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269 lines
5.8 KiB
269 lines
5.8 KiB
#include "cache.h" |
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#include "pkt-line.h" |
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#include <signal.h> |
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#include <sys/wait.h> |
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#include <sys/socket.h> |
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#include <netinet/in.h> |
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#include <arpa/inet.h> |
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static const char daemon_usage[] = "git-daemon [--inetd | --port=n]"; |
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static int upload(char *dir, int dirlen) |
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{ |
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if (chdir(dir) < 0) |
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return -1; |
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chdir(".git"); |
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/* |
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* Security on the cheap. |
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* |
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* We want a readable HEAD, usable "objects" directory, and |
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* a "git-daemon-export-ok" flag that says that the other side |
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* is ok with us doing this. |
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*/ |
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if (access("git-daemon-export-ok", F_OK) || |
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access("objects/00", X_OK) || |
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access("HEAD", R_OK)) |
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return -1; |
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/* git-upload-pack only ever reads stuff, so this is safe */ |
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execlp("git-upload-pack", "git-upload-pack", ".", NULL); |
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return -1; |
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} |
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static int execute(void) |
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{ |
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static char line[1000]; |
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int len; |
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len = packet_read_line(0, line, sizeof(line)); |
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if (len && line[len-1] == '\n') |
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line[--len] = 0; |
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if (!strncmp("git-upload-pack /", line, 17)) |
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return upload(line + 16, len - 16); |
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fprintf(stderr, "got bad connection '%s'\n", line); |
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return -1; |
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} |
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/* |
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* We count spawned/reaped separately, just to avoid any |
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* races when updating them from signals. The SIGCHLD handler |
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* will only update children_reaped, and the fork logic will |
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* only update children_spawned. |
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* |
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* MAX_CHILDREN should be a power-of-two to make the modulus |
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* operation cheap. It should also be at least twice |
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* the maximum number of connections we will ever allow. |
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*/ |
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#define MAX_CHILDREN 128 |
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static int max_connections = 25; |
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/* These are updated by the signal handler */ |
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static volatile unsigned int children_reaped = 0; |
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pid_t dead_child[MAX_CHILDREN]; |
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/* These are updated by the main loop */ |
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static unsigned int children_spawned = 0; |
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static unsigned int children_deleted = 0; |
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struct child { |
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pid_t pid; |
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int addrlen; |
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struct sockaddr_in address; |
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} live_child[MAX_CHILDREN]; |
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static void add_child(int idx, pid_t pid, struct sockaddr_in *addr, int addrlen) |
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{ |
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live_child[idx].pid = pid; |
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live_child[idx].addrlen = addrlen; |
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live_child[idx].address = *addr; |
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} |
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/* |
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* Walk from "deleted" to "spawned", and remove child "pid". |
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* |
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* We move everything up by one, since the new "deleted" will |
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* be one higher. |
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*/ |
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static void remove_child(pid_t pid, unsigned deleted, unsigned spawned) |
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{ |
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struct child n; |
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deleted %= MAX_CHILDREN; |
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spawned %= MAX_CHILDREN; |
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if (live_child[deleted].pid == pid) { |
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live_child[deleted].pid = -1; |
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return; |
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} |
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n = live_child[deleted]; |
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for (;;) { |
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struct child m; |
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deleted = (deleted + 1) % MAX_CHILDREN; |
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if (deleted == spawned) |
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die("could not find dead child %d\n", pid); |
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m = live_child[deleted]; |
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live_child[deleted] = n; |
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if (m.pid == pid) |
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return; |
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n = m; |
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} |
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} |
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/* |
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* This gets called if the number of connections grows |
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* past "max_connections". |
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* |
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* We _should_ start off by searching for connections |
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* from the same IP, and if there is some address wth |
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* multiple connections, we should kill that first. |
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* |
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* As it is, we just "randomly" kill 25% of the connections, |
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* and our pseudo-random generator sucks too. I have no |
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* shame. |
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* |
