|
|
|
|
|
/* Want how many consecutive characters we can match in |
|
|
one shot, so, if necessary, adjust the count. */ |
|
|
if (mcnt > dend2 - d2) |
|
|
mcnt = dend2 - d2; |
|
|
|
|
|
/* Compare that many; failure if mismatch, else move |
|
|
past them. */ |
|
|
if (translate |
|
|
? bcmp_translate (d, d2, mcnt, translate) |
|
|
: bcmp (d, d2, mcnt)) |
|
|
goto fail; |
|
|
d += mcnt, d2 += mcnt; |
|
|
} |
|
|
} |
|
|
break; |
|
|
|
|
|
|
|
|
/* begline matches the empty string at the beginning of the string |
|
|
(unless `not_bol' is set in `bufp'), and, if |
|
|
`newline_anchor' is set, after newlines. */ |
|
|
case begline: |
|
|
DEBUG_PRINT1 ("EXECUTING begline.\n"); |
|
|
|
|
|
if (AT_STRINGS_BEG (d)) |
|
|
{ |
|
|
if (!bufp->not_bol) break; |
|
|
} |
|
|
else if (d[-1] == '\n' && bufp->newline_anchor) |
|
|
{ |
|
|
break; |
|
|
} |
|
|
/* In all other cases, we fail. */ |
|
|
goto fail; |
|
|
|
|
|
|
|
|
/* endline is the dual of begline. */ |
|
|
case endline: |
|
|
DEBUG_PRINT1 ("EXECUTING endline.\n"); |
|
|
|
|
|
if (AT_STRINGS_END (d)) |
|
|
{ |
|
|
if (!bufp->not_eol) break; |
|
|
} |
|
|
|
|
|
/* We have to ``prefetch'' the next character. */ |
|
|
else if ((d == end1 ? *string2 : *d) == '\n' |
|
|
&& bufp->newline_anchor) |
|
|
{ |
|
|
break; |
|
|
} |
|
|
goto fail; |
|
|
|
|
|
|
|
|
/* Match at the very beginning of the data. */ |
|
|
case begbuf: |
|
|
DEBUG_PRINT1 ("EXECUTING begbuf.\n"); |
|
|
if (AT_STRINGS_BEG (d)) |
|
|
break; |
|
|
goto fail; |
|
|
|
|
|
|
|
|
/* Match at the very end of the data. */ |
|
|
case endbuf: |
|
|
DEBUG_PRINT1 ("EXECUTING endbuf.\n"); |
|
|
if (AT_STRINGS_END (d)) |
|
|
break; |
|
|
goto fail; |
|
|
|
|
|
|
|
|
/* on_failure_keep_string_jump is used to optimize `.*\n'. It |
|
|
pushes NULL as the value for the string on the stack. Then |
|
|
`pop_failure_point' will keep the current value for the |
|
|
string, instead of restoring it. To see why, consider |
|
|
matching `foo\nbar' against `.*\n'. The .* matches the foo; |
|
|
then the . fails against the \n. But the next thing we want |
|
|
to do is match the \n against the \n; if we restored the |
|
|
string value, we would be back at the foo. |
|
|
|
|
|
Because this is used only in specific cases, we don't need to |
|
|
check all the things that `on_failure_jump' does, to make |
|
|
sure the right things get saved on the stack. Hence we don't |
|
|
share its code. The only reason to push anything on the |
|
|
stack at all is that otherwise we would have to change |
|
|
`anychar's code to do something besides goto fail in this |
|
|
case; that seems worse than this. */ |
|
|
case on_failure_keep_string_jump: |
|
|
DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump"); |
|
|
|
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); |
|
|
DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt); |
|
|
|
|
|
PUSH_FAILURE_POINT (p + mcnt, NULL, -2); |
|
|
break; |
|
|
|
|
|
|
|
|
/* Uses of on_failure_jump: |
|
|
|
|
|
Each alternative starts with an on_failure_jump that points |
|
|
to the beginning of the next alternative. Each alternative |
|
|
except the last ends with a jump that in effect jumps past |
|
|
the rest of the alternatives. (They really jump to the |
|
|
ending jump of the following alternative, because tensioning |
|
|
these jumps is a hassle.) |
|
|
|
|
|
Repeats start with an on_failure_jump that points past both |
|
|
the repetition text and either the following jump or |
|
|
pop_failure_jump back to this on_failure_jump. */ |
|
|
case on_failure_jump: |
|
|
on_failure: |
|
|
DEBUG_PRINT1 ("EXECUTING on_failure_jump"); |
|
|
|
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); |
|
|
DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt); |
|
|
|
|
|
/* If this on_failure_jump comes right before a group (i.e., |
|
|
the original * applied to a group), save the information |
|
|
for that group and all inner ones, so that if we fail back |
|
|
to this point, the group's information will be correct. |
|
|
For example, in \(a*\)*\1, we need the preceding group, |
|
|
and in \(\(a*\)b*\)\2, we need the inner group. */ |
|
|
|
|
|
/* We can't use `p' to check ahead because we push |
|
|
a failure point to `p + mcnt' after we do this. */ |
|
|
p1 = p; |
|
|
|
|
|
