414 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
			
		
		
	
	
			414 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
| /* obstack.c - subroutines used implicitly by object stack macros
 | ||
|    Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
 | ||
|    1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
 | ||
|    This file is part of the GNU C Library.
 | ||
| 
 | ||
|    The GNU C Library is free software; you can redistribute it and/or
 | ||
|    modify it under the terms of the GNU Lesser General Public
 | ||
|    License as published by the Free Software Foundation; either
 | ||
|    version 2.1 of the License, or (at your option) any later version.
 | ||
| 
 | ||
|    The GNU C Library is distributed in the hope that it will be useful,
 | ||
|    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||
|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | ||
|    Lesser General Public License for more details.
 | ||
| 
 | ||
|    You should have received a copy of the GNU Lesser General Public
 | ||
|    License along with the GNU C Library; if not, write to the Free
 | ||
|    Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 | ||
|    Boston, MA 02110-1301, USA.  */
 | ||
| 
 | ||
| #include "git-compat-util.h"
 | ||
| #include <gettext.h>
 | ||
| #include "obstack.h"
 | ||
| 
 | ||
| /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
 | ||
|    incremented whenever callers compiled using an old obstack.h can no
 | ||
|    longer properly call the functions in this obstack.c.  */
 | ||
| #define OBSTACK_INTERFACE_VERSION 1
 | ||
| 
 | ||
| /* Comment out all this code if we are using the GNU C Library, and are not
 | ||
|    actually compiling the library itself, and the installed library
 | ||
|    supports the same library interface we do.  This code is part of the GNU
 | ||
|    C Library, but also included in many other GNU distributions.  Compiling
 | ||
|    and linking in this code is a waste when using the GNU C library
 | ||
|    (especially if it is a shared library).  Rather than having every GNU
 | ||
|    program understand `configure --with-gnu-libc' and omit the object
 | ||
|    files, it is simpler to just do this in the source for each such file.  */
 | ||
| 
 | ||
| #include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */
 | ||
| #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
 | ||
| # include <gnu-versions.h>
 | ||
| # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
 | ||
| #  define ELIDE_CODE
 | ||
| # endif
 | ||
| #endif
 | ||
| 
 | ||
| #include <stddef.h>
 | ||
| 
 | ||
| #ifndef ELIDE_CODE
 | ||
| 
 | ||
| 
 | ||
| # if HAVE_INTTYPES_H
 | ||
| #  include <inttypes.h>
 | ||
| # endif
 | ||
| # if HAVE_STDINT_H || defined _LIBC
 | ||
| #  include <stdint.h>
 | ||
| # endif
 | ||
| 
 | ||
| /* Determine default alignment.  */
 | ||
| union fooround
 | ||
| {
 | ||
|   uintmax_t i;
 | ||
|   long double d;
 | ||
|   void *p;
 | ||
| };
 | ||
| struct fooalign
 | ||
| {
 | ||
|   char c;
 | ||
|   union fooround u;
 | ||
| };
 | ||
| /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
 | ||
|    But in fact it might be less smart and round addresses to as much as
 | ||
|    DEFAULT_ROUNDING.  So we prepare for it to do that.  */
 | ||
| enum
 | ||
|   {
 | ||
|     DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
 | ||
|     DEFAULT_ROUNDING = sizeof (union fooround)
 | ||
|   };
 | ||
| 
 | ||
| /* When we copy a long block of data, this is the unit to do it with.
 | ||
|    On some machines, copying successive ints does not work;
 | ||
|    in such a case, redefine COPYING_UNIT to `long' (if that works)
 | ||
|    or `char' as a last resort.  */
 | ||
| # ifndef COPYING_UNIT
 | ||
| #  define COPYING_UNIT int
 | ||
| # endif
 | ||
| 
 | ||
| 
 | ||
| /* The functions allocating more room by calling `obstack_chunk_alloc'
 | ||
|    jump to the handler pointed to by `obstack_alloc_failed_handler'.
 | ||
|    This can be set to a user defined function which should either
 | ||
|    abort gracefully or use longjump - but shouldn't return.  This
 | ||
|    variable by default points to the internal function
 | ||
|    `print_and_abort'.  */
 | ||
| static void print_and_abort (void);
 | ||
| void (*obstack_alloc_failed_handler) (void) = print_and_abort;
 | ||
| 
 | ||
| # ifdef _LIBC
 | ||
| #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
 | ||
| /* A looong time ago (before 1994, anyway; we're not sure) this global variable
 | ||
|    was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
 | ||
|    library still exports it because somebody might use it.  */
 | ||
| struct obstack *_obstack_compat;
 | ||
| compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
 | ||
| #  endif
 | ||
| # endif
 | ||
| 
 | ||
| /* Define a macro that either calls functions with the traditional malloc/free
 | ||
|    calling interface, or calls functions with the mmalloc/mfree interface
 | ||
|    (that adds an extra first argument), based on the state of use_extra_arg.
