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160 lines
5.4 KiB
160 lines
5.4 KiB
GIT pack format |
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=============== |
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== pack-*.pack files have the following format: |
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- A header appears at the beginning and consists of the following: |
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4-byte signature: |
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The signature is: {'P', 'A', 'C', 'K'} |
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4-byte version number (network byte order): |
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GIT currently accepts version number 2 or 3 but |
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generates version 2 only. |
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4-byte number of objects contained in the pack (network byte order) |
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Observation: we cannot have more than 4G versions ;-) and |
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more than 4G objects in a pack. |
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- The header is followed by number of object entries, each of |
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which looks like this: |
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(undeltified representation) |
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n-byte type and length (3-bit type, (n-1)*7+4-bit length) |
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compressed data |
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(deltified representation) |
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n-byte type and length (3-bit type, (n-1)*7+4-bit length) |
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20-byte base object name |
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compressed delta data |
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Observation: length of each object is encoded in a variable |
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length format and is not constrained to 32-bit or anything. |
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- The trailer records 20-byte SHA1 checksum of all of the above. |
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== Original (version 1) pack-*.idx files have the following format: |
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- The header consists of 256 4-byte network byte order |
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integers. N-th entry of this table records the number of |
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objects in the corresponding pack, the first byte of whose |
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object name is less than or equal to N. This is called the |
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'first-level fan-out' table. |
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- The header is followed by sorted 24-byte entries, one entry |
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per object in the pack. Each entry is: |
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4-byte network byte order integer, recording where the |
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object is stored in the packfile as the offset from the |
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beginning. |
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20-byte object name. |
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- The file is concluded with a trailer: |
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A copy of the 20-byte SHA1 checksum at the end of |
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corresponding packfile. |
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20-byte SHA1-checksum of all of the above. |
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Pack Idx file: |
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-- +--------------------------------+ |
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fanout | fanout[0] = 2 (for example) |-. |
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table +--------------------------------+ | |
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| fanout[1] | | |
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+--------------------------------+ | |
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| fanout[2] | | |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
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| fanout[255] = total objects |---. |
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-- +--------------------------------+ | | |
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main | offset | | | |
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index | object name 00XXXXXXXXXXXXXXXX | | | |
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table +--------------------------------+ | | |
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| offset | | | |
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| object name 00XXXXXXXXXXXXXXXX | | | |
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+--------------------------------+<+ | |
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.-| offset | | |
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| | object name 01XXXXXXXXXXXXXXXX | | |
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| +--------------------------------+ | |
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| | offset | | |
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| | object name 01XXXXXXXXXXXXXXXX | | |
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
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| | offset | | |
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| | object name FFXXXXXXXXXXXXXXXX | | |
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--| +--------------------------------+<--+ |
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trailer | | packfile checksum | |
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| +--------------------------------+ |
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| | idxfile checksum | |
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| +--------------------------------+ |
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.-------. |
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Pack file entry: <+ |
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packed object header: |
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1-byte size extension bit (MSB) |
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type (next 3 bit) |
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size0 (lower 4-bit) |
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n-byte sizeN (as long as MSB is set, each 7-bit) |
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size0..sizeN form 4+7+7+..+7 bit integer, size0 |
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is the least significant part, and sizeN is the |
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most significant part. |
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packed object data: |
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If it is not DELTA, then deflated bytes (the size above |
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is the size before compression). |
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If it is REF_DELTA, then |
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20-byte base object name SHA1 (the size above is the |
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size of the delta data that follows). |
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delta data, deflated. |
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If it is OFS_DELTA, then |
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n-byte offset (see below) interpreted as a negative |
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offset from the type-byte of the header of the |
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ofs-delta entry (the size above is the size of |
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the delta data that follows). |
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delta data, deflated. |
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offset encoding: |
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n bytes with MSB set in all but the last one. |
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The offset is then the number constructed by |
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concatenating the lower 7 bit of each byte, and |
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for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1)) |
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to the result. |
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== Version 2 pack-*.idx files support packs larger than 4 GiB, and |
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have some other reorganizations. They have the format: |
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- A 4-byte magic number '\377tOc' which is an unreasonable |
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fanout[0] value. |
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- A 4-byte version number (= 2) |
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- A 256-entry fan-out table just like v1. |
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- A table of sorted 20-byte SHA1 object names. These are |
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packed together without offset values to reduce the cache |
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footprint of the binary search for a specific object name. |
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- A table of 4-byte CRC32 values of the packed object data. |
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This is new in v2 so compressed data can be copied directly |
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from pack to pack during repacking without undetected |
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data corruption. |
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- A table of 4-byte offset values (in network byte order). |
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These are usually 31-bit pack file offsets, but large |
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offsets are encoded as an index into the next table with |
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the msbit set. |
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- A table of 8-byte offset entries (empty for pack files less |
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than 2 GiB). Pack files are organized with heavily used |
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objects toward the front, so most object references should |
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not need to refer to this table. |
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- The same trailer as a v1 pack file: |
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A copy of the 20-byte SHA1 checksum at the end of |
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corresponding packfile. |
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20-byte SHA1-checksum of all of the above.
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