/* We need to skip no_op's before we look for the |
|
|
start_memory in case this on_failure_jump is happening as |
|
|
the result of a completed succeed_n, as in \(a\)\{1,3\}b\1 |
|
|
against aba. */ |
|
|
while (p1 < pend && (re_opcode_t) *p1 == no_op) |
|
|
p1++; |
|
|
|
|
|
if (p1 < pend && (re_opcode_t) *p1 == start_memory) |
|
|
{ |
|
|
/* We have a new highest active register now. This will |
|
|
get reset at the start_memory we are about to get to, |
|
|
but we will have saved all the registers relevant to |
|
|
this repetition op, as described above. */ |
|
|
highest_active_reg = *(p1 + 1) + *(p1 + 2); |
|
|
if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) |
|
|
lowest_active_reg = *(p1 + 1); |
|
|
} |
|
|
|
|
|
DEBUG_PRINT1 (":\n"); |
|
|
PUSH_FAILURE_POINT (p + mcnt, d, -2); |
|
|
break; |
|
|
|
|
|
|
|
|
/* A smart repeat ends with `maybe_pop_jump'. |
|
|
We change it to either `pop_failure_jump' or `jump'. */ |
|
|
case maybe_pop_jump: |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); |
|
|
DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt); |
|
|
{ |
|
|
register unsigned char *p2 = p; |
|
|
|
|
|
/* Compare the beginning of the repeat with what in the |
|
|
pattern follows its end. If we can establish that there |
|
|
is nothing that they would both match, i.e., that we |
|
|
would have to backtrack because of (as in, e.g., `a*a') |
|
|
then we can change to pop_failure_jump, because we'll |
|
|
never have to backtrack. |
|
|
|
|
|
This is not true in the case of alternatives: in |
|
|
`(a|ab)*' we do need to backtrack to the `ab' alternative |
|
|
(e.g., if the string was `ab'). But instead of trying to |
|
|
detect that here, the alternative has put on a dummy |
|
|
failure point which is what we will end up popping. */ |
|
|
|
|
|
/* Skip over open/close-group commands. */ |
|
|
while (p2 + 2 < pend |
|
|
&& ((re_opcode_t) *p2 == stop_memory |
|
|
|| (re_opcode_t) *p2 == start_memory)) |
|
|
p2 += 3; /* Skip over args, too. */ |
|
|
|
|
|
/* If we're at the end of the pattern, we can change. */ |
|
|
if (p2 == pend) |
|
|
{ |
|
|
/* Consider what happens when matching ":\(.*\)" |
|
|
against ":/". I don't really understand this code |
|
|
yet. */ |
|
|
p[-3] = (unsigned char) pop_failure_jump; |
|
|
DEBUG_PRINT1 |
|
|
(" End of pattern: change to `pop_failure_jump'.\n"); |
|
|
} |
|
|
|
|
|
else if ((re_opcode_t) *p2 == exactn |
|
|
|| (bufp->newline_anchor && (re_opcode_t) *p2 == endline)) |
|
|
{ |
|
|
register unsigned char c |
|
|
= *p2 == (unsigned char) endline ? '\n' : p2[2]; |
|
|
p1 = p + mcnt; |
|
|
|
|
|
/* p1[0] ... p1[2] are the `on_failure_jump' corresponding |
|
|
to the `maybe_finalize_jump' of this case. Examine what |
|
|
follows. */ |
|
|
if ((re_opcode_t) p1[3] == exactn && p1[5] != c) |
|
|
{ |
|
|
p[-3] = (unsigned char) pop_failure_jump; |
|
|
DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n", |
|
|
c, p1[5]); |
|
|
} |
|
|
|
|
|
else if ((re_opcode_t) p1[3] == charset |
|
|
|| (re_opcode_t) p1[3] == charset_not) |
|
|
{ |
|
|
int not = (re_opcode_t) p1[3] == charset_not; |
|
|
|
|
|
if (c < (unsigned char) (p1[4] * BYTEWIDTH) |
|
|
&& p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) |
|
|
not = !not; |
|
|
|
|
|
/* `not' is equal to 1 if c would match, which means |
|
|
that we can't change to pop_failure_jump. */ |
|
|
if (!not) |
|
|
{ |
|
|
p[-3] = (unsigned char) pop_failure_jump; |
|
|
DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
p -= 2; /* Point at relative address again. */ |
|
|
if ((re_opcode_t) p[-1] != pop_failure_jump) |
|
|
{ |
|
|
p[-1] = (unsigned char) jump; |
|
|
DEBUG_PRINT1 (" Match => jump.\n"); |
|
|
goto unconditional_jump; |
|
|
} |
|
|
/* Note fall through. */ |
|
|
|
|
|
|
|
|
/* The end of a simple repeat has a pop_failure_jump back to |
|
|
its matching on_failure_jump, where the latter will push a |
|
|
failure point. The pop_failure_jump takes off failure |
|
|
points put on by this pop_failure_jump's matching |
|
|
on_failure_jump; we got through the pattern to here from the |
|
|
matching on_failure_jump, so didn't fail. */ |
|
|
case pop_failure_jump: |
|
|
{ |
|
|
/* We need to pass separate storage for the lowest and |
|
|
highest registers, even though we don't care about the |
|
|
actual values. Otherwise, we will restore only one |