 | ||
|    For free, do not use ?:, since some compilers, like the MIPS compilers,
 | ||
|    do not allow (expr) ? void : void.  */
 | ||
| 
 | ||
| # define CALL_CHUNKFUN(h, size) \
 | ||
|   (((h) -> use_extra_arg) \
 | ||
|    ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
 | ||
|    : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
 | ||
| 
 | ||
| # define CALL_FREEFUN(h, old_chunk) \
 | ||
|   do { \
 | ||
|     if ((h) -> use_extra_arg) \
 | ||
|       (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
 | ||
|     else \
 | ||
|       (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
 | ||
|   } while (0)
 | ||
| 
 | ||
| 
 | ||
| /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
 | ||
|    Objects start on multiples of ALIGNMENT (0 means use default).
 | ||
|    CHUNKFUN is the function to use to allocate chunks,
 | ||
|    and FREEFUN the function to free them.
 | ||
| 
 | ||
|    Return nonzero if successful, calls obstack_alloc_failed_handler if
 | ||
|    allocation fails.  */
 | ||
| 
 | ||
| int
 | ||
| _obstack_begin (struct obstack *h,
 | ||
| 		int size, int alignment,
 | ||
| 		void *(*chunkfun) (long),
 | ||
| 		void (*freefun) (void *))
 | ||
| {
 | ||
|   register struct _obstack_chunk *chunk; /* points to new chunk */
 | ||
| 
 | ||
|   if (alignment == 0)
 | ||
|     alignment = DEFAULT_ALIGNMENT;
 | ||
|   if (size == 0)
 | ||
|     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
 | ||
|     {
 | ||
|       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | ||
| 	 Use the values for range checking, because if range checking is off,
 | ||
| 	 the extra bytes won't be missed terribly, but if range checking is on
 | ||
| 	 and we used a larger request, a whole extra 4096 bytes would be
 | ||
| 	 allocated.
 | ||
| 
 | ||
| 	 These number are irrelevant to the new GNU malloc.  I suspect it is
 | ||
| 	 less sensitive to the size of the request.  */
 | ||
|       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
 | ||
| 		    + 4 + DEFAULT_ROUNDING - 1)
 | ||
| 		   & ~(DEFAULT_ROUNDING - 1));
 | ||
|       size = 4096 - extra;
 | ||
|     }
 | ||
| 
 | ||
|   h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
 | ||
|   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
 | ||
|   h->chunk_size = size;
 | ||
|   h->alignment_mask = alignment - 1;
 | ||
|   h->use_extra_arg = 0;
 | ||
| 
 | ||
|   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
 | ||
|   if (!chunk)
 | ||
|     (*obstack_alloc_failed_handler) ();
 | ||
|   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
 | ||
| 					       alignment - 1);
 | ||
|   h->chunk_limit = chunk->limit
 | ||
|     = (char *) chunk + h->chunk_size;
 | ||
|   chunk->prev = NULL;
 | ||
|   /* The initial chunk now contains no empty object.  */
 | ||
|   h->maybe_empty_object = 0;
 | ||
|   h->alloc_failed = 0;
 | ||
|   return 1;
 | ||
| }
 | ||
| 
 | ||
| int
 | ||
| _obstack_begin_1 (struct obstack *h, int size, int alignment,
 | ||
| 		  void *(*chunkfun) (void *, long),
 | ||
| 		  void (*freefun) (void *, void *),
 | ||
| 		  void *arg)
 | ||
| {
 | ||
|   register struct _obstack_chunk *chunk; /* points to new chunk */
 | ||
| 
 | ||
|   if (alignment == 0)
 | ||
|     alignment = DEFAULT_ALIGNMENT;
 | ||
|   if (size == 0)
 | ||
|     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
 | ||
|     {
 | ||
|       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | ||
| 	 Use the values for range checking, because if range checking is off,
 | ||
| 	 the extra bytes won't be missed terribly, but if range checking is on
 | ||
| 	 and we used a larger request, a whole extra 4096 bytes would be
 | ||
| 	 allocated.
