The new fdt_generate_phandle() function can be used to generate a new,
unused phandle given a specific device tree blob. The implementation is
somewhat naive in that it simply walks the entire device tree to find
the highest phandle value and then returns a phandle value one higher
than that. A more clever implementation might try to find holes in the
current set of phandle values and fill them. But this implementation is
relatively simple and works reliably.
Also add a test that validates that phandles generated by this new API
are indeed unique.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Message-Id: <20190320151003.28941-1-thierry.reding@gmail.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>