|
|
register from the stack, since lowest will == highest in |
|
|
`pop_failure_point'. */ |
|
|
unsigned dummy_low_reg, dummy_high_reg; |
|
|
unsigned char *pdummy; |
|
|
const char *sdummy; |
|
|
|
|
|
DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n"); |
|
|
POP_FAILURE_POINT (sdummy, pdummy, |
|
|
dummy_low_reg, dummy_high_reg, |
|
|
reg_dummy, reg_dummy, reg_info_dummy); |
|
|
} |
|
|
/* Note fall through. */ |
|
|
|
|
|
|
|
|
/* Unconditionally jump (without popping any failure points). */ |
|
|
case jump: |
|
|
unconditional_jump: |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */ |
|
|
DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt); |
|
|
p += mcnt; /* Do the jump. */ |
|
|
DEBUG_PRINT2 ("(to 0x%x).\n", p); |
|
|
break; |
|
|
|
|
|
|
|
|
/* We need this opcode so we can detect where alternatives end |
|
|
in `group_match_null_string_p' et al. */ |
|
|
case jump_past_alt: |
|
|
DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n"); |
|
|
goto unconditional_jump; |
|
|
|
|
|
|
|
|
/* Normally, the on_failure_jump pushes a failure point, which |
|
|
then gets popped at pop_failure_jump. We will end up at |
|
|
pop_failure_jump, also, and with a pattern of, say, `a+', we |
|
|
are skipping over the on_failure_jump, so we have to push |
|
|
something meaningless for pop_failure_jump to pop. */ |
|
|
case dummy_failure_jump: |
|
|
DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n"); |
|
|
/* It doesn't matter what we push for the string here. What |
|
|
the code at `fail' tests is the value for the pattern. */ |
|
|
PUSH_FAILURE_POINT (0, 0, -2); |
|
|
goto unconditional_jump; |
|
|
|
|
|
|
|
|
/* At the end of an alternative, we need to push a dummy failure |
|
|
point in case we are followed by a `pop_failure_jump', because |
|
|
we don't want the failure point for the alternative to be |
|
|
popped. For example, matching `(a|ab)*' against `aab' |
|
|
requires that we match the `ab' alternative. */ |
|
|
case push_dummy_failure: |
|
|
DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n"); |
|
|
/* See comments just above at `dummy_failure_jump' about the |
|
|
two zeroes. */ |
|
|
PUSH_FAILURE_POINT (0, 0, -2); |
|
|
break; |
|
|
|
|
|
/* Have to succeed matching what follows at least n times. |
|
|
After that, handle like `on_failure_jump'. */ |
|
|
case succeed_n: |
|
|
EXTRACT_NUMBER (mcnt, p + 2); |
|
|
DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt); |
|
|
|
|
|
assert (mcnt >= 0); |
|
|
/* Originally, this is how many times we HAVE to succeed. */ |
|
|
if (mcnt > 0) |
|
|
{ |
|
|
mcnt--; |
|
|
p += 2; |
|
|
STORE_NUMBER_AND_INCR (p, mcnt); |
|
|
DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p, mcnt); |
|
|
} |
|
|
else if (mcnt == 0) |
|
|
{ |
|
|
DEBUG_PRINT2 (" Setting two bytes from 0x%x to no_op.\n", p+2); |
|
|
p[2] = (unsigned char) no_op; |
|
|
p[3] = (unsigned char) no_op; |
|
|
goto on_failure; |
|
|
} |
|
|
break; |
|
|
|
|
|
case jump_n: |
|
|
EXTRACT_NUMBER (mcnt, p + 2); |
|
|
DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt); |
|
|
|
|
|
/* Originally, this is how many times we CAN jump. */ |
|
|
if (mcnt) |
|
|
{ |
|
|
mcnt--; |
|
|
STORE_NUMBER (p + 2, mcnt); |
|
|
goto unconditional_jump; |
|
|
} |
|
|
/* If don't have to jump any more, skip over the rest of command. */ |
|
|
else |
|
|
p += 4; |
|
|
break; |
|
|
|
|
|
case set_number_at: |
|
|
{ |
|
|
DEBUG_PRINT1 ("EXECUTING set_number_at.\n"); |
|
|
|
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); |
|
|
p1 = p + mcnt; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p); |
|
|
DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p1, mcnt); |
|
|
STORE_NUMBER (p1, mcnt); |
|
|
break; |
|
|
} |
|
|
|
|
|
case wordbound: |
|
|
DEBUG_PRINT1 ("EXECUTING wordbound.\n"); |
|
|
if (AT_WORD_BOUNDARY (d)) |
|
|
break; |
|
|
goto fail; |
|
|
|
|
|
case notwordbound: |
|
|
DEBUG_PRINT1 ("EXECUTING notwordbound.\n"); |
|
|
if (AT_WORD_BOUNDARY (d)) |
|
|
goto fail; |
|
|
break; |
|
|
|
|
|
case wordbeg: |
|
|
DEBUG_PRINT1 ("EXECUTING wordbeg.\n"); |
|
|
if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1))) |
|
|
break; |
|
|
goto fail; |
|
|
|
|
|
case wordend: |
|
|
DEBUG_PRINT1 ("EXECUTING wordend.\n"); |
|
|
if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1) |