 | ||
| 
 | ||
| 	 These number are irrelevant to the new GNU malloc.  I suspect it is
 | ||
| 	 less sensitive to the size of the request.  */
 | ||
|       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
 | ||
| 		    + 4 + DEFAULT_ROUNDING - 1)
 | ||
| 		   & ~(DEFAULT_ROUNDING - 1));
 | ||
|       size = 4096 - extra;
 | ||
|     }
 | ||
| 
 | ||
|   h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
 | ||
|   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
 | ||
|   h->chunk_size = size;
 | ||
|   h->alignment_mask = alignment - 1;
 | ||
|   h->extra_arg = arg;
 | ||
|   h->use_extra_arg = 1;
 | ||
| 
 | ||
|   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
 | ||
|   if (!chunk)
 | ||
|     (*obstack_alloc_failed_handler) ();
 | ||
|   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
 | ||
| 					       alignment - 1);
 | ||
|   h->chunk_limit = chunk->limit
 | ||
|     = (char *) chunk + h->chunk_size;
 | ||
|   chunk->prev = NULL;
 | ||
|   /* The initial chunk now contains no empty object.  */
 | ||
|   h->maybe_empty_object = 0;
 | ||
|   h->alloc_failed = 0;
 | ||
|   return 1;
 | ||
| }
 | ||
| 
 | ||
| /* Allocate a new current chunk for the obstack *H
 | ||
|    on the assumption that LENGTH bytes need to be added
 | ||
|    to the current object, or a new object of length LENGTH allocated.
 | ||
|    Copies any partial object from the end of the old chunk
 | ||
|    to the beginning of the new one.  */
 | ||
| 
 | ||
| void
 | ||
| _obstack_newchunk (struct obstack *h, int length)
 | ||
| {
 | ||
|   register struct _obstack_chunk *old_chunk = h->chunk;
 | ||
|   register struct _obstack_chunk *new_chunk;
 | ||
|   register long	new_size;
 | ||
|   register long obj_size = h->next_free - h->object_base;
 | ||
|   register long i;
 | ||
|   long already;
 | ||
|   char *object_base;
 | ||
| 
 | ||
|   /* Compute size for new chunk.  */
 | ||
|   new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
 | ||
|   if (new_size < h->chunk_size)
 | ||
|     new_size = h->chunk_size;
 | ||
| 
 | ||
|   /* Allocate and initialize the new chunk.  */
 | ||
|   new_chunk = CALL_CHUNKFUN (h, new_size);
 | ||
|   if (!new_chunk)
 | ||
|     (*obstack_alloc_failed_handler) ();
 | ||
|   h->chunk = new_chunk;
 | ||
|   new_chunk->prev = old_chunk;
 | ||
|   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
 | ||
| 
 | ||
|   /* Compute an aligned object_base in the new chunk */
 | ||
|   object_base =
 | ||
|     __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
 | ||
| 
 | ||
|   /* Move the existing object to the new chunk.
 | ||
|      Word at a time is fast and is safe if the object
 | ||
|      is sufficiently aligned.  */
 | ||
|   if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
 | ||
|     {
 | ||
|       for (i = obj_size / sizeof (COPYING_UNIT) - 1;
 | ||
| 	   i >= 0; i--)
 | ||
| 	((COPYING_UNIT *)object_base)[i]
 | ||
| 	  = ((COPYING_UNIT *)h->object_base)[i];
 | ||
|       /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
 | ||
| 	 but that can cross a page boundary on a machine
 | ||
| 	 which does not do strict alignment for COPYING_UNITS.  */
 | ||
|       already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
 | ||
|     }
 | ||
|   else
 | ||
|     already = 0;
 | ||
|   /* Copy remaining bytes one by one.  */
 | ||
|   for (i = already; i < obj_size; i++)
 | ||
|     object_base[i] = h->object_base[i];
 | ||
| 
 | ||
|   /* If the object just copied was the only data in OLD_CHUNK,
 | ||
|      free that chunk and remove it from the chain.
 | ||
|      But not if that chunk might contain an empty object.  */
 | ||
|   if (! h->maybe_empty_object
 | ||
|       && (h->object_base
 | ||
| 	  == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
 | ||
| 			  h->alignment_mask)))
 | ||
|     {
 | ||
|       new_chunk->prev = old_chunk->prev;
 | ||
|       CALL_FREEFUN (h, old_chunk);
 | ||
|     }
 | ||
| 
 | ||
|   h->object_base = object_base;
 | ||
|   h->next_free = h->object_base + obj_size;
 | ||
|   /* The new chunk certainly contains no empty object yet.  */
 | ||
|   h->maybe_empty_object = 0;
 | ||
| }
 | ||
| # ifdef _LIBC
 | ||
| libc_hidden_def (_obstack_newchunk)
 | ||
| # endif
 | ||
| 
 | ||
| /* Return nonzero if object OBJ has been allocated from obstack H.
