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Device Tree Compiler Manual
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===========================
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I - "dtc", the device tree compiler
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1) Obtaining Sources
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2) Description
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3) Command Line
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4) Source File
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4.1) Overview
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4.2) Properties
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4.3) Labels and References
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II - The DT block format
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1) Header
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2) Device tree generalities
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3) Device tree "structure" block
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4) Device tree "strings" block
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III - libfdt
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I - "dtc", the device tree compiler
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===================================
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1) Sources
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Source code for the Device Tree Compiler can be found at jdl.com.
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The gitweb interface is:
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http://www.jdl.com/git_repos/
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The repository is here:
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git://www.jdl.com/software/dtc.git
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http://www.jdl.com/software/dtc.git
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Tarballs of the 1.0.0 and latest releases are here:
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http://www.jdl.com/software/dtc-1.0.0.tgz
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http://www.jdl.com/software/dtc-latest.tgz
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2) Description
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The Device Tree Compiler, dtc, takes as input a device-tree in
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a given format and outputs a device-tree in another format.
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Typically, the input format is "dts", a human readable source
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format, and creates a "dtb", or binary format as output.
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The currently supported Input Formats are:
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- "dtb": "blob" format. A flattened device-tree block with
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header in one binary blob.
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- "dts": "source" format. A text file containing a "source"
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for a device-tree.
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- "fs" format. A representation equivalent to the output of
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/proc/device-tree where nodes are directories and
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properties are files.
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The currently supported Output Formats are:
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- "dtb": "blob" format
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- "dts": "source" format
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- "asm": assembly language file. A file that can be sourced
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by gas to generate a device-tree "blob". That file can
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then simply be added to your Makefile. Additionally, the
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assembly file exports some symbols that can be used.
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3) Command Line
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The syntax of the dtc command line is:
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dtc [options] [<input_filename>]
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Options:
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<input_filename>
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The name of the input source file. If no <input_filename>
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or "-" is given, stdin is used.
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-b <number>
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Set the physical boot cpu.
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-f
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Force. Try to produce output even if the input tree has errors.
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-h
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Emit a brief usage and help message.
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-I <input_format>
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The source input format, as listed above.
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-o <output_filename>
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The name of the generated output file. Use "-" for stdout.
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-O <output_format>
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The generated output format, as listed above.
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-q
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Quiet: -q suppress warnings, -qq errors, -qqq all
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-R <number>
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Make space for <number> reserve map entries
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Relevant for dtb and asm output only.
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-S <bytes>
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Ensure the blob at least <bytes> long, adding additional
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space if needed.
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-v
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Print DTC version and exit.
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-V <output_version>
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Generate output conforming to the given <output_version>.
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By default the most recent version is generated.
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Relevant for dtb and asm output only.
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The <output_version> defines what version of the "blob" format will be
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generated. Supported versions are 1, 2, 3, 16 and 17. The default is
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always the most recent version and is likely the highest number.
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Additionally, dtc performs various sanity checks on the tree.
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4) Device Tree Source file
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4.1) Overview
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Here is a very rough overview of the layout of a DTS source file:
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sourcefile: list_of_memreserve devicetree
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memreserve: label 'memreserve' ADDR ADDR ';'
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| label 'memreserve' ADDR '-' ADDR ';'
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devicetree: '/' nodedef
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nodedef: '{' list_of_property list_of_subnode '}' ';'
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property: label PROPNAME '=' propdata ';'
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propdata: STRING
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| '<' list_of_cells '>'
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| '[' list_of_bytes ']'
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subnode: label nodename nodedef
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That structure forms a hierarchical layout of nodes and properties
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rooted at an initial node as:
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/ {
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}
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Both classic C style and C++ style comments are supported.
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Source files may be directly included using the syntax:
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/include/ "filename"
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4.2) Properties
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Properties are named, possibly labeled, values. Each value
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is one of:
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- A null-teminated C-like string,
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- A numeric value fitting in 32 bits,
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- A list of 32-bit values
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- A byte sequence
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Here are some example property definitions:
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- A property containing a 0 terminated string
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property1 = "string_value";
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- A property containing a numerical 32-bit hexadecimal value
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property2 = <1234abcd>;
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- A property containing 3 numerical 32-bit hexadecimal values
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property3 = <12345678 12345678 deadbeef>;
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- A property whose content is an arbitrary array of bytes
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property4 = [0a 0b 0c 0d de ea ad be ef];
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Node may contain sub-nodes to obtain a hierarchical structure.
