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Device Tree Dynamic Object format internals
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-------------------------------------------
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The Device Tree for most platforms is a static representation of
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the hardware capabilities. This is insufficient for platforms
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that need to dynamically insert Device Tree fragments into the
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live tree.
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This document explains the the Device Tree object format and
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modifications made to the Device Tree compiler, which make it possible.
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1. Simplified Problem Definition
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--------------------------------
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Assume we have a platform which boots using following simplified Device Tree.
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---- foo.dts -----------------------------------------------------------------
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/* FOO platform */
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/ {
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compatible = "corp,foo";
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/* shared resources */
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res: res {
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};
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/* On chip peripherals */
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ocp: ocp {
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/* peripherals that are always instantiated */
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peripheral1 { ... };
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};
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};
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---- foo.dts -----------------------------------------------------------------
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We have a number of peripherals that after probing (using some undefined method)
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should result in different Device Tree configuration.
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We cannot boot with this static tree because due to the configuration of the
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foo platform there exist multiple conflicting peripherals DT fragments.
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So for the bar peripheral we would have this:
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---- foo+bar.dts -------------------------------------------------------------
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/* FOO platform + bar peripheral */
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/ {
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compatible = "corp,foo";
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/* shared resources */
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res: res {
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};
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/* On chip peripherals */
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ocp: ocp {
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/* peripherals that are always instantiated */
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peripheral1 { ... };
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/* bar peripheral */
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bar {
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compatible = "corp,bar";
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... /* various properties and child nodes */
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};
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};
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};
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---- foo+bar.dts -------------------------------------------------------------
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While for the baz peripheral we would have this:
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---- foo+baz.dts -------------------------------------------------------------
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/* FOO platform + baz peripheral */
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/ {
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compatible = "corp,foo";
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/* shared resources */
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res: res {
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/* baz resources */
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baz_res: res_baz { ... };
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};
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/* On chip peripherals */
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ocp: ocp {
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/* peripherals that are always instantiated */
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peripheral1 { ... };
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/* baz peripheral */
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baz {
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compatible = "corp,baz";
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/* reference to another point in the tree */
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ref-to-res = <&baz_res>;
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... /* various properties and child nodes */
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};
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};
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};
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---- foo+baz.dts -------------------------------------------------------------
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We note that the baz case is more complicated, since the baz peripheral needs to
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reference another node in the DT tree.
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2. Device Tree Object Format Requirements
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-----------------------------------------
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Since the Device Tree is used for booting a number of very different hardware
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platforms it is imperative that we tread very carefully.
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2.a) No changes to the Device Tree binary format for the base tree. We cannot
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modify the tree format at all and all the information we require should be
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encoded using Device Tree itself. We can add nodes that can be safely ignored
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by both bootloaders and the kernel. The plugin dtbs are optionally tagged
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with a different magic number in the header but otherwise they're simple
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blobs.
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2.b) Changes to the DTS source format should be absolutely minimal, and should
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only be needed for the DT fragment definitions, and not the base boot DT.
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2.c) An explicit option should be used to instruct DTC to generate the required
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information needed for object resolution. Platforms that don't use the
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dynamic object format can safely ignore it.
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2.d) Finally, DT syntax changes should be kept to a minimum. It should be
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possible to express everything using the existing DT syntax.
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3. Implementation
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-----------------
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The basic unit of addressing in Device Tree is the phandle. Turns out it's
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relatively simple to extend the way phandles are generated and referenced
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so that it's possible to dynamically convert symbolic references (labels)
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to phandle values. This is a valid assumption as long as the author uses
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reference syntax and does not assign phandle values manually (which might
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be a problem with decompiled source files).
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We can roughly divide the operation into two steps.
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3.a) Compilation of the base board DTS file using the '-@' option
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generates a valid DT blob with an added __symbols__ node at the root node,
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containing a list of all nodes that are marked with a label.
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Using the foo.dts file above the following node will be generated;
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$ dtc -@ -O dtb -o foo.dtb -b 0 foo.dts
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$ fdtdump foo.dtb
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...
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/ {
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...
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res {
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...
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phandle = <0x00000001>;
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...
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};
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ocp {
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...
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phandle = <0x00000002>;
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...