|
|
&& (!WORDCHAR_P (d) || AT_STRINGS_END (d))) |
|
|
break; |
|
|
goto fail; |
|
|
|
|
|
#ifdef emacs |
|
|
#ifdef emacs19 |
|
|
case before_dot: |
|
|
DEBUG_PRINT1 ("EXECUTING before_dot.\n"); |
|
|
if (PTR_CHAR_POS ((unsigned char *) d) >= point) |
|
|
goto fail; |
|
|
break; |
|
|
|
|
|
case at_dot: |
|
|
DEBUG_PRINT1 ("EXECUTING at_dot.\n"); |
|
|
if (PTR_CHAR_POS ((unsigned char *) d) != point) |
|
|
goto fail; |
|
|
break; |
|
|
|
|
|
case after_dot: |
|
|
DEBUG_PRINT1 ("EXECUTING after_dot.\n"); |
|
|
if (PTR_CHAR_POS ((unsigned char *) d) <= point) |
|
|
goto fail; |
|
|
break; |
|
|
#else /* not emacs19 */ |
|
|
case at_dot: |
|
|
DEBUG_PRINT1 ("EXECUTING at_dot.\n"); |
|
|
if (PTR_CHAR_POS ((unsigned char *) d) + 1 != point) |
|
|
goto fail; |
|
|
break; |
|
|
#endif /* not emacs19 */ |
|
|
|
|
|
case syntaxspec: |
|
|
DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt); |
|
|
mcnt = *p++; |
|
|
goto matchsyntax; |
|
|
|
|
|
case wordchar: |
|
|
DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n"); |
|
|
mcnt = (int) Sword; |
|
|
matchsyntax: |
|
|
PREFETCH (); |
|
|
if (SYNTAX (*d++) != (enum syntaxcode) mcnt) |
|
|
goto fail; |
|
|
SET_REGS_MATCHED (); |
|
|
break; |
|
|
|
|
|
case notsyntaxspec: |
|
|
DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt); |
|
|
mcnt = *p++; |
|
|
goto matchnotsyntax; |
|
|
|
|
|
case notwordchar: |
|
|
DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n"); |
|
|
mcnt = (int) Sword; |
|
|
matchnotsyntax: |
|
|
PREFETCH (); |
|
|
if (SYNTAX (*d++) == (enum syntaxcode) mcnt) |
|
|
goto fail; |
|
|
SET_REGS_MATCHED (); |
|
|
break; |
|
|
|
|
|
#else /* not emacs */ |
|
|
case wordchar: |
|
|
DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n"); |
|
|
PREFETCH (); |
|
|
if (!WORDCHAR_P (d)) |
|
|
goto fail; |
|
|
SET_REGS_MATCHED (); |
|
|
d++; |
|
|
break; |
|
|
|
|
|
case notwordchar: |
|
|
DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n"); |
|
|
PREFETCH (); |
|
|
if (WORDCHAR_P (d)) |
|
|
goto fail; |
|
|
SET_REGS_MATCHED (); |
|
|
d++; |
|
|
break; |
|
|
#endif /* not emacs */ |
|
|
|
|
|
default: |
|
|
abort (); |
|
|
} |
|
|
continue; /* Successfully executed one pattern command; keep going. */ |
|
|
|
|
|
|
|
|
/* We goto here if a matching operation fails. */ |
|
|
fail: |
|
|
if (!FAIL_STACK_EMPTY ()) |
|
|
{ /* A restart point is known. Restore to that state. */ |
|
|
DEBUG_PRINT1 ("\nFAIL:\n"); |
|
|
POP_FAILURE_POINT (d, p, |
|
|
lowest_active_reg, highest_active_reg, |
|
|
regstart, regend, reg_info); |
|
|
|
|
|
/* If this failure point is a dummy, try the next one. */ |
|
|
if (!p) |
|
|
goto fail; |
|
|
|
|
|
/* If we failed to the end of the pattern, don't examine *p. */ |
|
|
assert (p <= pend); |
|
|
if (p < pend) |
|
|
{ |
|
|
boolean is_a_jump_n = false; |
|
|
|
|
|
/* If failed to a backwards jump that's part of a repetition |
|
|
loop, need to pop this failure point and use the next one. */ |
|
|
switch ((re_opcode_t) *p) |
|
|
{ |
|
|
case jump_n: |
|
|
is_a_jump_n = true; |
|
|
case maybe_pop_jump: |
|
|
case pop_failure_jump: |
|
|
case jump: |
|
|
p1 = p + 1; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
p1 += mcnt; |
|
|
|
|
|
if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n) |
|
|
|| (!is_a_jump_n |
|
|
&& (re_opcode_t) *p1 == on_failure_jump)) |
|
|
goto fail; |
|
|
break; |
|
|
default: |
|
|
/* do nothing */ ; |
|
|
} |
|
|
} |
|
|
|
|
|
if (d >= string1 && d <= end1) |
|
|
dend = end_match_1; |
|
|
} |
|
|
else |
|
|
break; /* Matching at this starting point really fails. */ |
|
|
} /* for (;;) */ |
|
|
|
|
|
if (best_regs_set) |
|
|
goto restore_best_regs; |
|
|
|
|
|
FREE_VARIABLES (); |
|
|
|
|
|
return -1; /* Failure to match. */ |
|
|
} /* re_match_2 */ |
|
|
|
|
|
/* Subroutine definitions for re_match_2. */ |
|
|
|
|
|
|
|
|
/* We are passed P pointing to a register number after a start_memory. |
|
|
|
|
|
Return true if the pattern up to the corresponding stop_memory can |
|
|
match the empty string, and false otherwise. |
|
|
|
|
|
If we find the matching stop_memory, sets P to point to one past its number. |
|
|
Otherwise, sets P to an undefined byte less than or equal to END. |
|
|
|
|
|
We don't handle duplicates properly (yet). */ |
|
|
|
|
|
static boolean |
|
|