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For example:
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- A child node named "childnode" whose unit name is
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"childnode at address". It it turn has a string property
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called "childprop".
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childnode@addresss {
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childprop = "hello\n";
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};
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By default, all numeric values are hexadecimal. Alternate bases
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may be specified using a prefix "d#" for decimal, "b#" for binary,
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and "o#" for octal.
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Strings support common escape sequences from C: "\n", "\t", "\r",
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"\(octal value)", "\x(hex value)".
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4.3) Labels and References
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Labels may be applied to nodes or properties. Labels appear
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before a node name, and are referenced using an ampersand: &label.
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Absolute node path names are also allowed in node references.
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In this exmaple, a node is labled "mpic" and then referenced:
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mpic: interrupt-controller@40000 {
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...
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};
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ethernet-phy@3 {
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interrupt-parent = <&mpic>;
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...
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};
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And used in properties, lables may appear before or after any value:
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randomnode {
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prop: string = data: "mystring\n" data_end: ;
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...
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};
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II - The DT block format
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========================
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This chapter defines the format of the flattened device-tree
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passed to the kernel. The actual content of the device tree
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are described in the kernel documentation in the file
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linux-2.6/Documentation/powerpc/booting-without-of.txt
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You can find example of code manipulating that format within
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the kernel. For example, the file:
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including arch/powerpc/kernel/prom_init.c
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will generate a flattened device-tree from the Open Firmware
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representation. Other utilities such as fs2dt, which is part of
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the kexec tools, will generate one from a filesystem representation.
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Some bootloaders such as U-Boot provide a bit more support by
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using the libfdt code.
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For booting the kernel, the device tree block has to be in main memory.
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It has to be accessible in both real mode and virtual mode with no
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mapping other than main memory. If you are writing a simple flash
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bootloader, it should copy the block to RAM before passing it to
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the kernel.
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1) Header
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---------
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The kernel is entered with r3 pointing to an area of memory that is
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roughly described in include/asm-powerpc/prom.h by the structure
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boot_param_header:
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struct boot_param_header {
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u32 magic; /* magic word OF_DT_HEADER */
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u32 totalsize; /* total size of DT block */
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u32 off_dt_struct; /* offset to structure */
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u32 off_dt_strings; /* offset to strings */
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u32 off_mem_rsvmap; /* offset to memory reserve map */
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u32 version; /* format version */
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u32 last_comp_version; /* last compatible version */
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/* version 2 fields below */
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u32 boot_cpuid_phys; /* Which physical CPU id we're
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booting on */
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/* version 3 fields below */
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u32 size_dt_strings; /* size of the strings block */
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/* version 17 fields below */
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u32 size_dt_struct; /* size of the DT structure block */
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};
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Along with the constants:
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/* Definitions used by the flattened device tree */
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#define OF_DT_HEADER 0xd00dfeed /* 4: version,
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4: total size */
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#define OF_DT_BEGIN_NODE 0x1 /* Start node: full name
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*/
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#define OF_DT_END_NODE 0x2 /* End node */
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#define OF_DT_PROP 0x3 /* Property: name off,
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size, content */
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#define OF_DT_END 0x9
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All values in this header are in big endian format, the various
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fields in this header are defined more precisely below. All "offset"
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values are in bytes from the start of the header; that is from the
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value of r3.
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- magic
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This is a magic value that "marks" the beginning of the
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device-tree block header. It contains the value 0xd00dfeed and is
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defined by the constant OF_DT_HEADER
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- totalsize
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This is the total size of the DT block including the header. The
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"DT" block should enclose all data structures defined in this
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chapter (who are pointed to by offsets in this header). That is,
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the device-tree structure, strings, and the memory reserve map.
