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We heap-allocate our arrays of name_entry structs, etc, with one entry per tree we're asked to traverse. The code does a raw multiplication in the xmalloc() call, which I find when auditing for integer overflows during allocation. We could "fix" this by using ALLOC_ARRAY() instead. But as it turns out, the maximum size of these arrays is limited at compile time: - merge_trees() always passes in 3 trees - unpack_trees() and its brethren never pass in more than MAX_UNPACK_TREES So we can simplify even further by just using a stack array and bounding it with MAX_UNPACK_TREES. There should be no concern with overflowing the stack, since MAX_UNPACK_TREES is only 8 and the structs themselves are small. Note that since we're replacing xcalloc(), we have to move one of the NULL initializations into a loop. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>maint
![peff@peff.net](/assets/img/avatar_default.png)
![Junio C Hamano](/assets/img/avatar_default.png)
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