#ifndef OBJECT_FILE_H #define OBJECT_FILE_H #include "git-zlib.h" #include "object.h" #include "odb.h" #include "odb/source-loose.h" #include "odb/transaction.h" /* The maximum size for an object header. */ #define MAX_HEADER_LEN 32 struct index_state; enum { INDEX_WRITE_OBJECT = (1 << 0), INDEX_FORMAT_CHECK = (1 << 1), INDEX_RENORMALIZE = (1 << 2), }; int index_fd(struct index_state *istate, struct object_id *oid, int fd, struct stat *st, enum object_type type, const char *path, unsigned flags); int index_path(struct index_state *istate, struct object_id *oid, const char *path, struct stat *st, unsigned flags); struct object_info; struct odb_source; /* * Put in `buf` the name of the file in the local object database that * would be used to store a loose object with the specified oid. */ const char *odb_loose_path(struct odb_source_loose *source, struct strbuf *buf, const struct object_id *oid); /* * Iterate over the files in the loose-object parts of the object * directory "path", triggering the following callbacks: * * - loose_object is called for each loose object we find. * * - loose_cruft is called for any files that do not appear to be * loose objects. Note that we only look in the loose object * directories "objects/[0-9a-f]{2}/", so we will not report * "objects/foobar" as cruft. * * - loose_subdir is called for each top-level hashed subdirectory * of the object directory (e.g., "$OBJDIR/f0"). It is called * after the objects in the directory are processed. * * Any callback that is NULL will be ignored. Callbacks returning non-zero * will end the iteration. * * In the "buf" variant, "path" is a strbuf which will also be used as a * scratch buffer, but restored to its original contents before * the function returns. */ typedef int each_loose_object_fn(const struct object_id *oid, const char *path, void *data); typedef int each_loose_cruft_fn(const char *basename, const char *path, void *data); typedef int each_loose_subdir_fn(unsigned int nr, const char *path, void *data); int for_each_loose_file_in_source(struct odb_source *source, each_loose_object_fn obj_cb, each_loose_cruft_fn cruft_cb, each_loose_subdir_fn subdir_cb, void *data); int for_each_file_in_obj_subdir(unsigned int subdir_nr, struct strbuf *path, const struct git_hash_algo *algop, each_loose_object_fn obj_cb, each_loose_cruft_fn cruft_cb, each_loose_subdir_fn subdir_cb, void *data); /** * format_object_header() is a thin wrapper around s xsnprintf() that * writes the initial " " part of the loose object * header. It returns the size that snprintf() returns + 1. */ int format_object_header(char *str, size_t size, enum object_type type, size_t objsize); /** * With in-core object data in "buf", rehash it to make sure the * object name actually matches "oid" to detect object corruption. * * A negative value indicates an error, usually that the OID is not * what we expected, but it might also indicate another error. */ int check_object_signature(struct repository *r, const struct object_id *oid, void *map, unsigned long size, enum object_type type); /** * A streaming version of check_object_signature(). * Try reading the object named with "oid" using * the streaming interface and rehash it to do the same. */ int stream_object_signature(struct repository *r, struct odb_read_stream *stream, const struct object_id *oid); enum finalize_object_file_flags { FOF_SKIP_COLLISION_CHECK = 1, }; int finalize_object_file(struct repository *repo, const char *tmpfile, const char *filename); int finalize_object_file_flags(struct repository *repo, const char *tmpfile, const char *filename, enum finalize_object_file_flags flags); void hash_object_file(const struct git_hash_algo *algo, const void *buf, size_t len, enum object_type type, struct object_id *oid); /* Helper to check and "touch" a file */ int check_and_freshen_file(const char *fn, int freshen, const time_t *mtime); /* * Open the loose object at path, check its hash, and return the contents, * use the "oi" argument to assert things about the object, or e.g. populate its * type, and size. If the object is a blob, then "contents" may return NULL, * to allow streaming of large blobs. * * Returns 0 on success, negative on error (details may be written to stderr). */ int read_loose_object(struct repository *repo, const char *path, const struct object_id *expected_oid, struct object_id *real_oid, void **contents, struct object_info *oi); enum unpack_loose_header_result { ULHR_OK, ULHR_BAD, ULHR_TOO_LONG, }; /** * unpack_loose_header() initializes the data stream needed to unpack * a loose object header. * * Returns: * * - ULHR_OK on success * - ULHR_BAD on error * - ULHR_TOO_LONG if the header was too long * * It will only parse up to MAX_HEADER_LEN bytes. */ enum unpack_loose_header_result unpack_loose_header(git_zstream *stream, unsigned char *map, unsigned long mapsize, void *buffer, unsigned long bufsiz); void *unpack_loose_rest(git_zstream *stream, void *buffer, unsigned long size, const struct object_id *oid); int parse_loose_header(const char *hdr, struct object_info *oi); struct odb_transaction; /* * Tell the object database to optimize for adding * multiple objects. odb_transaction_files_commit must be called * to make new objects visible. */ int odb_transaction_files_begin(struct odb_source *source, struct odb_transaction **out, enum odb_transaction_flags flags); int odb_transaction_files_prepare(struct odb_transaction *base); void odb_transaction_files_fsync(struct odb_transaction *base, int fd, const char *filename); #endif /* OBJECT_FILE_H */