group_match_null_string_p (p, end, reg_info) |
|
|
unsigned char **p, *end; |
|
|
register_info_type *reg_info; |
|
|
{ |
|
|
int mcnt; |
|
|
/* Point to after the args to the start_memory. */ |
|
|
unsigned char *p1 = *p + 2; |
|
|
|
|
|
while (p1 < end) |
|
|
{ |
|
|
/* Skip over opcodes that can match nothing, and return true or |
|
|
false, as appropriate, when we get to one that can't, or to the |
|
|
matching stop_memory. */ |
|
|
|
|
|
switch ((re_opcode_t) *p1) |
|
|
{ |
|
|
/* Could be either a loop or a series of alternatives. */ |
|
|
case on_failure_jump: |
|
|
p1++; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
|
|
|
/* If the next operation is not a jump backwards in the |
|
|
pattern. */ |
|
|
|
|
|
if (mcnt >= 0) |
|
|
{ |
|
|
/* Go through the on_failure_jumps of the alternatives, |
|
|
seeing if any of the alternatives cannot match nothing. |
|
|
The last alternative starts with only a jump, |
|
|
whereas the rest start with on_failure_jump and end |
|
|
with a jump, e.g., here is the pattern for `a|b|c': |
|
|
|
|
|
/on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6 |
|
|
/on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3 |
|
|
/exactn/1/c |
|
|
|
|
|
So, we have to first go through the first (n-1) |
|
|
alternatives and then deal with the last one separately. */ |
|
|
|
|
|
|
|
|
/* Deal with the first (n-1) alternatives, which start |
|
|
with an on_failure_jump (see above) that jumps to right |
|
|
past a jump_past_alt. */ |
|
|
|
|
|
while ((re_opcode_t) p1[mcnt-3] == jump_past_alt) |
|
|
{ |
|
|
/* `mcnt' holds how many bytes long the alternative |
|
|
is, including the ending `jump_past_alt' and |
|
|
its number. */ |
|
|
|
|
|
if (!alt_match_null_string_p (p1, p1 + mcnt - 3, |
|
|
reg_info)) |
|
|
return false; |
|
|
|
|
|
/* Move to right after this alternative, including the |
|
|
jump_past_alt. */ |
|
|
p1 += mcnt; |
|
|
|
|
|
/* Break if it's the beginning of an n-th alternative |
|
|
that doesn't begin with an on_failure_jump. */ |
|
|
if ((re_opcode_t) *p1 != on_failure_jump) |
|
|
break; |
|
|
|
|
|
/* Still have to check that it's not an n-th |
|
|
alternative that starts with an on_failure_jump. */ |
|
|
p1++; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
if ((re_opcode_t) p1[mcnt-3] != jump_past_alt) |
|
|
{ |
|
|
/* Get to the beginning of the n-th alternative. */ |
|
|
p1 -= 3; |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
/* Deal with the last alternative: go back and get number |
|
|
of the `jump_past_alt' just before it. `mcnt' contains |
|
|
the length of the alternative. */ |
|
|
EXTRACT_NUMBER (mcnt, p1 - 2); |
|
|
|
|
|
if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info)) |
|
|
return false; |
|
|
|
|
|
p1 += mcnt; /* Get past the n-th alternative. */ |
|
|
} /* if mcnt > 0 */ |
|
|
break; |
|
|
|
|
|
|
|
|
case stop_memory: |
|
|
assert (p1[1] == **p); |
|
|
*p = p1 + 2; |
|
|
return true; |
|
|
|
|
|
|
|
|
default: |
|
|
if (!common_op_match_null_string_p (&p1, end, reg_info)) |
|
|
return false; |
|
|
} |
|
|
} /* while p1 < end */ |
|
|
|
|
|
return false; |
|
|
} /* group_match_null_string_p */ |
|
|
|
|
|
|
|
|
/* Similar to group_match_null_string_p, but doesn't deal with alternatives: |
|
|
It expects P to be the first byte of a single alternative and END one |
|
|
byte past the last. The alternative can contain groups. */ |
|
|
|
|
|
static boolean |
|
|
alt_match_null_string_p (p, end, reg_info) |
|
|
unsigned char *p, *end; |
|
|
register_info_type *reg_info; |
|
|
{ |
|
|
int mcnt; |
|
|
unsigned char *p1 = p; |
|
|
|
|
|
while (p1 < end) |
|
|
{ |
|
|
/* Skip over opcodes that can match nothing, and break when we get |
|
|
to one that can't. */ |
|
|
|
|
|
switch ((re_opcode_t) *p1) |
|
|
{ |
|
|
/* It's a loop. */ |
|
|
case on_failure_jump: |
|
|
p1++; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
p1 += mcnt; |
|
|
break; |
|
|
|
|
|
default: |
|
|
if (!common_op_match_null_string_p (&p1, end, reg_info)) |
|
|
return false; |
|
|
} |
|
|
} /* while p1 < end */ |
|
|
|
|
|
return true; |
|
|
} /* alt_match_null_string_p */ |
|
|
|
|
|
|
|
|
/* Deals with the ops common to group_match_null_string_p and |
|
|
alt_match_null_string_p. |
|
|
|
|
|
Sets P to one after the op and its arguments, if any. */ |
|
|