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};
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__symbols__ {
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res="/res";
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ocp="/ocp";
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};
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};
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Notice that all the nodes that had a label have been recorded, and that
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phandles have been generated for them.
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This blob can be used to boot the board normally, the __symbols__ node will
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be safely ignored both by the bootloader and the kernel (the only loss will
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be a few bytes of memory and disk space).
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We generate a __symbols__ node to record nodes that had labels in the base
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tree (or subsequent loaded overlays) so that they can be matched up with
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references made to them in Device Tree objects.
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3.b) The Device Tree fragments must be compiled with the same option but they
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must also have a tag (/plugin/) that allows undefined references to nodes
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that are not present at compilation time to be recorded so that the runtime
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loader can fix them.
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So the bar peripheral's DTS format would be of the form:
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/dts-v1/;
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/plugin/; /* allow undefined references and record them */
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/ {
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.... /* various properties for loader use; i.e. part id etc. */
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fragment@0 {
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target = <&ocp>;
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__overlay__ {
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/* bar peripheral */
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bar {
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compatible = "corp,bar";
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... /* various properties and child nodes */
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}
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};
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};
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};
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Note that there's a target property that specifies the location where the
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contents of the overlay node will be placed, and it references the node
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in the foo.dts file.
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$ dtc -@ -O dtb -o bar.dtbo -b 0 bar.dts
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$ fdtdump bar.dtbo
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...
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/ {
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... /* properties */
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fragment@0 {
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target = <0xffffffff>;
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__overlay__ {
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bar {
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compatible = "corp,bar";
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... /* various properties and child nodes */
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}
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};
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};
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__fixups__ {
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ocp = "/fragment@0:target:0";
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};
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};
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No __symbols__ node has been generated (no label in bar.dts).
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Note that the target's ocp label is undefined, so the phandle
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value is filled with the illegal value '0xffffffff', while a __fixups__
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node has been generated, which marks the location in the tree where
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the label lookup should store the runtime phandle value of the ocp node.
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The format of the __fixups__ node entry is
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<label> = "<local-full-path>:<property-name>:<offset>"
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[, "<local-full-path>:<property-name>:<offset>"...];
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<label> Is the label we're referring
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<local-full-path> Is the full path of the node the reference is
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<property-name> Is the name of the property containing the
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reference
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<offset> The offset (in bytes) of where the property's
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phandle value is located.
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Doing the same with the baz peripheral's DTS format is a little bit more
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involved, since baz contains references to local labels which require
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local fixups.
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/dts-v1/;
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/plugin/; /* allow undefined label references and record them */
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/ {
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.... /* various properties for loader use; i.e. part id etc. */
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fragment@0 {
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target = <&res>;
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__overlay__ {
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/* baz resources */
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baz_res: res_baz { ... };
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};
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};
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fragment@1 {
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target = <&ocp>;
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__overlay__ {
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/* baz peripheral */
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baz {
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compatible = "corp,baz";
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/* reference to another point in the tree */
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ref-to-res = <&baz_res>;
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... /* various properties and child nodes */
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}
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};
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};
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};
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Note that &bar_res reference.
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$ dtc -@ -O dtb -o baz.dtbo -b 0 baz.dts
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$ fdtdump baz.dtbo
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...
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/ {
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... /* properties */
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fragment@0 {
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target = <0xffffffff>;
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__overlay__ {
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res_baz {
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....
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phandle = <0x00000001>;
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};
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};
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};
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fragment@1 {
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target = <0xffffffff>;
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__overlay__ {
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baz {
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compatible = "corp,baz";
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... /* various properties and child nodes */
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ref-to-res = <0x00000001>;
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}
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};
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};
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__fixups__ {
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res = "/fragment@0:target:0";
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ocp = "/fragment@1:target:0";
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};
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__local_fixups__ {
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fragment@1 {
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__overlay__ {
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baz {
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ref-to-res = <0>;
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};
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};
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};
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};
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};
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This is similar to the bar case, but the reference of a local label by the
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baz node generates a __local_fixups__ entry that records the place that the
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local reference is being made. No matter how phandles are allocated from dtc
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the run time loader must apply an offset to each phandle in every dynamic
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DT object loaded. The __local_fixups__ node records the offset relative to the
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start of every local reference within that property so that the loader can apply
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the offset.
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