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- off_dt_struct
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This is an offset from the beginning of the header to the start
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of the "structure" part the device tree. (see 2) device tree)
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- off_dt_strings
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This is an offset from the beginning of the header to the start
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of the "strings" part of the device-tree
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- off_mem_rsvmap
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This is an offset from the beginning of the header to the start
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of the reserved memory map. This map is a list of pairs of 64-
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bit integers. Each pair is a physical address and a size. The
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list is terminated by an entry of size 0. This map provides the
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kernel with a list of physical memory areas that are "reserved"
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and thus not to be used for memory allocations, especially during
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early initialization. The kernel needs to allocate memory during
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boot for things like un-flattening the device-tree, allocating an
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MMU hash table, etc... Those allocations must be done in such a
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way to avoid overriding critical things like, on Open Firmware
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capable machines, the RTAS instance, or on some pSeries, the TCE
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tables used for the iommu. Typically, the reserve map should
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contain _at least_ this DT block itself (header,total_size). If
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you are passing an initrd to the kernel, you should reserve it as
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well. You do not need to reserve the kernel image itself. The map
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should be 64-bit aligned.
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- version
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This is the version of this structure. Version 1 stops
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here. Version 2 adds an additional field boot_cpuid_phys.
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Version 3 adds the size of the strings block, allowing the kernel
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to reallocate it easily at boot and free up the unused flattened
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structure after expansion. Version 16 introduces a new more
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"compact" format for the tree itself that is however not backward
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compatible. Version 17 adds an additional field, size_dt_struct,
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allowing it to be reallocated or moved more easily (this is
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particularly useful for bootloaders which need to make
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adjustments to a device tree based on probed information). You
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should always generate a structure of the highest version defined
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at the time of your implementation. Currently that is version 17,
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unless you explicitly aim at being backward compatible.
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- last_comp_version
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Last compatible version. This indicates down to what version of
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the DT block you are backward compatible. For example, version 2
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is backward compatible with version 1 (that is, a kernel build
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for version 1 will be able to boot with a version 2 format). You
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should put a 1 in this field if you generate a device tree of
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version 1 to 3, or 16 if you generate a tree of version 16 or 17
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using the new unit name format.
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- boot_cpuid_phys
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This field only exist on version 2 headers. It indicate which
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physical CPU ID is calling the kernel entry point. This is used,
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among others, by kexec. If you are on an SMP system, this value
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should match the content of the "reg" property of the CPU node in
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the device-tree corresponding to the CPU calling the kernel entry
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point (see further chapters for more informations on the required
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device-tree contents)
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- size_dt_strings
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This field only exists on version 3 and later headers. It
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gives the size of the "strings" section of the device tree (which
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starts at the offset given by off_dt_strings).
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- size_dt_struct
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This field only exists on version 17 and later headers. It gives
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the size of the "structure" section of the device tree (which
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starts at the offset given by off_dt_struct).
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|
So the typical layout of a DT block (though the various parts don't
|
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|
need to be in that order) looks like this (addresses go from top to
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|
bottom):
|
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|
|
|
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|
------------------------------
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|
r3 -> | struct boot_param_header |
|
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|
------------------------------
|
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|
| (alignment gap) (*) |
|
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|
------------------------------
|
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|
| memory reserve map |
|
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|
------------------------------
|
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|
| (alignment gap) |
|
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|
------------------------------
|
|
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| |
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|
| device-tree structure |
|
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| |
|
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|
------------------------------
|
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|
| (alignment gap) |
|
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|
------------------------------
|
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| |
|
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|
| device-tree strings |
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| |
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|
-----> ------------------------------
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|
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|
--- (r3 + totalsize)
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(*) The alignment gaps are not necessarily present; their presence
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|
and size are dependent on the various alignment requirements of
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|
the individual data blocks.
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|
2) Device tree generalities
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|
---------------------------
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This device-tree itself is separated in two different blocks, a
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|
structure block and a strings block. Both need to be aligned to a 4
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|
byte boundary.
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|
First, let's quickly describe the device-tree concept before detailing
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|
the storage format. This chapter does _not_ describe the detail of the
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|
required types of nodes & properties for the kernel, this is done
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|
later in chapter III.
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|
The device-tree layout is strongly inherited from the definition of
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|
the Open Firmware IEEE 1275 device-tree. It's basically a tree of
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nodes, each node having two or more named properties. A property can
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have a value or not.
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It is a tree, so each node has one and only one parent except for the
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root node who has no parent.
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|
A node has 2 names. The actual node name is generally contained in a
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|
property of type "name" in the node property list whose value is a
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|
zero terminated string and is mandatory for version 1 to 3 of the
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|
|
format definition (as it is in Open Firmware). Version 16 makes it
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|
optional as it can generate it from the unit name defined below.