|
|
|
static boolean |
|
|
common_op_match_null_string_p (p, end, reg_info) |
|
|
unsigned char **p, *end; |
|
|
register_info_type *reg_info; |
|
|
{ |
|
|
int mcnt; |
|
|
boolean ret; |
|
|
int reg_no; |
|
|
unsigned char *p1 = *p; |
|
|
|
|
|
switch ((re_opcode_t) *p1++) |
|
|
{ |
|
|
case no_op: |
|
|
case begline: |
|
|
case endline: |
|
|
case begbuf: |
|
|
case endbuf: |
|
|
case wordbeg: |
|
|
case wordend: |
|
|
case wordbound: |
|
|
case notwordbound: |
|
|
#ifdef emacs |
|
|
case before_dot: |
|
|
case at_dot: |
|
|
case after_dot: |
|
|
#endif |
|
|
break; |
|
|
|
|
|
case start_memory: |
|
|
reg_no = *p1; |
|
|
assert (reg_no > 0 && reg_no <= MAX_REGNUM); |
|
|
ret = group_match_null_string_p (&p1, end, reg_info); |
|
|
|
|
|
/* Have to set this here in case we're checking a group which |
|
|
contains a group and a back reference to it. */ |
|
|
|
|
|
if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE) |
|
|
REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret; |
|
|
|
|
|
if (!ret) |
|
|
return false; |
|
|
break; |
|
|
|
|
|
/* If this is an optimized succeed_n for zero times, make the jump. */ |
|
|
case jump: |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
if (mcnt >= 0) |
|
|
p1 += mcnt; |
|
|
else |
|
|
return false; |
|
|
break; |
|
|
|
|
|
case succeed_n: |
|
|
/* Get to the number of times to succeed. */ |
|
|
p1 += 2; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
|
|
|
if (mcnt == 0) |
|
|
{ |
|
|
p1 -= 4; |
|
|
EXTRACT_NUMBER_AND_INCR (mcnt, p1); |
|
|
p1 += mcnt; |
|
|
} |
|
|
else |
|
|
return false; |
|
|
break; |
|
|
|
|
|
case duplicate: |
|
|
if (!REG_MATCH_NULL_STRING_P (reg_info[*p1])) |
|
|
return false; |
|
|
break; |
|
|
|
|
|
case set_number_at: |
|
|
p1 += 4; |
|
|
|
|
|
default: |
|
|
/* All other opcodes mean we cannot match the empty string. */ |
|
|
return false; |
|
|
} |
|
|
|
|
|
*p = p1; |
|
|
return true; |
|
|
} /* common_op_match_null_string_p */ |
|
|
|
|
|
|
|
|
/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN |
|
|
bytes; nonzero otherwise. */ |
|
|
|
|
|
static int |
|
|
bcmp_translate( |
|
|
unsigned char *s1, |
|
|
unsigned char *s2, |
|
|
int len, |
|
|
char *translate |
|
|
) |
|
|
{ |
|
|
register unsigned char *p1 = s1, *p2 = s2; |
|
|
while (len) |
|
|
{ |
|
|
if (translate[*p1++] != translate[*p2++]) return 1; |
|
|
len--; |
|
|
} |
|
|
return 0; |
|
|
} |
|
|
|
|
|
/* Entry points for GNU code. */ |
|
|
|
|
|
/* re_compile_pattern is the GNU regular expression compiler: it |
|
|
compiles PATTERN (of length SIZE) and puts the result in BUFP. |
|
|
Returns 0 if the pattern was valid, otherwise an error string. |
|
|
|
|
|
Assumes the `allocated' (and perhaps `buffer') and `translate' fields |
|
|
are set in BUFP on entry. |
|
|
|
|
|
We call regex_compile to do the actual compilation. */ |
|
|
|
|
|
const char * |
|
|
re_compile_pattern (pattern, length, bufp) |
|
|
const char *pattern; |
|
|
int length; |
|
|
struct re_pattern_buffer *bufp; |
|
|
{ |
|
|
reg_errcode_t ret; |
|
|
|
|
|
/* GNU code is written to assume at least RE_NREGS registers will be set |
|
|
(and at least one extra will be -1). */ |
|
|
bufp->regs_allocated = REGS_UNALLOCATED; |
|
|
|
|
|
/* And GNU code determines whether or not to get register information |
|
|
by passing null for the REGS argument to re_match, etc., not by |
|
|
setting no_sub. */ |
|
|
bufp->no_sub = 0; |
|
|
|
|
|
/* Match anchors at newline. */ |
|
|
bufp->newline_anchor = 1; |
|
|
|
|
|
ret = regex_compile (pattern, length, re_syntax_options, bufp); |
|
|
|
|
|
return re_error_msg[(int) ret]; |
|
|
} |
|
|
|
|
|
/* Entry points compatible with 4.2 BSD regex library. We don't define |
|
|
them if this is an Emacs or POSIX compilation. */ |
|
|
|
|
|
#if !defined (emacs) && !defined (_POSIX_SOURCE) |
|
|
|
|
|
/* BSD has one and only one pattern buffer. */ |
|
|
static struct re_pattern_buffer re_comp_buf; |
|
|
|
|
|
char * |
|
|
re_comp (s) |
|
|
const char *s; |
|
|
{ |
|
|
reg_errcode_t ret; |
|
|
|
|
|
if (!s) |
|
|
{ |
|
|
if (!re_comp_buf.buffer) |
|
|
return "No previous regular expression"; |
|
|
return 0; |
|
|
} |
|
|
|
|
|
if (!re_comp_buf.buffer) |
|
|
{ |
|
|
re_comp_buf.buffer = (unsigned char *) malloc (200); |
|
|
if (re_comp_buf.buffer == NULL) |
|
|
