These colors are the bright variants of the 3-bit colors. Instead of
30-37 range for the foreground and 40-47 range for the background,
they live in 90-97 and 100-107 range, respectively.
Signed-off-by: Eyal Soha <shawarmakarma@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
static int parse_color(struct color *out, const char *name, int len)
/*
* If an ANSI color is recognized in "name", fill "out" and return 0.
* Otherwise, leave out unchanged and return -1.
*/
static int parse_ansi_color(struct color *out, const char *name, int len)
{
/* Positions in array must match ANSI color codes */
static const char * const color_names[] = {
"black", "red", "green", "yellow",
"blue", "magenta", "cyan", "white"
};
char *end;
int i;
int color_offset = COLOR_FOREGROUND_ANSI;
if (strncasecmp(name, "bright", 6) == 0) {
color_offset = COLOR_FOREGROUND_BRIGHT_ANSI;
name += 6;
len -= 6;
}
for (i = 0; i < ARRAY_SIZE(color_names); i++) {
if (match_word(name, len, color_names[i])) {
out->type = COLOR_ANSI;
out->value = i + color_offset;
return 0;
}
}
return -1;
}
static int parse_color(struct color *out, const char *name, int len)
{
char *end;
long val;
/* First try the special word "normal"... */
@ -96,12 +120,8 @@ static int parse_color(struct color *out, const char *name, int len)
@@ -96,12 +120,8 @@ static int parse_color(struct color *out, const char *name, int len)
}
/* Then pick from our human-readable color names... */
for (i = 0; i < ARRAY_SIZE(color_names); i++) {
if (match_word(name, len, color_names[i])) {
out->type = COLOR_ANSI;
out->value = i + COLOR_FOREGROUND_ANSI;
return 0;
}
if (parse_ansi_color(out, name, len) == 0) {
return 0;
}
/* And finally try a literal 256-color-mode number */