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253 lines
5.3 KiB
253 lines
5.3 KiB
#include "cache.h" |
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#include "object.h" |
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#include "blob.h" |
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#include "tree.h" |
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#include "commit.h" |
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#include "tag.h" |
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static struct object **obj_hash; |
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static int nr_objs, obj_hash_size; |
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unsigned int get_max_object_index(void) |
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{ |
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return obj_hash_size; |
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} |
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struct object *get_indexed_object(unsigned int idx) |
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{ |
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return obj_hash[idx]; |
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} |
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static const char *object_type_strings[] = { |
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NULL, /* OBJ_NONE = 0 */ |
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"commit", /* OBJ_COMMIT = 1 */ |
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"tree", /* OBJ_TREE = 2 */ |
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"blob", /* OBJ_BLOB = 3 */ |
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"tag", /* OBJ_TAG = 4 */ |
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}; |
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const char *typename(unsigned int type) |
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{ |
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if (type >= ARRAY_SIZE(object_type_strings)) |
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return NULL; |
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return object_type_strings[type]; |
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} |
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int type_from_string(const char *str) |
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{ |
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int i; |
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for (i = 1; i < ARRAY_SIZE(object_type_strings); i++) |
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if (!strcmp(str, object_type_strings[i])) |
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return i; |
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die("invalid object type \"%s\"", str); |
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} |
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static unsigned int hash_obj(struct object *obj, unsigned int n) |
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{ |
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unsigned int hash = *(unsigned int *)obj->sha1; |
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return hash % n; |
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} |
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static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size) |
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{ |
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int j = hash_obj(obj, size); |
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while (hash[j]) { |
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j++; |
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if (j >= size) |
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j = 0; |
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} |
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hash[j] = obj; |
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} |
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static int hashtable_index(const unsigned char *sha1) |
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{ |
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unsigned int i; |
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memcpy(&i, sha1, sizeof(unsigned int)); |
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return (int)(i % obj_hash_size); |
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} |
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struct object *lookup_object(const unsigned char *sha1) |
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{ |
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int i; |
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struct object *obj; |
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if (!obj_hash) |
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return NULL; |
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i = hashtable_index(sha1); |
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while ((obj = obj_hash[i]) != NULL) { |
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if (!hashcmp(sha1, obj->sha1)) |
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break; |
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i++; |
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if (i == obj_hash_size) |
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i = 0; |
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} |
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return obj; |
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} |
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static void grow_object_hash(void) |
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{ |
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int i; |
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int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size; |
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struct object **new_hash; |
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new_hash = xcalloc(new_hash_size, sizeof(struct object *)); |
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for (i = 0; i < obj_hash_size; i++) { |
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struct object *obj = obj_hash[i]; |
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if (!obj) |
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continue; |
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insert_obj_hash(obj, new_hash, new_hash_size); |
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} |
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free(obj_hash); |
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obj_hash = new_hash; |
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obj_hash_size = new_hash_size; |
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} |
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void *create_object(const unsigned char *sha1, int type, void *o) |
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{ |
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struct object *obj = o; |
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obj->parsed = 0; |
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obj->used = 0; |
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obj->type = type; |
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obj->flags = 0; |
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hashcpy(obj->sha1, sha1); |
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if (obj_hash_size - 1 <= nr_objs * 2) |
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grow_object_hash(); |
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insert_obj_hash(obj, obj_hash, obj_hash_size); |
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nr_objs++; |
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return obj; |
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} |
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struct object *lookup_unknown_object(const unsigned char *sha1) |
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{ |
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struct object *obj = lookup_object(sha1); |
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if (!obj) |
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obj = create_object(sha1, OBJ_NONE, alloc_object_node()); |
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return obj; |
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} |
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struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p) |
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{ |
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struct object *obj; |
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int eaten = 0; |
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if (type == OBJ_BLOB) { |
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struct blob *blob = lookup_blob(sha1); |
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parse_blob_buffer(blob, buffer, size); |
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obj = &blob->object; |
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} else if (type == OBJ_TREE) { |
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struct tree *tree = lookup_tree(sha1); |
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obj = &tree->object; |
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if (!tree->object.parsed) { |
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parse_tree_buffer(tree, buffer, size); |
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eaten = 1; |
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} |
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} else if (type == OBJ_COMMIT) { |
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struct commit *commit = lookup_commit(sha1); |
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parse_commit_buffer(commit, buffer, size); |
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if (!commit->buffer) { |
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commit->buffer = buffer; |
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eaten = 1; |
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} |
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obj = &commit->object; |
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} else if (type == OBJ_TAG) { |
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struct tag *tag = lookup_tag(sha1); |
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parse_tag_buffer(tag, buffer, size); |
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obj = &tag->object; |
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} else { |
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obj = NULL; |
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} |
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*eaten_p = eaten; |
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return obj; |
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} |
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struct object *parse_object(const unsigned char *sha1) |
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{ |
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unsigned long size; |
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enum object_type type; |
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int eaten; |
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void *buffer = read_sha1_file(sha1, &type, &size); |
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if (buffer) { |
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struct object *obj; |
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if (check_sha1_signature(sha1, buffer, size, typename(type)) < 0) { |
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error("sha1 mismatch %s\n", sha1_to_hex(sha1)); |
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return NULL; |
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} |
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obj = parse_object_buffer(sha1, type, size, buffer, &eaten); |
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if (!eaten) |
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free(buffer); |
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return obj; |
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} |
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return NULL; |
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} |
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struct object_list *object_list_insert(struct object *item, |
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struct object_list **list_p) |
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{ |
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struct object_list *new_list = xmalloc(sizeof(struct object_list)); |
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new_list->item = item; |
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new_list->next = *list_p; |
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*list_p = new_list; |
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return new_list; |
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} |
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void object_list_append(struct object *item, |
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struct object_list **list_p) |
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{ |
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while (*list_p) { |
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list_p = &((*list_p)->next); |
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} |
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*list_p = xmalloc(sizeof(struct object_list)); |
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(*list_p)->next = NULL; |
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(*list_p)->item = item; |
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} |
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unsigned object_list_length(struct object_list *list) |
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{ |
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unsigned ret = 0; |
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while (list) { |
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list = list->next; |
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ret++; |
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} |
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return ret; |
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} |
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int object_list_contains(struct object_list *list, struct object *obj) |
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{ |
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while (list) { |
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if (list->item == obj) |
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return 1; |
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list = list->next; |
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} |
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return 0; |
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} |
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void add_object_array(struct object *obj, const char *name, struct object_array *array) |
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{ |
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add_object_array_with_mode(obj, name, array, S_IFINVALID); |
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} |
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void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode) |
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{ |
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unsigned nr = array->nr; |
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unsigned alloc = array->alloc; |
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struct object_array_entry *objects = array->objects; |
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if (nr >= alloc) { |
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alloc = (alloc + 32) * 2; |
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objects = xrealloc(objects, alloc * sizeof(*objects)); |
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array->alloc = alloc; |
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array->objects = objects; |
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} |
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objects[nr].item = obj; |
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objects[nr].name = name; |
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objects[nr].mode = mode; |
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array->nr = ++nr; |
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}
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