return "Memory exhausted"; |
|
|
re_comp_buf.allocated = 200; |
|
|
|
|
|
re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH); |
|
|
if (re_comp_buf.fastmap == NULL) |
|
|
return "Memory exhausted"; |
|
|
} |
|
|
|
|
|
/* Since `re_exec' always passes NULL for the `regs' argument, we |
|
|
don't need to initialize the pattern buffer fields which affect it. */ |
|
|
|
|
|
/* Match anchors at newlines. */ |
|
|
re_comp_buf.newline_anchor = 1; |
|
|
|
|
|
ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf); |
|
|
|
|
|
/* Yes, we're discarding `const' here. */ |
|
|
return (char *) re_error_msg[(int) ret]; |
|
|
} |
|
|
|
|
|
|
|
|
int |
|
|
re_exec (s) |
|
|
const char *s; |
|
|
{ |
|
|
const int len = strlen (s); |
|
|
return |
|
|
0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0); |
|
|
} |
|
|
#endif /* not emacs and not _POSIX_SOURCE */ |
|
|
|
|
|
/* POSIX.2 functions. Don't define these for Emacs. */ |
|
|
|
|
|
#ifndef emacs |
|
|
|
|
|
/* regcomp takes a regular expression as a string and compiles it. |
|
|
|
|
|
PREG is a regex_t *. We do not expect any fields to be initialized, |
|
|
since POSIX says we shouldn't. Thus, we set |
|
|
|
|
|
`buffer' to the compiled pattern; |
|
|
`used' to the length of the compiled pattern; |
|
|
`syntax' to RE_SYNTAX_POSIX_EXTENDED if the |
|
|
REG_EXTENDED bit in CFLAGS is set; otherwise, to |
|
|
RE_SYNTAX_POSIX_BASIC; |
|
|
`newline_anchor' to REG_NEWLINE being set in CFLAGS; |
|
|
`fastmap' and `fastmap_accurate' to zero; |
|
|
`re_nsub' to the number of subexpressions in PATTERN. |
|
|
|
|
|
PATTERN is the address of the pattern string. |
|
|
|
|
|
CFLAGS is a series of bits which affect compilation. |
|
|
|
|
|
If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we |
|
|
use POSIX basic syntax. |
|
|
|
|
|
If REG_NEWLINE is set, then . and [^...] don't match newline. |
|
|
Also, regexec will try a match beginning after every newline. |
|
|
|
|
|
If REG_ICASE is set, then we considers upper- and lowercase |
|
|
versions of letters to be equivalent when matching. |
|
|
|
|
|
If REG_NOSUB is set, then when PREG is passed to regexec, that |
|
|
routine will report only success or failure, and nothing about the |
|
|
registers. |
|
|
|
|
|
It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for |
|
|
the return codes and their meanings.) */ |
|
|
|
|
|
int |
|
|
regcomp (preg, pattern, cflags) |
|
|
regex_t *preg; |
|
|
const char *pattern; |
|
|
int cflags; |
|
|
{ |
|
|
reg_errcode_t ret; |
|
|
unsigned syntax |
|
|
= (cflags & REG_EXTENDED) ? |
|
|
RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC; |
|
|
|
|
|
/* regex_compile will allocate the space for the compiled pattern. */ |
|
|
preg->buffer = 0; |
|
|
preg->allocated = 0; |
|
|
|
|
|
/* Don't bother to use a fastmap when searching. This simplifies the |
|
|
REG_NEWLINE case: if we used a fastmap, we'd have to put all the |
|
|
characters after newlines into the fastmap. This way, we just try |
|
|
every character. */ |
|
|
preg->fastmap = 0; |
|
|
|
|
|
if (cflags & REG_ICASE) |
|
|
{ |
|
|
unsigned i; |
|
|
|
|
|
preg->translate = (char *) malloc (CHAR_SET_SIZE); |
|
|
if (preg->translate == NULL) |
|
|
return (int) REG_ESPACE; |
|
|
|
|
|
/* Map uppercase characters to corresponding lowercase ones. */ |
|
|
for (i = 0; i < CHAR_SET_SIZE; i++) |
|
|
preg->translate[i] = ISUPPER (i) ? tolower (i) : i; |
|
|
} |
|
|
else |
|
|
preg->translate = NULL; |
|
|
|
|
|
/* If REG_NEWLINE is set, newlines are treated differently. */ |
|
|
if (cflags & REG_NEWLINE) |
|
|
{ /* REG_NEWLINE implies neither . nor [^...] match newline. */ |
|
|
syntax &= ~RE_DOT_NEWLINE; |
|
|
syntax |= RE_HAT_LISTS_NOT_NEWLINE; |
|
|
/* It also changes the matching behavior. */ |
|
|
preg->newline_anchor = 1; |
|
|
} |
|
|
else |
|
|
preg->newline_anchor = 0; |
|
|
|
|
|
preg->no_sub = !!(cflags & REG_NOSUB); |
|
|
|
|
|
/* POSIX says a null character in the pattern terminates it, so we |
|
|
can use strlen here in compiling the pattern. */ |
|
|
ret = regex_compile (pattern, strlen (pattern), syntax, preg); |
|
|
|
|
|
/* POSIX doesn't distinguish between an unmatched open-group and an |
|
|
unmatched close-group: both are REG_EPAREN. */ |
|
|
if (ret == REG_ERPAREN) ret = REG_EPAREN; |
|
|
|
|
|
return (int) ret; |
|
|
} |
|
