Browse Source

git-gc --auto: restructure the way "repack" command line is built.

We used to build the command line to run repack outside of
need_to_gc() but with the next patch we would want to tweak the
command line depending on the nature of need.

Signed-off-by: Junio C Hamano <gitster@pobox.com>
maint
Junio C Hamano 18 years ago
parent
commit
95143f9e68
  1. 15
      builtin-gc.c

15
builtin-gc.c

@ -29,8 +29,6 @@ static const char *argv_repack[MAX_ADD] = {"repack", "-a", "-d", "-l", NULL};
static const char *argv_prune[] = {"prune", NULL}; static const char *argv_prune[] = {"prune", NULL};
static const char *argv_rerere[] = {"rerere", "gc", NULL}; static const char *argv_rerere[] = {"rerere", "gc", NULL};


static const char *argv_repack_auto[] = {"repack", "-d", "-l", NULL};

static int gc_config(const char *var, const char *value) static int gc_config(const char *var, const char *value)
{ {
if (!strcmp(var, "gc.packrefs")) { if (!strcmp(var, "gc.packrefs")) {
@ -104,6 +102,8 @@ static int too_many_loose_objects(void)


static int need_to_gc(void) static int need_to_gc(void)
{ {
int ac = 0;

/* /*
* Setting gc.auto to 0 or negative can disable the * Setting gc.auto to 0 or negative can disable the
* automatic gc * automatic gc
@ -111,7 +111,14 @@ static int need_to_gc(void)
if (gc_auto_threshold <= 0) if (gc_auto_threshold <= 0)
return 0; return 0;


return too_many_loose_objects(); if (!too_many_loose_objects())
return 0;

argv_repack[ac++] = "repack";
argv_repack[ac++] = "-d";
argv_repack[ac++] = "-l";
argv_repack[ac++] = NULL;
return 1;
} }


int cmd_gc(int argc, const char **argv, const char *prefix) int cmd_gc(int argc, const char **argv, const char *prefix)
@ -154,8 +161,6 @@ int cmd_gc(int argc, const char **argv, const char *prefix)
* Auto-gc should be least intrusive as possible. * Auto-gc should be least intrusive as possible.
*/ */
prune = 0; prune = 0;
for (i = 0; i < ARRAY_SIZE(argv_repack_auto); i++)
argv_repack[i] = argv_repack_auto[i];
if (!need_to_gc()) if (!need_to_gc())
return 0; return 0;
} }

Loading…
Cancel
Save