 | ||
|    This is here for debugging.
 | ||
|    If you use it in a program, you are probably losing.  */
 | ||
| 
 | ||
| /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
 | ||
|    obstack.h because it is just for debugging.  */
 | ||
| int _obstack_allocated_p (struct obstack *h, void *obj);
 | ||
| 
 | ||
| int
 | ||
| _obstack_allocated_p (struct obstack *h, void *obj)
 | ||
| {
 | ||
|   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
 | ||
|   register struct _obstack_chunk *plp;	/* point to previous chunk if any */
 | ||
| 
 | ||
|   lp = (h)->chunk;
 | ||
|   /* We use >= rather than > since the object cannot be exactly at
 | ||
|      the beginning of the chunk but might be an empty object exactly
 | ||
|      at the end of an adjacent chunk.  */
 | ||
|   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
 | ||
|     {
 | ||
|       plp = lp->prev;
 | ||
|       lp = plp;
 | ||
|     }
 | ||
|   return lp != NULL;
 | ||
| }
 | ||
| 
 | ||
| /* Free objects in obstack H, including OBJ and everything allocate
 | ||
|    more recently than OBJ.  If OBJ is zero, free everything in H.  */
 | ||
| 
 | ||
| # undef obstack_free
 | ||
| 
 | ||
| void
 | ||
| obstack_free (struct obstack *h, void *obj)
 | ||
| {
 | ||
|   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
 | ||
|   register struct _obstack_chunk *plp;	/* point to previous chunk if any */
 | ||
| 
 | ||
|   lp = h->chunk;
 | ||
|   /* We use >= because there cannot be an object at the beginning of a chunk.
 | ||
|      But there can be an empty object at that address
 | ||
|      at the end of another chunk.  */
 | ||
|   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
 | ||
|     {
 | ||
|       plp = lp->prev;
 | ||
|       CALL_FREEFUN (h, lp);
 | ||
|       lp = plp;
 | ||
|       /* If we switch chunks, we can't tell whether the new current
 | ||
| 	 chunk contains an empty object, so assume that it may.  */
 | ||
|       h->maybe_empty_object = 1;
 | ||
|     }
 | ||
|   if (lp)
 | ||
|     {
 | ||
|       h->object_base = h->next_free = (char *) (obj);
 | ||
|       h->chunk_limit = lp->limit;
 | ||
|       h->chunk = lp;
 | ||
|     }
 | ||
|   else if (obj != NULL)
 | ||
|     /* obj is not in any of the chunks! */
 | ||
|     abort ();
 | ||
| }
 | ||
| 
 | ||
| # ifdef _LIBC
 | ||
| /* Older versions of libc used a function _obstack_free intended to be
 | ||
|    called by non-GCC compilers.  */
 | ||
| strong_alias (obstack_free, _obstack_free)
 | ||
| # endif
 | ||
| 
 | ||
| int
 | ||
| _obstack_memory_used (struct obstack *h)
 | ||
| {
 | ||
|   register struct _obstack_chunk* lp;
 | ||
|   register int nbytes = 0;
 | ||
| 
 | ||
|   for (lp = h->chunk; lp != NULL; lp = lp->prev)
 | ||
|     {
 | ||
|       nbytes += lp->limit - (char *) lp;
 | ||
|     }
 | ||
|   return nbytes;
 | ||
| }
 | ||
| 
 | ||
| # ifdef _LIBC
 | ||
| #  include <libio/iolibio.h>
 | ||
| # endif
 | ||
| 
 | ||
| # ifndef __attribute__
 | ||
| /* This feature is available in gcc versions 2.5 and later.  */
 | ||
| #  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
 | ||
| #   define __attribute__(Spec) /* empty */
 | ||
| #  endif
 | ||
| # endif
 | ||
| 
 | ||
| static void
 | ||
| print_and_abort (void)
 | ||
| {
 | ||
|   /* Don't change any of these strings.  Yes, it would be possible to add
 | ||
|      the newline to the string and use fputs or so.  But this must not
 | ||
|      happen because the "memory exhausted" message appears in other places
 | ||
|      like this and the translation should be reused instead of creating
 | ||
|      a very similar string which requires a separate translation.  */
 | ||
| # ifdef _LIBC
 | ||
|   (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
 | ||
| # else
 | ||
|   fprintf (stderr, "%s\n", _("memory exhausted"));
 | ||
| # endif
 | ||
|   exit (1);
 | ||
| }
 | ||
| 
 | ||
| #endif	/* !ELIDE_CODE */
 |