#ifndef ODB_TRANSACTION_H #define ODB_TRANSACTION_H #include "odb.h" #include "odb/source.h" /* * A transaction may be started for an object database prior to writing new * objects via odb_transaction_begin(). These objects are not committed until * odb_transaction_commit() is invoked. Only a single transaction may be pending * at a time. * * Each ODB source is expected to implement its own transaction handling. */ struct odb_transaction { /* The ODB source the transaction is opened against. */ struct odb_source *source; /* The ODB source specific callback invoked to commit a transaction. */ void (*commit)(struct odb_transaction *transaction); /* * This callback is expected to write the given object stream into * the ODB transaction. Note that for now, only blobs support streaming. * * The resulting object ID shall be written into the out pointer. The * callback is expected to return 0 on success, a negative error code * otherwise. */ int (*write_object_stream)(struct odb_transaction *transaction, struct odb_write_stream *stream, size_t len, struct object_id *oid); }; /* * Starts an ODB transaction. Subsequent objects are written to the transaction * and not committed until odb_transaction_commit() is invoked on the * transaction. If the ODB already has a pending transaction, NULL is returned. */ struct odb_transaction *odb_transaction_begin(struct object_database *odb); /* * Commits an ODB transaction making the written objects visible. If the * specified transaction is NULL, the function is a no-op. */ void odb_transaction_commit(struct odb_transaction *transaction); /* * Writes the object in the provided stream into the transaction. The resulting * object ID is written into the out pointer. Returns 0 on success, a negative * error code otherwise. */ int odb_transaction_write_object_stream(struct odb_transaction *transaction, struct odb_write_stream *stream, size_t len, struct object_id *oid); #endif