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69 lines
2.0 KiB
69 lines
2.0 KiB
#ifndef OBJECT_STORE_H |
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#define OBJECT_STORE_H |
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extern struct alternate_object_database { |
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struct alternate_object_database *next; |
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/* see alt_scratch_buf() */ |
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struct strbuf scratch; |
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size_t base_len; |
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/* |
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* Used to store the results of readdir(3) calls when searching |
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* for unique abbreviated hashes. This cache is never |
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* invalidated, thus it's racy and not necessarily accurate. |
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* That's fine for its purpose; don't use it for tasks requiring |
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* greater accuracy! |
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*/ |
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char loose_objects_subdir_seen[256]; |
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struct oid_array loose_objects_cache; |
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char path[FLEX_ARRAY]; |
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} *alt_odb_list; |
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void prepare_alt_odb(void); |
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char *compute_alternate_path(const char *path, struct strbuf *err); |
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typedef int alt_odb_fn(struct alternate_object_database *, void *); |
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int foreach_alt_odb(alt_odb_fn, void*); |
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/* |
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* Allocate a "struct alternate_object_database" but do _not_ actually |
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* add it to the list of alternates. |
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*/ |
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struct alternate_object_database *alloc_alt_odb(const char *dir); |
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/* |
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* Add the directory to the on-disk alternates file; the new entry will also |
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* take effect in the current process. |
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*/ |
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void add_to_alternates_file(const char *dir); |
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/* |
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* Add the directory to the in-memory list of alternates (along with any |
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* recursive alternates it points to), but do not modify the on-disk alternates |
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* file. |
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*/ |
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void add_to_alternates_memory(const char *dir); |
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/* |
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* Returns a scratch strbuf pre-filled with the alternate object directory, |
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* including a trailing slash, which can be used to access paths in the |
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* alternate. Always use this over direct access to alt->scratch, as it |
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* cleans up any previous use of the scratch buffer. |
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*/ |
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struct strbuf *alt_scratch_buf(struct alternate_object_database *alt); |
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struct raw_object_store { |
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/* |
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* Path to the repository's object store. |
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* Cannot be NULL after initialization. |
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*/ |
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char *objectdir; |
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/* Path to extra alternate object database if not NULL */ |
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char *alternate_db; |
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}; |
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struct raw_object_store *raw_object_store_new(void); |
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void raw_object_store_clear(struct raw_object_store *o); |
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#endif /* OBJECT_STORE_H */
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