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* Really, this is just a place-holder for a _real_ algorithm. |
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*/ |
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static void kill_some_children(int connections, unsigned start, unsigned stop) |
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{ |
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start %= MAX_CHILDREN; |
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stop %= MAX_CHILDREN; |
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while (start != stop) { |
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if (!(start & 3)) |
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kill(live_child[start].pid, SIGTERM); |
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start = (start + 1) % MAX_CHILDREN; |
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} |
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} |
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static void handle(int incoming, struct sockaddr_in *addr, int addrlen) |
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{ |
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pid_t pid = fork(); |
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if (pid) { |
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int active; |
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unsigned spawned, reaped, deleted; |
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close(incoming); |
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if (pid < 0) |
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return; |
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spawned = children_spawned; |
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add_child(spawned % MAX_CHILDREN, pid, addr, addrlen); |
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children_spawned = ++spawned; |
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reaped = children_reaped; |
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deleted = children_deleted; |
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while (deleted < reaped) { |
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pid_t pid = dead_child[deleted % MAX_CHILDREN]; |
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remove_child(pid, deleted, spawned); |
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deleted++; |
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} |
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children_deleted = deleted; |
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active = spawned - deleted; |
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if (active > max_connections) { |
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kill_some_children(active, deleted, spawned); |
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/* Wait to make sure they're gone */ |
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while (spawned - children_reaped > max_connections) |
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sleep(1); |
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} |
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return; |
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} |
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dup2(incoming, 0); |
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dup2(incoming, 1); |
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close(incoming); |
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exit(execute()); |
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} |
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static void child_handler(int signo) |
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{ |
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for (;;) { |
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pid_t pid = waitpid(-1, NULL, WNOHANG); |
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if (pid > 0) { |
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unsigned reaped = children_reaped; |
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dead_child[reaped % MAX_CHILDREN] = pid; |
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children_reaped = reaped + 1; |
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continue; |
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} |
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break; |
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} |
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} |
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static int serve(int port) |
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{ |
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int sockfd; |
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struct sockaddr_in addr; |
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signal(SIGCHLD, child_handler); |
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sockfd = socket(PF_INET, SOCK_STREAM, IPPROTO_IP); |
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if (sockfd < 0) |
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die("unable to open socket (%s)", strerror(errno)); |
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memset(&addr, 0, sizeof(addr)); |
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addr.sin_port = htons(port); |
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addr.sin_family = AF_INET; |
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if (bind(sockfd, (void *)&addr, sizeof(addr)) < 0) |
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die("unable to bind to port %d (%s)", port, strerror(errno)); |
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if (listen(sockfd, 5) < 0) |
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die("unable to listen to port %d (%s)", port, strerror(errno)); |
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for (;;) { |
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struct sockaddr_in in; |
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socklen_t addrlen = sizeof(in); |
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int incoming = accept(sockfd, (void *)&in, &addrlen); |
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if (incoming < 0) { |
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switch (errno) { |
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case EAGAIN: |
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case EINTR: |
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case ECONNABORTED: |
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continue; |
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default: |
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die("accept returned %s", strerror(errno)); |
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} |
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} |
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handle(incoming, &in, addrlen); |
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} |
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} |
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int main(int argc, char **argv) |
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{ |
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int port = DEFAULT_GIT_PORT; |
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int inetd_mode = 0; |
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int i; |
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for (i = 1; i < argc; i++) { |
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char *arg = argv[i]; |
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if (!strncmp(arg, "--port=", 7)) { |
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char *end; |
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unsigned long n; |
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n = strtoul(arg+7, &end, 0); |
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if (arg[7] && !*end) { |
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port = n; |
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continue; |
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} |
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} |
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if (!strcmp(arg, "--inetd")) { |
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inetd_mode = 1; |
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continue; |
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} |
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usage(daemon_usage); |
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} |
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if (inetd_mode) |
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return execute(); |
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return serve(port); |
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}
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