|
|
|
|
|
|
|
/* regexec searches for a given pattern, specified by PREG, in the |
|
|
string STRING. |
|
|
|
|
|
If NMATCH is zero or REG_NOSUB was set in the cflags argument to |
|
|
`regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at |
|
|
least NMATCH elements, and we set them to the offsets of the |
|
|
corresponding matched substrings. |
|
|
|
|
|
EFLAGS specifies `execution flags' which affect matching: if |
|
|
REG_NOTBOL is set, then ^ does not match at the beginning of the |
|
|
string; if REG_NOTEOL is set, then $ does not match at the end. |
|
|
|
|
|
We return 0 if we find a match and REG_NOMATCH if not. */ |
|
|
|
|
|
int |
|
|
regexec (preg, string, nmatch, pmatch, eflags) |
|
|
const regex_t *preg; |
|
|
const char *string; |
|
|
size_t nmatch; |
|
|
regmatch_t pmatch[]; |
|
|
int eflags; |
|
|
{ |
|
|
int ret; |
|
|
struct re_registers regs; |
|
|
regex_t private_preg; |
|
|
int len = strlen (string); |
|
|
boolean want_reg_info = !preg->no_sub && nmatch > 0; |
|
|
|
|
|
private_preg = *preg; |
|
|
|
|
|
private_preg.not_bol = !!(eflags & REG_NOTBOL); |
|
|
private_preg.not_eol = !!(eflags & REG_NOTEOL); |
|
|
|
|
|
/* The user has told us exactly how many registers to return |
|
|
information about, via `nmatch'. We have to pass that on to the |
|
|
matching routines. */ |
|
|
private_preg.regs_allocated = REGS_FIXED; |
|
|
|
|
|
if (want_reg_info) |
|
|
{ |
|
|
regs.num_regs = nmatch; |
|
|
regs.start = TALLOC (nmatch, regoff_t); |
|
|
regs.end = TALLOC (nmatch, regoff_t); |
|
|
if (regs.start == NULL || regs.end == NULL) |
|
|
return (int) REG_NOMATCH; |
|
|
} |
|
|
|
|
|
/* Perform the searching operation. */ |
|
|
ret = re_search (&private_preg, string, len, |
|
|
/* start: */ 0, /* range: */ len, |
|
|
want_reg_info ? ®s : (struct re_registers *) 0); |
|
|
|
|
|
/* Copy the register information to the POSIX structure. */ |
|
|
if (want_reg_info) |
|
|
{ |
|
|
if (ret >= 0) |
|
|
{ |
|
|
unsigned r; |
|
|
|
|
|
for (r = 0; r < nmatch; r++) |
|
|
{ |
|
|
pmatch[r].rm_so = regs.start[r]; |
|
|
pmatch[r].rm_eo = regs.end[r]; |
|
|
} |
|
|
} |
|
|
|
|
|
/* If we needed the temporary register info, free the space now. */ |
|
|
free (regs.start); |
|
|
free (regs.end); |
|
|
} |
|
|
|
|
|
/* We want zero return to mean success, unlike `re_search'. */ |
|
|
return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH; |
|
|
} |
|
|
|
|
|
|
|
|
/* Returns a message corresponding to an error code, ERRCODE, returned |
|
|
from either regcomp or regexec. We don't use PREG here. */ |
|
|
|
|
|
size_t |
|
|
regerror(int errcode, const regex_t *preg, |
|
|
char *errbuf, size_t errbuf_size) |
|
|
{ |
|
|
const char *msg; |
|
|
size_t msg_size; |
|
|
|
|
|
if (errcode < 0 |
|
|
|| errcode >= (sizeof (re_error_msg) / sizeof (re_error_msg[0]))) |
|
|
/* Only error codes returned by the rest of the code should be passed |
|
|
to this routine. If we are given anything else, or if other regex |
|
|
code generates an invalid error code, then the program has a bug. |
|
|
Dump core so we can fix it. */ |
|
|
abort (); |
|
|
|
|
|
msg = re_error_msg[errcode]; |
|
|
|
|
|
/* POSIX doesn't require that we do anything in this case, but why |
|
|
not be nice. */ |
|
|
if (! msg) |
|
|
msg = "Success"; |
|
|
|
|
|
msg_size = strlen (msg) + 1; /* Includes the null. */ |
|
|
|
|
|
if (errbuf_size != 0) |
|
|
{ |
|
|
if (msg_size > errbuf_size) |
|
|
{ |
|
|
strncpy (errbuf, msg, errbuf_size - 1); |
|
|
errbuf[errbuf_size - 1] = 0; |
|
|
} |
|
|
else |
|
|
strcpy (errbuf, msg); |
|
|
} |
|
|
|
|
|
return msg_size; |
|
|
} |
|
|
|
|
|
|
|
|
/* Free dynamically allocated space used by PREG. */ |
|
|
|
|
|
void |
|
|
regfree (preg) |
|
|
regex_t *preg; |
|
|
{ |
|
|
if (preg->buffer != NULL) |
|
|
free (preg->buffer); |
|
|
preg->buffer = NULL; |
|
|
|
|
|
preg->allocated = 0; |
|
|
preg->used = 0; |
|
|
|
|
|
if (preg->fastmap != NULL) |
|
|
free (preg->fastmap); |
|
|
preg->fastmap = NULL; |
|
|
preg->fastmap_accurate = 0; |
|
|
|
|
|
if (preg->translate != NULL) |
|
|
free (preg->translate); |
|
|
preg->translate = NULL; |
|
|
} |
|
|
|
|
|
#endif /* not emacs */ |
|
|
|
|
|
/* |
|
|
Local variables: |
|
|
make-backup-files: t |
|
|
version-control: t |
|
|
trim-versions-without-asking: nil |
|
|
End: |
|
|
*/
|
|
|
|