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There is also a "unit name" that is used to differentiate nodes with
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|
the same name at the same level, it is usually made of the node
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names, the "@" sign, and a "unit address", which definition is
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|
specific to the bus type the node sits on.
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|
The unit name doesn't exist as a property per-se but is included in
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|
the device-tree structure. It is typically used to represent "path" in
|
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|
the device-tree. More details about the actual format of these will be
|
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|
|
below.
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|
The kernel powerpc generic code does not make any formal use of the
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|
|
unit address (though some board support code may do) so the only real
|
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|
|
requirement here for the unit address is to ensure uniqueness of
|
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|
|
the node unit name at a given level of the tree. Nodes with no notion
|
|
|
|
of address and no possible sibling of the same name (like /memory or
|
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|
|
/cpus) may omit the unit address in the context of this specification,
|
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|
|
or use the "@0" default unit address. The unit name is used to define
|
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|
|
a node "full path", which is the concatenation of all parent node
|
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|
|
unit names separated with "/".
|
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|
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|
|
The root node doesn't have a defined name, and isn't required to have
|
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|
|
a name property either if you are using version 3 or earlier of the
|
|
|
|
format. It also has no unit address (no @ symbol followed by a unit
|
|
|
|
address). The root node unit name is thus an empty string. The full
|
|
|
|
path to the root node is "/".
|
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|
|
|
|
|
|
Every node which actually represents an actual device (that is, a node
|
|
|
|
which isn't only a virtual "container" for more nodes, like "/cpus"
|
|
|
|
is) is also required to have a "device_type" property indicating the
|
|
|
|
type of node .
|
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|
|
|
|
|
|
Finally, every node that can be referenced from a property in another
|
|
|
|
node is required to have a "linux,phandle" property. Real open
|
|
|
|
firmware implementations provide a unique "phandle" value for every
|
|
|
|
node that the "prom_init()" trampoline code turns into
|
|
|
|
"linux,phandle" properties. However, this is made optional if the
|
|
|
|
flattened device tree is used directly. An example of a node
|
|
|
|
referencing another node via "phandle" is when laying out the
|
|
|
|
interrupt tree which will be described in a further version of this
|
|
|
|
document.
|
|
|
|
|
|
|
|
This "linux, phandle" property is a 32-bit value that uniquely
|
|
|
|
identifies a node. You are free to use whatever values or system of
|
|
|
|
values, internal pointers, or whatever to generate these, the only
|
|
|
|
requirement is that every node for which you provide that property has
|
|
|
|
a unique value for it.
|
|
|
|
|
|
|
|
Here is an example of a simple device-tree. In this example, an "o"
|
|
|
|
designates a node followed by the node unit name. Properties are
|
|
|
|
presented with their name followed by their content. "content"
|
|
|
|
represents an ASCII string (zero terminated) value, while <content>
|
|
|
|
represents a 32-bit hexadecimal value. The various nodes in this
|
|
|
|
example will be discussed in a later chapter. At this point, it is
|
|
|
|
only meant to give you a idea of what a device-tree looks like. I have
|
|
|
|
purposefully kept the "name" and "linux,phandle" properties which
|
|
|
|
aren't necessary in order to give you a better idea of what the tree
|
|
|
|
looks like in practice.
