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Store the object ID of broken pack entries in an oidset instead of keeping only their hashes in an unsorted array. The resulting code is shorter and easier to read. It also handles the (hopefully) very rare case of having a high number of bad objects better. Helped-by: Jeff King <peff@peff.net> Signed-off-by: René Scharfe <l.s.r@web.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>maint
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![Junio C Hamano](/assets/img/avatar_default.png)
3 changed files with 11 additions and 31 deletions
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