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#include "tree.h"
#include "blob.h"
#include "cache.h"
#include <stdlib.h>
const char *tree_type = "tree";
struct tree *lookup_tree(unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
struct tree *ret = malloc(sizeof(struct tree));
memset(ret, 0, sizeof(struct tree));
created_object(sha1, &ret->object);
return ret;
}
if (obj->parsed && obj->type != tree_type) {
error("Object %s is a %s, not a tree",
sha1_to_hex(sha1), obj->type);
return NULL;
}
return (struct tree *) obj;
}
int parse_tree(struct tree *item)
{
char type[20];
void *buffer, *bufptr;
unsigned long size;
if (item->object.parsed)
return 0;
item->object.parsed = 1;
item->object.type = tree_type;
buffer = bufptr = read_sha1_file(item->object.sha1, type, &size);
if (!buffer)
return error("Could not read %s",
sha1_to_hex(item->object.sha1));
if (strcmp(type, tree_type))
return error("Object %s not a tree",
sha1_to_hex(item->object.sha1));
while (size) {
struct object *obj;
int len = 1+strlen(bufptr);
unsigned char *file_sha1 = bufptr + len;
char *path = strchr(bufptr, ' ');
unsigned int mode;
if (size < len + 20 || !path ||
sscanf(bufptr, "%o", &mode) != 1)
return -1;
/* Warn about trees that don't do the recursive thing.. */
if (strchr(path, '/')) {
item->has_full_path = 1;
}
bufptr += len + 20;
size -= len + 20;
if (S_ISDIR(mode)) {
obj = &lookup_tree(file_sha1)->object;
} else {
obj = &lookup_blob(file_sha1)->object;
}
add_ref(&item->object, obj);
}
return 0;
}