|
|
|
|
|
|
|
|
/ o device-tree
|
|
|
|
|- name = "device-tree"
|
|
|
|
|- model = "MyBoardName"
|
|
|
|
|- compatible = "MyBoardFamilyName"
|
|
|
|
|- #address-cells = <2>
|
|
|
|
|- #size-cells = <2>
|
|
|
|
|- linux,phandle = <0>
|
|
|
|
|
|
|
|
|
o cpus
|
|
|
|
| | - name = "cpus"
|
|
|
|
| | - linux,phandle = <1>
|
|
|
|
| | - #address-cells = <1>
|
|
|
|
| | - #size-cells = <0>
|
|
|
|
| |
|
|
|
|
| o PowerPC,970@0
|
|
|
|
| |- name = "PowerPC,970"
|
|
|
|
| |- device_type = "cpu"
|
|
|
|
| |- reg = <0>
|
|
|
|
| |- clock-frequency = <5f5e1000>
|
|
|
|
| |- 64-bit
|
|
|
|
| |- linux,phandle = <2>
|
|
|
|
|
|
|
|
|
o memory@0
|
|
|
|
| |- name = "memory"
|
|
|
|
| |- device_type = "memory"
|
|
|
|
| |- reg = <00000000 00000000 00000000 20000000>
|
|
|
|
| |- linux,phandle = <3>
|
|
|
|
|
|
|
|
|
o chosen
|
|
|
|
|- name = "chosen"
|
|
|
|
|- bootargs = "root=/dev/sda2"
|
|
|
|
|- linux,phandle = <4>
|
|
|
|
|
|
|
|
This tree is almost a minimal tree. It pretty much contains the
|
|
|
|
minimal set of required nodes and properties to boot a linux kernel;
|
|
|
|
that is, some basic model informations at the root, the CPUs, and the
|
|
|
|
physical memory layout. It also includes misc information passed
|
|
|
|
through /chosen, like in this example, the platform type (mandatory)
|
|
|
|
and the kernel command line arguments (optional).
|
|
|
|
|
|
|
|
The /cpus/PowerPC,970@0/64-bit property is an example of a
|
|
|
|
property without a value. All other properties have a value. The
|
|
|
|
significance of the #address-cells and #size-cells properties will be
|
|
|
|
explained in chapter IV which defines precisely the required nodes and
|
|
|
|
properties and their content.
|
|
|
|
|
|
|
|
|
|
|
|
3) Device tree "structure" block
|
|
|
|
|
|
|
|
The structure of the device tree is a linearized tree structure. The
|
|
|
|
"OF_DT_BEGIN_NODE" token starts a new node, and the "OF_DT_END_NODE"
|
|
|
|
ends that node definition. Child nodes are simply defined before
|
|
|
|
"OF_DT_END_NODE" (that is nodes within the node). A 'token' is a 32
|
|
|
|
bit value. The tree has to be "finished" with a OF_DT_END token
|
|
|
|
|
|
|
|
Here's the basic structure of a single node:
|
|
|
|
|
|
|
|
* token OF_DT_BEGIN_NODE (that is 0x00000001)
|
|
|
|
* for version 1 to 3, this is the node full path as a zero
|
|
|
|
terminated string, starting with "/". For version 16 and later,
|
|
|
|
this is the node unit name only (or an empty string for the
|
|
|
|
root node)
|
|
|
|
* [align gap to next 4 bytes boundary]
|
|
|
|
* for each property:
|
|
|
|
* token OF_DT_PROP (that is 0x00000003)
|
|
|
|
* 32-bit value of property value size in bytes (or 0 if no
|
|
|
|
value)
|
|
|
|
* 32-bit value of offset in string block of property name
|
|
|
|
* property value data if any
|
|
|
|
* [align gap to next 4 bytes boundary]
|
|
|
|
* [child nodes if any]
|
|
|
|
* token OF_DT_END_NODE (that is 0x00000002)
|
|
|
|
|
|
|
|
So the node content can be summarized as a start token, a full path,
|
|
|
|
a list of properties, a list of child nodes, and an end token. Every
|
|
|
|
child node is a full node structure itself as defined above.
|
|
|
|
|
|
|
|
NOTE: The above definition requires that all property definitions for
|
|
|
|
a particular node MUST precede any subnode definitions for that node.
|
|
|
|
Although the structure would not be ambiguous if properties and
|
|
|
|
subnodes were intermingled, the kernel parser requires that the
|
|
|
|
properties come first (up until at least 2.6.22). Any tools
|
|
|
|
manipulating a flattened tree must take care to preserve this
|
|
|
|
constraint.
|
|
|
|
|
|
|
|
4) Device tree "strings" block
|
|
|
|
|
|
|
|
In order to save space, property names, which are generally redundant,
|
|
|
|
are stored separately in the "strings" block. This block is simply the
|
|
|
|
whole bunch of zero terminated strings for all property names
|
|
|
|
concatenated together. The device-tree property definitions in the
|
|
|
|
structure block will contain offset values from the beginning of the
|
|
|
|
strings block.
|
|
|
|
|
|
|
|
|
|
|
|
III - libfdt
|
|
|
|
|
|
|
|
This library should be merged into dtc proper.
|
|
|
|
This library should likely be worked into U-Boot and the kernel.
|